Yep, that’s one thing I love about Wardens. It can pull off a hybrid role (with one half being a healer) very well.
This mainly comes from Healing Thicket though.... and Shimmering Shield tends to carry the class as a whole.
For Vet dungeons you can def get away with a tree-spamming, high health build in Medium or Heavy Armor. If in Medium I’d say to even run Tava’s Favor and use Evasion for trees every 10sec or less.
imredneckson wrote: »Started running this build about a week or two ago in Cyrodiil and damn its OP!
Ihatenightblades wrote: »imredneckson wrote: »Started running this build about a week or two ago in Cyrodiil and damn its OP!
Ya swap divines for impen it should be good. Hows the sustain in pvp? You run in ball group im guessing with this build? I thought about running it in battlegrounds to just spam trees for my group but didnt know how well my stam and magicka would hold up
Ihatenightblades wrote: »I been theory crafting a dungeon/vdsa tank build that doesnt require a healer. So this way you can always have 3 dps and have heals up 100% of time.
I wanted a way to utilize the healing thicket but be able to literally spam it over and over to keep strong heals for myself and group.
To make that work the sets i use are
5pc dragon body all divines. ( you can swap for leeching plate also since healing thicket doesnt get much reduced cost since base cost is already low )
5 pc werewolf hide jewelry and weapons. Decisive or infused weapon trait with crusher enchant.
2 pc bloodspawn
I have been running this and i cant recall one time where I popped healing thicket and the next one wasnt ready by the time first one wore off. And its great with all the heals overtime you will be getting.
Im also a redguard 45k health 18k stam 15k magicka with 2100 magicka recover running atro mundus.
Reason why I choose redguard is the stamina regen with redguard + bull netch plus 3 sturdy pieces with 20% in reduced block cost you can PERMA BLOCK without losing any stamina.
Note - there is no point in argonian for this build its simply overkill on sustain.
The sustain on this build is insane and i really hope some would try it.
The front bar skills are
Pierce armor
Bull netch
Ice fortress
Absorb magicka
Polar wind
Backbar
Heroic slash
Shimmering shield
Inner fire
Gripping shards
Leeching vines
Note - Dk tanks are number one for toughest content that probably wont change anytime soon but i dont believe they are best tanks for vdsa. having the ability to pop healing thicket over and over for your allies and self is really nice especially in vdsa.
Imo if im on my dps doing vdsa with 3 dps and tank i would rather have a warden tank for off heals. Amazing off heals.
This build is also very flexible. If you have healer in group you can run war horn with amazinf uptime or if your group doesnt mind you not using warhorn you can use permafrost its really good in vdsa also.
And whatever you chose to do you will have ridiculous ult regen and ult cost !!
Overall this isnt the type of tank build you take into trials without major adjustments. But if you lookin for a tank to do dailys with very quickly with 3 dps and still have heals and tank then go for it. If you also want a amazing (and better imo ) tank for dsa i would use this. The magicka sustain is unreal and the stam sustain is unreal. 2100 magicka recover. While your stam pool is constantly being regenerated ( while blocking ).
The only problem you will have is you have to use frozen device in vdsa if you want to pull ads in and its not as convenient as lets say chains lol. But its really not a dealbreaker. The only dealbreaker on this build is if your group members can go without a warhorn. And there will be plenty lol.
Now this is no meta but definitely unique in its way that can heal and tank at same time
Hope you guys enjoy if you get the chance to run it
Bigevilpeter wrote: »I have a warden Tank/healer that uses both S&B and Ice staff, both recourrces have high regen so when one runs out switch to other bar till the first one fills, I use Ebon/Plague doctor and so I used tri stat drink and not food, have around 18 magika/stamina and almost infinte block and I still have almost infinite thicket
I recommend you try out War Machine instead of WerewolfYou can get insane uptimes on Major Slayer with the trees ^^ Your Healing output will be a bit lower but definitely will be the better choice in burn fights where your mates don't need a lot of healing ^^
Perfect timing!
I've just finished leveling a Magplar and I've been thinking of trying a Warden build next. I'm a solo player, but I've been tempted to try some group content now that I'm more familiar with the game's mechanics.
But how do you think this build would do in solo content, like general questing and the main story for instance? Or is it really only suited for group play?
A few more questions:
Where did you spend your attribute points? Did you spend them all in one stat? Or a mix of all three (Magicka, Health, Stamina)?
What type of armor are you using? Heavy or Medium?
What type of weapon do you use? Staff? Sword and Shield or something else?
That's all I can think of for now (sorry to be a pest).
Ihatenightblades wrote: »Perfect timing!
