ZO$, Please Acknowledge That There Is A PROBLEM with PvP!

  • dodgehopper_ESO
    dodgehopper_ESO
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    ayu_fever wrote: »
    the problem with pvp in this game is the fact that it exists.

    give MY POEPLE a pve cyrodiil and imperial city, or at least let us be able to be passive like gta5 online.

    the sweaty tryhards hate this idea because when all of us carebears suddenly are not in the “real” cyrodiil, they will be facing an actual opponent who has a chance to kill them.

    Try harder. Sweat more. Bleed less.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    <And plenty more>
  • JumpmanLane
    JumpmanLane
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    ayu_fever wrote: »
    the problem with pvp in this game is the fact that it exists.

    give MY POEPLE a pve cyrodiil and imperial city, or at least let us be able to be passive like gta5 online.

    the sweaty tryhards hate this idea because when all of us carebears suddenly are not in the “real” cyrodiil, they will be facing an actual opponent who has a chance to kill them.

    There IS a PvE Cyrodiil. There’s plenty of quests and NPCs.
  • Shadowmaster
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    Aliyavana wrote: »
    The irony is PvP is supposed to be the "endgame"

    Was supposed to be, the focus is now pve

    False.

    Focus is now crown crates, and who can blame them. ESO probably does a significant amount of revenue more than even Fallout did. ZMI probably is trying to figure out how to take the monetization progress they made with ESO and move it onto their other IP.

  • Ragebull
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    ZOS gives me the impression that they believe the end days are around the corner. Theyre just getting all the financial stuff in order while they wait for the reaper to come (CU)
  • JumpmanLane
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    Ragebull wrote: »
    ZOS gives me the impression that they believe the end days are around the corner. Theyre just getting all the financial stuff in order while they wait for the reaper to come (CU)

    At first I agreed then changed it to insightful. All these DLC’s and Chapters are like gap stop measures holding off the inevitable. When new games come out, who’s gonna keep playing this.

    I like ESO. I like PvP. Midyear Mayhem is BEYOND disappointing. I spend half my time trying not to throw my controller against the wall. I spend the other half asking myself why I’m still playing this.

    It makes me not want to play.
  • Vahrokh
    Vahrokh
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    Karivaa wrote: »
    Maybe now the PVE players will finally see why those of us who mainly PVP have been complaining for years!

    Dude try doing vMOL with 999ms lag for everyone. Reset instance, go back in, still 700ms lag.
    Everything in ESO sucks, not just PvP.
  • TheInfernalRage
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    I do not seem to have any problem in Cyrodiil, except for that time when I turned over a quest from the board and I did not get any AP.
  • Anrose
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    I think the best part is seeing the General Discussion section flooded with the same complaints we get daily in the Alliance War section, year round.

    Welcome to Cyrodiil, kiddos.
  • Stovahkiin
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    ayu_fever wrote: »
    the problem with pvp in this game is the fact that it exists.

    give MY POEPLE a pve cyrodiil and imperial city, or at least let us be able to be passive like gta5 online.

    the sweaty tryhards hate this idea because when all of us carebears suddenly are not in the “real” cyrodiil, they will be facing an actual opponent who has a chance to kill them.

    Pfft, and people say that us PvPers are the toxic ones here...
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Korah_Eaglecry
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    Ragebull wrote: »
    ZOS gives me the impression that they believe the end days are around the corner. Theyre just getting all the financial stuff in order while they wait for the reaper to come (CU)

    At first I agreed then changed it to insightful. All these DLC’s and Chapters are like gap stop measures holding off the inevitable. When new games come out, who’s gonna keep playing this.

    I like ESO. I like PvP. Midyear Mayhem is BEYOND disappointing. I spend half my time trying not to throw my controller against the wall. I spend the other half asking myself why I’m still playing this.

    It makes me not want to play.

    My god, all of you doomsayers.....GIVE IT UP ALREADY!! Its been 4 years and the game is stronger than it ever has been. Its not going anywhere, and the fact that they can drop content regularly every quarter is an indicator they are doing very well profit wise. Companies dont drop content when they arent making money hand over fist. Maybe educate yourselves before spewing this stupidity all the time.

    Seriously the rest of the community looks at you the same way society looks at the people that constantly talk about the illuminati and lizard people.
    Penniless Sellsword Company
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    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • ADarklore
    ADarklore
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    Karivaa wrote: »
    I'm convinced that the root of the problem is their entire business model of releasing a new chapter and 3 DLCs a year. Obviously, it's too much of a workload for the development team, however big it may be. When the focus is on churning out new content, then fixes and improvements have to take a back seat. I don't think it's the developer's faults, either. I think it's the higher ups that want to sell more boxes and engage more new players that are making the bad calls. Honestly, I'd be much happier with this game if we got 1 DLC/chapter whatever per year, or maybe even every other year, but with gameplay and bug fixes regularly implemented throughout the year, along with combat balance issues (sloads went unaddressed for 4 months since it first appeared in the PTS).
    We all would but apparently the business model Zos uses is that they want more new players to join and do not care if the original players leave.

