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The long, slow death of Cyrodiil (PC EU VIVEC)

Bam_Bam
Bam_Bam
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What is happening with Cyrodiiil, ZOS?

I'm referring in particular to Vivec on the PC, EU Megaserver. It's not long after lunchtime - mid-afternoon in Europe and the campaign looks utterly shocking.

One Alliance is pop-locked (AD, as usual, no surprise there (they disappear when the other 2 Alliances are locked and/or if they don't have Emp), the other two are almost flat-lining.

7oCXx27.png

I know I'm "preaching to the choir" but for a supposed top-class MMO that was actually sold on the pretext of "MASSIVE ONLINE PVP BATTLES" - this is so very disheartening for your PvP population - Remember us? We LOVE the game just as much as the PvE and RP populations and if you just made some improvements to the servers (not fake, false "We're working on it but no ETA...") and addressed the issues of server domination by any Alliance taking advantage of the broken, lop-sided mechanics that favours PvDooring, you'd see many, MANY players return; after all:

THEY QUIT BECAUSE OF THOSE REASONS.

I know it almost 4.5 years since launch and it's been asked before but....

Why are you letting this happen and what are you going to do to try and fix it?

Will you even try to fix the problems? We are well overdue some PvP TLC!
Joined January 2014
PC EU - PvE & BGs & PvP (Vivec)
Grand Master Crafter

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  • TequilaFire
    TequilaFire
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    Everybody wants to be an Altmer sorc hence the AD overpopulation.
    This is now a nerf sorc thread. lol
    Edited by TequilaFire on August 29, 2018 1:23PM
  • xeNNNNN
    xeNNNNN
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    Simple: People are noticing how bad it is because of the population difference between PvP non-event and Event PvP.

    They should just reinstate double AP permanently if they seemingly cant be bothered to fix an aspect of their game in which their customers play, yes customers PvPers are customers too and DO spend money on the game contrary to popular myth. I've been playing since beta and I just do not play enough PvP to even get GO (I play both PvE and PvP) most people see playing as detrimental as it gains them nothing in the long run apart from a shiney rank and the purely pvers dont want to bother as getting the skill points from the ranks takes way too long right now (to the non-pvper).

    This is literally a side effect of the event going away till next year. It was like this last time and it will be like this again until ZoS actually starts caring about PvP. Oh they will make changes, tweaks but until they throw their full wait behind fixing PvP these changes in the long run mean nothing.

    And no Battlegrounds is not the be all end all of PvP. Its terrible, its just bleeds and sloads and dots. Nothing more. with no ability to balance it whatsoever.

    AD dominated for over a year before then finally the event came along and EP had enough people to compete (A lot of AD moved to DC lol) then the event ended and suddenly 75% of EP stopped playing because of the lack of AP gains after the event ended and then the AD that jumped to DC jumped back and now here we are.

    The campaigns dont gain people much. The rewards are lackluster for the vast majority as they dont have the time to reach the top 200 for legendary gear and most of the rewards are from sets that are utterly pointless to use. The distance between PvP ranks is large and dont deny it GOs but you all know how much AP that is between rank 35 and 50. its obnoxious and there are skill points behind those but nobody plays because the grind is pointless and only you lot have the time and focus to do it because you only pvp (or farm in one way or another) - Note im speaking to the people with multiple GO characters here.

    ZoS need to rethink their approach to overland PvP and fix the damage flags in IC so that people dont get encouraged to run in a zerg for flag flipping purposes damn it.
    Edited by xeNNNNN on August 31, 2018 12:15AM
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Mayrael
    Mayrael
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    Should I bring my SS from hours around 23:00-01:00 when DC is pop locked and AD and EP are not? :) aaand last month EP won the campaign.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • JamieAubrey
    JamieAubrey
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    Pop locked and I bet 90% are standing around doing SFA
  • Danikat
    Danikat
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    Would you normally expect PvP to be busy mid-afternoon on a weekday?

    In any game I've played that's when you don't even bother attempting anything that requires more than 4-5 players because you're not going to find them. Most people are at work or otherwise busy. Weekday evenings and weekends are when it's active. I don't know about PvP in ESO specifically because I've only ever gone to Cyrodiil for skyshards, but it would never occur to me to try on a week day as I'd just assume there wouldn't be anyone online.

    Edit: Unless of course I didn't want many people around - if I wanted to do delves in Cyrodiil it'd be a perfect time, because there's less risk of running into groups of enemies.
    Edited by Danikat on August 29, 2018 1:39PM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • xeNNNNN
    xeNNNNN
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    Mayrael wrote: »
    Should I bring my SS from hours around 23:00-01:00 when DC is pop locked and AD and EP are not? :) aaand last month EP won the campaign.

