I don't have much time these days to level anymore.
I understand the theory of most classes. Pretty much just not Warden because I've never even bothered to do research on them. The class just doesn't intrigue me on any level.
It has a bear, ice spells, and bad DPS. Not as appealing as or fun sounding as fire, lightning, blood magic, and light magic
U write u think that mage sorcerers are not overpowered in compare with another 4 classes. 1/5...
But, u know other classes only in theory.
Don't u feel something wrong in your actions?
[no one care if u have no time to learn but trying to come for a job, which required C++, Java and idk Python. If u want to get it, u should learn and be able to effectively use them all]
Got 1 of ever class combo.
Mag Sorc is underwhelming in compare too most others at higher end PvP.
Mag Sorc is subpar in PvE DPS (Only reason to bring them are for concuss uptime)
And by next patch everyone will use infused and lightning enchant on backbar, so no longer need for that 1 sorc.
Only thing people can cry about is Rune Cage, but that is getting destroyed anyway.
So please, why scream its OP when it's not? if you feel you're class is lacking something.
ASK FOR A BUFF FOR YOUR CLASS!It's almost like people have a right to complain about what they feel is inadequate regardless of other classes.
It's almost like other classes have their own problems that have nothing to do with Sorcerers.
Wow, I know right?
I'm not posting threads about Mag Warden because I don't play Mag Warden, care about Mag Warden, and know Mag Warden well enough to speak on it's issues.
It would be like posting a Nightblade thread saying to nerf their Breath of Life
Mag Wardens can care about Mag Wardens and talk about them. I care about Mag Sorcs and how this nerf affects them. The thing about Streak and Flame Clench is that they aren't nearly long enough to make your burst hit. 2-2.5 seconds would be perfect because it's not extremely long but not extremely short...you know, the same duration that Rune Cage actually is?
The thing about Magicka Sorcerer is that yeah it's decent, but it's bursty and is a really amazing noob killer...you're not gonna kill more than noobs with it though. A competent player is going to kill a Sorc very easily, and the Sorc won't often kill the competent player.
Being a noob killer is all fine and dandy but it would be great to be competitive.
For the most part your argument is "How DARE you want to buff a class that you feel inadequate when there are more classes that I feel are inadequate, which means you should be nerfed down at least as low as they are!"
You are aware there is not a limited supply of buffs that are rationed out to each class...yes?
If you cant kill anything but noobs on your sorc then you have a problem... lol what a funny statement to make.. Yet i should take your opinion as a sorc main.. Apparently not a good one..
And no my argument is; why are you so concerned about a minuscule nerf on a skill that no one used to care about until they realized it was OP? Now you all care so much? Why ask for more when you have so much? Because apparently you're unable to play your main class effectively and need as much as you can get to succeed. Fine, but it doesnt matter anyway because it is what it is at this point.
A lot of mediocrity is still mediocrity.
It's like that episode of the Office when Michael ordered Pizza By Alfredo instead of Alfredo's Pizza Café. He asked if everyone would rather have a lot of kind of okay pizza, or some really great pizza. Everyone agreed some of some really great pizza.
I don't want to do a lot of things pretty okay (most of what Sorc does). I'd like to do some things really well. Sorc is pretty much average or below average. It just has one literally broken skill, that was nerfed extremely harshly instead of just being fixed
well none of that makes sense considering what i said. You're 100% wrong. Sorc is an amazing class and is nowhere near mediocre. It is the only class that can effectively play a pet build.. It has a skill that negates melee damage, in mines. It has a ranged execute as well as some solid ranged damage skills.. and impolsion as another passive execute if the first one fails..
It has the biggest damage shield in the game. Abilities that allow you to line up burst that can wipe people in a second. Ways to get back resources. A third skill bar. Even some aoes. It also has a skill that excels in pvp, streak (a unique skill), because pvp is about largely about mobility and burst. Luckily it has burst too as i said before.
Again learn to play the class better and stop calling it mediocre. Im not here to tell you its a broken class. Im not here to tell you that it needs to be nerfed in a bunch of ways.. Im just saying the class is good and certainly not mediocre.
Honestly it sounds like you put waaay too much value on Sorc skills.
"Being the only class that can play a pet build"
Why is this even relevant? A Templar is the only class that can go jab-jab-jab with spears.
What does that have to do with anything?
As for the rest, such as third skill bar, etc...just because you have them doesnt make them good to use. Dark Conversion/Dark Deal really aren't anything special to write home about.
The main AoE it has is Liquid Lightning. Boundless Storm is more of a defensive option with a little bit of damage on the side (kinda like DK spiked armor). For Stam Sorcs though Hurricane is pretty good.
The burst combo is still delicate, and can be disrupted pretty easily by just about anyone...and if you cause the sorc to misplace one skill then the burst can be pretty easily outhealed.
The execute? It's the worst in the game. Low damage and the delay makes it not great in PvE. PvE Sorcs don't even execute anymore (another reason why it should just do a % more damage at low health like every other execute).
And Streak? Yeah it's alright. The sustain nerf was unnecessary, and it's situationally useful. Overall I don't have many complainants, but I also have my reasons for it not being very great if someone was to call it OP.
