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deathstroke changes for nightblades

ToShiRoTayCho
"Nightblade
Assassination
Death Stroke
: This ability now only stuns if you have 120 Ultimate or more. To visually show its readiness state, the icon will change to a recolored version and the animation of the cast will change."

didnt the PTS changes involve a stun removal if the NightBlade HP were higher than the target's HP ???

i dont get it
  • Apache_Kid
    Apache_Kid
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    "Nightblade
    Assassination
    Death Stroke
    : This ability now only stuns if you have 120 Ultimate or more. To visually show its readiness state, the icon will change to a recolored version and the animation of the cast will change."

    didnt the PTS changes involve a stun removal if the NightBlade HP were higher than the target's HP ???

    i dont get it

    Nightblades were able to lower their health by simply slotting different skills on different bars and swapping bars due to the passives they have that increase health for having skills slotted on that bar. They changed it to the 125 ultimate cost for stun so that they could close the loopholes.
  • Jhalin
    Jhalin
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    It’s a hefty nerf to mag builds that would open with it, but stam has the option of surprise attack from cloak. It’ll be a lot more expensive to set up a cc burst combo, but still doable for both specs.
  • ToShiRoTayCho
    i guess only sorcs got nerfed to the ground this patch
  • Kikke
    Kikke
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    Lol, much needed nerf. Tho they should just have removed the stun, the defile and the dmg bonus from it.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Juhasow
    Juhasow
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    "Nightblade
    Assassination
    Death Stroke
    : This ability now only stuns if you have 120 Ultimate or more. To visually show its readiness state, the icon will change to a recolored version and the animation of the cast will change."

    didnt the PTS changes involve a stun removal if the NightBlade HP were higher than the target's HP ???

    i dont get it

    They changed HP scaling version from 1st week of PTS to more stable one.
  • Juhasow
    Juhasow
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    Jhalin wrote: »
    It’s a hefty nerf to mag builds that would open with it, but stam has the option of surprise attack from cloak. It’ll be a lot more expensive to set up a cc burst combo, but still doable for both specs.

    Concealed weapon also stuns from cloak.
  • Kalitas
    Kalitas
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    kikkehs wrote: »
    Lol, much needed nerf. Tho they should just have removed the stun, the defile and the dmg bonus from it.

    Yeah man, just completely gut the skill so you just choose Dawnbreaker everytime and all classes lose more identity. Great idea. Why don't we just completely remove class skills in general and everyone can use weapon skills? As it stands, this was a good change to the skill. Doesn't nerf their PVE damage but reduces the spammable CC in PVP.
    @Kevin-G | Ajani | Wü-Tang Clan
  • Tryxus
    Tryxus
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    kikkehs wrote: »
    Lol, much needed nerf. Tho they should just have removed the stun, the defile and the dmg bonus from it.

    Don't forget to increase the cost to 200
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
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