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Non DLC dungeons need to be slightly harder

  • DuskMarine
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    Have you and your group remove their cp, its so much fun. You literally Can't even think fast enough before your already dead.

    i shouldnt have to do away with my cp just to be able to have fun when you could just make something harder.
  • Malacthulhu
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    Have you and your group remove their cp, its so much fun. You literally Can't even think fast enough before your already dead.

    Good idea or a no cp version of dungeons
    Xbox One Na
  • Starlock
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    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.
    Edited by Starlock on August 23, 2018 10:36PM
  • Bigevilpeter
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    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up
  • Starlock
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    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.
    Edited by Starlock on August 23, 2018 11:04PM
  • DuskMarine
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    Starlock wrote: »
    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.

    your in the wrong type of game for that then you need a rpg not a mmorpg.
  • Starlock
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    DuskMarine wrote: »
    Starlock wrote: »
    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.

    your in the wrong type of game for that then you need a rpg not a mmorpg.

    I think you made a typing error there. You accidentally left ‘rpg’ at the end of ‘mmo.’
  • DuskMarine
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    Starlock wrote: »
    DuskMarine wrote: »
    Starlock wrote: »
    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.

    your in the wrong type of game for that then you need a rpg not a mmorpg.

    I think you made a typing error there. You accidentally left ‘rpg’ at the end of ‘mmo.’

    mmorpgs are a thing lol but still mmorpgs your not expected to actually roleplay in the role play part is like just your characters bio. rpgs are where you can roleplay.
  • Starlock
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    DuskMarine wrote: »
    Starlock wrote: »
    DuskMarine wrote: »
    Starlock wrote: »
    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.

    your in the wrong type of game for that then you need a rpg not a mmorpg.

    I think you made a typing error there. You accidentally left ‘rpg’ at the end of ‘mmo.’

    mmorpgs are a thing lol but still mmorpgs your not expected to actually roleplay in the role play part is like just your characters bio. rpgs are where you can roleplay.

    I was being cheeky. ;)

    Point is, folks play ESO for many reasons. I joined the forum in part to help represent folks who aren’t interested in making it some sort of competiton and focus on story/lore. I like doing group content too, but it gets discouraging when the standards set by competitive players alienate those of us who are not. Doing something like the OP proposes would make this a lot worse.

    All in all, I’m fine focusing on tank/heal. Folks whine about there not being enough tanks, and I like doing it.
    Edited by Starlock on August 23, 2018 11:19PM
  • DuskMarine
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    Starlock wrote: »
    DuskMarine wrote: »
    Starlock wrote: »
    DuskMarine wrote: »
    Starlock wrote: »
    Starlock wrote: »
    crjs1 wrote: »
    They really aren’t that easy for a great many of players... just pug for a while and see. The vet difficulty of fine as it is. Not everyone can do 30k DPS. The incessant push for higher and higher DPS in my opinion is really damaging to the game. Let’s not make vet dungeons inaccessible elite zones.

    It really bothers me too. It’s why I don’t even try to be a damage dealer anymore. And I was happy with my damage focused characters until I made the mistake of listening to the insanely high community expectations and used a target dummy. Apparently, I suck. Okay then. I’ll tank and heal. I give up on being a damage dealer. When the devs fix the ceiling, maybe that’ll change.

    Or you can just try and listen to their tips and you can easily get ok dps and do most content as a DD instead of giving up

    The problem with this is that the ‘tips’ seem to demand I be a cookie cutter. Do this, or else. Don’t do that, or else. You must slot this, or else. I’m a role player who plays this game as a creative outlet. I am not at all interested in competiton, min-maxing, being a meta sheep, exploiting animation glitches, doing mechanical ‘rotations’ or any of that. And I can’t do it anyway, so nope.

    your in the wrong type of game for that then you need a rpg not a mmorpg.

    I think you made a typing error there. You accidentally left ‘rpg’ at the end of ‘mmo.’

    mmorpgs are a thing lol but still mmorpgs your not expected to actually roleplay in the role play part is like just your characters bio. rpgs are where you can roleplay.

    I was being cheeky. ;)

    Point is, folks play ESO for many reasons. I joined the forum in part to help represent folks who aren’t interested in making it some sort of competiton and focus on story/lore. I like doing group content too, but it gets discouraging when the standards set by competitive players alienate those of us who are not. Doing something like the OP proposes would make this a lot worse.

    All in all, I’m fine focusing on tank/heal. Folks whine about there not being enough tanks, and I like doing it.

    yea i love tanking and healing and 25k-30k is perfectly fine for people on dps. but the more fun is healing
  • munster1404
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    If you think everyone has 30k dps minimum, you really don't pug that much. I'd say the average dps among all players of this game is somewhere around 8k, maybe. Yes, elite players can push 50k and anyone that puts some effort in should top 20k, but do not underestimate the casual crowd that makes up a large majority of this game and doesn't want to be excluded from even more content that they already feel is largely out of reach.

    Agree. Even after a lot of practice, I peaked at 18K for stamina and 20K for magicka. I gave up and switched to tanking instead.
    People talk about rotations, muscle memory. But they need to understand it may not come easy for everyone.
  • DuskMarine
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    If you think everyone has 30k dps minimum, you really don't pug that much. I'd say the average dps among all players of this game is somewhere around 8k, maybe. Yes, elite players can push 50k and anyone that puts some effort in should top 20k, but do not underestimate the casual crowd that makes up a large majority of this game and doesn't want to be excluded from even more content that they already feel is largely out of reach.