    Thats because a bunch of people jumped faction to EP + the influx of Pvers for the event. The event is the only reason EP won, the screenshot in the OP is exactly what its like when the event is not on. I rarely see EP pop locked properly till 8pm and that is only due to the fact that half of EPs pop is either AFK or usually farming telvar i.e not pvpers.

    We win once in a year and that means it invalidates everything else right? lol in fact that was the first time we won in probably two years to be honest.
    Edited by xeNNNNN on August 31, 2018 12:17AM
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • mb10
    mb10
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    Well...

    people switching alliances mid campaign with different characters is very stupid and a reason why people jump to the emp ship throughout the campaign

    ZOS spends seemingly 5% of their resources on PVP and dont care

    The PVE crowd trash talk PVP because they struggle to fight opponents that have a human brain and the PVE people are the ones that spend $200+ on stuff like housing and crown crates so ZOS will do everything to keep them happy.

  • Tommy_The_Gun
    Tommy_The_Gun
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    Everybody wants to be an Altmer sorc hence the AD overpopulation.
    This is now a nerf sorc thread. lol
    It is happening since 2 - 3 years on EU Vivec. Almost the same thing is happening on NA (except there it is EP). So it is not the Summerset fault.

    People are "switching teams" to the winning side. It is happening since ZOS decided for some bizarre reason that team switching in a PvP game is a good thing... (Seriusly - imagine this in any other PvP game)... :*

    Except here it is happening on a larger scale and 30 - day campaign winner is decided in firts 7 days... (by PvDoor in the night / morning... So basically PvP is decided by PvE).
    After this, other 2 alliances drop in player number significantly (players can, so they log as the "Winning Side" ).

    Till ZOS wont fix this every time they make a skill balance / class balance - all those changes are pretty much irelevant while we have this broken, easy to exploit base game rules.

    #MakeCampaignsAllianceLocked

    btw. There are way too many things that are caused by the fact that you can switch teams. So many intact that I might as well start a separate topic on that (It would be a wall of text If I would point them out) :o
  • Saint_Bud
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    I cant believe that an ad player have fun in the morning.

    Also i see the problem, that there is no real option to fight highly outnumbert and win the fight for very good players. I know many that just logged of bevor getting farmed bey those random zergs.
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • Enslaved
    Enslaved
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    I have to work, cant be in Cyrodiil most of the non weekend days. Clearly, some folk do not have to work and they live in Cyro.
  • xeNNNNN
    xeNNNNN
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    Enslaved wrote: »
    I have to work, cant be in Cyrodiil most of the non weekend days. Clearly, some folk do not have to work and they live in Cyro.

    Yup there is that, this is why the running "joke" is that most people who aren't ONLY ep are just unemployed lol I do stress this is supposed to be a joke.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Tommy_The_Gun
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    xeNNNNN wrote: »
    Enslaved wrote: »
    I have to work, cant be in Cyrodiil most of the non weekend days. Clearly, some folk do not have to work and they live in Cyro.

    Yup there is that, this is why the running "joke" is that most people who aren't ONLY ep are just unemployed lol I do stress this is supposed to be a joke.
    I always thought that AD players who morning cap on EU Vivec are just some NA players who simply play in their "prime time" - but they log in to EU server. They also have a tendency to disappear close to EU prime time...
    Edited by Tommy_The_Gun on August 29, 2018 4:23PM
  • Plodeoca
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    Hahah you fools!
    The real problem of cyrodiil is the LAG!
    If Cyrodiil combats would be like duels in Bergama wayshrine, or fluent like battlegrounds, trust me they should add 3 or more campaigns due to overpopulation in pvp.

    There are lot of pvper going in cyrodiil only on morning times or just avoid it due to the lag, the first is me.

    Fix the lag, i don’t know how, but, fix the lag, and you ZOS will have to put more campaigns like the midyear event.
  • Forztr
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    Cyrodiil needs the attention that classes get. There is no PVP class rep and the only changes that get introduced are just shoved on us without any consultation. We don't even have a broad description of ZOS's short, medium or long-term goals for Cyrodiil.

    I don't recall anyone asking for any of the recent changes to siege damage or resources and keep degradation, but those are the changes we got.

    I do see a lot of threads about faction imbalance and the effectiveness of night-capping to win a campaign. Complaints about the reduced D- ticks. Poor rewards. Oh yeah and performance but that's a given.

    ZOS have 4-years worth of data on what their game engine can handle and it's clear that the current state of Cyrodiil doesn't meet the original design goals. They really need to go through every aspect of the game mode and come up with something that will work. The current policy of using duct tape to patch things seemingly at random isn't working as can be seen from the continuing decline in player numbers.

