It’s clear zenimaxs’ intent for imperial city is small scale pvp. Groups of 4 to maybe 10. Is there anyway to discourage the zergs and ball groups from rolling through 24 people deep? Clearly the diminishing returns on telvar and the narrow corridors and small rooms don’t clue anybody in. It’s the same thing every night. A Zerg of what ever alliance comes rolling through and the small numbers of the other alliances try to hold them off or pick them off at doors causing frustration. Sooner or later those couple come from the outnumbered alliances come rolling in on their character of the alliance that’s running the place and boom 6 districts all one color for hours. It’s disheartening. I remember a time when arena was was the place to be. Either for the giant wars or dueling but large groups rarely strayed from that district. If you did wander away from arena you’d find many solo players running around and plenty of small groups or 2,3, and 4 players. Now it’s groups of 15-24 with 70% snipers and the other 30% Sorcs with rune cage just mashing buttons. If you catch them alone they just hold up block or streak or cloak away. It’s gotten to the point on ps4 na that I know the Zerg leaders and as soon as I see them I queue for another campaign. Even if it’s my alliance that has the Zerg. It has to stop at some point. There has to be a way to control this. Any ideas?