I know how to play my Sorc just fine...you just seem to waaaaay over value their skills for some strange reason.
No. No. No. Fury is fine. What do you mean? are we talking about pve here? Although im pretty sure that fury is bugged right now... I keep getting killed by fury procs at like 50-65% health... Its annoying.. But fury is a ranged execute on a class with huge burst potential. Also the damn thing just stays on you. Its not even like the sorc HAS to execute you. They can just keep it on you and wait for your health to drop.. Also isnt is non dodge-able? Its fine.
Reading through this thread it seems you're in the minority. I dont think you're building correctly. Either that or you are just saying all of these things to make sorc seem worse off than it is. I dont expect to change your mind. Nor do i expect you to care about other classes or this game ever getting close to balance. Big picture stuff, you know? But I do hope you can learn to look at things from different perspectives.
Also let me point this out to you again. Every class has strengths and weaknesses. Looking at a skill you must take everything into consideration about it. All combinations. You think i over value skills? No. You dont value them enough. The skills sorcs have to utilize are strong. All classes have skills that are strong. The point is how you combine those skills with other class, weapon, armor, and guild skills. Plus the sets you have to utilize. Right now the way rune prison is being utilized with other skills is just too strong..
I'm talking PvE and PvP in respect to sorc strengths and weaknesses. In PvE, Mages' is a trash execute that no one uses, for example.
And Rune Prison is fine if it works. The problem is that it is literally broken. Instead of being fixed, it was gutted with no compensation.
Well thankfully you're on a class with much, much, more to utilize than other classes so compensation wont be needed for sorcs to still succeed in this game.. If other classes can play with so little, im sure sorcs will be fine...
And it has not been gutted, come on now. Just because it doesn't deal damage doesn't mean its ruined.. Did something else happen to it that i am unaware of? Ive heard rumors that you would be able to dodge it but idk if they're true.
I don't have much time these days to level anymore.
I understand the theory of most classes. Pretty much just not Warden because I've never even bothered to do research on them. The class just doesn't intrigue me on any level.
It has a bear, ice spells, and bad DPS. Not as appealing as or fun sounding as fire, lightning, blood magic, and light magic
U write u think that mage sorcerers are not overpowered in compare with another 4 classes. 1/5...
But, u know other classes only in theory.
Don't u feel something wrong in your actions?
[no one care if u have no time to learn but trying to come for a job, which required C++, Java and idk Python. If u want to get it, u should learn and be able to effectively use them all]
Got 1 of ever class combo.
Mag Sorc is underwhelming in compare too most others at higher end PvP.
Mag Sorc is subpar in PvE DPS (Only reason to bring them are for concuss uptime)
And by next patch everyone will use infused and lightning enchant on backbar, so no longer need for that 1 sorc.
Only thing people can cry about is Rune Cage, but that is getting destroyed anyway.
So please, why scream its OP when it's not? if you feel you're class is lacking something.
ASK FOR A BUFF FOR YOUR CLASS!It's almost like people have a right to complain about what they feel is inadequate regardless of other classes.
It's almost like other classes have their own problems that have nothing to do with Sorcerers.
Wow, I know right?
I'm not posting threads about Mag Warden because I don't play Mag Warden, care about Mag Warden, and know Mag Warden well enough to speak on it's issues.
It would be like posting a Nightblade thread saying to nerf their Breath of Life
Mag Wardens can care about Mag Wardens and talk about them. I care about Mag Sorcs and how this nerf affects them. The thing about Streak and Flame Clench is that they aren't nearly long enough to make your burst hit. 2-2.5 seconds would be perfect because it's not extremely long but not extremely short...you know, the same duration that Rune Cage actually is?
The thing about Magicka Sorcerer is that yeah it's decent, but it's bursty and is a really amazing noob killer...you're not gonna kill more than noobs with it though. A competent player is going to kill a Sorc very easily, and the Sorc won't often kill the competent player.
Being a noob killer is all fine and dandy but it would be great to be competitive.
For the most part your argument is "How DARE you want to buff a class that you feel inadequate when there are more classes that I feel are inadequate, which means you should be nerfed down at least as low as they are!"
You are aware there is not a limited supply of buffs that are rationed out to each class...yes?
If you cant kill anything but noobs on your sorc then you have a problem... lol what a funny statement to make.. Yet i should take your opinion as a sorc main.. Apparently not a good one..
And no my argument is; why are you so concerned about a minuscule nerf on a skill that no one used to care about until they realized it was OP? Now you all care so much? Why ask for more when you have so much? Because apparently you're unable to play your main class effectively and need as much as you can get to succeed. Fine, but it doesnt matter anyway because it is what it is at this point.
A lot of mediocrity is still mediocrity.
It's like that episode of the Office when Michael ordered Pizza By Alfredo instead of Alfredo's Pizza Café. He asked if everyone would rather have a lot of kind of okay pizza, or some really great pizza. Everyone agreed some of some really great pizza.
