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Passionate Players Who Can Be A Little Intolerant

  • DirkRavenclaw
    DirkRavenclaw
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    You know, i play the way i like, Im in 5 nice Guilds where the Rules and Policies are ok with me. Yes, i play a lot, i have 8 Characters and i do PVP and PVE Content. I have weeks where i play 16 hours daily, chatting away, doing Content with Guildies, i have also days where i cant really communicate, i have trouble communicating sometimes do to mental illness. I was in Guilds where i moved on from, i dont PUG Dungeons anymore and run now with a dedicated PVP Guild that is really fun. It just needs Time and you need a thick skin, like everywhere else on the Internet, Anonimity brings out nastiness. Just travel around, be kind and take constructive help on but dont let others ruin your fun.
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • Path
    Path
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    Actually, I've experienced the opposite.

    I was fighting a whatever when another player arrived. He/She didn't attack the mob, just watched.
    When the battle was over, the player gave me tips on combat.

    I tried the tips. My combat improved.
    Fairy Tales Really Do Come True...Kinda.
  • Minyassa
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    Find a nice guild with people that treat you really kindly and it will be worth tolerating the piles of human garbage you have to wade through to find them. There are some incredible, awesome, really super-sweet people playing this game and when you find them you will be so glad you stuck with it. Trust me, I know the feeling that MMOs are just not worth it, I am a magnet for the worst sort of griefers and trolls and elitists and I will probably not be keen on trying another MMO in future unless it is completely devoid of PvP and built to eliminate the sort of PvE snots that ruin dungeon/trial running. But my guildies keep me not only playing but happy to be there, they are very comforting when I run into jerks.
  • Thrain
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    i guess no one will judge you if you got 20k instead of 30k+ dps in an dungeon
    but if the dungeon take like 20min+ longer as it supossed to then i can understand it a bit^^

    Think about the other ppl as well
    maybe they got a stressfull day too and then they wanna do dungeon runs and 1 dungeon takes 20min longer as usual

    And when the "hardcore pvpers" got enough time during a siege or are in combat so they can tell you what you are doing wrong instead of fighting/siegeing....then they are no hardcore pvpers^^
  • Coatmagic
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    Play your way and &^%$ everyone else BUT don't try to put yourself into group content.

    Guild rules are on the guild page for all to read, so don't know what the problem is there.
    There are addons (esoui.com) for pricing help; most stringent trade guilds list them on the guild page.
    The problem with trade guilds, is that keeping a trader is a huuuge pita, so if you want to sell to everyone you either put up with the hard core sellers or limit your sales :(

    As stated, there are plenty of casual guilds, and plenty of casual players (most don't hang out here cuz they've little to complain about).

    If seeing group content is something you really want to do but aren't up to par, get yourself a few friends (or a lot of CP) and do them on normal mode = ezpz.

    End game stuff meh.. good luck with that. Maybe in a few years they'll dumb some old ones downs for us L2PnoDeepsPeeps like they did with most of Craglorn xD

    If yer on PC/EU message me here and we can get together and complain bout all the l33ts <3
  • Mannix1958
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    Pandorii wrote: »
    Sylvermynx wrote: »
    I don't know. Are you in a guild? Is it guildies who are coming off this way? I just solo 99.9% of the time (my friends in the game have WAY better connections than I do - so grouping with me is like waiting for molasses running uphill in January and I try not to get in their way).

    It sounds as if you want to do group content. But perhaps that's not something that's realistic until you have a long vacation, or you retire?

    I find playing solo in this game works - but it's not something that is going to get you a lot of xp or great gear. I get decent blue and purple gear by having done the Psijic quest line (at least through the first part) on most of my girls - because Psijic portals give you gear far better than you'll get unless you can run delves and dungeons (which with my lag, I just can't). I don't even go there with grouping, because I know a group will be at a disadvantage with me at 999+ lag.

    There are things we all expect with games. My expectation is just to explore and have fun. This game does that for me - but I'm not trying to do group content. So I don't have to deal with the expectations of others. If what you really want is the group content, well.... you're going to have to decide to not having a relaxing "play the game my way" I think.

