Something needs to be done about lethal arrow

  • Vapirko
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    GiT GuD is what OP needs to do.

    If OP was going somewhere and this sniper happened to be in the path, they could have just stealthed and gone through, but nope, they just have to die several times to same guy, then here on the forums to cry like the babies they are.

    Dodge Roll as soon as your hear the twang of the Bow, Snipe has a long travel time, Block and you will mitigate 50% of the damage, stealth or use invisible pots, use Sentry and pop a detect potion, cast radiant mage light, cast revealing flare.

    Don't just in stupid to die. Learn to Play buddy.

    I believe the crowd defending lethal arrow is largely the same crowd defending Sloads. Probably because they use both. And as with Sloads, people defending lethal arrow demonstrate their poor understanding of PvP with each response. To the PvP is hiding in the shadows and sniping someone already fighting 3+ opponents or running behind a Zerg blasting off bow LAs. Their idea of recking someone is when snipe lags out and desyncs their opponents health. When that doesn’t work and they find themselves being crushed with a single daw breaker, they come here to complain and cry about OP abilities and broken builds.
  • Thestephenmcraeub17_ESO
    Why would you keep going back and feeding that guy AP?

    If you were a mDK, you'd just hit wings and enjoy watching him 1-shot himself. But I guess that isn't the end-all solution.

    It really wouldn't be that hard to counter if you get creative with it, like a lot of others have said. If you're a stam toon, slot a bow and lethal with the poison that prevents stealth, then have a shootout. If you're a mag toon, keep shields up so he can't crit. If range is the issue, then just stay farther away and set up siege or something. There are alternatives.
  • boldscot
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    He killed 3 of ye 30+ times?

    With a single target ability too, guy must be a god. Just out of curiosity, what classes were ye running?
  • Hurtfan
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    Welp, Murphys Law, I haven't been sniped in a while, got snipped last night. Was on horseback riding to a resource and bam, dead. No sound...at...all...

    I have the sound running through my stereo surround sound Bose speakers with a subwoofer. I heard nada. Well that's not entirely true, I heard it after I was dead already.
    For the Pact!
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  • Etchos
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    Vapirko wrote: »
    GiT GuD is what OP needs to do.

    If OP was going somewhere and this sniper happened to be in the path, they could have just stealthed and gone through, but nope, they just have to die several times to same guy, then here on the forums to cry like the babies they are.

    Dodge Roll as soon as your hear the twang of the Bow, Snipe has a long travel time, Block and you will mitigate 50% of the damage, stealth or use invisible pots, use Sentry and pop a detect potion, cast radiant mage light, cast revealing flare.

    Don't just in stupid to die. Learn to Play buddy.

    I believe the crowd defending lethal arrow is largely the same crowd defending Sloads. Probably because they use both. And as with Sloads, people defending lethal arrow demonstrate their poor understanding of PvP with each response. To the PvP is hiding in the shadows and sniping someone already fighting 3+ opponents or running behind a Zerg blasting off bow LAs. Their idea of recking someone is when snipe lags out and desyncs their opponents health. When that doesn’t work and they find themselves being crushed with a single daw breaker, they come here to complain and cry about OP abilities and broken builds.

    My understanding of PVP is that I can play any race or class i want any way i want. Or did i miss something in the terms of service?

    PVP to me is some days playing on by bow ganker. It’s some days playing on my nighblade healer. It’s some days playing on my steam or mag sorcs. That’s the beauty of it. I can play anyway i want when I want.

    Nobody defending lethal arrow is complaining about broken builds or overpowered abilities. In my case I’m simple saying it doesn’t need to be nerfed. I expect to be crushed if I’m caught. I enjoy trying not to be.
  • Katahdin
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    Lol you died 1 in 10 times to a skill that usually does 7-8k damage,up to 12K or so IF You build for it.

    If that's so OP then we need to talk about insta cast crystal frags that can do 21K damage (yes I have the screen shot to prove it) against 3 impen pieces
    Edited by Katahdin on August 2, 2018 3:14PM
    Beta tester November 2013
  • Iruil_ESO
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    12k is not even that much… With the appropriate build, it can hit way higher on someone that doesn't have enough armor and crit resist.
    Edited by Iruil_ESO on August 2, 2018 3:01PM
  • Knootewoot
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    Etchos wrote: »
    Wow. Is anybody actually thinking about what a bow build is giving up in order to get a 12k hit?