I've just finished leveling a Magplar and I've been thinking of trying a Warden build next. I'm a solo player, but I've been tempted to try some group content now that I'm more familiar with the game's mechanics.
But how do you think this build would do in solo content, like general questing and the main story for instance? Or is it really only suited for group play?
A few more questions:
Where did you spend your attribute points? Did you spend them all in one stat? Or a mix of all three (Magicka, Health, Stamina)?
What type of armor are you using? Heavy or Medium?
What type of weapon do you use? Staff? Sword and Shield or something else?
That's all I can think of for now (sorry to be a pest).
Not at all glad you askedi run 5 heavy 1 med 1 light. The light and medium pieces are the blood spawn. The rest is 5 dragon or 5 leeching heavy.
Double snb for weapons werewolf hide jewelry and 1h whd shield make sure reinforced traits on shields.
I put all pts into health since i run tri food my max stam and max magicka is good with all health enchantments. I run vampirism stage 4 with all magicka recovery glyphs and atro mundus.
Ihatenightblades wrote: »Perfect timing!
I've just finished leveling a Magplar and I've been thinking of trying a Warden build next. I'm a solo player, but I've been tempted to try some group content now that I'm more familiar with the game's mechanics.
But how do you think this build would do in solo content, like general questing and the main story for instance? Or is it really only suited for group play?
A few more questions:
Where did you spend your attribute points? Did you spend them all in one stat? Or a mix of all three (Magicka, Health, Stamina)?
What type of armor are you using? Heavy or Medium?
What type of weapon do you use? Staff? Sword and Shield or something else?
That's all I can think of for now (sorry to be a pest).
Not at all glad you askedi run 5 heavy 1 med 1 light. The light and medium pieces are the blood spawn. The rest is 5 dragon or 5 leeching heavy.
Double snb for weapons werewolf hide jewelry and 1h whd shield make sure reinforced traits on shields.
I put all pts into health since i run tri food my max stam and max magicka is good with all health enchantments. I run vampirism stage 4 with all magicka recovery glyphs and atro mundus.
Thank you! I think I'm going to give this build a try.
But I'm guessing this build doesn't put out a lot of damage, so is there anything you'd change when you're just out in the world questing and leveling?
Thanks again.
KingJesterHead wrote: »OH hell ya! I just got up to cp160 and am looking to outfit a warden nord for a tank. This hybrid seems great as I have a DK orc that can focus on straight tanking.
I have been told that plague doctors is a really good set as well, what would running that sort of armour be like for this build?
Thanks for the great build.. I will definitely look into this, maybe a few tweeks to fit my play style!
KingJesterHead wrote: »I was going to ask this in a seperate thread, But I may as well ask here. How would being a werewolf affect this build? I want my nord to be werewolf instead of vamp (partially for roleplay purposes)
I have vamp on many other characters but have never played around with werewolf. If it doesnt have any affect then I'm fine with that.
KingJesterHead wrote: »I was going to ask this in a seperate thread, But I may as well ask here. How would being a werewolf affect this build? I want my nord to be werewolf instead of vamp (partially for roleplay purposes)
I have vamp on many other characters but have never played around with werewolf. If it doesnt have any affect then I'm fine with that.
It would have no synergy at all.
Your damage as a WW would be very small and being a WW doesn't help the build in human form in anyway at all.
It won't hurt the build at all except take away the option of vampirism which imo, the positive outweighs the negatives for pve tanking - but it absolutely is not necessary.
Ihatenightblades wrote: »KingJesterHead wrote: »OH hell ya! I just got up to cp160 and am looking to outfit a warden nord for a tank. This hybrid seems great as I have a DK orc that can focus on straight tanking.
I have been told that plague doctors is a really good set as well, what would running that sort of armour be like for this build?
Thanks for the great build.. I will definitely look into this, maybe a few tweeks to fit my play style!
Nord is just as good for this build same with imperial
Plague doctor is a good set but i feel the extra health isn't necessary on a perma block since you probably wont ever need that extra 3500 health.
Utilizing your healing and ult regen is the key to this build i think switching out for a set that just gives stats wont be the same. Leeching plate is a great replacement for dragon. You get even more heals on top of polar wind and healing thicket.
But ya you can go so many ways with this build depending on what kind of group you have is how you determine wha you will wear I guess.
Like if u dont like dk tank at all or you just dont have one and want to main tank warden i know top end game players who have done every content in game with warden healer and warden tank so if anyone ever tells you that you cant tank this or that they don't know what they're talkin about.
The ONLY thing that separates a dk tank from warden tank is that they have green dragon blood.
If their health drops to 10% they can shoot up instantly to 90% health. Its why they are the meta in trials and pure block tanking.