I don't want to do a lot of things pretty okay (most of what Sorc does). I'd like to do some things really well. Sorc is pretty much average or below average. It just has one literally broken skill, that was nerfed extremely harshly instead of just being fixed
well none of that makes sense considering what i said. You're 100% wrong. Sorc is an amazing class and is nowhere near mediocre. It is the only class that can effectively play a pet build.. It has a skill that negates melee damage, in mines. It has a ranged execute as well as some solid ranged damage skills.. and impolsion as another passive execute if the first one fails..
It has the biggest damage shield in the game. Abilities that allow you to line up burst that can wipe people in a second. Ways to get back resources. A third skill bar. Even some aoes. It also has a skill that excels in pvp, streak (a unique skill), because pvp is about largely about mobility and burst. Luckily it has burst too as i said before.
Again learn to play the class better and stop calling it mediocre. Im not here to tell you its a broken class. Im not here to tell you that it needs to be nerfed in a bunch of ways.. Im just saying the class is good and certainly not mediocre.
Honestly it sounds like you put waaay too much value on Sorc skills.
"Being the only class that can play a pet build"
Why is this even relevant? A Templar is the only class that can go jab-jab-jab with spears.
What does that have to do with anything?
As for the rest, such as third skill bar, etc...just because you have them doesnt make them good to use. Dark Conversion/Dark Deal really aren't anything special to write home about.
The main AoE it has is Liquid Lightning. Boundless Storm is more of a defensive option with a little bit of damage on the side (kinda like DK spiked armor). For Stam Sorcs though Hurricane is pretty good.
The burst combo is still delicate, and can be disrupted pretty easily by just about anyone...and if you cause the sorc to misplace one skill then the burst can be pretty easily outhealed.
The execute? It's the worst in the game. Low damage and the delay makes it not great in PvE. PvE Sorcs don't even execute anymore (another reason why it should just do a % more damage at low health like every other execute).
And Streak? Yeah it's alright. The sustain nerf was unnecessary, and it's situationally useful. Overall I don't have many complainants, but I also have my reasons for it not being very great if someone was to call it OP.
I know how to play my Sorc just fine...you just seem to waaaaay over value their skills for some strange reason.
No. No. No. Fury is fine. What do you mean? are we talking about pve here? Although im pretty sure that fury is bugged right now... I keep getting killed by fury procs at like 50-65% health... Its annoying.. But fury is a ranged execute on a class with huge burst potential. Also the damn thing just stays on you. Its not even like the sorc HAS to execute you. They can just keep it on you and wait for your health to drop.. Also isnt is non dodge-able? Its fine.
Reading through this thread it seems you're in the minority. I dont think you're building correctly. Either that or you are just saying all of these things to make sorc seem worse off than it is. I dont expect to change your mind. Nor do i expect you to care about other classes or this game ever getting close to balance. Big picture stuff, you know? But I do hope you can learn to look at things from different perspectives.
Also let me point this out to you again. Every class has strengths and weaknesses. Looking at a skill you must take everything into consideration about it. All combinations. You think i over value skills? No. You dont value them enough. The skills sorcs have to utilize are strong. All classes have skills that are strong. The point is how you combine those skills with other class, weapon, armor, and guild skills. Plus the sets you have to utilize. Right now the way rune prison is being utilized with other skills is just too strong..
I'm talking PvE and PvP in respect to sorc strengths and weaknesses. In PvE, Mages' is a trash execute that no one uses, for example.
And Rune Prison is fine if it works. The problem is that it is literally broken. Instead of being fixed, it was gutted with no compensation.
Well thankfully you're on a class with much, much, more to utilize than other classes so compensation wont be needed for sorcs to still succeed in this game.. If other classes can play with so little, im sure sorcs will be fine...
And it has not been gutted, come on now. Just because it doesn't deal damage doesn't mean its ruined.. Did something else happen to it that i am unaware of? Ive heard rumors that you would be able to dodge it but idk if they're true.
ZOS has confirmed that they intend to make it dodgeable. That's the whole root of this. No one gives a sh*t that it's not going to do damage lol.
And the utilities are, once again, not very great. They're okay, for sure, but you're still not gonna be much more than a noob-killer with them. And in PvE, if you're rolling with the meta, the only reason not to run 8 Nightblades is because they want one Sorc to be the concussion-wh*re...sorta like DKs who people mainly brought for Engulfing before the tanks started using it.
Part of that is Nightblade being overtuned, but I'd rather buff Sorc and the rest of the class's DPS than nerf Nightblade.
Because, you know, that's the logical thing to do...especially in a PvE setting.
I don't have much time these days to level anymore.
I understand the theory of most classes. Pretty much just not Warden because I've never even bothered to do research on them. The class just doesn't intrigue me on any level.
It has a bear, ice spells, and bad DPS. Not as appealing as or fun sounding as fire, lightning, blood magic, and light magic
U write u think that mage sorcerers are not overpowered in compare with another 4 classes. 1/5...
But, u know other classes only in theory.
Don't u feel something wrong in your actions?
[no one care if u have no time to learn but trying to come for a job, which required C++, Java and idk Python. If u want to get it, u should learn and be able to effectively use them all]
Got 1 of ever class combo.
Mag Sorc is underwhelming in compare too most others at higher end PvP.
