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Unofficial ( Cheese-Sets ) list.

  • NBrookus
    NBrookus
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    Sloads - oblivion damage has no counterplay except heal non-stop. Knight Slayer and Shield Breaker at least have limited use and downsides to equipping, Sloads does not.

    Duroks - 100% uptime on the strongest debuff in the game on an unlimited number of targets

    Earthgore - Does too much for too many people for the price of a 2 piece set

    Wizards - I would not normally call anything defensive cheese, but 100% uptime on an unlimited number of targets is too much, and the debuff lingers too long.
  • Ragnarock41
    Ragnarock41
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    Jsmalls wrote: »
    1. Lich: teaches players to ignore resource management as their set will do it for them. Creates bad players.
    2. Wizards riposte: permanent minor main uptime... To an unlimited number of people. OP
    3. Reactive armor: isn't seen because riposte is better, but this created unkillable tanks and Templars.
    4. Heavy armor high damage sets: shouldn't have 30k health,30k resistance dropping 16k dawnbreakers. Just doesn't seem right.
    5. Lots more but I'm out of time

    lol, are you sure you didn't fight the emperor or something? .d Highest dawnbreaker I even got hit by was around 9k, coming from a stamden with sigil in battlegrounds.
  • Minno
    Minno
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    I still feel Vicious Death is pretty cheese, just not as cheesy as it used to be but still pretty cheese.

    When you witness it proccing from scattershots, you know its cheese.

    Shredded Cheddar ;)
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Chibs
    Chibs
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    According to everyone: Any set that does any effect for any reason is cheese
  • nemvar
    nemvar
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    Meridia's Blessed

    Earthgore (I just hate how dumb this thing fires. It should proc of 'direct healing' to make it less braindead)
  • WuffyCerulei
    WuffyCerulei
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    Jsmalls wrote: »
    1. Lich: teaches players to ignore resource management as their set will do it for them. Creates bad players.

    That's the point of Lich. To be a sustain set.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Amdar_Godkiller
    Amdar_Godkiller
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    NBrookus wrote: »
    Sloads - oblivion damage has no counterplay except heal non-stop. Knight Slayer and Shield Breaker at least have limited use and downsides to equipping, Sloads does not.

    Duroks - 100% uptime on the strongest debuff in the game on an unlimited number of targets

    Earthgore - Does too much for too many people for the price of a 2 piece set

    Wizards - I would not normally call anything defensive cheese, but 100% uptime on an unlimited number of targets is too much, and the debuff lingers too long.

    I agree with most of these, but I have no issue with duroks because corrupting pollen is a thing, Lethal Arrow is a thing, Incap is a thing, and Dark Flare is a thing. At this point, every one who is fighting against a non-potato is defiled, so if any adjustment is actually needed, it's just that battle spirit should probably decrease healing by a little bit less, since defiles can do that work for them.

    I also disagree that sloads has no downsides. You only get two worthwhile bonuses with sloads, and none of them help with sustain, so it limits the sets you can use with it and the playstyle you have to adopt to maximize its potential (AOE Dot heavy offense that really only suits certain classes, (mostly magicka oriented builds). You kill a sload's user with CCs and burst combos, and they will be much more effective on the sload user than they are on the average PVPer. It's great for defending and zerging, but bad for solo play, and it's only even useful in BGs if multiple players on a team are using it, and they aren't because 3 of them at least will be rune caging magsorc ***.
    Edited by Amdar_Godkiller on August 1, 2018 9:36PM
  • leepalmer95
    leepalmer95
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    Any set that does dmg for you, zaan/ sloads/ skoria etc...

    Duroks

    Sets that make you unkillable in your zerg when you run 35k hp in heavy etc... then run dot poisons/ sloads are skoria so while your skill dmg such a sweeps hit for like 600 per you're an actual threat because of the free dmg you get elsewhere.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • idk
    idk
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    *grabs popcorn and pulls up cooler of cold ones. This is entertaining.
  • IZZEFlameLash
    IZZEFlameLash
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    1. LIch- the stamina equivalent can only be procced once a minute. This set is game-breaking and must be nerfed.

    2. Elegant- It's now about 6 times as powerful for mag builds as Kvatch gladiator is for stam builds on average, and is even better than it when Gladiator is in execute phase. Should be removed from the game.

    3. Necropotence - Let's not reward people for using pets instead of actually fighting. THOSE KIND OF PEOPLE should be shamed, not celebrated.

    4. Valkyn Skoria - Killing someone after you die because their dot procced their monster helm is the definition of cheese.



    But the biggest cheese set in the game by far is:


    5. Wizard's Riposte - There is no counterplay to this for most stam builds. It should only effect one target at a time.

    I can see about #5 but first 4? Lol

    1. Lich procs once per minute. And Siphoner and poisons still will have effect. In fact, higher the regen, more potent Siphoner and likes of resource poisons will be.
    2. Elegant doesn't do much outside of DK HA builds and Overload build. Both are just niche builds that are not viable in actual open world play outside of the specific circumstances.
    3. Necropotence users would love it to be not bound to pet. What did they say about Hulking Draugr? Yeah, thought so. Necropotence users wanted the set to be like Hulking Draugr. Pets are liability. Only an asset in duels but duels are not exactly the good representation of actual PvP.
    4. Skoria requires setup and use of DoTs to proc it reliably unlike Zaan, Veli, and Selene. If you said Zaan, I would have agreed. Skoria is hardly the most cheesy thing out there unless you keep getting instagibbed by 3~5k proc once every 6 seconds or so.

