DMuehlhausen wrote: »More Dots, More Dots
Now hit it hard and fast
Now dps slowly. I said f******** slowly
WTF WAS THAT SH**
Waffennacht wrote: »DMuehlhausen wrote: »More Dots, More Dots
Now hit it hard and fast
Now dps slowly. I said f******** slowly
WTF WAS THAT SH**
I feel like I should get this reference...
I am a big fan of:
Bleeds and Oblivion damage
In this game, I generally prefer a heavy hitting ability that has a channel time. That said, I use what would make sense for the character I'm playing. My sorcerer may be a master wizard, but he turns his nose at that "dark magic" stuff. Sure, he knows how to cast crystal blast, but he's a lightning mage. His signature spell is throwing a giant ball of lightning in your face (which with some of the changes the developers made to light attacks, has gotten more effective than ever for him). On the other hand, my slightly sadistic dunmer exile is all about the slow burn. Between grothdar and embershield procs, things melt without him really having to use class abilities at all... haha.
webrgesner wrote: »HEALING! The 10 cp we got i adjusted some things so i can put more cp into Healing Recieved. I already have 8 percent on Blessed. Im a stamplar so i have rune focus (increases healing recieved) Clense (increases healing done and heals over time), rally, vigor, and blood craze.
AcadianPaladin wrote: »Only thing I like better than DoTs are AoE DoTs. Volley, Caltrops, Blockade, etc.
AcadianPaladin wrote: »Only thing I like better than DoTs are AoE DoTs. Volley, Caltrops, Blockade, etc.
Right! My magicka sorc is brutal in pve! Love all the ticks with LL and Blockade. Even proccing Ilambris is cool as hell!