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why melee weapon on magplar pvp

Sergykid
Sergykid
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most use 2h or dw, but why? shield is also useless for magicka on paper, but might help a tanky magicka build. I don't understand why the 2h and dw weapons are good on magplar.

i even tested myself, with a fire staff that gives +2k magicka when equipped (from shacklebreaker 5 bonus) i do 1617 damage per tick of puncturing sweep (the magicka morph!). I know fire staff is for single target spells, but hold on.

with a 2h axe, the same ability and under same conditions (except for -2k magicka from shacklebreaker set) i deal 1707 damage. How does this even work. Why is 2h axe dealing more damage than a staff, which is supposed to ignore some of target's resistances, from destro passives. The 2h weapon has no passives active and no spells learned.

as orc, i do more damage with melee attacks, not melee weapons. Both weapons are golden, staff is infused and axe is nirnhoned.
my only logic is that puncturing sweep, even if it costs magicka to cast, still takes damage from weapon damage.
-PC EU- / battlegrounds on my youtube
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    2h and dw are giving more spelldamage than staves and there is a passive that increases all damage done by 5% if you are using swords and staves are just ignoring resistances while using staff attacks so that doesnt work on sweeps.
    PC,EU, EP
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  • danno8
    danno8
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    2H for Forward Momentum.

    Dual for greater spell damage which includes heals, and quick heavy attacks that return stamina which is equally or even greater importance than Magicka in Cyrodiil.
  • ThePedge
    ThePedge
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    I'm currently using S&B/Destro to be more tanky, and with sweeps being main spammable it doesn't rely on destro staff passives. Therefor you can get more from DW/2H. I haven't tried these yet as using new chars, but I'm very intrigued by a 2H/Restro setup.
  • Beardimus
    Beardimus
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    As others have said, weopon adjusts your spell / wep damage - AND there is the passive. Plus 2H Forward Momemtum is a mega skill

    however the days of MagDW are seriously behind us now in terms of being OP. every patch for about 2 years there have been a direct or indirect nerf to them - most recently with 5:5:2 being opened up to all with staves.

    It was the last nail in the coffin for weopon variation, not all of us want to run two wands
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  • Sergykid
    Sergykid
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    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    -PC EU- / battlegrounds on my youtube
  • danno8
    danno8
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    Sergykid wrote: »
    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    Because the main hand gives you the same spell damage as the 2H stave, but you also get 20% of the off-hand as spell damage which works out to around 200 more.
  • Beardimus
    Beardimus
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    its a balance of pro & con tho with the Destro passive (did you have a skill slotted for your test?)

    only other gain is split traits, which in some circumstances you could consider a gain.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
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    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

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    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Sergykid
    Sergykid
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    danno8 wrote: »
    Sergykid wrote: »
    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    Because the main hand gives you the same spell damage as the 2H stave, but you also get 20% of the off-hand as spell damage which works out to around 200 more.

    isn't the damage from a melee weapon supposed to give weapon damage? the damage from a weapon consists in both weapon AND spell damage? so my staff is giving me weapon damage too?

    this means transmuting the staff to nirnhoned, from infused, i'll get more spell damage from my fire staff?
    -PC EU- / battlegrounds on my youtube
  • danno8
    danno8
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    Sergykid wrote: »
    danno8 wrote: »
    Sergykid wrote: »
    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    Because the main hand gives you the same spell damage as the 2H stave, but you also get 20% of the off-hand as spell damage which works out to around 200 more.

    isn't the damage from a melee weapon supposed to give weapon damage? the damage from a weapon consists in both weapon AND spell damage? so my staff is giving me weapon damage too?

    this means transmuting the staff to nirnhoned, from infused, i'll get more spell damage from my fire staff?