    I hope you find some way to enjoy the beauty that is ESO.

    I've been in a few different kinds of guilds, and I will keep jumping around until I find one that's a good fit.

    It's more a battle with the individuals. I want to be respectful and recognize that they have strong opinions because they are strongly committed. But I am not, and I don't want to have a 1 hour heater convo about why this build is better than that one. Or why it's important that I follow this arbitrary guild rule. It makes gaming feel like a job.

    Are you on PC NA? I run a guild that may fit you...
  • FrancisCrawford
    FrancisCrawford
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    Alpha-Lupi wrote: »
    @Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    I know that feeling, why just today, During Veteran City of Ash I, I got kicked from the group just because they couldn’t be bothered to kill mobs (Usually when I do vet content, I kill mobs to get the loot as most of the “Undaunted plunder” as they call it is nearly equivalent to 10K worth.) and honestly, groups like that just really bring me down and get on my nerves. :/

    But otherwise, Ye have a good day laddie. B)

    If a PUG group wants to do a pledge faster than I do, I don't worry about it. The pledge comes around again every 12 days anyway. Besides, in most cases either they rush ahead of me and do well or rush ahead and eventually decide that they should wait.
  • Valabrog
    Valabrog
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    Well,first of all - there is a HUGE gap between the best in slot/perfect things and worst possible things for most situations. To be competitive for dungeos or pvp is enough to have purple gear and sets which meant for your role - stam dd, healer etc etc. And to know some basic rotation.
    No one ever will require you to have best in slot/golded gear if you arent going for HM trials.

    Second - I dont believe any trade guild will kick you for selling things for lower price. They simple buy your items and resell on instant. That sounds like nonsense. BUT bigger guilds have minimal sell per week amount, like 20k or 50k - if you cant reach the goal, simply join trader guild with lower goal per week.

    Third - if you come to tank with bow and fire staff...Well, than you should play solo or some other single game :)
  • Ozazz
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    dedicate your life and become god tier!!!!!!
  • Nyladreas
    Nyladreas
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    It's just people who sadly have no real value to themselves in real life and have found games to be compensating for their missing ego. Sorry for sounding like a jerk here but it's true. I doubt it's passion. Passion is when you love the game for whatever it's got to offer and genuinely enjoy your time spent in it regardless of progress or content. If you happen to be really good at the same time, good for you, but nothing changes there.

    If you go out of your way to criticise someone who obviously is either a) new, or b) doesn't know better, then you have problems, no matter how many excuses you wanna come up with to defend against this truth. Teaching/educating is fine, but a lot of players almost show hostility in these cases and that's what I mean.

    Sorry guys, I'm just being honest about my opinion, report me if you want. It's not going to change. I know this is going to offend a lot of people here but I really don't care :)
    Edited by Nyladreas on August 18, 2018 12:36PM
  • The_Lex
    The_Lex
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    In normal dungeons, it doesn't really matter as much. You can set up your skills and gear however you want, generally speaking. Most of the time, people are leveling their characters or going for quick gear farming in normal dungeons. Vet dungeons are a different story.

    Yes, the game has been marketed as "play however you want." But, if joining a group, it's no longer just about you. It's about the good of the group. If someone refuses to consider adjusting their gear/skills, if it were necessary, for the sake of the group, then perhaps group or other social activities aren't their thing. There are plenty of solo opportunities in the game.


    EDIT: and by refuse to consider making adjustments, I mean refusing to listen to advice and act on it. As for experienced players, remember, you were a noob too. Someone, either on the Internet or ingame, helped. Extend the same patient courtesy. Don't assume that someone knows what you know. ASK and ENCOURAGE, not demand and berate.

    Edited by The_Lex on August 18, 2018 1:25PM
  • jcm2606
    jcm2606
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    [removed quote]

    It isn't that way outside of the very top tier content. In most end game content, all that matters is that your build makes some sort of sense.

    The damage bar is honestly quite low for most content. Veteran dungeons and normal trials from the base game can be completed with 15k DPS as an absolute minimum, however you should aim for 20k. 25k already exceeds the requirements for base game vet dungeons, and is about the minimum for vet DLC dungeons and vet base game trials. 30-35k is solid for vet DLC trials. Any higher is more for convenience and speed runs, really.

