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Balancing is toxic to the game

ankeor
ankeor
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While ZOS trying to (look like) balance the game they clearly fail at it most of the time and players (as you can see in forum) do not actually ask for balance for their favorite roles (except magdens), they want other roles to be nefred so they can feel terrible as well. Thus no one is pleased with what they get and game becomes a boring mess in time. My suggestion is, not trying to balance the game rather make everytinhg broken as hell at what they are doing as long as people knows what they are doing. We know no one in ZOS HQ has six stones to create a "perfectly balanced" game as no game can be. Let everything be broken and enjoy it.

AND WHEN EVERYTHING IS BROKEN, NOTHING WILL BE.
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  • Ragebull
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    Ok
  • Aznox
    Aznox
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    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
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  • VaranisArano
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    You know Syndrome was the villain, right?
  • Doctordarkspawn
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    You know Syndrome was the villain, right?

    He was a villain but his inventions could have been used for the improvement of life in general. It's more for the last quote.

    OP's Right. Traditional balancing hasn't worked with this game and hasn't made it fun. Put the Everquest Lite design back in the box, just let *** be fine again.

    When everyone has an OP skill for PVP, *** will balance itself out. Just let people be powerfull enough to have some build freedom for crap sake.
    Edited by Doctordarkspawn on August 15, 2018 10:07PM
  • ankeor
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    Aznox wrote: »
    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.

    This is kind of a meme post tbh. I don't have any issue with the game apart from performance issues. I just think that we don't need to chase perfect balance since we can't achive it. Many game went downhill on that road.
    You know Syndrome was the villain, right?

    It doesn't mean he is wrong.
  • Waffennacht
    Waffennacht
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    TTK would become a simple matter of a coin flip
    Edited by Waffennacht on August 15, 2018 10:12PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DuskMarine
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    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.
  • Doctordarkspawn
    Doctordarkspawn
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    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.
  • Valrien
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    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.

    I still really can't see how Warden is broken for PvP
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Doctordarkspawn
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    Valrien wrote: »
    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.

    I still really can't see how Warden is broken for PvP

    It was broken originally because the cliff racer couldn't be dodged and did crazy high damage and scaled really well. Then it was nerfed. And ZOS never bothered to buff any other aspect because they nerf, not buff, and the class languished as nothing more then a support class.

    This is their modus operandi. They dont care if a class is underperforming which is why their balance approach doesn't work.
    Edited by Doctordarkspawn on August 15, 2018 11:29PM
  • ak_pvp
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    I liked the old game, pre warden and morrowind nerfbombs. It was best around the homestead era.

    They added a lot of QoL to make classes better, but kept the "fun stuff." Megatanks, maluplars/DKs tanking 12 people and having a chance to kill some of them, blazing shield builds, proctato gankers, petsorcs with easily sustainable 30k shields streak and solid offense. Super speedy stam classes, magblade bombers pre proxy nerf.

    Every playstyle was viable and had a strength, and whilst things were annoying, a good player had the ability to use the excess of resources and potential damage to kill and survive against whoever, all the cheese was kept in check by high skill ceilings.
    Edited by ak_pvp on August 15, 2018 11:53PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • shaielzafine
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    ankeor wrote: »
    We know no one in ZOS HQ has six stones to create a "perfectly balanced" game as no game can be. Let everything be broken and enjoy it.

    AND WHEN EVERYTHING IS BROKEN, NOTHING WILL BE.

    I will agree with you that their combat design team has not been doing a good job. But nobody enjoys gamebreaking bugs. At all.
  • usmguy1234
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    ankeor wrote: »
    While ZOS trying to (look like) balance the game they clearly fail at it most of the time and players (as you can see in forum) do not actually ask for balance for their favorite roles (except magdens), they want other roles to be nefred so they can feel terrible as well. Thus no one is pleased with what they get and game becomes a boring mess in time. My suggestion is, not trying to balance the game rather make everytinhg broken as hell at what they are doing as long as people knows what they are doing. We know no one in ZOS HQ has six stones to create a "perfectly balanced" game as no game can be. Let everything be broken and enjoy it.

    AND WHEN EVERYTHING IS BROKEN, NOTHING WILL BE.
    27406_w_866.jpg


    Actually Zos just buffs the classes that their devs play and nerf the rest to oblivion.
    Edited by usmguy1234 on August 16, 2018 12:08AM
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • ankeor
    ankeor
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    usmguy1234 wrote: »
    ankeor wrote: »
    While ZOS trying to (look like) balance the game they clearly fail at it most of the time and players (as you can see in forum) do not actually ask for balance for their favorite roles (except magdens), they want other roles to be nefred so they can feel terrible as well. Thus no one is pleased with what they get and game becomes a boring mess in time. My suggestion is, not trying to balance the game rather make everytinhg broken as hell at what they are doing as long as people knows what they are doing. We know no one in ZOS HQ has six stones to create a "perfectly balanced" game as no game can be. Let everything be broken and enjoy it.

    AND WHEN EVERYTHING IS BROKEN, NOTHING WILL BE.
    27406_w_866.jpg


    Actually Zos just buffs the classes that their devs play and nerf the rest to oblivion.

    lol
  • DuskMarine
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    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.

    its not broken in pvp its probly the most useless class in the game if their not running borderline heavy armor.
  • Doctordarkspawn
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    DuskMarine wrote: »
    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.

    its not broken in pvp its probly the most useless class in the game if their not running borderline heavy armor.

    Then that's just confirmation on what I've been saying. They dont care if a class is underpowered.