    Agree. Even after a lot of practice, I peaked at 18K for stamina and 20K for magicka. I gave up and switched to tanking instead.
    People talk about rotations, muscle memory. But they need to understand it may not come easy for everyone.

    if you do it by actual addition math damage per second your pulling way over 30k on base just ability use. and ive tested it combat metrics(which everyone accounts to be god) only grabs every third second same with the dummies. you have to get it perfect on that timing or your just screwed.
  • Mr_Walker
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    DuskMarine wrote: »
    Have you and your group remove their cp, its so much fun. You literally Can't even think fast enough before your already dead.

    i shouldnt have to do away with my cp just to be able to have fun when you could just make something harder.

    So rather than simply (and effectively) nerf yourself, you'd effectively like ZoS to nerf everyone....


  • Emma_Overload
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    At least hard enough to make people follow mechanics, they can be sorted as easy, medium and hard.

    The medium should be as hard as City of Ash 2 since everyone now has 30k dps minimum and the harder ones should be slightly easier than dlc dungeons.

    Currently dailies are just a boring repetitive chore

    LMAO, "everyone" does NOT have 30K DPS.

    And you're wrong about everything. The DLC dungeons need to be NERFED so that pugs can do them. They're worthless as in literally not worth buying for 90% of the player base.
    #CAREBEARMASTERRACE
  • Facefister
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    Maybe a third difficulty which scales up the dungeons to atleast CP300? For this difficulty, gold jewelry might be a reward at the end.
  • greylox
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    I've never touched 30k dps, best I got on a dummy was 22k; add in the bosses that move around, have resistances, the need to dodge red and there's no way I can get even 22k on a boss. Normally about 15k. The vet non dlcs are fine. They should add a nightmare mode for really good players and easier vet mode for dlc dungeons because I never touch them on vet any more, too hard.
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Cadbury
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    Anyone remember the old Wizardry Online game? Permadeath and Open PvP.

    Good times...
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • mocap
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    i agree that mechanics needs to be adjusted. Not for every dungeon, more like for some bosses in some dungeons.

    And first of all - they totaly need to change hard mode.
    Very nice examples of HM:
    - Banished 2;
    - Darkshade 2;
    - Fungal 2;
    - well, thats it ) Nothing else.

    Meh example:
    - Wayrest Sewers 2 (zombie agro);

    the rest of dungeons are just a scroll BS with HP bonus to the boss,
  • vesselwiththepestle
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    The medium should be as hard as City of Ash 2 since everyone now has 30k dps minimum and the harder ones should be slightly easier than dlc dungeons.
    I am regularly playing with a group where I am doing 30% of the damage with my Healer - 6k DPS. One of the DDs recently learned how light attack weaving works, so I guess group DPS will go up soon, however, there is a constant flow of new players in the game and for those the Dungeons are good as they are. With said group we can barely do Fungal Grotto 1 now on Veteran mode. (Dungeons on Normal are way to easy, I switch to off heal / off dps for them.) Funny thing, it was similar when we first started normal Dungeons. Having three group members without Champion Points and without full sets really makes a difference, add to that things like "I make so many heavy attacks, but my damage is so low" or "oh, I put Attribute points in both Magicka and Stamina, because my Skills make use of both of them" and so on. I strongly support that huge parts of the game are accessible for players who don't study theorycrafting, guides and builds and so on and whose main knowledge of the game comes from the game itself. (Note: the game does a real bad job in explaining game mechanics, although it got better with skill advisor etc.)

    If you want a more difficult experience you can use easy vet dungeons to try out some not optimized builds, like hybrid builds or fun sets like Morkuldin. If you are running highly optimized setups you should get a suitable experience i.e. easy dungeon runs instead of a challenge.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • HappyLittleTree
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    Agreed
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Doctordarkspawn
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    Absolutely. We've needed a proper, three-tier difficulty system for a while now. It's time to make a functional system and not 'kiddie pool and mariana trench.'
  • Mister_DMC
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    Remove your VMA weapon and sets that you farmed in hard trials and try to pull your 30K DPS again.
    See, the player base is growing constantly, or should be growing, and that's what we all want to see, so if you and your guild mates have all the hard fought BIS gear, that does not mean that "almost everyone can do 30K DPS", so please stop thinking like that.

    My mag sorc is yet to get VMA staff, and I'm still working on DPS to break 30K. But in 9 of 10 veteran dungeons in random groups formed with the group finder I do more than 50% damage. Sometimes 70%.

    You've been playing this game a lot and already have the most of the road behind. Don't forget about thousands of those who are in the beginning of this fantastic journey.

    You've had your portion of struggle to become so good DD now enjoy it.

    I get what you are saying but you can hit above 30k DPS with simple crafted gear. The dungeons are fine as they are and honestly more fun pugging them now as that's more of a challenge than face rolling than with a group on top tier players. DLC dungeons remain a challenge to all but the best players.
  • Mister_DMC
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    Have you and your group remove their cp, its so much fun. You literally Can't even think fast enough before your already dead.

    Well I tanked vdsa entirely before I realized that I forgot to distribute my CP after resetting it from pvping. I was wondering why my sustain was so bad, I just thought I was out of practice
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