    I can do it against certain players (xbox EU). But its about picking targets. If someone has more than 22-23k health i usually don’t bother. I’m looking for targets with less health and in light armour where I can burrito them down and vanish. The reality of it is that if I don’t burst them down I have to disappear or I’m dead.

    Also the 12k hit doesn’t just happen as a snipe. I’m using relentless focus, channeled acceleration and inner light (3 slots given over to buffs) before firing the lethal arrow. Which incidentally has a cast time so whoever suggested a cool down is having a laugh. Seriously the amount of times that players move out of range during that 1.1s casttime and the snipe cancels is unreal.

    The second and third lethal arrow if i can get them off always come with a risk as I’m now visible to the guys buddies and my movement speed is nerfed while firing.

    I’m wearing 2 sets that are specifically designed for bow users. Marksman and Hawkeye. So my 5 piece bonus only apply to the bow. So either I go bow/bow in which case what else have i got thats useful? Bomabard and poison injection......yeah thats going to win me a 1v1 against a full impen build........or i back bar a 2 hander in which case my 5 piece bonuses are useless on that bar.

    So yeah it sucks being taken out by a ganker but thats all they have got usually. If you catch them and are in anyway decent you kill them. But if snipe is nerfed then that build just becomes unviable......and its barely viable at the moment given that anyone wearing heavy full impen will only be hit for 2-3k if you are lucky. GIven all the complaints on here about no diversity and everyone running the same build surely alternatives should be encouraged.

    Finally 2 points

    1 shadowy disguise is still buggy as hell and doesn’t always work. Lost count of the amount of times i should have been cloaked and gone but end up being wiped out in 5 second by a an unhappy Zerg.

    2 just because for internet reasons the sound of the lethal arrow isn’t working as intended is not a reason for a nerf. The correct response to that is fix the sound issue

    I have on my Bowtard (his actual name) sheer venom and marksman. I really have a blast with this on my Bow/Bow build.

    But my question today is to OP.. what is the Trap poison? I cannot find any information on it.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • JobooAGS
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    JobooAGS wrote: »
    Baconlad wrote: »
    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense

    Yet if anyone of the people attacking them popped a detect pop, use an aoe, pop mage light/ camo hunter they die.

    It's not the cloak thats OP its that the average players in this game are so terrible nowadays.

    God forbid players use one of the numerous counters on THE most counterable skill in the entire game. What other class defining skill has a damn potion make it useless?



    But yeah onto snipes, it's a stupid skill that has too much range and hits too hard.

    At the very least it should have its ranged nerfed to its the same as all other long ranged projectile, not sure why i can't use crushing shock on someone because they're outside my range while spamming snipe.

    Also lethal arrows needs changing from major to minor defile at the very least.

    I say if snipe were to be nerfed, bow as a whole including scattershot (mostly the range) and surviability needs to be buffed

    Bow isn't main wep type though, it's always been more of a support type of wep like resto staff. If you want survability go s&B

    It gives the range option to builds but more importantly gives them the speed buff on dodgeroll and provides a dot type execute with injection.

    The rest of it skills are more support as well such a bombard and scattershot being an aoe dot type thing.

    Who says it is a support weapon? Why shouldn’t it be a main weapon like the others?

    Such speed buff is useless when everyone is running speed potions and gap closers. Perhaps if the speed buff is unique and ignores th speed cap it would be useful.

    When compared to other builds, bow has lower overall burst and especially when compared to mage builds, lower survivability too. There is a reason why bow is only resorted to gank builds and mega zergs.

    Why should stam be forced to melee to be effective?
  • Girl_Number8
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    ezio45 wrote: »
    Ok so was in pvp and 2 other players and I noticed some player killing people outside nik, we tried like 30+ times to kill this guy and failed every single time, why?

    Because he was spamming lethal arrow from stealth with trap poisons and each lethal arrow hit was hitting me for 12k....

    This is boarder line an exploit with how effective it is..... Im a 750 player in pvp gear, have been pvp'ing for over a year and a half and I didnt get more than one attack off on this player before I died 30+ tries in a row. The fact that a decent pvper can be 2 shot before being able to do anything is absurd.

