Something needs to be done about lethal arrow

  • The_Brosteen
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    ezio45 wrote: »
    Ok so was in pvp and 2 other players and I noticed some player killing people outside nik, we tried like 30+ times to kill this guy and failed every single time, why?

    Because he was spamming lethal arrow from stealth with trap poisons and each lethal arrow hit was hitting me for 12k....

    This is boarder line an exploit with how effective it is..... Im a 750 player in pvp gear, have been pvp'ing for over a year and a half and I didnt get more than one attack off on this player before I died 30+ tries in a row. The fact that a decent pvper can be 2 shot before being able to do anything is absurd.

    Sometimes you feel like you have enough experience to fight any foe effectively. Other times you get proven wrong.
  • DuskMarine
    DuskMarine
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    ezio45 wrote: »
    Ok so was in pvp and 2 other players and I noticed some player killing people outside nik, we tried like 30+ times to kill this guy and failed every single time, why?

    Because he was spamming lethal arrow from stealth with trap poisons and each lethal arrow hit was hitting me for 12k....

    This is boarder line an exploit with how effective it is..... Im a 750 player in pvp gear, have been pvp'ing for over a year and a half and I didnt get more than one attack off on this player before I died 30+ tries in a row. The fact that a decent pvper can be 2 shot before being able to do anything is absurd.

    Sometimes you feel like you have enough experience to fight any foe effectively. Other times you get proven wrong.

    the ones who spam snipes morphs are complete garbage but lethal arrow is alot less effective against zergs than it is helpful, the other morph is where the danger comes in as that ability eats armor and rips you to bits. but a main issue with it is people just dont know how to counter lethal which is easy. plus if mages ran it(which i have been quite alot) crushing shock stops snipers dead in their tracks.
  • Wreuntzylla
    Wreuntzylla
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    Solariken wrote: »
    Lethal Arrow is not the problem. Stealth mechanics are the problem.

    Getting the surprise first strike should be the only benefit of stealth attack, not a free stun and huge damage boost.

    Err, they nerfed the damage boost severely. When I run a glass cannon magicka build I'll use the radiant magelight morph of inner light to avoid the stun. But the damage difference is no longer noteworthy.

    The single biggest damage boost was Might of the Guild, and it was nerfed. It only buffs basic attacks now.... A bow HA can hit fairly hard, but the range is too much of a limiter.
    Etchos wrote: »
    Wow. Is anybody actually thinking about what a bow build is giving up in order to get a 12k hit?

    I can do it against certain players (xbox EU). But its about picking targets. If someone has more than 22-23k health i usually don’t bother. I’m looking for targets with less health and in light armour where I can burrito them down and vanish. The reality of it is that if I don’t burst them down I have to disappear or I’m dead.

    Also the 12k hit doesn’t just happen as a snipe. I’m using relentless focus, channeled acceleration and inner light (3 slots given over to buffs) before firing the lethal arrow. Which incidentally has a cast time so whoever suggested a cool down is having a laugh. Seriously the amount of times that players move out of range during that 1.1s casttime and the snipe cancels is unreal.

    The second and third lethal arrow if i can get them off always come with a risk as I’m now visible to the guys buddies and my movement speed is nerfed while firing.

    I’m wearing 2 sets that are specifically designed for bow users. Marksman and Hawkeye. So my 5 piece bonus only apply to the bow. So either I go bow/bow in which case what else have i got thats useful? Bomabard and poison injection......yeah thats going to win me a 1v1 against a full impen build........or i back bar a 2 hander in which case my 5 piece bonuses are useless on that bar.

    So yeah it sucks being taken out by a ganker but thats all they have got usually. If you catch them and are in anyway decent you kill them. But if snipe is nerfed then that build just becomes unviable......and its barely viable at the moment given that anyone wearing heavy full impen will only be hit for 2-3k if you are lucky. GIven all the complaints on here about no diversity and everyone running the same build surely alternatives should be encouraged.

    Finally 2 points

    1 shadowy disguise is still buggy as hell and doesn’t always work. Lost count of the amount of times i should have been cloaked and gone but end up being wiped out in 5 second by a an unhappy Zerg.

    2 just because for internet reasons the sound of the lethal arrow isn’t working as intended is not a reason for a nerf. The correct response to that is fix the sound issue

    This guy knows.

    Although I have to ask, @Etchos - what is inner light doing for you post-nerf? I haven't checked on xbox, but maybe the nerf hasn't hit yet?
  • chaserstorm16909
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    Lylith wrote: »
    webrgesner wrote: »
    If you wear headphones you can EASILY avoid them even with a desyn. just dodge roll or block its that simple. I started PvP'ing around the clock work city update. Its not rocket science. Theyre sniping because theyre obviously noob so pop a detect and burst them. Snipers are not hard to kill. And if they do kill you in a combat (without ganking you unexpectedly) then that just means you suck or you got outplayed by a sniper. The only thing that needs to be fixed about sniping is the desync.

    there's some out there that will kill you before you ever hear the sound.