    And the truth is, you can hit that level of DPS even with a fairly niche build, so long as the build makes sense and you have a solid rotation. If you aren't hitting that level of DPS, even 15k as an absolute minimum for vet base game dungeons, then don't be discouraged from trying to improve yourself! Even the top 0.01% of players started out where you are. The only way up is through practice.
    Edited by ZOS_JesC on August 19, 2018 1:57PM
  • Itacira
    Itacira
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    @jcm2606 I like The Elder Scrolls' world for the lore, the stories, and, yes, the freedom of RP that it allows. Even if I'm not an active RP-er, I started playing with the idea that I was gonna make a pet-having 2H orc. I didn't have warden at the time so I went with sorc. To me, it made sense. But I've found out the hard way that it's... nowhere in the vicinity of ok x) Hybrids are a big no. And 2H apparently are pretty meh in PVE. That's what I mean by build freedom.

    So yeah, I've definitely been trying to improve, but the room for improvement is narrow if I want to remain faithful to my original concept. Tough choice.
    Edited by Itacira on August 18, 2018 3:20PM
    PC/EU - PVE 2H stam orc petsorc (meta, what meta?) ww - terrible dps - mediocre player - fun times - free ww bites to whomever asks so don't be shy if interested
  • Xerge
    Xerge
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    If you want competitiveness go back to world of warcraft(or if an older ESO player try it out). Where competitive PVE content exists. I somewhat miss timed dungeon runs. Even pick up groups complete this content and they have fun with it.

    ESO is casual to the max. It's a good thing this game doesn't have accurate group damage meters or all the 'play-it-your-way' builds would really shine.

    Imagine the festering ugly attitudes that would show up if you could actually see the damage report of said builds. Honestly just get rid of the light attack system and introduce auto-light-attacks. Keep heavy attacks for resource returns. It would bolster over all new player power, increase levels of fun, and help bridge the gap this game obviously has.

    /popcorn
    Edited by Xerge on August 18, 2018 2:16PM
  • CardboardedBox
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    ESO_GOD wrote: »
    Well, coming to the dungeon with bad gear is a big big problem.

    If you dont agree with the guild's rules, well, maybe you should leave that guild.

    This is a very competitive game. The best guilds often have rules and/or policies, and low performance in game is grounds for kicking and other punishment.

    There are many less compeitive games out there such as disney or pokemon. Maybe one should seek those out if they find they cannot keep with performance expectations.

    Uhm....About Pokemon being less competitive, I beg to differ lol
  • JinMori
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    Look, if you are being a burden to the group, then there is a problem, if you can't fix that, then maybe do more casual content, like normal dungeons, or join a zerg.

    Play your way, who cares about what other's think, this is a very selfish way of thinking, and i find it disgusting that many agree with this sentiment, i don't, the reason why i learned to play well, was because, first i wanted to do end game content, second i didn't wanna be a burden to other players, which is why this kind of thinking really pisses me off, i would think that being a decent player when playing end game content with other players should be a given, basic human decency, the most logical thing to do....

    You are not playing alone in an mmo, and i bet those other players would much rather have you pull your own weight then picking up your slack, because you came unprepared.
    Edited by JinMori on August 18, 2018 2:32PM
  • Starlock
    Starlock
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    I hear you, @Pandorii

    I don’t consider myself casual (I play this game A LOT), but I am definitely non-competitive. I’m comitted to playing the game as I like, and that means learning to ignore all the folks telling me to play the game a certain way. That’s kinda what you have to do - ignore the min-maxing metasheep and follow your own tune. You will find other folks like me who couldn’t care less about best-in-slot, but we tend not be very in-your-face and hide in plain sight. Given the shaming we often experience, staying quiet is often in out best interest, unfortunately. If you were on xbox, I’d add you since you’re chill. :)