    You forgot to block and use detect pots~ There are so many counters to a nb, they are squishy af. You're just salty because you didn't beat them~
  • Kharret
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    Something wrong with this. It's unable to "spam" Lethal arrow because it's 1.1 sec to cast and normally you block the second shot. There were 3 of you. He mastered his style of play maybe or you have wrong style of play against him.
    Your frustration about the fact that you can't kill someone instantly doesn't mean something has to be nerfed.
  • DuskMarine
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    Kharret wrote: »
    Something wrong with this. It's unable to "spam" Lethal arrow because it's 1.1 sec to cast and normally you block the second shot. There were 3 of you. He mastered his style of play maybe or you have wrong style of play against him.
    Your frustration about the fact that you can't kill someone instantly doesn't mean something has to be nerfed.

    or he couldve abused the snipe bug where you can shoot someone 6 times in a second and it only register one hit. but multiple pop in your recap.
  • Kharret
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    or he couldve abused the snipe bug where you can shoot someone 6 times in a second and it only register one hit. but multiple pop in your recap.
    It happens with light attacks, but Lethal arrow has a time to cast.

  • Ackwalan
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    I used snipe on someone a few days ago, but there was a LOS issue and the shot never went off. He still rolled around like he was avoiding it. So I shot again from the same spot, still with the LOS issue, and again he rolled around. I shot 5 or 6 times, with none of the shots actually going off, and each time he dodged rolled. I can only imagine, he was wondering what was wrong with his add-on. It was hilarious.
  • Epona222
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    I sometimes think that some folks will only be happy when the only things allowed in PvP are loincloths and unarmed combat.

    Down with skills that do damage!
    Down with skills that snare!
    Down with being able to dodge attacks!
    Down with executes!
    Down with gear!

    It's all exploits I tell ya!
    PvP will only be fair when it is reduced to a button mash fist fight - hit the right button combo and Finish Him!!!!
    Edited by Epona222 on August 3, 2018 8:57AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • ezio45
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    ezio45 wrote: »
    Also OP if you and 2 other people let a sniper kill you 30 times the problem isn't him it's you lmao.

    Literally all you had to do was:

    Curse + rune + frag + endless = Basically 100% kill after you rune cage him.

    Curse + Meteor + rune + endless = 100% kill after meteor cast because the sniper would have to block it for an easy rune cage.

    Any nb could of used mark
    Any of you could of used a detect pot.

    Just keeping your shields up would of mean't he couldn't kill you.

    you dont think i tried that? I tried mage light, he was never in range, the few times i didnt die while stunned I hit him with rc, still died from the second snipe

    I didnt have time to get an attack off before I died every single time

    Keep your damn shields up, too be many sorcs forget that the most important thing for a sorc is shields. You aren't gonna to be doing anything if your dead. Stop getting tunnel visioned when attacking and recast shields before they run out.

    If you do that the sniper won't be able to do anything.

    ..... really damn, how did i forget that after a year and a half of being a sorc.... my bad lethal is fine


    shields dont help when their opening attack hard stuns you and you cant recast
  • ezio45
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    Maryal wrote: »
    Become a DK and use your wings

    Be a Warden and use Crystallized slab (morph of shield).

    Stop positioning yourself in places that make you an easy 'snipe target'

    Make a health regen build

    Slot and use purge

    Keep a pot active that gives you double health regen, or one that gives you health regen + major vitality

    OMG! There are so many things you can do! The reason you keep getting sniped is because you allow yourself to be an easy target ... and then you complain about it.

    this is complete and total bs

    be a dk or warden.... not happening

    the second one.... so dont be in pvp, k

    health regen doesnt help when you dont get time to regen health

    purge... yes using a skill that removes negative effects that you also cant cast when stunned will help against a 12k direct attack when your stunned.... IF I COULD CAST THINGS I WOULD RECAST SHIELDS
  • ezio45
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    Etchos wrote: »
    ezio45 wrote: »
    MrsPink wrote: »
    I fail to see how this is an exploit?

    its not it just should be, its a grossly over powered skill that needs to be nerfed

    It really isn’t. I’m repeating myself now because i have no idea if you have read any of my earlier posts on this but in order to pull that kind of damage the player is making sacrifices to Health, sustain and armour (most likely running all divines with no impen). The Armor sets are probably only benefitting one bar as the 5 piece bonuses will be bow only. Loads of slots will be given over to buffs so there will be very little “other skills” that can be used against you.

    The same attack on a heavy armoured player in full impen will make barely a dent.

    It’s a very specific build that has a major advantage against light and medium armoured targets who aren’t running impen but useless against anything else.