    This is the real problem. I can't count the number of times I've fallen over dead on a keep wall without hearing or seeing anything. Then sure enough the recap says lethal arrow or poison injection.
    Edited by chaserstorm16909 on August 1, 2018 10:27PM
  • Inarre
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    I got sniped yesterday. I went back out, used inner light and wrecked the dude.

    Snipers are squish.
  • MerlinPendragon
    MerlinPendragon
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    Leave bows as is.
    _____________________________________
    Merlin Pendragon - Uther Pendragon - The Lady of the Lake - Sir Lancelot
  • Wuuffyy
    Wuuffyy
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    Snipe glitching is the problem. Snipe is a neat move from an otherwise trash skill line used mostly for a dot execute.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • D0PAMINE
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    They better hope their 2 snipes kill me otherwise I'll be spamming Take Flight and snare the *** out of them :lol:
  • Gorilla
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    I use situations like that to improve. Forget about the dying -- that's just a pride issue. Use the situation to assess the style, strengths and weaknesses and counter them. For example, even if you can't counter sneak (which would be odd), you must have some sort of AoE you can use to pop their stealth. Out of stealth bow blades are like free pizza -- delicious. Some will have an uncanny escape capability/skillset, but then once they are on the run snipe can't be used. Just watch out for the incap lol.

    While posions suck, they hurt the NBs just as much.
  • Baconlad
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    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense
  • SilverWF
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    Etchos wrote: »
    I’m using relentless focus, channeled acceleration and inner light (3 slots given over to buffs) before firing the lethal arrow.

    Well, you need to read 'Might of the Guild' passive description more closely...
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • leepalmer95
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    Baconlad wrote: »
    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense

    Yet if anyone of the people attacking them popped a detect pop, use an aoe, pop mage light/ camo hunter they die.

    It's not the cloak thats OP its that the average players in this game are so terrible nowadays.

    God forbid players use one of the numerous counters on THE most counterable skill in the entire game. What other class defining skill has a damn potion make it useless?



    But yeah onto snipes, it's a stupid skill that has too much range and hits too hard.

    At the very least it should have its ranged nerfed to its the same as all other long ranged projectile, not sure why i can't use crushing shock on someone because they're outside my range while spamming snipe.

    Also lethal arrows needs changing from major to minor defile at the very least.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Gorilla
    Gorilla
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    Baconlad wrote: »
    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense

    I bolded the statement that is frankly misunderstanding of the game and its classes...NBs mitigate more that a magplar or shielding sorc. LOL good lord...And, no one should wrecked by a NB unless they are running around un shielded, etc. In which case they deserve it.

    I play a magblade and if you want to point to an issue with the class it ain't cloak (unless you don't know how to reveal them)...it is incap. Pure and simple it has been way to overpowered.


  • Zardayne
    Zardayne
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    Leave bows as is.

    I'll second that. It's so bad no one uses it as a primary weapon and people still want nerfs. Truly amazing..
  • Maryal
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    Mr_Walker wrote: »
    How's the bow in PvE?

    The bow in pve is absolutely wonderful ... especially if you solo a lot. That being said, it works well for me because it's on my back bar and my front bar is set up for up-close and personal melee damage. I dps with both bars in pve fights (okay, I'm talking about soloing more difficult content, NOT talking about vanilla pve content). I will say however, that of the skills on my back bar, only 2 of them are bow skills (single target direct damage) and I don't slot the bow ulti.
    Edited by Maryal on August 2, 2018 2:42AM
  • JobooAGS
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    Baconlad wrote: »
    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense

    Yet if anyone of the people attacking them popped a detect pop, use an aoe, pop mage light/ camo hunter they die.

    It's not the cloak thats OP its that the average players in this game are so terrible nowadays.

    God forbid players use one of the numerous counters on THE most counterable skill in the entire game. What other class defining skill has a damn potion make it useless?



    But yeah onto snipes, it's a stupid skill that has too much range and hits too hard.

    At the very least it should have its ranged nerfed to its the same as all other long ranged projectile, not sure why i can't use crushing shock on someone because they're outside my range while spamming snipe.

    Also lethal arrows needs changing from major to minor defile at the very least.

