Do we HAVE to have these NPCs rambling all the time?
We have a set of catch-phrases that get played over and over whenever you get into a city. It's OK the first time but it goes on, and on, and on...
If I turn down the volume on these NPCs, I lose the sound on the quest NPCs, which I need because I can't see the text (that's another problem btw - connected with eyefinity display).
Please can we have a separate control to shut this drivel out?
'Clever' sigs get old real fast - just like this one.