Mag Sorc is subpar in PvE DPS (Only reason to bring them are for concuss uptime)
And by next patch everyone will use infused and lightning enchant on backbar, so no longer need for that 1 sorc.
Only thing people can cry about is Rune Cage, but that is getting destroyed anyway.
So please, why scream its OP when it's not? if you feel you're class is lacking something.
ASK FOR A BUFF FOR YOUR CLASS!It's almost like people have a right to complain about what they feel is inadequate regardless of other classes.
It's almost like other classes have their own problems that have nothing to do with Sorcerers.
Wow, I know right?
I'm not posting threads about Mag Warden because I don't play Mag Warden, care about Mag Warden, and know Mag Warden well enough to speak on it's issues.
It would be like posting a Nightblade thread saying to nerf their Breath of Life
Mag Wardens can care about Mag Wardens and talk about them. I care about Mag Sorcs and how this nerf affects them. The thing about Streak and Flame Clench is that they aren't nearly long enough to make your burst hit. 2-2.5 seconds would be perfect because it's not extremely long but not extremely short...you know, the same duration that Rune Cage actually is?
The thing about Magicka Sorcerer is that yeah it's decent, but it's bursty and is a really amazing noob killer...you're not gonna kill more than noobs with it though. A competent player is going to kill a Sorc very easily, and the Sorc won't often kill the competent player.
Being a noob killer is all fine and dandy but it would be great to be competitive.
For the most part your argument is "How DARE you want to buff a class that you feel inadequate when there are more classes that I feel are inadequate, which means you should be nerfed down at least as low as they are!"
You are aware there is not a limited supply of buffs that are rationed out to each class...yes?
If you cant kill anything but noobs on your sorc then you have a problem... lol what a funny statement to make.. Yet i should take your opinion as a sorc main.. Apparently not a good one..
And no my argument is; why are you so concerned about a minuscule nerf on a skill that no one used to care about until they realized it was OP? Now you all care so much? Why ask for more when you have so much? Because apparently you're unable to play your main class effectively and need as much as you can get to succeed. Fine, but it doesnt matter anyway because it is what it is at this point.
A lot of mediocrity is still mediocrity.
It's like that episode of the Office when Michael ordered Pizza By Alfredo instead of Alfredo's Pizza Café. He asked if everyone would rather have a lot of kind of okay pizza, or some really great pizza. Everyone agreed some of some really great pizza.
I don't want to do a lot of things pretty okay (most of what Sorc does). I'd like to do some things really well. Sorc is pretty much average or below average. It just has one literally broken skill, that was nerfed extremely harshly instead of just being fixed
well none of that makes sense considering what i said. You're 100% wrong. Sorc is an amazing class and is nowhere near mediocre. It is the only class that can effectively play a pet build.. It has a skill that negates melee damage, in mines. It has a ranged execute as well as some solid ranged damage skills.. and impolsion as another passive execute if the first one fails..
It has the biggest damage shield in the game. Abilities that allow you to line up burst that can wipe people in a second. Ways to get back resources. A third skill bar. Even some aoes. It also has a skill that excels in pvp, streak (a unique skill), because pvp is about largely about mobility and burst. Luckily it has burst too as i said before.
Again learn to play the class better and stop calling it mediocre. Im not here to tell you its a broken class. Im not here to tell you that it needs to be nerfed in a bunch of ways.. Im just saying the class is good and certainly not mediocre.
Honestly it sounds like you put waaay too much value on Sorc skills.
"Being the only class that can play a pet build"
Why is this even relevant? A Templar is the only class that can go jab-jab-jab with spears.
What does that have to do with anything?
As for the rest, such as third skill bar, etc...just because you have them doesnt make them good to use. Dark Conversion/Dark Deal really aren't anything special to write home about.
The main AoE it has is Liquid Lightning. Boundless Storm is more of a defensive option with a little bit of damage on the side (kinda like DK spiked armor). For Stam Sorcs though Hurricane is pretty good.
The burst combo is still delicate, and can be disrupted pretty easily by just about anyone...and if you cause the sorc to misplace one skill then the burst can be pretty easily outhealed.
The execute? It's the worst in the game. Low damage and the delay makes it not great in PvE. PvE Sorcs don't even execute anymore (another reason why it should just do a % more damage at low health like every other execute).
And Streak? Yeah it's alright. The sustain nerf was unnecessary, and it's situationally useful. Overall I don't have many complainants, but I also have my reasons for it not being very great if someone was to call it OP.
I know how to play my Sorc just fine...you just seem to waaaaay over value their skills for some strange reason.
No. No. No. Fury is fine. What do you mean? are we talking about pve here? Although im pretty sure that fury is bugged right now... I keep getting killed by fury procs at like 50-65% health... Its annoying.. But fury is a ranged execute on a class with huge burst potential. Also the damn thing just stays on you. Its not even like the sorc HAS to execute you. They can just keep it on you and wait for your health to drop.. Also isnt is non dodge-able? Its fine.
Reading through this thread it seems you're in the minority. I dont think you're building correctly. Either that or you are just saying all of these things to make sorc seem worse off than it is. I dont expect to change your mind. Nor do i expect you to care about other classes or this game ever getting close to balance. Big picture stuff, you know? But I do hope you can learn to look at things from different perspectives.