    At any rate, you’ve got a few options. Some have already suggested trying out many different guilds (keeping in mind guild population is often diverse). ESO is also very doable as a single player game. I played that way for a year, and still mostly play it that way. Grouping is optional, generally.
  • Vapirko
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    Plenty of guilds out there that don’t mind casuals. Most of the guilds I’m in are great and accept all types of players. If you PM me I can suggest a few to you.
  • Vandellia
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    Ya know, the reality is, END Game is not the Game. Play as you want to, do what you want to . there is so much besides Vet xxx stuff to do and play. build your build your way and enjoy the play, most of the game is solo or small group. the End game stuff is inherently difficult and promotes cookie cutter builds to get thru that content. I know a lot of people that can and run the "end game" content and simply wont unless they can do it with people that they know simply because they dont want to deal with the "my way or get gud " attitude of a minority of toxic players.
  • TheInfernalRage
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    Pandorii wrote: »
    Casual games and solo players: Do you ever find yourself face-to-face with committed players who are a little rigid with their ways? Example: hardcore PvErs who criticize you if you don't have the right best-in-slot gear. PvPers who criticize you for not being loyal to the faction or having all the right siege. Trader guild leaders who kick you because you didn't know all the prices or some other erroneous rule they set. Social guilds that expect you to participate and attend events daily.

    I just want to come home after a stressful day of work and have fun, but everywhere I turn I'm face-to-face with a committed player who is like 'how dare you not know X'. They expect me to be as committed as them.

    Really bums me out. I want to contribute and cooperate, but at my slow pace it seems like it's never enough. Any suggestions? Should I just go back to single player games? :(

    Play at your own pace. Relaxed and all. I have never experienced any of your examples though. I have encountered members of the Church of BiS who like to announce their religion in zone chat, and there are those faction trolls who just want attention. I usually just ignore them. Have you finished all the quests in this game?
  • Toc de Malsvi
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    I think one could draw parallels between being prepared to perform and performing in a specified role for random group finder and being prepared and utilizing basic grammar skills on forum posts. I mean I'm no grammar *** but capital letters and periods just show "basic human decency". . . ;)
    Edited by Toc de Malsvi on August 18, 2018 4:06PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
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    Templar's are evil..
  • NyassaV
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    Pandorii wrote: »
    PvPers who criticize you for not being loyal to the faction or having all the right siege.

    These people are typically zerglings
    Flawless Conqueror ~ Grand Overlord
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  • VaranisArano
    VaranisArano
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    NyassaV wrote: »
    Pandorii wrote: »
    PvPers who criticize you for not being loyal to the faction or having all the right siege.

    These people are typically zerglings

    In my experience, a zergling who knows the difference between the right and wrong types of siege for different situations is a minor miracle in the making.

    For myself, I tend not to criticize people who like to play cross faction. I'm faction loyal because it works for me. It doesn't for everyone, and I'm okay with that. Just dont expect me to take you very seriously in EP zone chat when I killed you on your AD toon the other day.
  • Hokiewa
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    ESO_GOD wrote: »
    ESO_GOD wrote: »
    ESO_GOD wrote: »
    ESO_GOD wrote: »
    Well, coming to the dungeon with bad gear is a big big problem.

    If you dont agree with the guild's rules, well, maybe you should leave that guild.

    This is a very competitive game. The best guilds often have rules and/or policies, and low performance in game is grounds for kicking and other punishment.

    There are many less compeitive games out there such as disney or pokemon. Maybe one should seek those out if they find they cannot keep with performance expectations.

    It's honestly disturbing to see someone so new so indoctrinated.

    That attitude is everything wrong with this game and why I've been warning people -away- from it actively.

    I am a veteran player, CP 969. I just never ventured to the forums until today. I forgot about them.

    That's fair. My comments on the mentality still hold, though. It's divisive, it's counterproductive, and it's the biggest hurdle new players have. Stop with that.

    Division and general animosity is prevalent all throughout this community, here.

    Prioritizing general progression and achievement within the game is the one thing that could unite the community.

    As in, I hop into a dungeon run and I see a player who does not know how to play the game. Maybe they are playing it like how they'd imagine 'Skyrim Online' to be. This infuriates me, because they should never have been in a dungeon run to begin with.

    All toons must be properly geared and should have the correct skills slotted before queuing, under all circumstances and despite any/all other factors including level and time spent playing the game.

