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ZOS Loves Flippers and Hates Collectors

fokusnik
fokusnik
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Ok, the flippers have made a fortune for the Summerset designs and the prices are falling because collectors are just going to farm for them themselves, let's nerf it into the ground and the prices will go up again giving the flippers a good profit for their remaining stock. Who cares about collectors?

Those who looked at the changes and thought, "yes, nailed it" should be ashamed. I can understand a nerf, but you destroyed it.
  • nemvar
    nemvar
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    nah ZOS just loves money. You're reading to much into the wardrobe nerf.
  • Acrolas
    Acrolas
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    You don't have to like any changes made to the game, but inflammatory threads get inflammatory responses and the entire thing becomes nonconstructive.
    signing off
  • kathandira
    kathandira
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    fokusnik wrote: »
    Ok, the flippers have made a fortune for the Summerset designs and the prices are falling because collectors are just going to farm for them themselves, let's nerf it into the ground and the prices will go up again giving the flippers a good profit for their remaining stock. Who cares about collectors?

    Those who looked at the changes and thought, "yes, nailed it" should be ashamed. I can understand a nerf, but you destroyed it.

    I personally would rather money not be a thing in MMOs. It generally ends up with people trying to game the market, and making the game even more of a grind than it has to be.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Valrien
    Valrien
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    kathandira wrote: »
    fokusnik wrote: »
    Ok, the flippers have made a fortune for the Summerset designs and the prices are falling because collectors are just going to farm for them themselves, let's nerf it into the ground and the prices will go up again giving the flippers a good profit for their remaining stock. Who cares about collectors?

    Those who looked at the changes and thought, "yes, nailed it" should be ashamed. I can understand a nerf, but you destroyed it.

    I personally would rather money not be a thing in MMOs. It generally ends up with people trying to game the market, and making the game even more of a grind than it has to be.

    I do and don't agree with this. I can't quite explain why though.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Darkenarlol
    Darkenarlol
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    meh it is like that for what?...a year+?

    i've just totally stopped collecting furniture recipies after morrowind and it's drop rate/prices (abysmal/skyrocket)

    i mean i LOVE collectioning and got ALL pre-morrowind furnishing recipies ( yep 15+ mills bye-bye)

    but when you realize that you can get crafted piece of furnishing for 5-10k and recipe of that item goes for over 1mill...

    and there are more and more insanely priced stuff coming every 3 months... meh i'm out


    looks like you need to trade for 5+ mills/week to have a CHANCE to accomplish your collection...then repeat
  • DaveMoeDee
    DaveMoeDee
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    Very shallow analysis full of assumptions. The split is not between flippers and collectors. When a change happens, the split is between early adopters and late-comers. Stop spinning things to fit some narrative.

    I get that this is a rushed post by an angry player, but this gets really old fast.
  • eso_lags
    eso_lags
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    nemvar wrote: »
    nah ZOS just loves money. You're reading to much into the wardrobe nerf.

    Agreed.

    Im sure there were less people using the housing editor purchase tab and they were curious why.. Then once they found out they knew that this had to be stopped. I mean why should we have a place to farm furnishings if we want to invest the time, ya know? Oh well I already have other places that are nearly just as good.
  • qbit
    qbit
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    I’ve made a bunch of money for someone at my level selling that crafting mat your are guaranteed doing Summerset dailies. Just grind world bosses and the shared quests all night in Summerset. Lots of exp and the crafting mat I can’t recall the name of. Good times and fun. And no shortage of players forming adhoc groups for world bosses in Summerset.
  • ResTandRespeC
    ResTandRespeC
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    I don't why people always have to spin nerfs and changes in to some group vs group hate. All it does is further split and inflame the player base.

    I get OP doesn't like the change and some people might like it, but that doesn't mean there has to be, or there was any malice in either. This game is a lot different for various types of people. Some like trading, some like questing, others like pve or pvp, and some like farming and/or collecting, along with all the variations of each. The devs of the game needs to attempt to balance the game with each in mind as well as longevity and several other factors. Of course someone isn't going to like each and every decision. And that's okay, we don't have to like them! The least we can do though is to attempt to understand them.
    Edited by ResTandRespeC on August 28, 2018 6:15PM
  • eso_nya
    eso_nya
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    What exactly makes u think they give a damn about the ingame "market"?

