Merlin13KAGL wrote: »Or...maybe don't stand in it?
Merlin13KAGL wrote: »Or...maybe don't stand in it?
Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
Waffennacht wrote: »Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
1. Cyrodiil is full of bugs
2. Zergs don't exist in BGs
3. Why thank you
4. Kinda goes with 3
My point is, Cyrodiil is not a fun experience, maybe you should join BGs. I happen to have a clipboard and can sign you up now. We have a no MMR starter pack deal going for the next 15 minutes, no money down, leasing options, pay in full in 6 months no interest, 5 e z payments
Merlin13KAGL wrote: »Or...maybe don't stand in it?
Merlin13KAGL wrote: »Or...maybe don't stand in it?
Waffennacht wrote: »Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
1. Cyrodiil is full of bugs
2. Zergs don't exist in BGs
3. Why thank you
4. Kinda goes with 3
My point is, Cyrodiil is not a fun experience, maybe you should join BGs. I happen to have a clipboard and can sign you up now. We have a no MMR starter pack deal going for the next 15 minutes, no money down, leasing options, pay in full in 6 months no interest, 5 e z payments
Micah_Bayer wrote: »Waffennacht wrote: »Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
1. Cyrodiil is full of bugs
2. Zergs don't exist in BGs
3. Why thank you
4. Kinda goes with 3
My point is, Cyrodiil is not a fun experience, maybe you should join BGs. I happen to have a clipboard and can sign you up now. We have a no MMR starter pack deal going for the next 15 minutes, no money down, leasing options, pay in full in 6 months no interest, 5 e z payments
If BG had cp. Then it would be fun.
Merlin13KAGL wrote: »Or...maybe don't stand in it?
When something is spammed that much and it can slow movements speed and, negate 50% of healing done and stun you with no diminishing returns on the slow and healing negate ... it’s over performing. I’m not suggesting that the nerf any of that, just upping the cost.
Nah, it's one of the only things marginally effective against ball groups. If you're main complaint is that you can't counter it because cyrodiil is baggy, you're attacking the wrong thing. If we're going to start calling for nerfs because game performance makes it hard to counter skills, there are far more powerful things to target ahead of Time Stop. It's not much of a problem for people and groups who have good situational awareness.
And if (as I suspect) you are part of a ball group, frustrated at being effectively countered, you are contributing to the lag with your play style, and also responsible for your inability to see enemy aoe tells through your group's stacked aoe spam.
Nah, it's one of the only things marginally effective against ball groups. If you're main complaint is that you can't counter it because cyrodiil is baggy, you're attacking the wrong thing. If we're going to start calling for nerfs because game performance makes it hard to counter skills, there are far more powerful things to target ahead of Time Stop. It's not much of a problem for people and groups who have good situational awareness.
And if (as I suspect) you are part of a ball group, frustrated at being effectively countered, you are contributing to the lag with your play style, and also responsible for your inability to see enemy aoe tells through your group's stacked aoe spam.
Waffennacht wrote: »Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
1. Cyrodiil is full of bugs
2. Zergs don't exist in BGs
3. Why thank you
4. Kinda goes with 3
My point is, Cyrodiil is not a fun experience, maybe you should join BGs. I happen to have a clipboard and can sign you up now. We have a no MMR starter pack deal going for the next 15 minutes, no money down, leasing options, pay in full in 6 months no interest, 5 e z payments
Well you're right about that, I rarely ever see anyone use time stop in BGs or simply don't notice it. I don't even think time stop is really that strong and I rarely die because of it. But still, ZOS should address these bugs. I still cannot see the reason why CC immunity does not start when you get hit with a skill that stuns, if its not already on of course, instead of the current system that lets you use more than one stun as long as the person has not broken free, if they broke free CC immunity hasn't applied yet (lag), or the animation isn't over for the skill. I still get permastunned in BGs, but just not with time stop...In BGs its instead petrify + javelin
leepalmer95 wrote: »Nah, it's one of the only things marginally effective against ball groups. If you're main complaint is that you can't counter it because cyrodiil is baggy, you're attacking the wrong thing. If we're going to start calling for nerfs because game performance makes it hard to counter skills, there are far more powerful things to target ahead of Time Stop. It's not much of a problem for people and groups who have good situational awareness.
And if (as I suspect) you are part of a ball group, frustrated at being effectively countered, you are contributing to the lag with your play style, and also responsible for your inability to see enemy aoe tells through your group's stacked aoe spam.Nah, it's one of the only things marginally effective against ball groups. If you're main complaint is that you can't counter it because cyrodiil is baggy, you're attacking the wrong thing. If we're going to start calling for nerfs because game performance makes it hard to counter skills, there are far more powerful things to target ahead of Time Stop. It's not much of a problem for people and groups who have good situational awareness.
And if (as I suspect) you are part of a ball group, frustrated at being effectively countered, you are contributing to the lag with your play style, and also responsible for your inability to see enemy aoe tells through your group's stacked aoe spam.
To be fair it's also abused by ball groups as well.
That's a combination of fringe AoE and/or server/client desync.Tommy_The_Gun wrote: »My only issue with this spell is that the area affected by time stop seems to be slightly bigger than red circle on the ground. Many times I found myself "time stopped" while I successfully dodged / moved fast out of the red circle and was like 1 meter away from it... weird.
For a powerful as the spell is it is way to cheap to cast. suggest upping it from 3500 to 7500 magicka.
Nah, it's one of the only things marginally effective against ball groups. If you're main complaint is that you can't counter it because cyrodiil is baggy, you're attacking the wrong thing. If we're going to start calling for nerfs because game performance makes it hard to counter skills, there are far more powerful things to target ahead of Time Stop. It's not much of a problem for people and groups who have good situational awareness.
And if (as I suspect) you are part of a ball group, frustrated at being effectively countered, you are contributing to the lag with your play style, and also responsible for your inability to see enemy aoe tells through your group's stacked aoe spam.
Freddycruz89 wrote: »I think it's fine. Then again I never leave home without my immovable pods...so...idk.
The skill should remain powerful but allowing it to be spammable is just dam annoying and a bit much. Too much CC that causes players to constantly lose control of their characters just doesn't make for fun or compelling gameplay.
I agree the cost should be upped but I'm unsure how much is required to make it used strategically but not spammed.
Micah_Bayer wrote: »Waffennacht wrote: »Merlin13KAGL wrote: »Or...maybe don't stand in it?
Considering:
1. Sometimes graphics bug for AoEs and you can't see them
2. Time stop ignores CC immunity and bugs out when chained with other CCs (petrify, rune cage, draining shot, defensive rune, javelin, leap, permafrost) and you know zergs spam these, you are going to be reliably permastunned eventually if a zerg is on you. That's exactly why people are spamming it.
3. Is an AoE with a decent area size and range
4. Has a snare
I doubt "not standing in it" is really good advice for anyone that isn't cloaked and runs into more than one person. If you run into one person, they aren't dumb enough to use it because they know its worthless the possibility of bugging stun.
1. Cyrodiil is full of bugs
2. Zergs don't exist in BGs
3. Why thank you
4. Kinda goes with 3
My point is, Cyrodiil is not a fun experience, maybe you should join BGs. I happen to have a clipboard and can sign you up now. We have a no MMR starter pack deal going for the next 15 minutes, no money down, leasing options, pay in full in 6 months no interest, 5 e z payments
If BG had cp. Then it would be fun.
Freddycruz89 wrote: »I think it's fine. Then again I never leave home without my immovable pods...so...idk.
Immovable pots have a cool down and you can use them strategically. Once You again time stop does not.