Maintenance for the week of April 6:
• ESO Store and Account System for maintenance – April 9, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

A Few MagWarden Questions

kylewwefan
kylewwefan
✭✭✭✭✭
✭✭
I’m jumping on the magic wagon here, trying to follow some top player builds. Well, the most competent players I’ve seen so far are using Necro/Willpower/Slimecraw/Maelstrom/Perfected Asylum Inferno. (LZH/OscarFlip)

I’m missing the Perfected Inferno. Would the regular one be worth using? Could the Masters Inferno make a decent replacement? Something else maybe?

Right now, I’m using 2 Maelstrom staffs; Lightning Backbar/Inferno Front. It’s actually not bad, but admittedly not great. Still leveling skills and it hits decently hard.

I’m not terribly invested into it. Not a single piece of Divines gear; fighter guild, Mages guild, Psijic and undaunted not leveled up. I’ve hit 24k with it. That’s actually pretty good for me tbh.

If I swapped to Masters Inferno, it would make sense to swap out force pulse with clench, but then I kind of lose a spammable. And have another skill to level up.

So far, this guy is very fun to play. I’m digging it. He needs a lot of work though.
  • jypcy
    jypcy
    ✭✭✭✭✭
    I would guess the options you’re considering would perform something as follows in order of strongest to weakest:

    Willpower+perfect vAS > 5 pc set (bsw, scathing mage, master architect, mechanical acuity) > willpower+imperfect vAS > willpower+vDSA

    I’ve also seen some people say they don’t have time for a spammable in a magden’s rotation if they’re going to use shalks. I’ve not found this to be the case personally, but I also haven’t tested a whole lot with my magden to fully optimize the build. The vDSA staff would be better than either vAS staff if you end up not using a spammable but have bar room for clench.

    Edit: and definitely take Innos’ word below over mine. I main tank so most of my dps knowledge is through the grapevine. Innos is the real deal.
    Edited by jypcy on August 1, 2018 4:17PM
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    My preference is to use shock clench with a vDSA lightning staff. Just holding the lightning staff gives you 8% increased damage on Deep Fissure, Winters Revenge, Wall of Elements, and the lightning heavy attack timing works better with Deep Fissure. You can use Clench as a spammable for trash, and go to a no-spammable rotation for bosses.

    My no-spammable rotation looks like this:

    Netch, swap, Shalk, Swarm, Clench, Shalk, swap, Wall, Winter, swap, Shalk, Heavy Attack, Shalk, swap, Wall, Repeat

    Bars look like:
    Front: Clench, Shalks, Swarm, Harness, Inner Light, Bear
    Back: Winter, Wall, Flex, Netch, Inner Light, Bear

    And every other rotation I activate the bear instead of the Netch. This rotation is 12s long, with 100% uptime on Shalks, Winters Revenge, Netch, and Unstable Wall (don’t use blockade with this). It gets 83% uptime on Swarm, Clench, and the back bar berserker enchant.

    If you were to use a spammable like force pulse or elemental weapon you would be casting it 3 times per rotation, once in place of Clench and twice in place of the heavy attack. This would be tough to sustain though, and you would definitely need to build more Magicka Regen and less burst damage. Effectively the Shalks are my spammable, since they are the most used skill, they just require waiting 3s between casts (can’t spam this spammable).

    Edit: BTW I have found that the only way to effectively use a Master or Asylum staff front bar is to combine it with 3 Willpower, a 5pc Slayer set (Siroria, Moondancer, Architect, or Infallible, any of these work well on this build), and a 2pc Monster Helm (Zaan or Slimecraw work best for DPS, but iceheart can be used for defense).
    Edited by WrathOfInnos on August 1, 2018 4:07PM
  • jypcy
    jypcy
    ✭✭✭✭✭
    @WrathOfInnos at least for the non-spammable rotation, have you found that vDSA+willpower is better than a full 5pc? I’m guessing bsw, scathing, and mech a would have suboptimal uptimes, but it seems to me that the vDSA bonus wouldn’t be worth much in a non-spammed clench pve rotation and willpower could then be outclassed by a full 5pc.
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    @jypcy I find that a second 5pc set gives very similar results on a boss or dummy parse. Sustain becomes more difficult without the reduced cost on clench, since it’s cost reduction saves about 100 Mag/s on average, or the equivalent to 200 regen. This can be made up for by building a little more regen at the expense of damage, but it all seems to even out in the end within a few hundred DPS.

