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Paying for full respec - PS4 EU

MAEK
MAEK
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Since the respec system was changed with this new patch I decided to try it. I used it to remove a few skills that I didn't want while leaving most skills untouched. However when I selected confirm I was charged with the full price as it would have been to remove all skill points despite only removing about 17 out of well over a hundred. Surely this can't be the way it is intended to work?
  • VaranisArano
    VaranisArano
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    Yep, that's exactly whats intended.

    Before and after Wolfhunter, you pay full price for the opportunity to change all of your skill points, no matter how many you actually effectively change.

    Or in other words:

    Before Wolfhunter, you pay full price, all your skill points get refunded, you change 17 skills and put the rest back the way they were before.

    After Wolfhunter, you pay full price and change the 17 skills. No fuss with changing stuff you didn't want to change.

    Same cost, same opportunity to change all your skills, less fuss.


    Sorry, but PC players have been hashing this out since Wolfhunter dropped for us. The current system is exactly what ZOS advertised it as and what was implemented on the PTS. I'm not sure why so many players seem to have expected a "charge-per-skill" system.
    Edited by VaranisArano on August 28, 2018 7:15PM
  • weedgenius
    weedgenius
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    PS4 NA
    Better Homes & Gardens
  • MAEK
    MAEK
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    Yep, that's exactly whats intended.

    Before and after Wolfhunter, you pay full price for the opportunity to change all of your skill points, no matter how many you actually effectively change.

    Or in other words:

    Before Wolfhunter, you pay full price, all your skill points get refunded, you change 17 skills and put the rest back the way they were before.

    After Wolfhunter, you pay full price and change the 17 skills. No fuss with changing stuff you didn't want to change.

    Same cost, same opportunity to change all your skills, less fuss.


    Sorry, but PC players have been hashing this out since Wolfhunter dropped for us. The current system is exactly what ZOS advertised it as and what was implemented on the PTS. I'm not sure why so many players seem to have expected a "charge-per-skill" system.

    @VaranisArano ah, okay. Thanks for clearing it up!
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