Also let me point this out to you again. Every class has strengths and weaknesses. Looking at a skill you must take everything into consideration about it. All combinations. You think i over value skills? No. You dont value them enough. The skills sorcs have to utilize are strong. All classes have skills that are strong. The point is how you combine those skills with other class, weapon, armor, and guild skills. Plus the sets you have to utilize. Right now the way rune prison is being utilized with other skills is just too strong..
I'm talking PvE and PvP in respect to sorc strengths and weaknesses. In PvE, Mages' is a trash execute that no one uses, for example.
And Rune Prison is fine if it works. The problem is that it is literally broken. Instead of being fixed, it was gutted with no compensation.
Well thankfully you're on a class with much, much, more to utilize than other classes so compensation wont be needed for sorcs to still succeed in this game.. If other classes can play with so little, im sure sorcs will be fine...
And it has not been gutted, come on now. Just because it doesn't deal damage doesn't mean its ruined.. Did something else happen to it that i am unaware of? Ive heard rumors that you would be able to dodge it but idk if they're true.
ZOS has confirmed that they intend to make it dodgeable. That's the whole root of this. No one gives a sh*t that it's not going to do damage lol.
And the utilities are, once again, not very great. They're okay, for sure, but you're still not gonna be much more than a noob-killer with them. And in PvE, if you're rolling with the meta, the only reason not to run 8 Nightblades is because they want one Sorc to be the concussion-wh*re...sorta like DKs who people mainly brought for Engulfing before the tanks started using it.
Part of that is Nightblade being overtuned, but I'd rather buff Sorc and the rest of the class's DPS than nerf Nightblade.
Because, you know, that's the logical thing to do...especially in a PvE setting.
Well good. If thats the case then its still fine. But only time will tell if its complete trash or decent.. I mean all CCs that cannot be blocked should be able to be dodged.. And i dont mean shuffle dodge. There are few in the game and they are strong.. But like i said before people played with streak and flame reach, after the frag nerf, and got along just fine...
And while your burst combo may be a bit more complicated than others its still one of the strongest in game.. A cc like that on a mag sorc is busted. And i disagree about the utility skills. Ive played mag sorc and i currently play stam sorc and the class has good utility skills.
You might have to change your combo but im sure you'll be fine. Instead of dropping everything on someone while in the unblockable CC try setting it up then meteor into streak. Another unblockable CC. The only difference is you wont be able to have the person sit on there knees, in front of you, while you drop everything. You'll have to actually move around a bit and line it up.
I genuinely don't see it. They can be countered pretty well.
I don't have much time these days to level anymore.
I understand the theory of most classes. Pretty much just not Warden because I've never even bothered to do research on them. The class just doesn't intrigue me on any level.
It has a bear, ice spells, and bad DPS. Not as appealing as or fun sounding as fire, lightning, blood magic, and light magic
U write u think that mage sorcerers are not overpowered in compare with another 4 classes. 1/5...
But, u know other classes only in theory.
Don't u feel something wrong in your actions?
[no one care if u have no time to learn but trying to come for a job, which required C++, Java and idk Python. If u want to get it, u should learn and be able to effectively use them all]
Got 1 of ever class combo.
Mag Sorc is underwhelming in compare too most others at higher end PvP.
Mag Sorc is subpar in PvE DPS (Only reason to bring them are for concuss uptime)
And by next patch everyone will use infused and lightning enchant on backbar, so no longer need for that 1 sorc.
Only thing people can cry about is Rune Cage, but that is getting destroyed anyway.
So please, why scream its OP when it's not? if you feel you're class is lacking something.
ASK FOR A BUFF FOR YOUR CLASS!It's almost like people have a right to complain about what they feel is inadequate regardless of other classes.
It's almost like other classes have their own problems that have nothing to do with Sorcerers.
Wow, I know right?
I'm not posting threads about Mag Warden because I don't play Mag Warden, care about Mag Warden, and know Mag Warden well enough to speak on it's issues.
It would be like posting a Nightblade thread saying to nerf their Breath of Life
Mag Wardens can care about Mag Wardens and talk about them. I care about Mag Sorcs and how this nerf affects them. The thing about Streak and Flame Clench is that they aren't nearly long enough to make your burst hit. 2-2.5 seconds would be perfect because it's not extremely long but not extremely short...you know, the same duration that Rune Cage actually is?
The thing about Magicka Sorcerer is that yeah it's decent, but it's bursty and is a really amazing noob killer...you're not gonna kill more than noobs with it though. A competent player is going to kill a Sorc very easily, and the Sorc won't often kill the competent player.
Being a noob killer is all fine and dandy but it would be great to be competitive.
For the most part your argument is "How DARE you want to buff a class that you feel inadequate when there are more classes that I feel are inadequate, which means you should be nerfed down at least as low as they are!"
You are aware there is not a limited supply of buffs that are rationed out to each class...yes?
If you cant kill anything but noobs on your sorc then you have a problem... lol what a funny statement to make.. Yet i should take your opinion as a sorc main.. Apparently not a good one..
