Wardens have been severely underpowered in nearly all roles since Morrowind released over a year ago. Every other class excels at something in a group situation. DK's make the best tanks, Templars make the best healers, Sorcs make the best AOE DPS, and Nightblades have the best single target DPS. Wardens make the best nothing. This post is about carving out a new niche role for Wardens so that they, like the other classes, can excel at least one PvE role: stamina healing.
Many vet trial groups run with two healers. That's generally going to be two magicka Templars. Why not buff the Warden's stamina healing so that the optimal raid setup changes to one magicka Templar and one stamina Warden healer? The Powerful Assault set gives a weapon and spell damage bonus similar to SPC/Olorime, but weaker. This could be updated to a new, named "Minor Courage" buff. An optimized trial raid group would therefore want 1 Templar in Olorime and 1 Warden in Powerful Assault to get both buffs. And the Warden brings other things to the table: namely Major Ward+Resolve, Minor Lifesteal, Minor Toughness, etc.
The stam Warden healer can already bring that utility to the table, but the problem is that their stam heals are too weak. Unlike mag healers, they have no stam healing weapon skill line. You can't heal with DW/bow abilities. Therefore, they need better class heals to make up the difference. Soothing Spores is too narrow. Healing Seed has no stam morph and requires a double-tap (as players correctly argued for years about Templar Healing Ritual, delayed burst healing makes no sense). And the other skills also need some tweaks to offer more for stam healers.
ZOS has shown resistance to buffing Warden DPS, so why not do this instead? Buff the Warden's stamina heals to create a viable companion to pair with magicka Templars in trials. Mixing up the meta and doing something different will be fun and offer a new set of tools for endgame raid groups.
Edited by Gnortranermara on September 4, 2018 11:44PM