    Here are stam sets I think are cheesy, applying the similar logic:

    1. Seventh Legion, Fury, Veiled Heritance, Ravager: I mean, 400~600 WD for proccing it to allow stam builds to stack WD from 4k~6k? Crazy cheesy OP!
    2. Bone Pirate: Where's the set that increases my max stat and recovery and the same time for magicka for drinking Potent Brew? Insanely OP because it allows for stam builds with 3k regen on top of 35~40k stam and 4k~5k weapon damage? CHEESE!
    3. Master's Bow: Where's magicka equivalent that will give me 300 free WD for using a skill on a target?
    4. Asylum's 2H weapons: Where's magicka equivalent of this crazy amount of ult gen??? CHEESE!
    5. Hulking Draugr: Doesn't need pet for that sweet sweet increase in max stat. Pretty cheesy if you ask me. ;)
    6. Selene's: omg that bear radius for easy proc. CHEESE!

    So yeah, for serious post for OP, real cheese atm is Zaan + Sload's + Durok's with bleed. Against that setup, you are gonna have to be on the defensive the whole time because the moment you cast something that doesn't keep you alive potentially be the moment you die.

    Bone Pirate is actually not a good set at all because stam recovery is typically cut off on a stam build due to:


    running

    blocking

    rolling


    And you are giving up more health by opting for dubious instead of blue or purple food.

    It's a set for suckers.


    Max stam doesn't scale as well as max mag typically, so draugr isn't really good either.



    Master's Bow, Asylum 2H, and Ravager are definitely cheese.

    Selene's doesn't proc enough to be cheese compared to other monster sets. It's no where near zaan or skoria in terms of cheese.

    Selene's do proc very often. As much as Skoria without having to build lots of DoT on the target.

    Bone Pirate is still a staple for many builds that does not focus on being pure raw damage builds. Stamina recovery is very crucial for stam builds which is why most stam builds run with at least 2k regen.

    Max stamina scales the same as max magicka. General rough guide line of 10.5 Max Stat = SD/WD still applies.
    Imperials, the one and true masters of all mortal races of Tamriel
  • leepalmer95
    leepalmer95
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    1. LIch- the stamina equivalent can only be procced once a minute. This set is game-breaking and must be nerfed.

    2. Elegant- It's now about 6 times as powerful for mag builds as Kvatch gladiator is for stam builds on average, and is even better than it when Gladiator is in execute phase. Should be removed from the game.

    3. Necropotence - Let's not reward people for using pets instead of actually fighting. THOSE KIND OF PEOPLE should be shamed, not celebrated.

    4. Valkyn Skoria - Killing someone after you die because their dot procced their monster helm is the definition of cheese.



    But the biggest cheese set in the game by far is:


    5. Wizard's Riposte - There is no counterplay to this for most stam builds. It should only effect one target at a time.

    I can see about #5 but first 4? Lol

    1. Lich procs once per minute. And Siphoner and poisons still will have effect. In fact, higher the regen, more potent Siphoner and likes of resource poisons will be.
    2. Elegant doesn't do much outside of DK HA builds and Overload build. Both are just niche builds that are not viable in actual open world play outside of the specific circumstances.
    3. Necropotence users would love it to be not bound to pet. What did they say about Hulking Draugr? Yeah, thought so. Necropotence users wanted the set to be like Hulking Draugr. Pets are liability. Only an asset in duels but duels are not exactly the good representation of actual PvP.
    4. Skoria requires setup and use of DoTs to proc it reliably unlike Zaan, Veli, and Selene. If you said Zaan, I would have agreed. Skoria is hardly the most cheesy thing out there unless you keep getting instagibbed by 3~5k proc once every 6 seconds or so.

    Here are stam sets I think are cheesy, applying the similar logic:

    1. Seventh Legion, Fury, Veiled Heritance, Ravager: I mean, 400~600 WD for proccing it to allow stam builds to stack WD from 4k~6k? Crazy cheesy OP!
    2. Bone Pirate: Where's the set that increases my max stat and recovery and the same time for magicka for drinking Potent Brew? Insanely OP because it allows for stam builds with 3k regen on top of 35~40k stam and 4k~5k weapon damage? CHEESE!
    3. Master's Bow: Where's magicka equivalent that will give me 300 free WD for using a skill on a target?
    4. Asylum's 2H weapons: Where's magicka equivalent of this crazy amount of ult gen??? CHEESE!
    5. Hulking Draugr: Doesn't need pet for that sweet sweet increase in max stat. Pretty cheesy if you ask me. ;)
    6. Selene's: omg that bear radius for easy proc. CHEESE!