    And further repetition....... its dodgeable, reflectable etc etc etc. And apparently some players are saying they only get hit 1 time out of 10.

    That reeks of a skill thats actually underperforming.

    Can cfrag or ambush be buffed up to oneshot ppl? no balancing needs to take into account how much a skill can get buffed. even wearing kena war maiden and innate cfrag cant 2 shot ppl while stunning and breaching them at the same time. Anything if zos put in enough buffs and armor sets that buff that skill could be made insanely op. The fact that that exists for lethal is the problem
  • ezio45
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    Why would you keep going back and feeding that guy AP?

    If you were a mDK, you'd just hit wings and enjoy watching him 1-shot himself. But I guess that isn't the end-all solution.

    It really wouldn't be that hard to counter if you get creative with it, like a lot of others have said. If you're a stam toon, slot a bow and lethal with the poison that prevents stealth, then have a shootout. If you're a mag toon, keep shields up so he can't crit. If range is the issue, then just stay farther away and set up siege or something. There are alternatives.

    cuz I was stuck at the keep and couldnt travel trying to leave it to get where I was going, shields dont help when you are stunned from the trap poison
    Edited by ezio45 on August 3, 2018 11:20AM
  • ezio45
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    boldscot wrote: »
    He killed 3 of ye 30+ times?

    With a single target ability too, guy must be a god. Just out of curiosity, what classes were ye running?

    Im a mag sorc and the other 2 were a to mnbs
  • Epona222
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    ezio45 wrote: »
    Why would you keep going back and feeding that guy AP?

    If you were a mDK, you'd just hit wings and enjoy watching him 1-shot himself. But I guess that isn't the end-all solution.

    It really wouldn't be that hard to counter if you get creative with it, like a lot of others have said. If you're a stam toon, slot a bow and lethal with the poison that prevents stealth, then have a shootout. If you're a mag toon, keep shields up so he can't crit. If range is the issue, then just stay farther away and set up siege or something. There are alternatives.

    cuz I was stuck at the keep and couldnt travel trying to leave it to get where I was going, shields dont help when you are stunned from the trap poison


    Well that sounds more like the stuck in combat bug...
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • technohic
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    ezio45 wrote: »
    Etchos wrote: »
    ezio45 wrote: »
    MrsPink wrote: »
    I fail to see how this is an exploit?

    its not it just should be, its a grossly over powered skill that needs to be nerfed

    It really isn’t. I’m repeating myself now because i have no idea if you have read any of my earlier posts on this but in order to pull that kind of damage the player is making sacrifices to Health, sustain and armour (most likely running all divines with no impen). The Armor sets are probably only benefitting one bar as the 5 piece bonuses will be bow only. Loads of slots will be given over to buffs so there will be very little “other skills” that can be used against you.

    The same attack on a heavy armoured player in full impen will make barely a dent.

    It’s a very specific build that has a major advantage against light and medium armoured targets who aren’t running impen but useless against anything else.

    And further repetition....... its dodgeable, reflectable etc etc etc. And apparently some players are saying they only get hit 1 time out of 10.

    That reeks of a skill thats actually underperforming.

    Can cfrag or ambush be buffed up to oneshot ppl? no balancing needs to take into account how much a skill can get buffed. even wearing kena war maiden and innate cfrag cant 2 shot ppl while stunning and breaching them at the same time. Anything if zos put in enough buffs and armor sets that buff that skill could be made insanely op. The fact that that exists for lethal is the problem

    Umm yeah there were 1 shot cfrag builds. Or actually the other morph. Empower being changed got rid of it but I think overload ganking is still a thing. Someone also showed a magplar using dark flare similarly. “One shot” is an exaggeration though
  • Etchos
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    @ezio45 might I suggest you build yourself a stam nightblade and try out lethal arrow and see for yourself just how difficult it is to 2 shot anyone.

    I figure since you refuse to awknowledge any of the counter points to your fairly unique situation it’s the only shot we have of breaking through your ignorance
  • jbjondeaueb17_ESO
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    Epona222 wrote: »
    I sometimes think that some folks will only be happy when the only things allowed in PvP are loincloths and unarmed combat.

    Down with skills that do damage!
    Down with skills that snare!
    Down with being able to dodge attacks!
    Down with executes!
    Down with gear!

    It's all exploits I tell ya!
    PvP will only be fair when it is reduced to a button mash fist fight - hit the right button combo and Finish Him!!!!

