crafting seems to take a LOT of resources
It maybe moved a smidge but not like provisioning or enchanting where it jumps huge gaps ...
No.So I have like 1500 iron ingots and 500 iron, I was going to do blacksmithing, as I am level 10 (I have nothing better to do then collect EVERYTHING I SEE - OM NOMNOMNOM (more bank space please!!!!!)) any ways, so the gear I have found either off monsters, public dungeons or quests is all green, all fabulous - anything I do find that is green that I cannot use I research the trait on. Some I'll break down.
the question is - when I start to actually do blacksmithing, all the weapons and armor I make ARE WAY LESS then what I have, so I assume it's like wow, gw2, any other mmo - work at it.
It probably does move but too little for you to see.Ok - So Lets make one of every weapon and one of every armor - my smithing xp doesnt even move .... oO am I missing something?
Artists do not generally make masterpieces while learning...they do that AFTER learning. You don't sell your sketchbook...you sell the paintings after you have experimented and learned from sketching.ainsley_hirstb16_ESO wrote: »So, really, this should be called uncrafting rather than crafting. I find the glaring lack of progress demoralizing.
Thats called a "choice". You are choosing to do that. You do not have to wait...green items drop all the time. You can research one and deconstruct the others.ainsley_hirstb16_ESO wrote: »My vote, for what it's worth, is to have the actual crafting xp made more significant. My bag is stuffed with green items that I can't deconstruct because they have to wait their turn to be researched