    More reason we should focus on making things reasonibly powerfull and fun to play. The game was fun pre-morrowind. Ever since morrowind, it hasn't been fun.
    Edited by Doctordarkspawn on August 16, 2018 1:03AM
  • lassitershawn
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    When I spam Balance I'm pretty sure my healers would agree with you.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Mr_Walker
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    Very rare I see pve players begging for nerfs. Maybe it’s time to have skills affect pvp players in distinct ways, and zos can then concentrate on the endless nerfing merry-go-round without detrimentally affecting pve.
  • Gnortranermara
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    Aznox wrote: »
    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.

    Sure... if you're just making up numbers, then that might be true in your own little world.

    For anyone interested in actual facts, though, the DPS gap is far more than 2%. At the extremes, the best Wardens are still 30k+ behind the best Nightblades and Sorcs. Looking at average players, there's still a 10-20k gap. That's far more than 2%.
    Edited by Gnortranermara on August 16, 2018 3:03AM
  • Fur_like_snow
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    Won’t comment on PvE since that isn’t my thing but some sets and skills feel unbalanced in PvP which wouldn’t be a problem if it didn’t take 3-6 months for the “adjustment”.
  • Priyasekarssk
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    Valrien wrote: »
    DuskMarine wrote: »
    lets be honest if they had more classes say around 10 they could balance the game so much easier than the current 5 we have. their limiting themselves and instead of actually balancing the game their only breaking it. in order for true balance we need 5 more classes cause you dont have enough counterability in the game right now for 5 classes. practically every patch something comes up broken for a class cause they cant get it right cause there is to few things to balance.

    Oh god no, have you seen what happens when they try to make other classes? And specifically do so for PVP?

    You get Warden, a class that's useless in PVE DPS and broken in PVP. No thank you.

    I still really can't see how Warden is broken for PvP

    Make argonian stamina warden heavy armor. You are immortal god in PVP. Many people told DK also so overpowered on same level almost impossible to kill. Reason is argonian are immune to disease, poison and most of the defile debuff effects . On top of that heavy armor and healing bonus. Warden & DK are completely immune to range hits with wings and shimmering shields. With CC immunity and major expedition up , you are immortal god of PVP with blocking and resource passive. Only way to kill you is to get surrounded by 5-10 people and do *** tons of melee damage.

    Seems DK is going to get more buffs in next patch as usual. I dont know what immortal gods will do . Probably ask more buffs for DK.

    In PVE warden struggle even to produce sustained DPS. Warden is garbage in PVE dps when compared to other classes.
    Edited by Priyasekarssk on August 16, 2018 1:23PM
  • DanteYoda
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    Buffing and nerfing is all pointless when their servers are unplayable..
  • Beardimus
    Beardimus
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    Balancing Is toxic. But more for the forum than the game.

    Half the people I play with aren't even away of patch changes as they on console.

    And most just copy and paste what the next streamer says lol when stuff does change.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
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  • Sharee
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    "Balancing is toxic. Please leave my ability overpowered"

    - love,
    Me.
  • ak_pvp
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    Sharee wrote: »
    "Balancing is toxic. Please leave my ability overpowered"

    - love,
    Me.

    Wasn't this literally you with sloads?
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Qbiken
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    ak_pvp wrote: »
    Sharee wrote: »
    "Balancing is toxic. Please leave my ability overpowered"

    - love,
    Me.

    Wasn't this literally you with sloads?

    Nah, that was dwemer...
  • Azuramoonstar
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    balance is an issue in all games. And it is impossible to fully balance a game.

    Look at overwatch, hero buffs and nerfs almost happen on a daily basis. They buff skills, then nerf them, then buff them again, nerf them again and then just flat out change the skill all together to repeat the cycle.

    when you use the same skills for pve and pvp it is hard to balance, people are going to find advantages to win. People complain when you buff one skill and nerf another.

    devs try their best, but it will never be good enough.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Kikke
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    Aznox wrote: »
    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.

    Sure... if you're just making up numbers, then that might be true in your own little world.

    For anyone interested in actual facts, though, the DPS gap is far more than 2%. At the extremes, the best Wardens are still 30k+ behind the best Nightblades and Sorcs. Looking at average players, there's still a 10-20k gap. That's far more than 2%.

    Lies! A magden in my guild does 60k dps in trials.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Doctordarkspawn
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    kikkehs wrote: »
    Aznox wrote: »
    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.

    Sure... if you're just making up numbers, then that might be true in your own little world.

    For anyone interested in actual facts, though, the DPS gap is far more than 2%. At the extremes, the best Wardens are still 30k+ behind the best Nightblades and Sorcs. Looking at average players, there's still a 10-20k gap. That's far more than 2%.

    Lies! A magden in my guild does 60k dps in trials.

    Good for you. I'd go as far as to say most magdens dont achieve this.

    Because the rotation is the rotation version of darksouls and most people dont got time for that.
  • Kikke
    Kikke
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    kikkehs wrote: »
    Aznox wrote: »
    Thank you for voicing your opinion.

    I disagree.

    Game is 98% balanced.

    People are loosing their mind over the remaining 2%.

    Sure... if you're just making up numbers, then that might be true in your own little world.

    For anyone interested in actual facts, though, the DPS gap is far more than 2%. At the extremes, the best Wardens are still 30k+ behind the best Nightblades and Sorcs. Looking at average players, there's still a 10-20k gap. That's far more than 2%.

    Lies! A magden in my guild does 60k dps in trials.

    Good for you. I'd go as far as to say most magdens dont achieve this.

    Because the rotation is the rotation version of darksouls and most people dont got time for that.

    True xD but just sayin! It aint impossible =)
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
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