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Sorc cp 580 pvp build help please

happyhughes2001
happyhughes2001
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Hi all,

Just got into pvp and have been really enjoying it, my build is basically a pet pve setup. I have got 5 pieces of the knight slayer set from battlegrounds, and was just wondering what recommendations people have for gear? I can craft 9 traits.

And also for some bar setup tips? I have searched the forums but have not really found anything. Apologies if this has been asked a 100 times before.

As you can tell I am very green to pvp in this game.

All help appreciated.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Question, do you want to run pets in PvP? Not saying you can't, just wondering. As I am unsure as of this post whether or not you want to stay running pet Sorc or are thinking of doing non-pet sorc. You can do both.
  • Ydrisselle
    Ydrisselle
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    Have you tried Alcast's PvP build? At least it's a start.
    Edited by Ydrisselle on July 30, 2018 3:16PM
  • happyhughes2001
    happyhughes2001
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    I don’t mind having the pet or not, just after some suggestions as to what people think. Thanks
  • Sparr0w
    Sparr0w
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    I run shackle lich, guess you could run shackle necro since you have pets and a lightning staff (I assume?).
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • HackTheMinotaur
    HackTheMinotaur
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    Try Shacklebreaker (5 pieces on body) and Wizards Riposte (3 jewelry, 2 for staff / buy staff from BG merchant). This will give you a good stamina base and better survivability from the Wizards proc. Use a flame staff front bar and resto staff back bar. Monster set you can run whatever you have access to.
  • TheDarkoil
    TheDarkoil
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    I've been running a really basic pet light attack build and doing fairly good in PvP with it, it's 1 bar destruction, 1 bar restoration.
    Necropotence, elegance and iilambris heavy/medium.

    Skills - crushing shock, empowered ward, volatile familiar, bound aegis, inner light, elemental rage.
    Crushing shock can knock anyone casting or rezing off balance, destructive clench can be used instead of bound aegis for a 3 second stun, still trying out other skills at the moment but the massive spammable shield I have means I can take a lot before I'm killed. Light attacks can hit fairly hard and quick if you distribute your CPS properly.
  • kromegas
    kromegas
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    I run willpower inferno front bar, lich Resto back bar, Domin. Head, 5 shackle body, 1 lich body, 1 willpower neck and 2 lich rings.

    Back bar keeps shackle (2k mag/stam) bonus up at all times, and the lich proc will go off when low on magicka.

    Willpower on front bar for extra 186 spell damage and 1400 magicka

    In Cyroldil With this build (when lich procs) I have 44k magicka, 21k health, 14k stamina and 3k recovery (1600 w/o lich)

    If you want more mitigation drop the willpower ring and dom sholulder for mighty chewdan monster set. You will need to make the willpower ring a lich ring (remove one lich body piece and replace with shoulder). You will lose spell damage (around 180), magicka and stamina (around 1.5 k each), but you gain 1100 health, 8k physical and spell resistance. Keep in mind, you do get major physical and spell resistance with lightening form- which you cannot combine with MC
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    My 2 Cents on Sorcs in PVP. First, I absolutely hate pets. I think they can be effective in certain scenarios, but I just dont like having to deal with them or the limited bar space they leave.

    Gear:
    On a sorc, I think you are best served by going for raw stats as your main focus. Magic is certainly your first priority, but I would get to at least 22-23k health in CP campaign and at least 15k stamina. The best raw stat set is of course shacklebreaker, which is why most people (certainly not all) run it.

    Shackle is one of those sets you want on both bars, so unless running both weapons, it should just be armor or jewelry pieces. The real question is what to pair with shackle. You can single bar a damage set on your front bar, single bar a defensive set on your back bar, or run 5/5 at all times.

    Damage: This would be a setup like 5 shackle, a monster set, and something like Spinner, sloads, calurrions, innate axiom on your front bar. These types of sets only need to be on your front bar, so it leaves a free spot on your back bar. The most common thing would be a willpower resto (bigger shields) or VMA resto (better regen if you run mutagen, which is quite strong).

    Defense: This is the same idea but instead, you run a 5 pieces set on your back bar that only needs to be single barred. Obvious examples include Lich (better sustain) and Riposte (better defense, also helps group). Then on your front bar you could run something like a willpower Destro or an asylum Destro.

