Probably the new business card slogan at the studio.
There is no point to shields or healers in the new 4 man DLC dungeons. It is all one shot or bust.
Great way to promote even more class diversity and roles.
[edited title]
ruikkarikun wrote: »If you faceroll dlc dungeons on vet HM I'm glad for you, but keep in midn there are alot of players who can't do this. so yeah let's do what elitist part wants?
ruikkarikun wrote: »If you faceroll dlc dungeons on vet HM I'm glad for you, but keep in midn there are alot of players who can't do this. so yeah let's do what elitist part wants?
His point is stating all the damage is one shots, not that he face rolls the dungeons.
Those of us that have been in there know not all the damage is one shots so my guess is OP is just bitter because he is dying a lot and probably having trouble clearing it.
Since DLC dungeons are more about mechanics than anything else if one is not managing mechanics well the dungeon there are consequences. Get the mechanics down and the dungeon is much easier.
Agree, and it's obvious. So why Zos and class representatives talking about shields and not about wrong one shot mechanic then?ruikkarikun wrote: »If you faceroll dlc dungeons on vet HM I'm glad for you, but keep in midn there are alot of players who can't do this. so yeah let's do what elitist part wants?
His point is stating all the damage is one shots, not that he face rolls the dungeons.
Those of us that have been in there know not all the damage is one shots so my guess is OP is just bitter because he is dying a lot and probably having trouble clearing it.
Since DLC dungeons are more about mechanics than anything else if one is not managing mechanics well the dungeon there are consequences. Get the mechanics down and the dungeon is much easier.
...majority of the trash leading up to bosses is more of a threat than the boss itself, it is kind of silly. <...> It really is just another way of favoring a ranged DPS.