    The place the Master Lightning really shines is for fights with adds or trash, since it strongly buffs the splash damage on Clench. You can also spam it more, or try to hit each target with one, which makes the cost reduction much more valuable (with pure clench spam it saves over 1200 Mag/s). This can be used to disable many targets, making places like vMA and vDSA trivial, where magwarden would otherwise lack a hard CC.
    Edited by WrathOfInnos on August 1, 2018 8:46PM
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    So, don’t use Necro? I was also going with destro Ult backbar and northern storm front instead of the bear. That was LZH and Oscars bar setup anyways. But they both use the perfected AS inferno and forcepulse. I think they were both front n back infernos.
    They also use Trap beast. So now I’m out dolmen farming.

    Soon as I put all the time into getting this guy up to par, a new patch will come out and probably change everything

    Do you think it could work If I were to make my AOE all back bar lightning staff and single target inferno staff. I’ll have to try it out.

    Also noticing, this may be one of those case where a maelstrom build is completely different from an optimized trial setup. I like using the bear! Just took it off trying to be like the VMA pros.
  • jypcy
    jypcy
    ✭✭✭✭✭
    Cant answer magden-optimization questions, but from what I know:

    Staff type affects the damage you’re dealing whether the ability was cast from your current bar or offbar. So if you’re using a lot of aoe, lightning is good for your main bar because it’ll buff all that damage, even if you cast it from a bar with a flame staff equipped. If you focus more on single target abilities, such as using a spammable like force pulse, then a flame staff is good for your main bar. Abilities like the destro ult, clench, and wall also all have staff-dependent effects that should be taken into consideration; these do depend on the staff type equipped when you cast them, not which staff type you have currently active (a blockade of shock doesn’t change to a blockade of fire if you barswap).

    VMA builds can be used in vet trials and vice versa, but they typically are built with a different end goal than trial builds are and so won’t necessarily be fully optimized for group content. Again, not saying they can’t do well across contexts, just that a vma build is meant for vma and a trials build is meant for trials.
    Edited by jypcy on August 1, 2018 6:02PM
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    kylewwefan wrote: »
    So, don’t use Necro? I was also going with destro Ult backbar and northern storm front instead of the bear. That was LZH and Oscars bar setup anyways. But they both use the perfected AS inferno and forcepulse. I think they were both front n back infernos.
    They also use Trap beast. So now I’m out dolmen farming.

    Soon as I put all the time into getting this guy up to par, a new patch will come out and probably change everything

    Do you think it could work If I were to make my AOE all back bar lightning staff and single target inferno staff. I’ll have to try it out.

    Also noticing, this may be one of those case where a maelstrom build is completely different from an optimized trial setup. I like using the bear! Just took it off trying to be like the VMA pros.

    I’m sure Necro could work, it’s just a matter of personal preference. LZH definitely knows DPS so I’m sure his build pulls good numbers. I suspect that any build using an Asylum staff would be casting Force Pulse more than 3 times every 12s (hardly worth 2 set slots for an Asylum proc every 8-12s on average). This probably means they are using Shalks less, to allow more spammables, which could conceivably result in higher single target DPS at the expense of the AoE potential from Shalks.

