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New changes in update 19 did not encourage people to take resources(small-scale battles)

LoveForElderScrolls
I noticed after update 19 as a solo player I still do not want to take resources whether to defend them or attack enemy resources. However when I'm in a group sometimes we take all resources first then attack the keep. I think they should try other ideas for encouraging small-scale battles because resources are not working for solo players. Write your ideas about what kind of small-scale battles you want to see in cyrodiil.
  • AlnilamE
    AlnilamE
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    And why aren't you taking resources?
    The Moot Councillor
  • BuddyAces
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    AlnilamE wrote: »
    And why aren't you taking resources?

    Cuz 85 AD come and zerg ya down. Just a guess tbh.
    Edited by BuddyAces on August 22, 2018 6:04PM
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • LoveForElderScrolls
    AlnilamE wrote: »
    And why aren't you taking resources?

    Because it doesn't change anything.
  • Aliyavana
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    The defence tick tied to keep resources is a bad idea. No one is going to go take resources when a keep is being faction stacked and the zerglings are killing anything that goes out
    Edited by Aliyavana on August 22, 2018 6:16PM
  • Tandor
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    The PvP forums are that way -->

    :wink:
    Edited by Tandor on August 22, 2018 6:27PM
  • LoveForElderScrolls
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.
  • geonsocal
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    Tandor wrote: »
    The PvP forums are that way -->

    :wink:
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    even the most wary pvers come to join us from time to time in cyrodiil...

    it's only right that they should have a chance to know of the issue and provide whatever input they may have to share...

    the alliance war perspective of the average pve'er is just as important as anyone else...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • LoveForElderScrolls
    geonsocal wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    even the most wary pvers come to join us from time to time in cyrodiil...

    it's only right that they should have a chance to know of the issue and provide whatever input they may have to share...

    the alliance war perspective of the average pve'er is just as important as anyone else...

    True. Because this topic was important to almost every ESO player I decided this was the right section for this topic.
    Edited by LoveForElderScrolls on August 22, 2018 6:57PM
  • Tandor
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    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

  • Sandman929
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    If resource control were tied to the offensive tick (small with no resources taken, large with all resources controlled when the keep is captured), it might spread the fight out during the siege a bit better. Right now there's only incentive for defenders to defend resources during a siege, but not much incentive for attackers to try holding them while sieging.
  • LoveForElderScrolls
    Tandor wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

    I understand your reasoning but this is important for many ESO players so I posted it here. If I wanted to be very specific I would choose other sections.
  • Cadbury
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    Tandor wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

    To be fair, the mods will probably move it anyway regardless.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Finviuswe
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    'Grats on being a solo player man. Solo players are really are bread and butter I feel.

    The best players I always see r almost always solo players.

    Thers no reason you can't keep cap solo resources man, just go in and cap it. It's not too hard


    I also agree that it is a huge priority to increase the number of small scale battles taking place in Cyrodiil on any given day. This should be the primary type of battle that we see there because this is the type of battle that takes the most skill in the game.

    Large scale PVP does not require any skill at all. Sieging and PVWall does not require any skill at all.

    I would love to see more opportunities for dueling/small scale, this would improve PVP quite a lot.






  • Tandor
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    Tandor wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

    I understand your reasoning but this is important for many ESO players so I posted it here. If I wanted to be very specific I would choose other sections.

    In what way is it important to non-PvP players? The figures show that if it's important to PvPers they have a better chance of reading it and contributing to it if it's on the appropriate PvP forum. You probably mean that it's important to you, which I quite understand hence my suggesting it being in the place where it will get the most attention. But as @Cadbury says, the mods can decide that (without any approach from me, I should add).
  • geonsocal
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    Tandor wrote: »
    Tandor wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

    I understand your reasoning but this is important for many ESO players so I posted it here. If I wanted to be very specific I would choose other sections.

    In what way is it important to non-PvP players? The figures show that if it's important to PvPers they have a better chance of reading it and contributing to it if it's on the appropriate PvP forum. You probably mean that it's important to you, which I quite understand hence my suggesting it being in the place where it will get the most attention. But as @Cadbury says, the mods can decide that (without any approach from me, I should add).

    not to take too much focus away from this very real and concerning issue but - i could easily re-assign every dang thread from the front page to some sub-topic...c'mon man...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Cadbury
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    geonsocal wrote: »
    Tandor wrote: »
    Tandor wrote: »
    Tandor wrote: »
    The PvP forums are that way -->

    :wink:

    This is in the right section.

    There's a separate forum for campaign tactics and battle plans. While you may argue that fewer people read the posts there (the usual argument for posting absolutely everything here), the first 10 topics have 611 pages between them, and 23 topics have contributions made within the last week. There's a better chance of topics appropriate to that forum remaining on the front page there - which is doubtless how they develop across so many pages compared to topics posted here which typically only extend to a couple of pages before falling off the front page.

    I'm not knocking you so much as helping you. Or, at least, trying to!

    I understand your reasoning but this is important for many ESO players so I posted it here. If I wanted to be very specific I would choose other sections.

    In what way is it important to non-PvP players? The figures show that if it's important to PvPers they have a better chance of reading it and contributing to it if it's on the appropriate PvP forum. You probably mean that it's important to you, which I quite understand hence my suggesting it being in the place where it will get the most attention. But as @Cadbury says, the mods can decide that (without any approach from me, I should add).

    not to take too much focus away from this very real and concerning issue but - i could easily re-assign every dang thread from the front page to some sub-topic...c'mon man...

