Why should a werewolf be a tank? They're hunters. The werewolf is the very defintion of a melee DD.phaneub17_ESO wrote: »My only gripe is that Werewolf still can't taunt in its current form, I was hoping they would have made Werewolf Berserker a tank oriented morph. Baby steps I guess, still pretty good changes and better uptime management is a great start.
Facefister wrote: »Why should a werewolf be a tank? They're hunters. The werewolf is the very defintion of a melee DD.phaneub17_ESO wrote: »My only gripe is that Werewolf still can't taunt in its current form, I was hoping they would have made Werewolf Berserker a tank oriented morph. Baby steps I guess, still pretty good changes and better uptime management is a great start.
Facefister wrote: »Why should a werewolf be a tank? They're hunters. The werewolf is the very defintion of a melee DD.phaneub17_ESO wrote: »My only gripe is that Werewolf still can't taunt in its current form, I was hoping they would have made Werewolf Berserker a tank oriented morph. Baby steps I guess, still pretty good changes and better uptime management is a great start.
The very idea of tanking is silly no? Some burley dude with a shield and one handed weapon comes up starts insulting them, talking smack and poking it with their weapon.
Or a 7 foot tall Werebeast, howling, slashing, clawing, and rending flesh with its teeth. Which do you think would be the high priority target in the mind of beast or man.
Facefister wrote: »Why should a werewolf be a tank? They're hunters. The werewolf is the very defintion of a melee DD.phaneub17_ESO wrote: »My only gripe is that Werewolf still can't taunt in its current form, I was hoping they would have made Werewolf Berserker a tank oriented morph. Baby steps I guess, still pretty good changes and better uptime management is a great start.
The very idea of tanking is silly no? Some burley dude with a shield and one handed weapon comes up starts insulting them, talking smack and poking it with their weapon.
Or a 7 foot tall Werebeast, howling, slashing, clawing, and rending flesh with its teeth. Which do you think would be the high priority target in the mind of beast or man.
This has become the werewolf hype thread!
Do you all have your werwolf ready?
I hope vampire skill line will also get some update in the future, cause nobody usues active abilities, only passives are worth skill points...
Should be at least a set that allows you to taunt based off some combos. Want to WW tank then make a choice and sacrifice a set. The thing would still be not bis but would give people a niche.
I finally manage to try the tormentor set yesterday...does not work while in werewolf form. Sorry, I also was really excited by this idea
About the aoe templar charge, I didn't test it personally, but I had read that only the first target is taunted.
Should be at least a set that allows you to taunt based off some combos. Want to WW tank then make a choice and sacrifice a set. The thing would still be not bis but would give people a niche.
There’s a set that applies taunt when a charge ability is used. Has anyone ever tried that with the werewolf leap?
Should be at least a set that allows you to taunt based off some combos. Want to WW tank then make a choice and sacrifice a set. The thing would still be not bis but would give people a niche.
There’s a set that applies taunt when a charge ability is used. Has anyone ever tried that with the werewolf leap?
drkfrontiers wrote: »I use Vampire active skills on my DK. To great effect I might add.
Drain Essence almost always triggers my Valkyn Skoria meteor and there's nothing they can do about it. When I throw Mage's Guild Meteor just before that, a pile of ash is pretty guaranteed LOL
And while people are dropping like flies around me Mist Form makes me giddy.

Rohamad_Ali wrote: »Today's the day !
Elsterchen wrote: »Yay new housing decorations ^^
edit: Now, hold back your army of fleas... just joking, obviously.
Elsterchen wrote: »Yay new housing decorations ^^
edit: Now, hold back your army of fleas... just joking, obviously.
Removed Off Balance from Roar and Rousing Roar
removed base speed increase and made it cost two skill points
reduced the number of WW pet attacks, etc.