Passionate Players Who Can Be A Little Intolerant

  • Lasinagol
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    I am far from a casual...but that is by choice. I chose to play with other people and get better gear for larger group content involving other players. The only time my elitism comes into play is if the people I am playing with refuse to afford the same curteosy when playing with other people.

    Yeah, it is a game, but when you play 4-16 hours everyday...you want the other players no matter how casual to at least read the skills they are using and to rightly know when something is beyond their skill level...

    Main a nonpetmagsorc and constantly carry people through dungeons...When you have run dungeons hundreds of times it should be well remembered it might be somebody's first...you don't want a bad experience when it seemed like fun.

    In closing...the tutorial should say: This ain't Skyrim, do more then light attack.
    Altmer Supremist, filthy spell slinger since Nerevar was assasinated
  • Doctordarkspawn
    Doctordarkspawn
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    Lasinagol wrote: »

    In closing...the tutorial should say: This ain't Skyrim, do more then light attack.

    Given half of this games marketing and feel was originally to appeal to the skyrim audience (People dont like to hear it but it's very true) this really wouldn't have the desired effect.

  • Zardayne
    Zardayne
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    [removed quotes]

    Shadowbane collapsed due to being a bug ridden mess from day one. They released and never could get it very stable. Listen from 11:00 on..

    https://youtube.com/watch?v=bwquIdQjlr8
    Edited by ZOS_JesC on August 19, 2018 2:03PM
  • Doctordarkspawn
    Doctordarkspawn
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    Zardayne wrote: »
    Your way is the way of death. It must be opposed at all cost. You are the unwitting murderer of MMO's attempting to drive out it's lifeblood: casual players. You must. Be. Defeated.

    Oh, Lawdy. Drama Queen much?

    Little bit dramatic, but as other people have pointed out, when the casuals leave, is all over.

    You want a classical example of this? Search Shadowbane on youtube. Click on the first video you see. Shadowbane is a classical example of when the casuals (Named sheep there, for a PVP focused game, which I hate) leave, the hardcore audience tends to cannibalize itself and the game collapses.

    It is what it is. The hardcore players enjoy the game they have because of casual gamers, and anyone who tries to force the casuals out is directly advocating for the death of the game. Period. It is what will happen, so that is their position. And I'm not shy about shouting it at them until they get it.

    If they want to advocate for the death of the game, let them wear that title. They are the enemy of everyone who enjoys the game. Dramatic? Yes. But not incorrect.

    Shadowbane collapsed due to being a bug ridden mess from day one. They released and never could get it very stable.

    Shadowbane was also a bug-ridden mess but it also relied souly on PVP.

    PVP is by it's nature a game on life support. It needs an influx of low skill players for the high skill players to feed upon. Once that influx dries up, the high skills cannibalize each other and then leave.

    And I will scream that until judgement day because that is the truth. It's whats happened with Shadowbane, and ESO's PVP, which is why people keep trying to revive it by advocating we tie other game mechanics to the imperial city and -nothing else-. They need to prop up PVP repeatedly just to keep it alive.
    Edited by Doctordarkspawn on August 19, 2018 3:06AM
  • Zardayne
    Zardayne
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    Zardayne wrote: »
    Your way is the way of death. It must be opposed at all cost. You are the unwitting murderer of MMO's attempting to drive out it's lifeblood: casual players. You must. Be. Defeated.

    Oh, Lawdy. Drama Queen much?

    Little bit dramatic, but as other people have pointed out, when the casuals leave, is all over.

    You want a classical example of this? Search Shadowbane on youtube. Click on the first video you see. Shadowbane is a classical example of when the casuals (Named sheep there, for a PVP focused game, which I hate) leave, the hardcore audience tends to cannibalize itself and the game collapses.

    It is what it is. The hardcore players enjoy the game they have because of casual gamers, and anyone who tries to force the casuals out is directly advocating for the death of the game. Period. It is what will happen, so that is their position. And I'm not shy about shouting it at them until they get it.

    If they want to advocate for the death of the game, let them wear that title. They are the enemy of everyone who enjoys the game. Dramatic? Yes. But not incorrect.

    Shadowbane collapsed due to being a bug ridden mess from day one. They released and never could get it very stable.

    Shadowbane was also a bug-ridden mess but it also relied souly on PVP.

    PVP is by it's nature a game on life support. It needs an influx of low skill players for the high skill players to feed upon. Once that influx dries up, the high skills cannibalize each other and then leave.

    And I will scream that until judgement day because that is the truth. It's whats happened with Shadowbane, and ESO's PVP, which is why people keep trying to revive it by advocating we tie other game mechanics to the imperial city and -nothing else-. They need to prop up PVP repeatedly just to keep it alive.

    Sorry Doc I don't believe that about PVP. Daoc was one of the best PVP games and it maintained a healthy pvp core of veterans that lasted quite a long time until they bombed us with mandatory pve in Trails of Atlantis for our artifacts. A *** expansion proved how a company could cannibalize it's own players. ESO's PVP seems just fine to me. There's a ton of players out there and the nights when i chose to pvp after work it's normally pop locked. Once again it wont be a lack of new players out in Cyrodiil that kills ESO PVP, it will be the DEVS lack of development and commitment to those they worked so hard in the beginning to bring in (Ex-Daoc & Warhammer players).
    Edited by Zardayne on August 19, 2018 3:20AM
  • zaria
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    [removed quote]
    Game is as competitive as you want it to be. Overland none at all, neither normal dungeons, in vet dungeons and normal trials you start getting demands like tank taunt and survive and healer heals and all follow mechanics.
    Still no real competitiveness just that you do the job you signed up for.
    In vet trials it get competitive as they are not practical to pug and its an fight over slots.
    Edited by ZOS_JesC on August 19, 2018 2:04PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Doctordarkspawn
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    Zardayne wrote: »

    Sorry Doc I don't believe that about PVP. Daoc was one of the best PVP games and it maintained a healthy pvp core of veterans that lasted quite a long time until they bombed us with mandatory pve in Trails of Atlantis for our artifacts. A *** expansion proved how a company could cannibalize it's own players. ESO's PVP seems just fine to me. There's a ton of players out there and the nights when i chose to pvp after work it's normally pop locked. Once again it wont be a lack of new players out in Cyrodiil that kills ESO PVP, it will be the DEVS lack of development and commitment to those they worked so hard in the beginning to bring in (Ex-Daoc & Warhammer players).

    You lost me at "ESO'S PVP seems fine to me." I dont even play PVP and I know enough people will disagree with that statement that I reeeeally dont have to.

    Sidenote: Bonus points for mentioning Warhammer which also died for much the same reason!
    Edited by ZOS_JesC on August 19, 2018 2:04PM
  • ZOS_JesC
    ZOS_JesC
    admin
    Greetings, we've had to remove several derailing and baiting comments. Since this thread has been derailed, we've decided to close it. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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