    If you do want to use Necro I would recommend putting it on your body pieces. You don’t want your Max Magicka bouncing that much when swapping bars, so avoid Necro weapons. Your front bar set should then be one of the Minor Slayer sets. If you use Master Architect just be sure to swap to your front bar before activating the bear. IA is a good front bar sets as well, since you can easily do all your heavy attacks from the front bar (although if a healer is using the set you should swap to something else). Moondancer also works fine on front bar, just be on that bar when you grab a synergy.
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I have another question now. Last night ran some dungeons and was in a trial. I had been using the living trellis (Vines) for a heal. But it kept going to other players so not getting any self heals. So I put the lotus back on. Is that what you’d normally do?
  • jypcy
    jypcy
    ✭✭✭✭✭
    Lotus can also heal other players, so it wouldn’t be a sure fix to your problem. I’d think the ideal would be to just keep your shield up while the healers restore your health. Or, you can spam the Netch since it’s free cast and restores around 2k health or so when it expires (in this case it expires immediately because you’re recasting it, so it’s a free, weak self heal that’s already on your bar).
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Ok thank you! I did not realize the Netch healed me.
  • jypcy
    jypcy
    ✭✭✭✭✭
    It’s from the bond with nature passive in the skill tree, so make sure you have that!
  • Kingslayer513
    Kingslayer513
    ✭✭✭✭✭
    Idk about BiS but I can hit 40k on my mag warden using 5xSiroria 5xNecro 2xZaan. Siroria inferno front bar, maelstrom inferno backbar. Elemental Weapon is a superior spammable, but if you're worried about heals then spam pigeons since it procs the Bond with Nature passive, same as netch.

    The reason I don't bring him in trials is just that 1) I don't like pets and the bear ulti is required for highest dps and 2) why bother when I can cruise control 45k dps on my magblade with no siroria, no Zaan, no pets, superior healing, and superior mobility...
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Ok, i re worked him again with spinners/Julianos/Iceheart. Now I’m barely hitting 18.5k!

    Oh well. There’s more to life than beating on something that won’t hit back. Took him back into the maelstrom arena. I got to Solkyn Voriak, but it was late so had to leave him there.

    Maybe I change some things back and finish the fight tomorrow. I like playing this guy and changing things around. But it sux that he got worse. Lol

    This may be why people get frustrated with the warden and move along.

  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I settled in on Necro/Master Architect/Illambris after I realized I had an MA inferno on a different toon. Got to mages guild 9 and undaunted 9 over the weekend. This setup puts me right at 50k max magic, 2800 spell damage with one cost reduction jewelry.

    Finished Maelstrom off, but it was rough. Tried doing some dungeons. There are some issues with the bear and My damage just isn’t right. I am using the atro mundus for spell damage. Should I swap back to lover? I’m really not sure on mag toons what they use.
  • MooseKnuckles88
    MooseKnuckles88
    ✭✭✭✭
    For my magwarden i use 5pc master arch, 5 pc necro, and 2 pc skoria. I'd use zaan, but 1). I haven't farmed for it yet, and 2). I usually have to move around way too much to stand there and beat on bosses.

    What are your skill bars looking like? (And yes, I had a hard time with the warden not that long ago as well.)
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Winter revenge, WoE, Netch, living trellis, inner light bear
    Dive, fetcher infection, ele drain, harness, inner light bear
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I tried zaan. It has some issues. Only every 18 seconds. It often procs on some low health mob that was about dead anyways. And the distance thing...you have to be pretty close for awhile to get anything out of it. Sure, it looks great on the dummy, but in practice, man, I don’t like it.
  • jypcy
    jypcy
    ✭✭✭✭✭
    Mag toons most often use thief or apprentice nowadays tmk, and only lover in situations where you might not be able to rely on the debuffs a tank applies (like vMA, vAS, and vCR) but it depends on build. Did you mean that you’re using appentice currently? I would think if you’re using ele drain then you wouldn’t need to use atronach, or vice versa. Especially if you’re maelstrom running, shalks could be a good skill to take ele drain’s place because you can time it to hit right when adds spawn, it’s massive aoe damage, and it debuffs enemies. But when solo, it’s probably good that you use some combination of two of witchmother’s brew, atro mundus, and ele drain just to help you sustain.

