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Vampire progression is totally backwards.

WalksonGraves
WalksonGraves
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You get weaker as you feed and stronger as you use your skills. If anything a well fed vampire should be at full strength and starving should be weaker.

Right now drinking blood serves no purpose other than screwing up blade of woe prompts.

I envision a system where using vamp skills makes you hungrier and drain blood is an attack that replenishes you.

Because a vampire that avoids feeding is stupid and the double bloody mara has no use.


While im bitching, was incredibly disappointed with Argonian and Khajiit vamps not growing tusks.
Edited by WalksonGraves on October 18, 2016 3:47PM
  • emily3989
    emily3989
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    I wish you could turn off feeding, half the time I assassinate and half the time I find myself sucking neck. As far as backwards I totally agree I see no use for feeding at all, only times I do it's an accident
    Thasi - V16 Magblade Vampire PC/NA
  • Fallen_Ray
    Fallen_Ray
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    In the Elder Scrolls World Vampires feed to appear more human and withstand sunlight. When they don't feed their abilities and powers increase but so does their weaknesses. The sun hurts them moren they become weaker to fire with each stage of vampirism progression as their hunger worsens and become more feral.
    Edited by Fallen_Ray on October 18, 2016 3:48PM
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I wish Vamps got a 50% stat buff at night and a 50% stat nerf during the day.

    #wrobalance
  • idk
    idk
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    @WalksonGraves

    The vampire line is setup for game mechanics, not fantasy logic.

    As its setup their must be risk for the reward. The current design works well.
  • emily3989
    emily3989
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    Fallen_Ray wrote: »
    In the Elder Scrolls World Vampires feed to appear more human and withstand sunlight. When they don't feed their abilities and powers increase but so does their weaknesses. The sun hurts them moren they become weaker to fire with each stage of vampirism progression as their hunger worsens and become more feral.

    I hardly think a 25% fire weakness compares to 10% mag/sta regent and running while stelthed A few CP and the fire vulnerability and health regeneration penalties are pretty much voided anyway.
    Thasi - V16 Magblade Vampire PC/NA
  • Totalitarian
    Totalitarian
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    What happens in ES lore is summed up the best as blood restrains your powers, so as you starve, you become more and more primal, and will probably go feral if you aren't well trained. The less you feed, the more beastly you become. You're probably driven insane by the thought of blood, and end up getting a surge of magicka and vampiric powers as a reaction to that. Just like an adrenaline rush.

    At least that's what I'd think would happen.
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  • crashen17b14_ESO
    crashen17b14_ESO
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    Actually it is set up for game balance and game logic. Vanpires have always grown stronger the hungrier, more feral they are. Desperation can lend stunning strength.

    The way I have always thought of it though, is that vampires are not "static undead". The line between life and death is a lot blurrier for them, and the less blood they have, the more dead they are, while the more blood they have, the more alive they are. Buuuuut their power comes from death. So the closer to the state of death they are, the greater their grasp of blood and death magic they have. The more intuitive their use of magic not meant for the living.

    So, a blood gorged vampire is very nearly alive. Alive enough to get a woman pregnant, based on the heritage of the Grey Prince. Meanwhile, a starved vampire is a degenerate undead monster, like the Blood Fiends, and the Grey Princes' father. Though apparently there are ways to enter into torpor for long periods of time without blood but without going cookoo bananas.

    But its that closeness to death that eases the use of blood magic. In fact, is there any record of any meaningful use of blood magic used by a mortal? It seems to be a different branch from necromancy/restoration/mysticism/destruction.
    Edited by crashen17b14_ESO on October 18, 2016 4:06PM
  • WalksonGraves
    WalksonGraves
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    Actually it is set up for game balance and game logic. Vanpires have always grown stronger the hungrier, more feral they are. Desperation can lend stunning strength.

    The way I have always thought of it though, is that vampires are not "static undead". The line between life and death is a lot blurrier for them, and the less blood they have, the more dead they are, while the more blood they have, the more alive they are. Buuuuut their power comes from death. So the closer to the state of death they are, the greater their grasp of blood and death magic they have. The more intuitive their use of magic not meant for the living.

    Except it's the opposite in every vampire myth, their power comes from drinking the blood of the living to stave off death. You're doing some intense mental gymnastics to justify a poorly made choice.
  • old_mufasa
    old_mufasa
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    LOL.. the blade of woe comment made me laugh.. I've done this so many times.. you go to blade of woe and the npc moves right as you click so you feed instead...

    Having the feeding and the blade of woe on the same buttons was stupid... they should of had feeding on x+y and blade on b+y as you feed a hell of a lot less then use the blade of woe.
  • Kodrac
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    emily3989 wrote: »
    I wish you could turn off feeding, half the time I assassinate and half the time I find myself sucking neck. As far as backwards I totally agree I see no use for feeding at all, only times I do it's an accident

    Get the Vampire's Woe addon. It lets you set a keybind to turn off/on the vampire feeding prompt.
  • emily3989
    emily3989
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    You can lore this to death, but As far as the actual game is concerned there is no need to be anything but stage 4.
    Thasi - V16 Magblade Vampire PC/NA
  • bloodthirstyvampire
    bloodthirstyvampire
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    Am gettin hungry, you won't like me when I'm hungry.
  • Francorider
    Francorider
    Soul Shriven
    Actually it is set up for game balance and game logic. Vanpires have always grown stronger the hungrier, more feral they are. Desperation can lend stunning strength.

    The way I have always thought of it though, is that vampires are not "static undead". The line between life and death is a lot blurrier for them, and the less blood they have, the more dead they are, while the more blood they have, the more alive they are. Buuuuut their power comes from death. So the closer to the state of death they are, the greater their grasp of blood and death magic they have. The more intuitive their use of magic not meant for the living.

    Except it's the opposite in every vampire myth, their power comes from drinking the blood of the living to stave off death. You're doing some intense mental gymnastics to justify a poorly made choice.

    EDIT: Just realized this thread was brought back from the dead by the poster above me. My bad.
    Edited by Francorider on August 6, 2018 2:37PM
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