And npi figured atleast a few people would enjoy this build any more questions lmk
KingJesterHead wrote: »I was going to ask this in a seperate thread, But I may as well ask here. How would being a werewolf affect this build? I want my nord to be werewolf instead of vamp (partially for roleplay purposes)
I have vamp on many other characters but have never played around with werewolf. If it doesnt have any affect then I'm fine with that.
It would have no synergy at all.
Your damage as a WW would be very small and being a WW doesn't help the build in human form in anyway at all.
It won't hurt the build at all except take away the option of vampirism which imo, the positive outweighs the negatives for pve tanking - but it absolutely is not necessary.
Ya I'm aware that vamp gives a great advantage (most of my other chars are) but just for this character I would rather stick to WW even if it gives no benefit at all.
I'll definitely check the build out tonight and let you know what I think of it!
Thanks again for all the help and such!
Ihatenightblades wrote: »KingJesterHead wrote: »OH hell ya! I just got up to cp160 and am looking to outfit a warden nord for a tank. This hybrid seems great as I have a DK orc that can focus on straight tanking.
I have been told that plague doctors is a really good set as well, what would running that sort of armour be like for this build?
Thanks for the great build.. I will definitely look into this, maybe a few tweeks to fit my play style!
Nord is just as good for this build same with imperial
Plague doctor is a good set but i feel the extra health isn't necessary on a perma block since you probably wont ever need that extra 3500 health.
Utilizing your healing and ult regen is the key to this build i think switching out for a set that just gives stats wont be the same. Leeching plate is a great replacement for dragon. You get even more heals on top of polar wind and healing thicket.
But ya you can go so many ways with this build depending on what kind of group you have is how you determine wha you will wear I guess.
Like if u dont like dk tank at all or you just dont have one and want to main tank warden i know top end game players who have done every content in game with warden healer and warden tank so if anyone ever tells you that you cant tank this or that they don't know what they're talkin about.
The ONLY thing that separates a dk tank from warden tank is that they have green dragon blood.
If their health drops to 10% they can shoot up instantly to 90% health. Its why they are the meta in trials and pure block tanking.
And npi figured atleast a few people would enjoy this build any more questions lmk
Warden does make the 2nd best tank in the game...but be realistic here...frozen gate is a sad substitute for chains...and the warden reflect is a poor substitute for wings since it doesnt "reflect" at all, just shoots a low-damage projectile back after absorbing a high damage one. Example: a DK tank can easily solo Chudan in vRoM with wings and sustain alone...would never happen with a warden tank...solo possible? Yes, but not as fast. I approve of the idea...I have a similar warden tank/healer hybrid that I will run vet dungeons with from time to time...but nothing is as effective as my shield-spamming DK meat tank. On that tank the group doesnt need a healer either...but requires group members to stay closer to pick up the shields...active shielding rather than healing...anything is better than a perma-blocking tank that doesnt actively contribute to the group though....if I had to play that type of tank...well, I wouldn't tank. ZOS hasn't shoehorned us tanks into that box quite yet but they sure are trying. Anyway, my point is its not GDB that makes DKs the tank of choice, its the fact they have a good root+the best reflect+the best ad pull. GDB is nice...but it doesn't take me from 10% to 90% by any means...and with my shield spamming I don't use it too often anyway, its my "Oh Sh**" heal
Ihatenightblades wrote: »KingJesterHead wrote: »OH hell ya! I just got up to cp160 and am looking to outfit a warden nord for a tank. This hybrid seems great as I have a DK orc that can focus on straight tanking.
I have been told that plague doctors is a really good set as well, what would running that sort of armour be like for this build?
Thanks for the great build.. I will definitely look into this, maybe a few tweeks to fit my play style!
Nord is just as good for this build same with imperial
Plague doctor is a good set but i feel the extra health isn't necessary on a perma block since you probably wont ever need that extra 3500 health.
Utilizing your healing and ult regen is the key to this build i think switching out for a set that just gives stats wont be the same. Leeching plate is a great replacement for dragon. You get even more heals on top of polar wind and healing thicket.
But ya you can go so many ways with this build depending on what kind of group you have is how you determine wha you will wear I guess.
Like if u dont like dk tank at all or you just dont have one and want to main tank warden i know top end game players who have done every content in game with warden healer and warden tank so if anyone ever tells you that you cant tank this or that they don't know what they're talkin about.
The ONLY thing that separates a dk tank from warden tank is that they have green dragon blood.
If their health drops to 10% they can shoot up instantly to 90% health. Its why they are the meta in trials and pure block tanking.