    5/5. The other thing is to simply run both at all times. Because your base set is shackle, you can just craft weapons. Good sets you could par with might be Amber Plasm (great regen all around), 3 Ancient Grace 2 Willpower (stacking max magic), Necro (need some sort of pet, but again, max magic.

    In all of these setups you get a monster set to go with it. Options include, 1 Domi + Grothdar (best for stats), Engine Guardian, (best resources and is considered a pet, also helps with kiting), Slime craw (best damage), and certainly a few others.

    Other gear considerations. I like infused big pieces and impen small pieces, using tri stat glyphs on the big and magic on the small. Most will say that arcane is your best jewerly trait, but tri-stat is also really nice especially in no CP. I personally like 2 spell damage and 1 magic reduction, but the last one can be regen or a third damage glyph. I like a nirn front bar staff, either with poisons or oblivion damage, but infused shock is also very strong. Back bar I like infused with spell damage, but defending is also viable. Definitely go 5(light)/1/1 for the undaunted passives.

    Bars:
    I think the easiest way to setup a sorc is to have an offensive bar and a defensive bar.

    Your offensive tool kit essentially includes: ForcePulse/Crushing Shock, Frags, Curse, Rune Cage, Mages Wrath/Endless Fury and for an ultimate Meteor or dawnbreaker of smiting. I prefer meteor for range, but dawnbreaker can be strong. A lot of people have dropped frags this patch, as the utility and damage have both been nerfed. I still like it, but it's certainly expendable. Alcast mentions dropping curse, but I think the delayed burst and the ability to counter nightblades makes it hard to drop. The goal is to prep a delayed damage burst, and then hard CC your opponent.

    Your defensive toolkit has some flexibility, and this is where the bar crunch comes into play. First, you need a source of major sorcery. Options include potions, entropy and surge. I prefer surge for a few reasons (heal, out of combat buff, long duration, ability to run tri-stat or imov pots). Your shields. I prefer to run two. Hardened Ward and Harness magic, basically you cast these (in this order) every 6 seconds. Your Mobility. Your options include Streak/BOL (i Prefer BOL) and Boundless Storm. Boundless also gives resistance, but these are meaningless with shields up. I often dont run boundless, but If I had one more bar spot (or dropped frags, it would prob make the cut). Your flex. Usually, I slot mutagen hear. 2 shields are plenty, with a VMA resto its great sustain, and sorcs lack a good HOT. It also helps with AP gains. You could slot Dark Conversion hear. Honestly, I think you can get away from this, but if really trying to 1vX or in duels, its worth a spot. You could also slot mines for a kiting and that sort of thing or a third shield in Healing Ward. I have gone away from ward, it's just not reliable unless you are the only one around.

    Your ultimate has three options in my mind. Resto Ult, great oh crap button, Psijic Ult, great passives and also a good oh crap button if used well, Overload, if you want more bar slots. In pure open world, I like an overload bar so I have room for mines, dark conversion, boundless, etc. You can also front bar overload and back bar one of the others if you want to use overload offensively.

    Long rant, but the point is you have a fair amount of options. Work works well in one scenario might struggle in another. On my sorc, my front bar essentially never changes other than the ultimate. I do swap my back bar around, depending on content and how much support I have. I always run shackle and typically carry two offensive and two defensive options depending on content. I also carry half a dozen monster helm options, but usually end up with 1 Domi, 1 Grothdarr (stats) or 2 EG (sustain, especially in no CP).
    Edited by Oreyn_Bearclaw on July 30, 2018 5:08PM
  • happyhughes2001
    happyhughes2001
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    Thanks for the replies. Loving the pvp, just hoping to get a little better, equipping some decent pvp gear and using right skills should help!
  • PureEnvelope35
    PureEnvelope35
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    Hi all,

    Just got into pvp and have been really enjoying it, my build is basically a pet pve setup. I have got 5 pieces of the knight slayer set from battlegrounds, and was just wondering what recommendations people have for gear? I can craft 9 traits.

    And also for some bar setup tips? I have searched the forums but have not really found anything. Apologies if this has been asked a 100 times before.

    As you can tell I am very green to pvp in this game.

    All help appreciated.

    Check out this video: https://youtu.be/yaWiidlqVLg. Uploader is a really good magsorc player.
    Fashion is the true endgame.PC EU
  • usmguy1234
    usmguy1234
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    Engine guardian/ shadow rend
    Necro
    Lich
    Willpower inferno destro front/ lich back

    Rocking 50k mag with 3k spell damage. Damn near infinite resources if you go engine guardian.