    Every efficient grindspot from "whats a good place to farm guts?" - sacret leap grotto (2014) to traitors wardrobes (now) who made it to the forums got nerfed into oblivion.
  • kathandira
    kathandira
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    Valrien wrote: »
    kathandira wrote: »
    fokusnik wrote: »
    Ok, the flippers have made a fortune for the Summerset designs and the prices are falling because collectors are just going to farm for them themselves, let's nerf it into the ground and the prices will go up again giving the flippers a good profit for their remaining stock. Who cares about collectors?

    Those who looked at the changes and thought, "yes, nailed it" should be ashamed. I can understand a nerf, but you destroyed it.

    I personally would rather money not be a thing in MMOs. It generally ends up with people trying to game the market, and making the game even more of a grind than it has to be.

    I do and don't agree with this. I can't quite explain why though.

    I can see why it is useful. It gates trading so things still have a certain rarity. Since items have a monetary value, asking for an item from someone comes with a cost. Its an obstacle to stretch out the grind a little more than it would be without currency. Since there is also other currency sinks, it makes the money you would spend on items from other players a little more scarce which is also part of stretching out that grind a little more.

    It is a smart way to ensure players need to keep playing to achieve their goals. And even though I understand and appreciate that, I still wish it weren't there since I do understand that it is more of a trick than a necessity.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Turelus
    Turelus
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    Playing markets is just another way of playing the game and just because some items are being flipped doesn't mean that collectors don't have access to the items.

    They can still be farmed with invested time (or purchased at higher prices with the gold made whilst farming) and eventually all the plans will hit the NPC's for writs as well.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • VaranisArano
    VaranisArano
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    ZOS wants housing to be a grind.

    Players want to get the cool housing stuff without having to grind forever.

    Inevitably, there's a problem.
  • Kanar
    Kanar
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    Flipper scum on damage control in this thread. Go play some trading/economy game if that is what you're into.
  • Valrien
    Valrien
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    Kanar wrote: »
    Flipper scum on damage control in this thread. Go play some trading/economy game if that is what you're into.

    To be fair, MMOs are best for that
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • SirDopey
    SirDopey
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    As soon as I heard the changes to traitor's vault I stopped selling my Alinor stuff and held it, gonna wait a little longer before starting to sell all 300 praxis I collected...
    NA PC | AD
    xx Doc Holliday xx
  • Androconium
    Androconium
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    Not sure why there's a market for new designs. I stopped making furnishings, because they just dont sell.
    Strangely, items that do sell are things like hammers and forge-tongs.

  • Tan9oSuccka
    Tan9oSuccka
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    kathandira wrote: »
    Valrien wrote: »
    kathandira wrote: »
    fokusnik wrote: »
    Ok, the flippers have made a fortune for the Summerset designs and the prices are falling because collectors are just going to farm for them themselves, let's nerf it into the ground and the prices will go up again giving the flippers a good profit for their remaining stock. Who cares about collectors?

    Those who looked at the changes and thought, "yes, nailed it" should be ashamed. I can understand a nerf, but you destroyed it.

    I personally would rather money not be a thing in MMOs. It generally ends up with people trying to game the market, and making the game even more of a grind than it has to be.

    I do and don't agree with this. I can't quite explain why though.

    I can see why it is useful. It gates trading so things still have a certain rarity. Since items have a monetary value, asking for an item from someone comes with a cost. Its an obstacle to stretch out the grind a little more than it would be without currency. Since there is also other currency sinks, it makes the money you would spend on items from other players a little more scarce which is also part of stretching out that grind a little more.

    It is a smart way to ensure players need to keep playing to achieve their goals. And even though I understand and appreciate that, I still wish it weren't there since I do understand that it is more of a trick than a necessity.

    TrickNoMEME.jpg
  • Cadbury
    Cadbury
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    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Saucy_Jack
    Saucy_Jack
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    There are two reasons why I'm on my fool quixotic crusade to learn all the plans, of which I'm only missing about 50 now (all alinor/ayleid/dwarven purples):

    1. I want to be able to decorate my houses as I see fit, and if I know all the plans, I can do that; I don't need to hunt around on the traders for this or that piece of furniture.

    2. I want that same opportunity to be available to my guildies, which is why I have a standing offer that if they provide the mats, I'll craft any furniture they want for free. They can tip if they want, but it's not necessary. I like helping my guildies.

    To be honest, the second reason is the bigger driver for me. My guildies are the best. So I like helping my guildies with their buildies!
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Kiralyn2000
    Kiralyn2000
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    Turelus wrote: »
    Playing markets is just another way of playing the game...

    Economic PvP! ;)
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