    I want to play large scale objective based PVP with decent performance. ZOS if you can't get Cyro to work well, then build a small island with 6x outposts 3 keeps have it 50 v 50 v 50, have 8-hour campaign lengths. Be creative build something that you know will actually work well.

    cc @ZOS_RobGarrett @ZOS_BrianWheeler


    Edited by Forztr on August 29, 2018 3:34PM
  • Kh0ll
    Kh0ll
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    Lock and Zerg....
    Un mauvais sorcier...il voit un truc qui bouge...il tp
    Un bon sorcier...il voit un truc qui bouge...bah il tp aussi...
    Mais c'est pas pareil, c'est un bon sorcier


    "Ca Passe Large" DC
    "CPL" EP
  • Plodeoca
    Plodeoca
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    Forztr wrote: »
    Cyrodiil needs the attention that classes get. There is no PVP class rep and the only changes that get introduced are just shoved on us without any consultation. We don't even have a broad description of ZOS's short, medium or long-term goals for Cyrodiil.

    I don't recall anyone asking for any of the recent changes to siege damage or resources and keep degradation, but those are the changes we got.

    I do see a lot of threads about faction imbalance and the effectiveness of night-capping to win a campaign. Complaints about the reduced D- ticks. Poor rewards. Oh yeah and performance but that's a given.

    ZOS have 4-years worth of data on what their game engine can handle and it's clear that the current state of Cyrodiil doesn't meet the original design goals. They really need to go through every aspect of the game mode and come up with something that will work. The current policy of using duct tape to patch things seemingly at random isn't working as can be seen from the continuing decline in player numbers.

    I want to play large scale objective based PVP with decent performance. ZOS if you can't get Cyro to work well, then build a small island with 6x outposts 3 keeps have it 50 v 50 v 50, have 8-hour campaign lengths. Be creative build something that you know will actually work well.

    cc @ZOS_RobGarrett @ZOS_BrianWheeler


    This is the best comment and opinion i’ve ever seen, please listen this guy!
  • Gundug
    Gundug
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    I’m not much of a PVPer, but I do like to explore everything the game has to offer. After three years of playing, I find it amazing that any long term players find an interest in the Cyrodiil campaign whatsoever. It’s like a first person shooter game that offered only one map. Sure, it’s a big zone, but I feel it suffers badly from sameness over time.

    The PVP aspects of the campaign are repetetive: capture various locations, kill x players. The PVE components are weirdly tacked in and have no impact on the campaign. I’m really just a crafter who does a couple dungeons every once in a while, but I think the PVP aspect of the game could use a lot of love (acknowledging that Battlegrounds were a good step toward that).
  • Raammzzaa
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    I’m curious whether there is anyway we can get insight into what the eso player count, and secondly, the pvp player count is? I’m guessing “no”, but just curious.

    I play on Xbox NA, myself. It seems OK, we are typically pop-locked every evening. Sometimes guildies comment that the game is dying, or that new players aren’t joining, and I’m just curious what other folks think.

    Thanks in advance, either way!!!
  • Universe
    Universe
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    The combat balance's state is terrible.
    Also, There are so many issues with Server and Client performance while in Cyrodiil, for example: frequent extremely high latency, crashes, very low fps while in large battles etc.
    Furthermore, the sprint bug and CC+roots immunities issues were not fixed yet.
    It's not surprising that many PVP players have given up on Cyrodiil.
    I'm very close to give up on Cyrodiil's PVP myself and I'm AD.
    On many occasions EP or DC were full and the other alliances had low-medium populations.
    The one alliance is full has nothing to do with Cyrodiil is empty issue.
    I have stated the prime reasons for the Cyrodiil is empty issue above.
    Edited by Universe on August 29, 2018 6:16PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • cazlonb16_ESO
    cazlonb16_ESO
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    AD didn't win the last campaign, you somehow failed to mention that ?

    Most of AD players are Legolasses btw, not Sorcs ... We could certainly use more Negates.
    Edited by cazlonb16_ESO on August 29, 2018 5:36PM
  • Karivaa
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    Bam_Bam wrote: »
    What is happening with Cyrodiiil, ZOS?

    I'm referring in particular to Vivec on the PC, EU Megaserver. It's not long after lunchtime - mid-afternoon in Europe and the campaign looks utterly shocking.

    One Alliance is pop-locked (AD, as usual, no surprise there (they disappear when the other 2 Alliances are locked and/or if they don't have Emp), the other two are almost flat-lining.

    7oCXx27.png

    I know I'm "preaching to the choir" but for a supposed top-class MMO that was actually sold on the pretext of "MASSIVE ONLINE PVP BATTLES" - this is so very disheartening for your PvP population - Remember us? We LOVE the game just as much as the PvE and RP populations and if you just made some improvements to the servers (not fake, false "We're working on it but no ETA...") and addressed the issues of server domination by any Alliance taking advantage of the broken, lop-sided mechanics that favours PvDooring, you'd see many, MANY players return; after all:

    THEY QUIT BECAUSE OF THOSE REASONS.

