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ZOS should untie balance with dlc

rafaelcsmaia
rafaelcsmaia
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Not advocating for any specific class or spec here, but having balance changes for possible cheese or game breaking stuff tied to dlc patches is tiresome and frustrating.

Recently we had crazy sets like sloads, abilities becoming op like rune cage, bizarre changes no one asked for like weird nb heals, and guess what? Even if it makes the gameplay miserable to he ones involved, you gotta wait (and pray) it will be addressed in the next dlc.

I just feel the whole class reps thing is a way to make us feel less abandoned, but in the end, you guys just care about selling the next dlc or the next crown crate season.

We need a better way to keep cheesy stuff and overall balance issues tracked and dealt with on a more regular basis than 3 or 4 months.
  • zParallaxz
    zParallaxz
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    This is obvious but Zos wants to save money by spreading apart the so called “balancing” . They knew damn well how effective sloads was going to be pre pts, during pts, and post pts but they released it any ways to help sell the dlc. Then they say the same soap opera of, “ well of the community doesn’t like the changes they should voice their opinion on the pts”.
    Edited by zParallaxz on August 16, 2018 2:44AM
  • rafaelcsmaia
    rafaelcsmaia
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    zParallaxz wrote: »
    This is obvious but Zos wants to save money by spreading apart the so called “balancing” . They knew damn well how effective sloads was going to be pre pts, during pts, and post pts but they released it any ways to help sell the dlc. Then they say the same soap opera of, “ well of the community doesn’t like the changes they should voice their opinion on the pts”.

    That is the reason we dont see locked campaigns anymore during prime time (Console), people can't stand being gimped with no one caring at all, they just leave.
  • leepalmer95
    leepalmer95
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    zParallaxz wrote: »
    This is obvious but Zos wants to save money by spreading apart the so called “balancing” . They knew damn well how effective sloads was going to be pre pts, during pts, and post pts but they released it any ways to help sell the dlc. Then they say the same soap opera of, “ well of the community doesn’t like the changes they should voice their opinion on the pts”.

    That is the reason we dont see locked campaigns anymore during prime time (Console), people can't stand being gimped with no one caring at all, they just leave.

    My server now has 2 DC bars primetime combined thats it.

    This patch is the new monser set that gives wpn/ spell dmg on how much ult you used.

    Was watching fengrush run around in non cp with 30k stam and peaking at 6.3k wpn dmg with warden

    Single monster set gives 1k unbuffed wpn dmg lmao.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • idk
    idk
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    DLCs are the logical time for changes. Only when something needs more immediate attention should changes he made otherwise.

    It’s unreasonable to think it should be done otherwise
  • Ankael07
    Ankael07
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    idk wrote: »
    DLCs are the logical time for changes. Only when something needs more immediate attention should changes he made otherwise.

    It’s unreasonable to think it should be done otherwise

    But you didnt even tell us why waiting for 4 months is reasonable
    If you want me to reply to your comment type @Ankael07 in it.
  • rafaelcsmaia
    rafaelcsmaia
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    idk wrote: »
    DLCs are the logical time for changes. Only when something needs more immediate attention should changes he made otherwise.

    It’s unreasonable to think it should be done otherwise

    Care to explain why is it logical? So if the game gets on a no dlc period of a year, no balance changes for a year?
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