    Protip: both of these monster sets proc necro's 5 piece.... as well as the one that summons the deadroth.
    Edited by usmguy1234 on July 31, 2018 11:42AM
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Hurtfan
    Hurtfan
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    What I run currently is Julianos and War Maidens (I switch between War Maidens and Netches touch or Spinners, depending on my mood), and I rock Ilambris, Molag Kena, Slimecraw or Valkyn Skoria for my monster sets. I like variety so I do switch between these sets.

    What I think my favorite combo lately has been is Julianos, War Maidens and Slimecraw. Huanting Curse, Crystal Fragments and Elemental Rage (this is actually magic damage) hit super hard because of the extra spell damage for magic skills from War Maidens.

    Netch's Touch imo is great if you want to run an Overload build. Combine this with Molag Kena and Overload is sick, but sustain can become an issue. I usually slot dark conversion when I'm wearing Molag Kena.

    I don't think you need the Lich set because you want burst damage in PvP, Lich I do wear, but in PvE. Also I think the Ilambris monster set is great for PvE as well, although I do run it in PvP from time to time. I don't have major issues with sustain usually, Vampirism helps with this.

    I say try out different sets, you might find a combo that you gel with.

    Just want to add, I do Cyrodiil, I don't do battlegrounds so my build is mainly for large battles.
    Edited by Hurtfan on July 31, 2018 3:08PM
    For the Pact!
    Keyboard not found, press any key to continue
  • exeeter702
    exeeter702
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    ✭✭
    Too many long winded replies in here.

    Slot mages fury
    Slot meteor
    Slot rune cage
    Slot crystal frags

    Cast in that order

    Where a damage set.
    Where a sustain set.
  • Hurtfan
    Hurtfan
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    exeeter702 wrote: »
    Too many long winded replies in here.

    Slot mages fury
    Slot meteor
    Slot rune cage
    Slot crystal frags

    Cast in that order

    Where a damage set.
    Where a sustain set.

    Sure, if you're fighting one person. What if you're fighting a big o ball of zerg?
    Edited by Hurtfan on July 31, 2018 7:32PM
    For the Pact!
    Keyboard not found, press any key to continue
  • exeeter702
    exeeter702
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    ✭✭
    Hurtfan wrote: »
    exeeter702 wrote: »
    Too many long winded replies in here.

    Slot mages fury
    Slot meteor
    Slot rune cage
    Slot crystal frags

    Cast in that order

    Where a damage set.
    Where a sustain set.

    Sure, if you're fighting one person. What if you're fighting a big o ball of zerg?

    Cast shields and streak till you cant streak no more
  • Hurtfan
    Hurtfan
    ✭✭✭✭✭
    exeeter702 wrote: »
    Hurtfan wrote: »
    exeeter702 wrote: »
    Too many long winded replies in here.

    Slot mages fury
    Slot meteor
    Slot rune cage
    Slot crystal frags

    Cast in that order

    Where a damage set.
    Where a sustain set.

    Sure, if you're fighting one person. What if you're fighting a big o ball of zerg?

    Cast shields and streak till you cant streak no more

    You sir get an awesome
    For the Pact!
    Keyboard not found, press any key to continue
  • Hixtory
    Hixtory
    ✭✭✭✭
    My 2 Cents on Sorcs in PVP. First, I absolutely hate pets. I think they can be effective in certain scenarios, but I just dont like having to deal with them or the limited bar space they leave.

    Gear:
    On a sorc, I think you are best served by going for raw stats as your main focus. Magic is certainly your first priority, but I would get to at least 22-23k health in CP campaign and at least 15k stamina. The best raw stat set is of course shacklebreaker, which is why most people (certainly not all) run it.

    Shackle is one of those sets you want on both bars, so unless running both weapons, it should just be armor or jewelry pieces. The real question is what to pair with shackle. You can single bar a damage set on your front bar, single bar a defensive set on your back bar, or run 5/5 at all times.

    Damage: This would be a setup like 5 shackle, a monster set, and something like Spinner, sloads, calurrions, innate axiom on your front bar. These types of sets only need to be on your front bar, so it leaves a free spot on your back bar. The most common thing would be a willpower resto (bigger shields) or VMA resto (better regen if you run mutagen, which is quite strong).