    I know it almost 4.5 years since launch and it's been asked before but....

    Why are you letting this happen and what are you going to do to try and fix it?

    Will you even try to fix the problems? We are well overdue some PvP TLC!
    m
    It is super sad to me also. I mainly play pvp in Xbox. There used to be several campaigns with long queues every day and night. Now? We have Vivec that is only pop locked at night for a couple factions. Shor is never pop locked.

  • Bam_Bam
    Bam_Bam
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    AD didn't win the last campaign, you somehow failed to mention that ?

    Most of AD players are Legolasses btw, not Sorcs ... We could certainly use more Negates.

    EP won their first campaign since I moved over from Sotha Sil (Azura's Star) over 12 months ago.

    So ONE campaign vs 12, AT LEAST. I'm sure longer serving Vivec players will say it's much more than that...
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

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    Lims Kragm'a
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  • StamWhipCultist
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    Unles scoring system is changed, there is no need to play Cyrodiil at all.
    I mean, what is the point if you have players from another time zone or ppl that do not work/study logging at 6am for years to cap entire map?

    Atm, BGs are PvP and Cyrodiil is mere siege/horse simulator infested with lag and zergs during "prime time".
  • FloppyTouch
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    Raammzzaa wrote: »
    I’m curious whether there is anyway we can get insight into what the eso player count, and secondly, the pvp player count is? I’m guessing “no”, but just curious.

    I play on Xbox NA, myself. It seems OK, we are typically pop-locked every evening. Sometimes guildies comment that the game is dying, or that new players aren’t joining, and I’m just curious what other folks think.

    Thanks in advance, either way!!!

    I'm on xb na too population is almost always pop locked for all three at prim time. Only people that say in guild chat or zone chat that the game is dying or new players are not joining is salty players that are burnt out themselves. It almost like they want the game to die.

    I see a ton of low cp players like cp80 cp120 those are all new guys and plenty of them coming in.

    I would love to really know the true size of the pvp population during a full 24hrs on all campaigns.
  • Biro123
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    Bam_Bam wrote: »
    AD didn't win the last campaign, you somehow failed to mention that ?

    Most of AD players are Legolasses btw, not Sorcs ... We could certainly use more Negates.

    EP won their first campaign since I moved over from Sotha Sil (Azura's Star) over 12 months ago.

    So ONE campaign vs 12, AT LEAST. I'm sure longer serving Vivec players will say it's much more than that...

    It's much longer than that.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • synnerman
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    When the campaign is won by morning cappers and people log on to a yellow map everyday its easy to see why people dont bother until there is more on. Last campaign there the morning cappers gave it a miss due to people actually being on and they couldnt take anything.

    Its a sad state of affairs in Vivec atm, the last 2 days we have had a DC player log onto his lowbie Pact alt and deliver the blue scroll to his mates. The first scroll reset, but yesterday they did a better job and took it. Combine that with yellow morning cappers and people wonder why the campaign will eventually die and god help ESO pvp if another decent pvp game comes out because the players will be gone...perhaps thats what they want seeing as they dont fix anything to do with pvp
  • visionality
    visionality
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    Bam_Bam wrote: »
    What is happening with Cyrodiiil, ZOS?

    I'm referring in particular to Vivec on the PC, EU Megaserver. It's not long after lunchtime - mid-afternoon in Europe and the campaign looks utterly shocking.

    One Alliance is pop-locked (AD, as usual, no surprise there (they disappear when the other 2 Alliances are locked and/or if they don't have Emp), the other two are almost flat-lining.

    7oCXx27.png

    Easy explanation: EU-Vivec-map is - as every day during the week at this time FOR THE LAST 18 MONTHS - completely yellow due to the AD morningcapping teams. Those morningcappers (or their nooncapping mates) stand before the spawning areas for DC and EP and hope for single players to come out so a team of 24 players can slaughter them in their usual 24vs1 fight.

    EP and DC players dont find that prospect enticing, so they dont login to Cyro anymore during daytime.
    Edited by visionality on August 30, 2018 9:08AM
  • Checkmath
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    We created a "Cyrodiil Mechanics" Discord a while ago. Maybe you guys want to join.

    https://discord.gg/ZTp92H
    Edited by Checkmath on August 30, 2018 9:10AM
  • hydrocynus
    hydrocynus
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    Ah yes. Thanks for the reminder. It has been dying for quite some time now. Kind of at the same rate that all humans are dying. Very very slowly towards a natural old age death.

    Here's to the next 5 years of Cyrodiil dying
    My internet is invalid
  • Koensol
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    LFG Big Boss
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