Swifigames wrote: »I would think not.
But then again...what if they could calculate how many times you've died in VMA trying and to what stage you made it?
Like take me, for example...
I've never finished *giggidy...it's no joke.
I took a break from it yesterday. But the previous few days I've spent countless hours trying and failing on the absolute final stage. I can occasionally make it past the first round of crystals and usually end up dead shortly after. Hours, thousands of gold in repairs, more than a stack of soul gems, more pots than I can remember have been burned through...only for failure.
Calculate all that up, and for qualifying participants you can just buy a random VMA drop in the CS for cash.
....on second thought forget that idea. It's tough and I'm somewhat angry about how difficult it is, but by golly it just is what it is.
I just hope I can finish it soon. I'm getting ptsd thinking about going back in.
So, despite the assumed consensus from that thread. Actual weapons and armor shouldn't be buy-able as those should come from playing the game, despite definitions of what "Pay to Win" means there is a "Moral" definition as well (moral being used here because I can't think of a better word.) For example (cosmetic), by definition trial skins could be offered in the crown store, because it's a cosmetic and also you can earn it in game. "morally" though, people would see that as cheating your experience, meaning if I got the vHoF skin, it could be that I have deep pockets or I did the trial; if it's the former I am a liar.
Weapons and armor add a whole other factor to this, as it is pay to succeed. I won't say win because maelstrom, master, etc. items don't make you win, they can help facilitate a victory in whatever condition you want to succeed (though if you're pulling 9k dps without congrats you now have ~13k dps with them). People who have gotten them believe the journey is substantial in one understanding their build/character/limits/abilities etc. The weapons themselves are proof of that learning. By offering them for purchase the journey itself is lost, thus the value from having them is also lost, and therefore fake. Yes, there are those that want to lord over with their supreme drops because they are super awesome and the best. But as I said, they don't make you win, they just help a bit. So while by definition it's not 'pay to win' it's "morally" pay to win.
So while you're likely trolling, there is more to words then the outright definition. There is a moral, sociological, perceptive point as well that is often not considered with a definition (also not to split hairs, because p2w is thrown around all the time, when it's really not or people wanting to treat one thing like the other because as people we like our very simple and restrictive boxes.)
*edit for some silly spelling issues due to auto correct.
mateosalvaje wrote: »
Mattock_Romulus wrote: »The consensus of the Pay to Win thread seems to be that it's ok for items to be in the crown store so long as said items are available in game. What do you think?
kylewwefan wrote: »VMA is quite a bit easier with vMA weapons. Don’t worry, people that need to buy them aren’t gonna be pushing trial scores.
TheInfernalRage wrote: »I don't think I need to explain. NO NO NO NO NO. HELL NO.
I haven't passed vMA myself, but anything PAY TO WIN is cancer.