    Also, have you tried force pulse instead of dive? Unless you’re already proccing ilambris basically on cooldown, I’d think you’d get much better uptime with both of its storms. Even if FP might be a slight single target dps loss over dive (and I don’t even know that it is), I think increasing ilambris and status effect uptimes with FP would be a net dps gain.
    Edited by jypcy on August 7, 2018 1:57PM
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    It’s still a WIP. I slot ele drain for the Destro Staff passives front bar, and also forbosses n some mobs. I’m kind of sloppy on that.
    Was thinking about taking trellis off the back bar and adding shalk since I get heals with spammable. It’s weird to use though. Like a preemptive strike with the 3 second delay and wonky aiming. It’s difficult to use effectively all the time.

    Good damage revolves around sub assault on my Stam Warden. It’s a bit off on this magic guy though

    I think tried forcepulse with Slimecraw, not sure if with Illambris, though I could. Then wouldn’t need ele drain. I think dive was cheaper and get the %2 damage done per animal skill slotted, and it’s a small heal like Netch if it works like that. Not sure.

    Stam warden favors Rending and Rapid strikes to work with the sub assault timing over dive.

    Im getting better with mag warden, but there’s lots to learn still.

    I meant to say Apprentice mundus for spell damage. I hadn’t considered the thief. My Crit is 40 or 50 percent. I wouldn’t think that would really help much. I dont know?
  • jypcy
    jypcy
    ✭✭✭✭✭
    Well like said, it depends on the build for which stone you use and I’m afraid I don’t have exact cutoffs for when one would become more effective than the other off the top of my head :sweat_smile:

    None of your sets are giving you crit chance, so I could see thief being effective to help compensate for that. But I guess I’d recommend either doing a few good dummy parses with each stone and see if one gives you better results. Else, just try out the stone and see how you like it compared to the apprentice (less scientific but this is a game, after all).

    Also, just wanted to make a plug for the build Innos laid out above, if you have the gear for it. I mocked something up similar to it and gave it a try on the dummy for 37k with trash pots. Took it into vMA (first time on a magden) and got flawless. Granted I’ve been around vma a few times, but it’s definitely a solid build. I haven’t tried any from LZH or the other guy you mentioned so theirs very well could be even better, but I can say from experience that this one works.
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I found a master lightning staff on another toon. It’s actually Came Nirnhoned. Anyhow, to hammer this build out a little, should I also be using a lightning Maelstrom or inferno? And also, does this one need 75 points in thermaturge? Actually, could you spell out the CP blue tree. Please. And thank you!
  • jypcy
    jypcy
    ✭✭✭✭✭
    I think I set it up something like 20-30 each in spell erosion, staff expert, and thaumaturge, and around 50-60 each in elfborn, elemental expert, and master at arms. I didn’t optimize this, though, so you might very well find a better configuration.

    And backbar staff choice depends, especially if you’re planning on using this mostly for solo play. If you’ve got good burning uptime on enemies, then inferno vma is the go to. If you don’t have very much burning uptime (as a rough guess, <40%), and/or have really good concussion uptime (or decent concussion uptime but also have sustain issues) then lightning vma might be better. You don’t need 75 into thaumaturge unless you’re using a lightning vma, and even then I can’t guarantee that that would be a dps increase over better optimizing your cp to not pour so heavily into one star.

    (Edit for explanation, if interested:
    The inferno wall of elements deals more damage to burning enemies, so if you’re not applying burning all that often, you’re not seeing much use out of its effect.
    The lightning wall of elements makes concussed enemies off balance (another status effect). Off balance enemies take additional damage from heavy attacks and heavy attacks against off balance enemies restore more resources. So again, you won’t see much use out of this either if you’re not applying concussion much, but it can help you sustain if you’re using heavy attacks in your rotation.
    There’s also the blue cp star that causes you to deal more damage to off balance enemies. However, since off balance can only have a maximum uptime of 25%, the damage bonus from this star can at most only give you 2.5% more dps overall. If you’re lowering your damage from other sources by taking cp out of their respective stars, that 2.5% (at most) dps gained might come at the cost of 2.5% or more dps lost from other sources, and so be a net loss.
    )

    If you’re also planning on using this a lot in group play, then I’d just go with inferno vma. Other players can help with the burning uptime on enemies and a tank or healer might cover the lightning vma effect.
    Edited by jypcy on August 8, 2018 4:42PM
Sign In or Register to comment.