    They tend to move most topics in General Discussion willy-nilly anyways. A topic that briefly mentions PvP? Moved to PvP board. A post asking about Crown Crates? Crown Store board. A post wishing players a Happy Holidays? Community Creations.

    All I'm saying is ZOS has its own way of categorizing posts, and we have little input on that.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Valrien
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    ESO_GOD wrote: »
    'Grats on being a solo player man. Solo players are really are bread and butter I feel.

    The best players I always see r almost always solo players.

    Thers no reason you can't keep cap solo resources man, just go in and cap it. It's not too hard


    I also agree that it is a huge priority to increase the number of small scale battles taking place in Cyrodiil on any given day. This should be the primary type of battle that we see there because this is the type of battle that takes the most skill in the game.

    Large scale PVP does not require any skill at all. Sieging and PVWall does not require any skill at all.

    I would love to see more opportunities for dueling/small scale, this would improve PVP quite a lot.






    Organization is a skill whether or not you recognize it. A leader being able to keep his group together is a skill.

    Skill is not just "I can 1vX 360 no-scope you EZPZ"
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Finviuswe
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    Valrien wrote: »
    ESO_GOD wrote: »
    'Grats on being a solo player man. Solo players are really are bread and butter I feel.

    The best players I always see r almost always solo players.

    Thers no reason you can't keep cap solo resources man, just go in and cap it. It's not too hard


    I also agree that it is a huge priority to increase the number of small scale battles taking place in Cyrodiil on any given day. This should be the primary type of battle that we see there because this is the type of battle that takes the most skill in the game.

    Large scale PVP does not require any skill at all. Sieging and PVWall does not require any skill at all.

    I would love to see more opportunities for dueling/small scale, this would improve PVP quite a lot.






    Organization is a skill whether or not you recognize it. A leader being able to keep his group together is a skill.

    Skill is not just "I can 1vX 360 no-scope you EZPZ"

    This is undoubtedly 100% true.

    Just like how I'll argue that creating builds, is in fact a skill. That isn't always recognized either I feel.

    Skill far exceeds the whole "Oh, look at my reflexes. lul". There is more to it than that.

    Skill can involve your analysis of the battlefield, organizational skills like u have touched upon, and then it incorporates other things like timing and your skill rotation as well. Anyway, that's just my opinion.
  • geonsocal
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    the scoring/reward system greatly influences how we play the game...

    I'm not a fan of the new keep d-tick scoring system...I think it will only encourage more pvdooring...

    in regards to attacking and defending resources...I actually do enjoy that gameplay...

    heck, about the only chance I have of a successful 1vX requires the help of the npc guards :p

    personally, I didn't really agree with them strengthening the resource guards (I didn't really notice a difference though)...I'm there to fight other players, not the guards...

    what would encourage more small scale action: lower the pop caps even further (not that I'd want that to happen)...

    maybe lower group sizes to 8 or 12 players (wouldn't mind seeing that happen)...

    heck, play late at night (pacific coast US)...that's pretty much all there is going on when there's only a couple of pop bars per alliance...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • TequilaFire
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    ESO_GOD wrote: »
    'Grats on being a solo player man. Solo players are really are bread and butter I feel.

    The best players I always see r almost always solo players.

    Thers no reason you can't keep cap solo resources man, just go in and cap it. It's not too hard


    I also agree that it is a huge priority to increase the number of small scale battles taking place in Cyrodiil on any given day. This should be the primary type of battle that we see there because this is the type of battle that takes the most skill in the game.

    Large scale PVP does not require any skill at all. Sieging and PVWall does not require any skill at all.

    I would love to see more opportunities for dueling/small scale, this would improve PVP quite a lot.






    Typical small scale thinking.
    This game is an MMO designed for mainly group play with the ability to still small scale.
    But go ahead insult organized group play makes your case.
  • starkerealm
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    AlnilamE wrote: »
    And why aren't you taking resources?

    Because it doesn't change anything.

    Farms buff the health of keep guards.
    Lumbermills buff the health of keep doors.
    Mines buff the health of keep walls.

    These are not small perks, I'd need to look it up, but they get a substantial amount of health from the support structures.

    So, yes, it does change your odds when assaulting the keep.
  • Finviuswe
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    ESO_GOD wrote: »
    'Grats on being a solo player man. Solo players are really are bread and butter I feel.

    The best players I always see r almost always solo players.

    Thers no reason you can't keep cap solo resources man, just go in and cap it. It's not too hard


    I also agree that it is a huge priority to increase the number of small scale battles taking place in Cyrodiil on any given day. This should be the primary type of battle that we see there because this is the type of battle that takes the most skill in the game.

    Large scale PVP does not require any skill at all. Sieging and PVWall does not require any skill at all.

    I would love to see more opportunities for dueling/small scale, this would improve PVP quite a lot.



    Typical small scale thinking.
    This game is an MMO designed for mainly group play with the ability to still small scale.
    But go ahead insult organized group play makes your case.

    Well.

    If your side of the argument was so right then my side (which is wrong, according to your thinking), should be ineffectual and easily disregarded.

    Large scale has a place (big place) in this game. I love it. Love it a lot. I thoroughly enjoy it when I am partaking in it.

    I just feel there isn't enough small scale, ya know? I want to walk outside the keep and see as many small scale fights as possible taking place all over. That is really what I want to see.

    That doesn't have anything to do with large scale battles. They should take place at the same frequency that they currently do, and they are a pivotal and vital part of PVP. I just like small scale because that is when the combat comes into play. You can go around PVP for hours collecting AP without ever actually engaging in anything that utilizes the combat system.

    If something happened which helped more small scale fights pop up around the map, I think that would be a good thing.

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