And no my argument is; why are you so concerned about a minuscule nerf on a skill that no one used to care about until they realized it was OP? Now you all care so much? Why ask for more when you have so much? Because apparently you're unable to play your main class effectively and need as much as you can get to succeed. Fine, but it doesnt matter anyway because it is what it is at this point.
A lot of mediocrity is still mediocrity.
It's like that episode of the Office when Michael ordered Pizza By Alfredo instead of Alfredo's Pizza Café. He asked if everyone would rather have a lot of kind of okay pizza, or some really great pizza. Everyone agreed some of some really great pizza.
I don't want to do a lot of things pretty okay (most of what Sorc does). I'd like to do some things really well. Sorc is pretty much average or below average. It just has one literally broken skill, that was nerfed extremely harshly instead of just being fixed
well none of that makes sense considering what i said. You're 100% wrong. Sorc is an amazing class and is nowhere near mediocre. It is the only class that can effectively play a pet build.. It has a skill that negates melee damage, in mines. It has a ranged execute as well as some solid ranged damage skills.. and impolsion as another passive execute if the first one fails..
It has the biggest damage shield in the game. Abilities that allow you to line up burst that can wipe people in a second. Ways to get back resources. A third skill bar. Even some aoes. It also has a skill that excels in pvp, streak (a unique skill), because pvp is about largely about mobility and burst. Luckily it has burst too as i said before.
Again learn to play the class better and stop calling it mediocre. Im not here to tell you its a broken class. Im not here to tell you that it needs to be nerfed in a bunch of ways.. Im just saying the class is good and certainly not mediocre.
Honestly it sounds like you put waaay too much value on Sorc skills.
"Being the only class that can play a pet build"
Why is this even relevant? A Templar is the only class that can go jab-jab-jab with spears.
What does that have to do with anything?
As for the rest, such as third skill bar, etc...just because you have them doesnt make them good to use. Dark Conversion/Dark Deal really aren't anything special to write home about.
The main AoE it has is Liquid Lightning. Boundless Storm is more of a defensive option with a little bit of damage on the side (kinda like DK spiked armor). For Stam Sorcs though Hurricane is pretty good.
The burst combo is still delicate, and can be disrupted pretty easily by just about anyone...and if you cause the sorc to misplace one skill then the burst can be pretty easily outhealed.
The execute? It's the worst in the game. Low damage and the delay makes it not great in PvE. PvE Sorcs don't even execute anymore (another reason why it should just do a % more damage at low health like every other execute).
And Streak? Yeah it's alright. The sustain nerf was unnecessary, and it's situationally useful. Overall I don't have many complainants, but I also have my reasons for it not being very great if someone was to call it OP.
I know how to play my Sorc just fine...you just seem to waaaaay over value their skills for some strange reason.
No. No. No. Fury is fine. What do you mean? are we talking about pve here? Although im pretty sure that fury is bugged right now... I keep getting killed by fury procs at like 50-65% health... Its annoying.. But fury is a ranged execute on a class with huge burst potential. Also the damn thing just stays on you. Its not even like the sorc HAS to execute you. They can just keep it on you and wait for your health to drop.. Also isnt is non dodge-able? Its fine.
Reading through this thread it seems you're in the minority. I dont think you're building correctly. Either that or you are just saying all of these things to make sorc seem worse off than it is. I dont expect to change your mind. Nor do i expect you to care about other classes or this game ever getting close to balance. Big picture stuff, you know? But I do hope you can learn to look at things from different perspectives.
Also let me point this out to you again. Every class has strengths and weaknesses. Looking at a skill you must take everything into consideration about it. All combinations. You think i over value skills? No. You dont value them enough. The skills sorcs have to utilize are strong. All classes have skills that are strong. The point is how you combine those skills with other class, weapon, armor, and guild skills. Plus the sets you have to utilize. Right now the way rune prison is being utilized with other skills is just too strong..
I'm talking PvE and PvP in respect to sorc strengths and weaknesses. In PvE, Mages' is a trash execute that no one uses, for example.
And Rune Prison is fine if it works. The problem is that it is literally broken. Instead of being fixed, it was gutted with no compensation.
Well thankfully you're on a class with much, much, more to utilize than other classes so compensation wont be needed for sorcs to still succeed in this game.. If other classes can play with so little, im sure sorcs will be fine...
And it has not been gutted, come on now. Just because it doesn't deal damage doesn't mean its ruined.. Did something else happen to it that i am unaware of? Ive heard rumors that you would be able to dodge it but idk if they're true.
ZOS has confirmed that they intend to make it dodgeable. That's the whole root of this. No one gives a sh*t that it's not going to do damage lol.
And the utilities are, once again, not very great. They're okay, for sure, but you're still not gonna be much more than a noob-killer with them. And in PvE, if you're rolling with the meta, the only reason not to run 8 Nightblades is because they want one Sorc to be the concussion-wh*re...sorta like DKs who people mainly brought for Engulfing before the tanks started using it.
Part of that is Nightblade being overtuned, but I'd rather buff Sorc and the rest of the class's DPS than nerf Nightblade.