    People who do not respect this, will create further division because they will p** people off. It's the in-game equivalent of poor etiquette.

    If skill level and general ability as well as general achievements achieved within the game were further prioritized, people like this may think twice before queuing unprepared due to the potential consequence endured.

    In other words, prioritizing skill level and things such as "percentage completion" is the number one way to unite the community further. MMOs are inherently unaccommodating to the casual player and casual mindset. Attempting to circumvent this aspect will not yield a successful result because things like valuing individual skill level instead of accommodating casuals is built into the game.

    There's one problem with that mentality and your insistance of it.

    ESO does one of the most horrible jobs of actually teaching people how to play and relies overly on the community who refuses to pick up the slack.

    This isn't like WoW which teaches you how to play your class as you level up, slowly. Every bit of experience is valuable.

    And no, MMO's are not inherently unaccomidating to the casual player and mindset. That's horsecrap. The casual, overland content that people seem to want to enrich with an -option- for difficulty rather than buffing it and leaving casual players out in the cold. In fact every experience this game has had, has had the opposite result. Craglorn got nerfed because nobody wanted to wade through difficult content for so little reward and forced grouping. The overland got nerfed because it was not only difficult in the extreme and exclusive, but a shallow experience that only served to 'train' for the PVP mode, and poorly.

    We see time and again MMO's that go the tryhard route fail. Guildwars 2 with heart of thorns. Wizardry online. It happens over and over and you just never learn.

    You want to actually see players stop coming into those dungeons under-prepared? Have the game make a better effort of teaching them. The sample-build feature was built to do exclusively this, and there a re still yet more steps to take in that direction. Difficulty overhaul, with a story-focused difficulty for casuals for dungeons and raids, a training difficulty, and a harder vet mode for those who want that difficulty. Providing options for people who dont and better ability to train for the people who do.

    These things can be done. They can, because I've seen it happen. The chapter model and the easy overland and the reletively low hardcore content production speaks to me that the casual audience is bigger, and more prone to profit then the hardcore. So enough with this 'MMO's cannot abide casuals'. It's blatently false with even the least bit of research.

    Your way is the way of death. It must be opposed at all cost. You are the unwitting murderer of MMO's attempting to drive out it's lifeblood: casual players. You must. Be. Defeated.

    I have never seen a better distillation of the hardcore mentality or the damage it can cause. Bravo. I will now use you as an example for all days to come.

    Feel free to use me as an example, I'm pretty much asking for it at this point

    And just to respond, it's not like wat you're saying doesn't make sense. Indeed it does.

    However, there are a few points here that need responding to

    First of all, the Craglorn point. See, ZOS's problem (one of many) is that they don't properly incentivize content and then seem to later wonder why nobody runs said content anymore and can't figure out why.

    You bring up Craglorn. Well nobody runs it because there isn't any point. The rewards and incentive isn't there. Make the content harder with adequate incentives and myself and I'm sure many other people will be there to run the dailies and so forth for the chance of significantly valuable rewards.

    In terms of difficulty, I'd argue for a balance between old and new Craglorn skewed slightly towards the old in terms of difficulty. Higher difficulty increases replay value which I feel is a point you fail to acknowledge.

    I believe it is best to try to introduce casual and unskilled players to the concept of skilled play as early on as possible or else they degrade the overall quality of the gameplay experience simply by not knowing how to play properly while being amongst players that do.

    While it is true that ESO does not offer much in the ways of tutorials on gameplay, the problem moreso lies with players. Players should be actively researching the game to learn more about it for a good amount of their time, that is what is correct for a gamer to do. If you are just starting a game you have to research it extensively to learn as much as possible by reading about it online.

    I would doubt most casuals would even notice an increase in overland difficulty if the fact that the increase had happened was not revealed to them. We're talking about people who can barely tie their shoes.

    Easy overland content is a result of the One Tamriel update (which I have mixed feelings about at best), and ZOS's laziness. They could be too lazy to do it, otherwise, why is it not done yet? Overland content is embarrassingly easy, we should all be collectively ashamed! I sure am about it!