    So yeah, for serious post for OP, real cheese atm is Zaan + Sload's + Durok's with bleed. Against that setup, you are gonna have to be on the defensive the whole time because the moment you cast something that doesn't keep you alive potentially be the moment you die.

    Bone Pirate is actually not a good set at all because stam recovery is typically cut off on a stam build due to:


    running

    blocking

    rolling


    And you are giving up more health by opting for dubious instead of blue or purple food.

    It's a set for suckers.


    Max stam doesn't scale as well as max mag typically, so draugr isn't really good either.



    Master's Bow, Asylum 2H, and Ravager are definitely cheese.

    Selene's doesn't proc enough to be cheese compared to other monster sets. It's no where near zaan or skoria in terms of cheese.

    Selene's do proc very often. As much as Skoria without having to build lots of DoT on the target.

    Bone Pirate is still a staple for many builds that does not focus on being pure raw damage builds. Stamina recovery is very crucial for stam builds which is why most stam builds run with at least 2k regen.

    Max stamina scales the same as max magicka. General rough guide line of 10.5 Max Stat = SD/WD still applies.

    Skoria is way better than selene.

    Any dot, including dot poisons. Doesn't have to be melee range, always hits the target and can't be dodged.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Amdar_Godkiller
    Amdar_Godkiller
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    1. LIch- the stamina equivalent can only be procced once a minute. This set is game-breaking and must be nerfed.

    2. Elegant- It's now about 6 times as powerful for mag builds as Kvatch gladiator is for stam builds on average, and is even better than it when Gladiator is in execute phase. Should be removed from the game.

    3. Necropotence - Let's not reward people for using pets instead of actually fighting. THOSE KIND OF PEOPLE should be shamed, not celebrated.

    4. Valkyn Skoria - Killing someone after you die because their dot procced their monster helm is the definition of cheese.



    But the biggest cheese set in the game by far is:


    5. Wizard's Riposte - There is no counterplay to this for most stam builds. It should only effect one target at a time.

    I can see about #5 but first 4? Lol

    1. Lich procs once per minute. And Siphoner and poisons still will have effect. In fact, higher the regen, more potent Siphoner and likes of resource poisons will be.
    2. Elegant doesn't do much outside of DK HA builds and Overload build. Both are just niche builds that are not viable in actual open world play outside of the specific circumstances.
    3. Necropotence users would love it to be not bound to pet. What did they say about Hulking Draugr? Yeah, thought so. Necropotence users wanted the set to be like Hulking Draugr. Pets are liability. Only an asset in duels but duels are not exactly the good representation of actual PvP.
    4. Skoria requires setup and use of DoTs to proc it reliably unlike Zaan, Veli, and Selene. If you said Zaan, I would have agreed. Skoria is hardly the most cheesy thing out there unless you keep getting instagibbed by 3~5k proc once every 6 seconds or so.

    Here are stam sets I think are cheesy, applying the similar logic:

    1. Seventh Legion, Fury, Veiled Heritance, Ravager: I mean, 400~600 WD for proccing it to allow stam builds to stack WD from 4k~6k? Crazy cheesy OP!
    2. Bone Pirate: Where's the set that increases my max stat and recovery and the same time for magicka for drinking Potent Brew? Insanely OP because it allows for stam builds with 3k regen on top of 35~40k stam and 4k~5k weapon damage? CHEESE!
    3. Master's Bow: Where's magicka equivalent that will give me 300 free WD for using a skill on a target?
    4. Asylum's 2H weapons: Where's magicka equivalent of this crazy amount of ult gen??? CHEESE!
    5. Hulking Draugr: Doesn't need pet for that sweet sweet increase in max stat. Pretty cheesy if you ask me. ;)
    6. Selene's: omg that bear radius for easy proc. CHEESE!

    So yeah, for serious post for OP, real cheese atm is Zaan + Sload's + Durok's with bleed. Against that setup, you are gonna have to be on the defensive the whole time because the moment you cast something that doesn't keep you alive potentially be the moment you die.

    Bone Pirate is actually not a good set at all because stam recovery is typically cut off on a stam build due to:


    running

    blocking

    rolling


    And you are giving up more health by opting for dubious instead of blue or purple food.

    It's a set for suckers.


    Max stam doesn't scale as well as max mag typically, so draugr isn't really good either.



    Master's Bow, Asylum 2H, and Ravager are definitely cheese.

    Selene's doesn't proc enough to be cheese compared to other monster sets. It's no where near zaan or skoria in terms of cheese.

    Selene's do proc very often. As much as Skoria without having to build lots of DoT on the target.

    Bone Pirate is still a staple for many builds that does not focus on being pure raw damage builds. Stamina recovery is very crucial for stam builds which is why most stam builds run with at least 2k regen.

    Max stamina scales the same as max magicka. General rough guide line of 10.5 Max Stat = SD/WD still applies.

    By not scaling as well, I'm referring to the fact that there are far more max magicka multipliers in the game than max stamina.

    Stamina has more max weapon damage multipliers than Magicka has spell damage multipliers.

    You get less than 300 stam recovery from bone pirate, that's not good.
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