Because, you know, that's the logical thing to do...especially in a PvE setting.
Well good. If thats the case then its still fine. But only time will tell if its complete trash or decent.. I mean all CCs that cannot be blocked should be able to be dodged.. And i dont mean shuffle dodge. There are few in the game and they are strong.. But like i said before people played with streak and flame reach, after the frag nerf, and got along just fine...
And while your burst combo may be a bit more complicated than others its still one of the strongest in game.. A cc like that on a mag sorc is busted. And i disagree about the utility skills. Ive played mag sorc and i currently play stam sorc and the class has good utility skills.
You might have to change your combo but im sure you'll be fine. Instead of dropping everything on someone while in the unblockable CC try setting it up then meteor into streak. Another unblockable CC. The only difference is you wont be able to have the person sit on there knees, in front of you, while you drop everything. You'll have to actually move around a bit and line it up.
Honestly at this point it's just better to agree to disagree. You and I are going back and forth in a discussion that's not going to ever have an end.
Do not expect a detailed explanation
All you will read is " Rune cage OP nerf " without any argument.
Oreyn_Bearclaw wrote: »Only bad players with terrible DPS complain about shield stacking. It is one of the weakest forms of damage mitigation when out numbered. Rune Cage is of course over performing on live, but its already in line for a huge nerf. Nothing else about a sorc is OP. Their mobility and defense are both shells of what they used to be, their class defining skill (frags) has been nerfed so hard that it doesnt make a lot of peoples bars at this point.
I will tell you why sorcs are perceived as OP in PVP by the masses.
First: They excel at killing bad players. Bad players fail to understand how to build for or react to a sorc burst combo, and simply fall over dead, and respawn here on the forums to complain. The forget that EVERY class has a direct counter to a sorc burst. DKs can reflect half of it with wings, Wardens can absorb half with shimmering shield, Templars can purge it away, and Nightblades can simply vanish when cursed, forcing a sorc to reset the combo. Again, bad players struggle with this because they miss the obvious signs that a sorc combo is coming, fail to do any of the above, and eat the whole thing at once when the sorc does what they were designed to do, line up burst combos.
Second: Bad players have trouble killing sorcs. They only see health bars, which on a good sorc dont move a lot. They fail to understand how, or simply dont have the damage to pressure a sorcs shields. A good player can keep a sorc in full shield spam mode, which can only last for so long. Finally, as they only see health bars, they miss the fact that ultimately the way to kill a good sorc is to pressure their stamina pool, while keeping them on the defensive.
Third: They have a lower barrier of entry to play. They are a ranged class and have pretty straight forward offensive and defensive rotations. It is certainly an easier class to pick up, get some kills and feel like you are being effective. If a brand new NB and Sorc fight, my money is prob on the sorc. If the best of the best fight, the NB will win every time.
Fourth: Low MMR BGs over value killing blows, and that is one thing that sorcs certainly excel at doing. They have a unique execute that is pretty good a kill stealing. This is really only a BG issue. If endless fury kills you in open world, you were already dead.
Sorcs are not the best 1vx class, they are not the best damage class for a PVP raid, they dont make the best healers or tanks, they dont typically win the high end dueling tournaments, and you will never see more than one in a good pre made BG group. They are a one trick pony on offense, and have good defense against a single player. Again, rune cage is overtuned (this patch only), but its one skill and the #nerfsorc nonsense has been going on for years. The only time sorc has been truly OP was from a PVE perspective shortly after they reworked pets, but that is a distant memory at this point.
Somebody didn't read the thread...Unreal this debate is continuing past the latest patch notes.
Cage is nerfed. The scrubs got what they asked for. Sorcs in a worse place than they were in Dragonbones. wat
I'm actually embarrassed for anyone that carries on the Sorc hate after this one. Seriously. Whatever skill the hate moves onto next which only show one thing, the calibre of the player saying it.....
The_Outsider wrote: »Somebody didn't read the thread...Unreal this debate is continuing past the latest patch notes.
Cage is nerfed. The scrubs got what they asked for. Sorcs in a worse place than they were in Dragonbones. wat
I'm actually embarrassed for anyone that carries on the Sorc hate after this one. Seriously. Whatever skill the hate moves onto next which only show one thing, the calibre of the player saying it.....
JXNwarrior wrote: »DuskMarine wrote: »DuskMarine wrote: »
Shields are easy to burst and only last 5 seconds though. All you really have to do is count to 4 and CC. Their shields will fall off, even if they CC break and you'll get a chance to hit at their health.
Plus the stamina pool is pretty low so they can only CC break so much.
Shields don't seem the reason it is OP. Rune Cage is hit or miss, both using it and being hit by it but most of the time it can be broken out of.
you dont pvp enough then cause no their not easy to burst lol fight someone who has a 20k shield and hits the button every couple seconds. you cant kill them their damage dealing super tanks. thats the main issue that sorcs are op and rune cage isnt a hit or miss to much as its broken but as i said thats getting fixed thank god.
What sorc has a 20k shield in PvP???