    I say if snipe were to be nerfed, bow as a whole including scattershot (mostly the range) and surviability needs to be buffed
  • HjorrMundGandr
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    People just need to learn the counters and stop complaining. Think about these builds logically in all fairness before having a S.H.I.T Fit about how "unfair" a stealth attack is. Its to early in the day to go down the rabbit hole of why this is OP is ridiculous. To use a crass analogy.... nut up or shut up pls. This back and forward bickering on posts that I can only guess are coming from the younger audience's, has to stop.
  • Jameliel
    Jameliel
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    I'm not insulting you, just stating that as a matter of fact you sound like a straightup noob. There are different builds and playstyles for everything. If you're dying that often or easily to lethal arrow, then you aren't nearly as good as you think you are.
  • ArchMikem
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    technohic wrote: »
    ezio45 wrote: »
    ArchMikem wrote: »
    ezio45 wrote: »
    Ok so was in pvp and 2 other players and I noticed some player killing people outside nik, we tried like 30+ times to kill this guy and failed every single time, why?

    Because he was spamming lethal arrow from stealth with trap poisons and each lethal arrow hit was hitting me for 12k....

    You said there were three of you. I assume none of you were Nightblades? Because this is exactly why I go into Cyrodiil as a Nightblade. Piercing Mark saves lives.

    nah one sorc (myself) and 2 nbs

    So 2 friendly NBs were there. I've ran into a few that practically weave cloak with abilities to where you play hell to hit them back. If I am on my NB, I will check out a second to just slot mark as these guys are often full glass to hit hard and be able to sustain that. Take away cloak and they're dead.

    That's the beauty of Mark. As they are full blown cloak builds are horrendous, but once you Mark them theyre hilarious to watch as they spam cloak thinking you still can't see them. Builds like this they 100% rely on it, so when you take it away from them they have no idea what to do other than run away.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • ezio45
    ezio45
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    DDuke wrote: »
    12k is pretty standard, maybe slightly below average even, on light armor targets (no, Riposte doesn't matter in this case, not vs the first snipe atleast) without a shield up when playing a "classic" Snipe build.

    The problem with "classic" Snipe builds spamming that one ability from 40m away is that you're limited to that 12k dmg/second.


    All you have to do to counter them is CC Break+dodge roll, you have an entire second to do so before next arrow lands. Now you're in a position where the enemy sniper is unable to restealth (since there's a Poisoned status effect from Lethal Arrow ticking on you to prevent sneaking) and has limited cloaks to escape.


    These builds have zero long range CCs, so don't worry about getting CC'd if you run out of stamina against them.

    i would love to do that if i wasnt dead in the firt to hits
  • leepalmer95
    leepalmer95
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    JobooAGS wrote: »
    Baconlad wrote: »
    The problem is not snipe...snipe alone is a bad skill to use unless ur on a wall or in a zerg.

    The problem is night blade. Cloak allows them to build for max damage and slink away even when being focused.

    It's ok though, all the nightblades in game will deny it. Being able to mitigate more than a magplar in full heal mode or a shielding sorc outnumbered...allows them to stack glass canon builds.

    If you ever been attacked by a max damage magplar or stamplar. They can wreck you in two seconds. But the difference is they can't slink away, and their max damage means their defense is *** and can be turned into Swiss cheese.

    God for bid nightblades have try to build for defense

    Yet if anyone of the people attacking them popped a detect pop, use an aoe, pop mage light/ camo hunter they die.

    It's not the cloak thats OP its that the average players in this game are so terrible nowadays.

    God forbid players use one of the numerous counters on THE most counterable skill in the entire game. What other class defining skill has a damn potion make it useless?



    But yeah onto snipes, it's a stupid skill that has too much range and hits too hard.

    At the very least it should have its ranged nerfed to its the same as all other long ranged projectile, not sure why i can't use crushing shock on someone because they're outside my range while spamming snipe.

    Also lethal arrows needs changing from major to minor defile at the very least.

    I say if snipe were to be nerfed, bow as a whole including scattershot (mostly the range) and surviability needs to be buffed

    Bow isn't main wep type though, it's always been more of a support type of wep like resto staff. If you want survability go s&B

    It gives the range option to builds but more importantly gives them the speed buff on dodgeroll and provides a dot type execute with injection.

    The rest of it skills are more support as well such a bombard and scattershot being an aoe dot type thing.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Raammzzaa
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    30+ times!!! Good god man, you let that guy farm the crap out of you.
  • leepalmer95
    leepalmer95
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    Also OP if you and 2 other people let a sniper kill you 30 times the problem isn't him it's you lmao.

    Literally all you had to do was:

    Curse + rune + frag + endless = Basically 100% kill after you rune cage him.

    Curse + Meteor + rune + endless = 100% kill after meteor cast because the sniper would have to block it for an easy rune cage.

    Any nb could of used mark
    Any of you could of used a detect pot.