    Casuals should be appealed to, and a collective effort should be made to bring each one of them into the hardcore mentality to the greatest extent possible. Doing so will also retain them as players and spenders.

    I am arguing less that casuals shouldn't be allowed to play (they should), but instead I believe a general shift towards the game becoming as competitive as possible as quickly as possible is something that is essential. This would also mean a slight bump in difficulty in many instances. Revert the DLC dungeon nerf, what a disgraceful embarrassment. Buff overland difficulty and quest content to an acceptable level. All of those will improve the quality of the game which will increase the chances of retaining players, as long as the game still remains accessible. The accessibility can be maintained while buffing some content, yes, this is possible. Too much stuff is embarrassingly easy, a change is needed.

    In this game I am always striving to learn as much possible, complete all content and improve my skills. That is what everyone should be doing.

    I'm striving to have fun. That's it, full stop.
  • DisgracefulMind
    DisgracefulMind
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    Well, if you're shooting a fire ballista at a wall, a lot of players are just going to call you out on it so you don't do it again becaaaaause it's completely ineffective (x

    As for gear, you don't really need BiS for things like dungeons, but make sure you're still wearing gear that deals enough damage to at least help out and not make other people feel like they're carrying you.

    For trade guilds, most trade guilds set rules and fees because they have to pay a TON of gold to even keep their traders, so you should expect things like that.

    Social guilds though? lol? What social guild has requirements? I agree that's way too much. Find a better one!
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Rasdro
    Rasdro
    My suggestion find some better guilds. I run with a couple that are super awesome and don't expect much because they are working professionals and real life comes first. Casual for life!

    *waves*
  • DanteYoda
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    ESO_GOD wrote: »
    Almost all of the 'git gud' in this forum is from passionate players who think that if your not willing to adapt to constantly changing game, you shouldn't be here, which is a great way to make sure people -dont- stay.

    This is a very competitive game.

    Performance is the main factor in deciding one's position within the game.

    You can almost think of all the 'git guds' or the 'L2Ps' as a gentle nudge of encouragement. If you cannot clear content at an adequate level, then you are bound to incite those around you. It is not in your interest to do that.

    But they are not.. Its an mmorpg they are not competitive, they are an unbalanced mess.. Nearly every mmo in existence is. You people need to understand different people play for different reasons, many of those are casual hop in hop out customers that pay Zos bills through the crown store.

    You keep pushing those customers away and you'll be here alone not doing any content..

    If you really want competitive, play a balanced competitive pvp, there are many out there and they aren't mmo's...
    Edited by DanteYoda on August 19, 2018 12:42AM
  • Jayman1000
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    You can play eso as a single player game. you can change the chat tab to not show any chat from other players. it's perfectly possible to play solo in eso. Through the dungeon finder you can play dungeons with randoms and since you can't see their chat you can just pretend they are player assisted bots there to help you get through the dungeon.

    Trade guilds you just need to find a largish one that has a low weekly sales requirement, like 50k, or even as low as 20k or 10k, and that's the only thing they require from you, nothing else. There are several some right in Craglorn for ya. So after you join them just sell for this value each week and you can stay there forever, you dont have to ever talk to anyone and can have the guild chat disabled.

    Only thing you probably cant do solo is trials, but I believe that's about it.
  • Ramber
    Ramber
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    No one ever needed BiS gear to finish anything in this game ever..... ignore their gear and let them try and play, if they cant let them know in a kind way... having said that, trying to tell some people they they are not yet good enough to, complete a vet dlc dngn for example, can get you called all kinda of names and an elitist lol.
  • Ratzkifal
    Ratzkifal
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    I lost a friend because a group of hardcore RPers/PvPers weren't fans of her playing with me because "the Telvanni and Redoran are enemies".
    I got so very angry about this that although it made me sad for our friendship to end, I didn't even miss her. If she chooses her intollerant, passionate-beyond-reason "friends" over me, then it's her loss.

    Anyway, after a year we randomly met in Vivec and started talking again. According to her, their clique disbanded not long after the incident.
    Edited by Ratzkifal on August 19, 2018 1:48AM
    This Bosmer was tortured to death. There is nothing left to be done.
This discussion has been closed.