Hardened + Dampen in CP PvP can easily hit 20k without Healing Ward
Oreyn_Bearclaw wrote: »Only bad players with terrible DPS complain about shield stacking. It is one of the weakest forms of damage mitigation when out numbered. Rune Cage is of course over performing on live, but its already in line for a huge nerf. Nothing else about a sorc is OP. Their mobility and defense are both shells of what they used to be, their class defining skill (frags) has been nerfed so hard that it doesnt make a lot of peoples bars at this point.
I will tell you why sorcs are perceived as OP in PVP by the masses.
First: They excel at killing bad players. Bad players fail to understand how to build for or react to a sorc burst combo, and simply fall over dead, and respawn here on the forums to complain. The forget that EVERY class has a direct counter to a sorc burst. DKs can reflect half of it with wings, Wardens can absorb half with shimmering shield, Templars can purge it away, and Nightblades can simply vanish when cursed, forcing a sorc to reset the combo. Again, bad players struggle with this because they miss the obvious signs that a sorc combo is coming, fail to do any of the above, and eat the whole thing at once when the sorc does what they were designed to do, line up burst combos.
Second: Bad players have trouble killing sorcs. They only see health bars, which on a good sorc dont move a lot. They fail to understand how, or simply dont have the damage to pressure a sorcs shields. A good player can keep a sorc in full shield spam mode, which can only last for so long. Finally, as they only see health bars, they miss the fact that ultimately the way to kill a good sorc is to pressure their stamina pool, while keeping them on the defensive.
Third: They have a lower barrier of entry to play. They are a ranged class and have pretty straight forward offensive and defensive rotations. It is certainly an easier class to pick up, get some kills and feel like you are being effective. If a brand new NB and Sorc fight, my money is prob on the sorc. If the best of the best fight, the NB will win every time.
Fourth: Low MMR BGs over value killing blows, and that is one thing that sorcs certainly excel at doing. They have a unique execute that is pretty good a kill stealing. This is really only a BG issue. If endless fury kills you in open world, you were already dead.
Sorcs are not the best 1vx class, they are not the best damage class for a PVP raid, they dont make the best healers or tanks, they dont typically win the high end dueling tournaments, and you will never see more than one in a good pre made BG group. They are a one trick pony on offense, and have good defense against a single player. Again, rune cage is overtuned (this patch only), but its one skill and the #nerfsorc nonsense has been going on for years. The only time sorc has been truly OP was from a PVE perspective shortly after they reworked pets, but that is a distant memory at this point.
ExcaliburESO wrote: »Mobility, Sustain , Delayed Burst DMG, 2 Executes in which one of them wins every Deathmatch BG, Stolen DK Stun that has better range deals dmg and is bugged so sometimes cannot be broken (also my main source of kills against a mag sorc since they cannot shield with unbreakable cc on), Ability to kill someone from 20 m range by procing mages fury at the same time with hunting curse and light atack to execut anything that is at 60- % hp (got video where im getting one shoot at 60% hp without any ults meanwhile roll dodging), also 10k dmg procs on projectile that hits 8-12k dmg (that also used to hard stun but got nerfed just to steal fossilize and make it better) and ofc lets not forget streak that lets u do many crazy stuff if u good player (climb on hard rocks where ppl cant follow u or simply streak twice and use invis potion and escape any zerg).
On top of that most sorcerer atack and unreflectable undogeable (hunting) also known fact they are the main cry babies about the unresistable dmg since they are extremely weak in full devine light armor build (who would think lol).
ExcaliburESO wrote: »Well if u one of those sorcs who use the same 4 builds im afraid u are not good enough. Maybe u could slot rapid or use impen not full devines gear and u can actually survive. Yes its true some sorcs get die ez i kill them quite ez cuz my skill lvl are way above theirs. But when it comes to real good sorcs i have 20 min fight and have to use imov pot everytime they ult and pray that my ult combo will get them. When i play my stam sorc i just wait till my rune cage bugs out and then its just DB and execute.
The_Outsider wrote: »Somebody didn't read the thread...Unreal this debate is continuing past the latest patch notes.
Cage is nerfed. The scrubs got what they asked for. Sorcs in a worse place than they were in Dragonbones. wat
I'm actually embarrassed for anyone that carries on the Sorc hate after this one. Seriously. Whatever skill the hate moves onto next which only show one thing, the calibre of the player saying it.....
Can you clarify, as I did. I'm with the OP, but still sorc hate is coming through, despite nerfs inbound.
As for your 'wat' comment. Sorcs weren't in a good place for two patches, everyone knew it. ZOS identified that too and buffed cage to compensate for Frag nerfs. Now they reverting the damage (that's us back to where we were) AND making it dodgeable, AND defensive rune dodgeable randomly. In addition at least in Dragonbones we could empower Frags, not a class change granted but it was part of what made Frags good.
So, thus, we nerfed beyond dragonbones or do you disagree? Maybe somebody didn't read the patch notes?
Based on that my conclusion was that you either didn't read the thread, or only noticed the posts that backed up the opinion you came here with.I'm actually embarrassed for anyone that carries on the Sorc hate after this one. Seriously. Whatever skill the hate moves onto next which only show one thing, the calibre of the player saying it.....