    Just keeping your shields up would of mean't he couldn't kill you.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ezio45
    ezio45
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    Also OP if you and 2 other people let a sniper kill you 30 times the problem isn't him it's you lmao.

    Literally all you had to do was:

    Curse + rune + frag + endless = Basically 100% kill after you rune cage him.

    Curse + Meteor + rune + endless = 100% kill after meteor cast because the sniper would have to block it for an easy rune cage.

    Any nb could of used mark
    Any of you could of used a detect pot.

    Just keeping your shields up would of mean't he couldn't kill you.

    you dont think i tried that? I tried mage light, he was never in range, the few times i didnt die while stunned I hit him with rc, still died from the second snipe

    I didnt have time to get an attack off before I died every single time

    i even tried immovables to not get the stun but you cant keep 100% uptime on those and you have no clue when hes going to hit you
    Edited by ezio45 on August 2, 2018 11:39AM
  • MrsPink
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    I fail to see how this is an exploit?
    GM of Dark Royalty
    PS4 EU
    Karma's just sharpening her nails and finishing her drink. She says she'll be with you shortly.
  • ezio45
    ezio45
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    MrsPink wrote: »
    I fail to see how this is an exploit?

    its not it just should be, its a grossly over powered skill that needs to be nerfed
  • leepalmer95
    leepalmer95
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    ezio45 wrote: »
    Also OP if you and 2 other people let a sniper kill you 30 times the problem isn't him it's you lmao.

    Literally all you had to do was:

    Curse + rune + frag + endless = Basically 100% kill after you rune cage him.

    Curse + Meteor + rune + endless = 100% kill after meteor cast because the sniper would have to block it for an easy rune cage.

    Any nb could of used mark
    Any of you could of used a detect pot.

    Just keeping your shields up would of mean't he couldn't kill you.

    you dont think i tried that? I tried mage light, he was never in range, the few times i didnt die while stunned I hit him with rc, still died from the second snipe

    I didnt have time to get an attack off before I died every single time

    Keep your damn shields up, too be many sorcs forget that the most important thing for a sorc is shields. You aren't gonna to be doing anything if your dead. Stop getting tunnel visioned when attacking and recast shields before they run out.

    If you do that the sniper won't be able to do anything.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Etchos
    Etchos
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    ezio45 wrote: »
    Also OP if you and 2 other people let a sniper kill you 30 times the problem isn't him it's you lmao.

    Literally all you had to do was:

    Curse + rune + frag + endless = Basically 100% kill after you rune cage him.

    Curse + Meteor + rune + endless = 100% kill after meteor cast because the sniper would have to block it for an easy rune cage.

    Any nb could of used mark
    Any of you could of used a detect pot.

    Just keeping your shields up would of mean't he couldn't kill you.

    you dont think i tried that? I tried mage light, he was never in range, the few times i didnt die while stunned I hit him with rc, still died from the second snipe

    I didnt have time to get an attack off before I died every single time

    Keep your damn shields up, too be many sorcs forget that the most important thing for a sorc is shields. You aren't gonna to be doing anything if your dead. Stop getting tunnel visioned when attacking and recast shields before they run out.

    If you do that the sniper won't be able to do anything.

    This........

    If i see shields on health bar I’’m not even going to try most of the time.

    I think I said this before but to play a bow ganker build effectively you have to pick your targets and knowing when not to is more important than anything.

  • Maryal
    Maryal
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    Become a DK and use your wings

    Be a Warden and use Crystallized slab (morph of shield).

    Stop positioning yourself in places that make you an easy 'snipe target'

    Make a health regen build

    Slot and use purge

    Keep a pot active that gives you double health regen, or one that gives you health regen + major vitality

    OMG! There are so many things you can do! The reason you keep getting sniped is because you allow yourself to be an easy target ... and then you complain about it.
    Edited by Maryal on August 2, 2018 12:02PM
  • Etchos
    Etchos
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    ezio45 wrote: »
    MrsPink wrote: »
    I fail to see how this is an exploit?

    its not it just should be, its a grossly over powered skill that needs to be nerfed

    It really isn’t. I’m repeating myself now because i have no idea if you have read any of my earlier posts on this but in order to pull that kind of damage the player is making sacrifices to Health, sustain and armour (most likely running all divines with no impen). The Armor sets are probably only benefitting one bar as the 5 piece bonuses will be bow only. Loads of slots will be given over to buffs so there will be very little “other skills” that can be used against you.

    The same attack on a heavy armoured player in full impen will make barely a dent.

    It’s a very specific build that has a major advantage against light and medium armoured targets who aren’t running impen but useless against anything else.

    And further repetition....... its dodgeable, reflectable etc etc etc. And apparently some players are saying they only get hit 1 time out of 10.

    That reeks of a skill thats actually underperforming.
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