    You mostly described a Magplar in PvP nowadays :'(
    Pain-Healer - Argonian Templar Healer (EP) - Immortal Redeemer - Gryphon's Heart
    Guild : Ghosts and Goblins Target Dummies
    Players know me as Jeban
  • neverwalk
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    wish we could sneak up on enemy-players in pvp and take him out using BLADE OF WOE, this game has become boring.
  • Oreyn_Bearclaw
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    I can fix lethal arrow in 2 seconds. Reduce the damage by 50% to mounted opponents. Only time this is an issue is when riding and 3 arrows hit you before the dismount animation can happen and you have time to react. If I am not mounted, this skill is not an issue.
  • pdebie64b16_ESO
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    I can fix lethal arrow in 2 seconds. Reduce the damage by 50% to mounted opponents. Only time this is an issue is when riding and 3 arrows hit you before the dismount animation can happen and you have time to react. If I am not mounted, this skill is not an issue.

    Its your choice to travel by mount in a PvP area, and you know you are vunerable on a mount, traveling by mount is at your own risk.
  • DDuke
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    I can fix lethal arrow in 2 seconds. Reduce the damage by 50% to mounted opponents. Only time this is an issue is when riding and 3 arrows hit you before the dismount animation can happen and you have time to react. If I am not mounted, this skill is not an issue.

    They should reduce all damage by 50% on mounted opponents tbh. Would give more tactical uses for using mount to charge in & it's not like you can abuse that (can't mount while carrying scroll or relics in BGs & can't use skills).
    Edited by DDuke on August 3, 2018 5:00PM
  • NBrookus
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    Knootewoot wrote: »
    Etchos wrote: »
    Wow. Is anybody actually thinking about what a bow build is giving up in order to get a 12k hit?

    I can do it against certain players (xbox EU). But its about picking targets. If someone has more than 22-23k health i usually don’t bother. I’m looking for targets with less health and in light armour where I can burrito them down and vanish. The reality of it is that if I don’t burst them down I have to disappear or I’m dead.

    Also the 12k hit doesn’t just happen as a snipe. I’m using relentless focus, channeled acceleration and inner light (3 slots given over to buffs) before firing the lethal arrow. Which incidentally has a cast time so whoever suggested a cool down is having a laugh. Seriously the amount of times that players move out of range during that 1.1s casttime and the snipe cancels is unreal.

    The second and third lethal arrow if i can get them off always come with a risk as I’m now visible to the guys buddies and my movement speed is nerfed while firing.

    I’m wearing 2 sets that are specifically designed for bow users. Marksman and Hawkeye. So my 5 piece bonus only apply to the bow. So either I go bow/bow in which case what else have i got thats useful? Bomabard and poison injection......yeah thats going to win me a 1v1 against a full impen build........or i back bar a 2 hander in which case my 5 piece bonuses are useless on that bar.

    So yeah it sucks being taken out by a ganker but thats all they have got usually. If you catch them and are in anyway decent you kill them. But if snipe is nerfed then that build just becomes unviable......and its barely viable at the moment given that anyone wearing heavy full impen will only be hit for 2-3k if you are lucky. GIven all the complaints on here about no diversity and everyone running the same build surely alternatives should be encouraged.

    Finally 2 points

    1 shadowy disguise is still buggy as hell and doesn’t always work. Lost count of the amount of times i should have been cloaked and gone but end up being wiped out in 5 second by a an unhappy Zerg.

    2 just because for internet reasons the sound of the lethal arrow isn’t working as intended is not a reason for a nerf. The correct response to that is fix the sound issue

    I have on my Bowtard (his actual name) sheer venom and marksman. I really have a blast with this on my Bow/Bow build.

    But my question today is to OP.. what is the Trap poison? I cannot find any information on it.

    I think (s)he's referring to this one.
    63fPLA9.png

    It's a nasty one, but doesn't stop you from shielding or healing.
  • Hurtfan
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    I can fix lethal arrow in 2 seconds. Reduce the damage by 50% to mounted opponents. Only time this is an issue is when riding and 3 arrows hit you before the dismount animation can happen and you have time to react. If I am not mounted, this skill is not an issue.

    Its your choice to travel by mount in a PvP area, and you know you are vunerable on a mount, traveling by mount is at your own risk.

    Smh...
    For the Pact!
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