And npi figured atleast a few people would enjoy this build any more questions lmk
Warden does make the 2nd best tank in the game...but be realistic here...frozen gate is a sad substitute for chains...and the warden reflect is a poor substitute for wings since it doesnt "reflect" at all, just shoots a low-damage projectile back after absorbing a high damage one. Example: a DK tank can easily solo Chudan in vRoM with wings and sustain alone...would never happen with a warden tank...solo possible? Yes, but not as fast. I approve of the idea...I have a similar warden tank/healer hybrid that I will run vet dungeons with from time to time...but nothing is as effective as my shield-spamming DK meat tank. On that tank the group doesnt need a healer either...but requires group members to stay closer to pick up the shields...active shielding rather than healing...anything is better than a perma-blocking tank that doesnt actively contribute to the group though....if I had to play that type of tank...well, I wouldn't tank. ZOS hasn't shoehorned us tanks into that box quite yet but they sure are trying. Anyway, my point is its not GDB that makes DKs the tank of choice, its the fact they have a good root+the best reflect+the best ad pull. GDB is nice...but it doesn't take me from 10% to 90% by any means...and with my shield spamming I don't use it too often anyway, its my "Oh Sh**" heal
If you're using the reflect morph of the warden's shield, you're doing it wrong. The advantage wardens have there is that shimmering shield grants major heroism, which can be combined with minor heroism from heroic slash for absolutely insane ultimate generation. Wardens can warhorn far more often than DK's due to that (or use trees if running without a healer, etc.)
I personally find frozen gate a little easier to use than chains, tbh. Chains has a bad habit of targeting the wrong enemy when you're in a mass of bad guys - you'll constantly be chaining the guy right in front of you due to the *** poor targeting system ESO has (at least on consoles), whereas with frozen gate you just target the ground and there's no mistake pulls on the wrong guy that way. It also applies major maim, which can be handy.
Bigevilpeter wrote: »I have a warden Tank/healer that uses both S&B and Ice staff, both recourrces have high regen so when one runs out switch to other bar till the first one fills, I use Ebon/Plague doctor and so I used tri stat drink and not food, have around 18 magika/stamina and almost infinte block and I still have almost infinite thicket
Ihatenightblades wrote: »I been theory crafting a dungeon/vdsa tank build that doesnt require a healer. So this way you can always have 3 dps and have heals up 100% of time.
I wanted a way to utilize the healing thicket but be able to literally spam it over and over to keep strong heals for myself and group.
To make that work the sets i use are
5pc dragon body all divines. ( you can swap for leeching plate also since healing thicket doesnt get much reduced cost since base cost is already low )
5 pc werewolf hide jewelry and weapons. Decisive or infused weapon trait with crusher enchant.
2 pc bloodspawn
I have been running this and i cant recall one time where I popped healing thicket and the next one wasnt ready by the time first one wore off. And its great with all the heals overtime you will be getting.
Im also a redguard 45k health 18k stam 15k magicka with 2100 magicka recover running atro mundus.
Reason why I choose redguard is the stamina regen with redguard + bull netch plus 3 sturdy pieces with 20% in reduced block cost you can PERMA BLOCK without losing any stamina.
Note - there is no point in argonian for this build its simply overkill on sustain.
The sustain on this build is insane and i really hope some would try it.
The front bar skills are
Pierce armor
Bull netch
Ice fortress
Absorb magicka
Polar wind
Backbar
Heroic slash
Shimmering shield
Inner fire
Gripping shards
Leeching vines
Note - Dk tanks are number one for toughest content that probably wont change anytime soon but i dont believe they are best tanks for vdsa. having the ability to pop healing thicket over and over for your allies and self is really nice especially in vdsa.
Imo if im on my dps doing vdsa with 3 dps and tank i would rather have a warden tank for off heals. Amazing off heals.
This build is also very flexible. If you have healer in group you can run war horn with amazinf uptime or if your group doesnt mind you not using warhorn you can use permafrost its really good in vdsa also.
And whatever you chose to do you will have ridiculous ult regen and ult cost !!
Overall this isnt the type of tank build you take into trials without major adjustments. But if you lookin for a tank to do dailys with very quickly with 3 dps and still have heals and tank then go for it. If you also want a amazing (and better imo ) tank for dsa i would use this. The magicka sustain is unreal and the stam sustain is unreal. 2100 magicka recover. While your stam pool is constantly being regenerated ( while blocking ).
The only problem you will have is you have to use frozen device in vdsa if you want to pull ads in and its not as convenient as lets say chains lol. But its really not a dealbreaker. The only dealbreaker on this build is if your group members can go without a warhorn. And there will be plenty lol.
Now this is no meta but definitely unique in its way that can heal and tank at same time
Hope you guys enjoy if you get the chance to run it