    Yup. That's the way the game works. All weapons give both.
  • NyassaV
    NyassaV
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    If using 2h on magicka you want a sword not an axe
    Flawless Conqueror ~ Grand Overlord
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  • NyassaV
    NyassaV
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    Sergykid wrote: »
    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    It simply gives more spell damage. There is no why or how to it, it simply does. Look at your spell and weapon damage with a DW weapon vs when you have a staff on
    Flawless Conqueror ~ Grand Overlord
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  • Animus-ESO
    Animus-ESO
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    The actual weapon damage from the weapon plays a roll into damage. The staffs innate weapon damage is lower then a 2h sword. That 8% bonus from staff making up some of the difference but the 5% from 2h swords pushes it ahead some more. The light attacks from a staff hit harder but if you are hitting multiple targets with aoe the 2h sword will give you more damage.
    Dude Where's My Guar?
  • NBrookus
    NBrookus
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    In PVE, there's no real case for not running destro on a damage build except because you want to. Weaving staff light attacks with staff abilities or ele weapon will outperform sweeps. You get the damage buff from the destro line and blockade will keep your enchant proc'ing.

    In PVP, no one is going to stand in your blockade, but you can run a ranged destro-plar.

    If you want to play melee you are going to rely on sweeps, which can't be reliably woven with light attacks. But DW swords and 2H greatswords give the spell damage bonus which buffs your sweeps. DW has the potential benefits of proc'ing both weapon enchants and you can use Deadly Cloak. 2H has the Battle Rush passive, a tiny bit of splash damage and you can use Forward Momentum.

  • Minno
    Minno
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    danno8 wrote: »
    2H for Forward Momentum.

    Dual for greater spell damage which includes heals, and quick heavy attacks that return stamina which is equally or even greater importance than Magicka in Cyrodiil.

    dont forget:
    - battlerush (30% extra stam on kills only done on the 2h bar)
    - beserker rage (8s of cc immunity, plus steals armor, and deal armor ignoring single target burst.)
    - heavy attack boosts next direct dmg by 10% (ultimates, unstable core, intital hit of vamps bane, etc)
    - cheap forward momentum casts

    much better than DW, unless you use the DW ultimate or value enchants more.
    Minno - DC - Forum-plar Extraordinaire
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  • Synozeer
    Synozeer
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    Minno wrote: »
    danno8 wrote: »
    2H for Forward Momentum.

    Dual for greater spell damage which includes heals, and quick heavy attacks that return stamina which is equally or even greater importance than Magicka in Cyrodiil.

    dont forget:
    - battlerush (30% extra stam on kills only done on the 2h bar)
    - beserker rage (8s of cc immunity, plus steals armor, and deal armor ignoring single target burst.)
    - heavy attack boosts next direct dmg by 10% (ultimates, unstable core, intital hit of vamps bane, etc)
    - cheap forward momentum casts

    much better than DW, unless you use the DW ultimate or value enchants more.

    DW lets you use a Nirn and a Sharpened trait as opposed to just Nirn (which is what I would use on a Destro or 2H sword), so you'll generally do more damage with DW. 2H light/heavy attacks are very unwieldly too. I would only use 2H if I were running Forward Momentum or the ult.

    Edited by Synozeer on September 5, 2018 7:09PM
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  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    Sergykid wrote: »
    2h and dw are giving more spelldamage [...]

    how

    danno8 wrote: »
    Dual for greater spell damage [...]

    how


    2h and dw just have bigger damage values than a staff so your base spelldamage is already higher
    Edited by Springt-Über-Zwerge on September 5, 2018 8:35PM
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    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • HackTheMinotaur
    HackTheMinotaur
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    I hate weaving sweeps with any staff. It’s super clunky. Sometimes the staff won’t fire. Sometimes it gets stuck in a heavy attack animation (lightning staff).

    DW weaves so much nicer. That’s why I prefer it.
  • Kadoin
    Kadoin
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    Because absorb magic. I don't know about anyone else, but I hate having to be on edge because I might accidentally light attack and heal someone 9K HP or more (some get healed past 16K HP with that skill...from a single light attack!). There is also the benefit of being able to get stamina back from heavy attacks. Lose all your stam on a magplar and we all know how that ends up. :D
  • Sergykid
    Sergykid
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    this way i must rely on a regen set. I can't restore magicka and i can't use potions all the time. I have to give up a damage or defense set just for recovery
    -PC EU- / battlegrounds on my youtube
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    You can use something like amberplasm it has good 2-4 bonuses and a lot of regen as 5th piece. But Id advise you use pots all the time. If you have the money use crafted ones its a huge difference.
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