    Defense: This is the same idea but instead, you run a 5 pieces set on your back bar that only needs to be single barred. Obvious examples include Lich (better sustain) and Riposte (better defense, also helps group). Then on your front bar you could run something like a willpower Destro or an asylum Destro.

    5/5. The other thing is to simply run both at all times. Because your base set is shackle, you can just craft weapons. Good sets you could par with might be Amber Plasm (great regen all around), 3 Ancient Grace 2 Willpower (stacking max magic), Necro (need some sort of pet, but again, max magic.

    In all of these setups you get a monster set to go with it. Options include, 1 Domi + Grothdar (best for stats), Engine Guardian, (best resources and is considered a pet, also helps with kiting), Slime craw (best damage), and certainly a few others.

    Other gear considerations. I like infused big pieces and impen small pieces, using tri stat glyphs on the big and magic on the small. Most will say that arcane is your best jewerly trait, but tri-stat is also really nice especially in no CP. I personally like 2 spell damage and 1 magic reduction, but the last one can be regen or a third damage glyph. I like a nirn front bar staff, either with poisons or oblivion damage, but infused shock is also very strong. Back bar I like infused with spell damage, but defending is also viable. Definitely go 5(light)/1/1 for the undaunted passives.

    Bars:
    I think the easiest way to setup a sorc is to have an offensive bar and a defensive bar.

    Your offensive tool kit essentially includes: ForcePulse/Crushing Shock, Frags, Curse, Rune Cage, Mages Wrath/Endless Fury and for an ultimate Meteor or dawnbreaker of smiting. I prefer meteor for range, but dawnbreaker can be strong. A lot of people have dropped frags this patch, as the utility and damage have both been nerfed. I still like it, but it's certainly expendable. Alcast mentions dropping curse, but I think the delayed burst and the ability to counter nightblades makes it hard to drop. The goal is to prep a delayed damage burst, and then hard CC your opponent.

    Your defensive toolkit has some flexibility, and this is where the bar crunch comes into play. First, you need a source of major sorcery. Options include potions, entropy and surge. I prefer surge for a few reasons (heal, out of combat buff, long duration, ability to run tri-stat or imov pots). Your shields. I prefer to run two. Hardened Ward and Harness magic, basically you cast these (in this order) every 6 seconds. Your Mobility. Your options include Streak/BOL (i Prefer BOL) and Boundless Storm. Boundless also gives resistance, but these are meaningless with shields up. I often dont run boundless, but If I had one more bar spot (or dropped frags, it would prob make the cut). Your flex. Usually, I slot mutagen hear. 2 shields are plenty, with a VMA resto its great sustain, and sorcs lack a good HOT. It also helps with AP gains. You could slot Dark Conversion hear. Honestly, I think you can get away from this, but if really trying to 1vX or in duels, its worth a spot. You could also slot mines for a kiting and that sort of thing or a third shield in Healing Ward. I have gone away from ward, it's just not reliable unless you are the only one around.

    Your ultimate has three options in my mind. Resto Ult, great oh crap button, Psijic Ult, great passives and also a good oh crap button if used well, Overload, if you want more bar slots. In pure open world, I like an overload bar so I have room for mines, dark conversion, boundless, etc. You can also front bar overload and back bar one of the others if you want to use overload offensively.

    Long rant, but the point is you have a fair amount of options. Work works well in one scenario might struggle in another. On my sorc, my front bar essentially never changes other than the ultimate. I do swap my back bar around, depending on content and how much support I have. I always run shackle and typically carry two offensive and two defensive options depending on content. I also carry half a dozen monster helm options, but usually end up with 1 Domi, 1 Grothdarr (stats) or 2 EG (sustain, especially in no CP).

    Just gotta say, wow, you took your time to help.
  • happyhughes2001
    happyhughes2001
    ✭✭✭✭
    Thanks again for all the tips. Really enjoying PvP, can’t believe I haven’t given it a proper go before!

    Im still not very good, hopefully will get better. At least I am using some of the right skills now like rune cage, mages fury, frags.

    As previously I was a pve pet dot specialist lol!!! Quite different.

    I think my cp allocation needs to change, how much impen do people use, is there a cap? Do you guys use the impen armour trait or use cp points for it?

    Thanks again for all the help.
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