    Bolded is true. Original players do not spend nearly the amount of money that new players do. Vet players usually already have bought everything they want, new players still need/want a lot of things... so new players are a constant source of revenue, vet players are not. It isn't ESO+ subs that keep this game going, it's purchases in the Crown Store... and it seems to me most of the players complaining about 'never buying anything from the Crown Store' tend to be vet players. So yes I agree with you, they do not care if original players leave.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Korah_Eaglecry
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    ADarklore wrote: »
    Karivaa wrote: »
    I'm convinced that the root of the problem is their entire business model of releasing a new chapter and 3 DLCs a year. Obviously, it's too much of a workload for the development team, however big it may be. When the focus is on churning out new content, then fixes and improvements have to take a back seat. I don't think it's the developer's faults, either. I think it's the higher ups that want to sell more boxes and engage more new players that are making the bad calls. Honestly, I'd be much happier with this game if we got 1 DLC/chapter whatever per year, or maybe even every other year, but with gameplay and bug fixes regularly implemented throughout the year, along with combat balance issues (sloads went unaddressed for 4 months since it first appeared in the PTS).
    We all would but apparently the business model Zos uses is that they want more new players to join and do not care if the original players leave.

    Bolded is true. Original players do not spend nearly the amount of money that new players do. Vet players usually already have bought everything they want, new players still need/want a lot of things... so new players are a constant source of revenue, vet players are not. It isn't ESO+ subs that keep this game going, it's purchases in the Crown Store... and it seems to me most of the players complaining about 'never buying anything from the Crown Store' tend to be vet players. So yes I agree with you, they do not care if original players leave.

    Well yeah. The two sources of the majority of profits will come from achievement hunting/collector whales that need to have it all. And new players that jump in, see a massive climb to endgame and decide theyll pay to cut those corners and make the climb shorter/more bearable.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • SakuraRush
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    ayu_fever wrote: »
    the problem with pvp in this game is the fact that it exists.

    give MY POEPLE a pve cyrodiil and imperial city, or at least let us be able to be passive like gta5 online.

    the sweaty tryhards hate this idea because when all of us carebears suddenly are not in the “real” cyrodiil, they will be facing an actual opponent who has a chance to kill them.

    This is the thing that ruined UO. The Cyrodiil that has PvP would end up a ghost town just like Felucca did when the split happened.

    The risk is part of the appeal of Imperial City and the sewers. Without that risk it becomes just another PvE zone.

  • Gargis
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    To add insult. They require you to grind endlessly to get impen gear that you are setting up besides crafted and don't allow you to transmute no charge. Only to subsequently to experience this horrid engine.

    Wake up ZOS.

    Yea I can jump in other games and pvp immediately. Here no. Its like they are begging you to play something else.
  • JumpmanLane
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    Ragebull wrote: »
    ZOS gives me the impression that they believe the end days are around the corner. Theyre just getting all the financial stuff in order while they wait for the reaper to come (CU)

    At first I agreed then changed it to insightful. All these DLC’s and Chapters are like gap stop measures holding off the inevitable. When new games come out, who’s gonna keep playing this.

    I like ESO. I like PvP. Midyear Mayhem is BEYOND disappointing. I spend half my time trying not to throw my controller against the wall. I spend the other half asking myself why I’m still playing this.

    It makes me not want to play.

    My god, all of you doomsayers.....GIVE IT UP ALREADY!! Its been 4 years and the game is stronger than it ever has been. Its not going anywhere, and the fact that they can drop content regularly every quarter is an indicator they are doing very well profit wise. Companies dont drop content when they arent making money hand over fist. Maybe educate yourselves before spewing this stupidity all the time.

    Seriously the rest of the community looks at you the same way society looks at the people that constantly talk about the illuminati and lizard people.

    For years ain’t all that long lol. Have YOU played four years. I haven’t. I’m certain I won’t be. I’d have quit already if I hadn’t blown all that money on Daggerfall Overlook. Soon as I don’t care about THAT particular expenditure, it’ll be mike drop like Kobe on Retirement Day. I’m out hehehehe.

    ×The PlayStation® Network is currently experiencing a service interruption. Please check here for status updates:

    C’mon now? REALLY!
    Edited by JumpmanLane on July 28, 2018 11:49PM
  • bloodthirstyvampire
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    Pvp is great, just remove rune cage and we're golden, maybe nerf shields , we have sets that specifically focus on players which are trash sets, can we get them buffed as well.
  • Spartabunny08
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    I don't even know what to expect next from ZOS anymore. Combat lead Wroebel is single handedly screwing this game up. My tanks were awesome till he showed up, I had to just make a tanky af stamblade to have my kind of fun now. I loved tanking now it's just disappointing. Sloads is an answer to tanks, that's real funny. So sloads affects no light armor builds or medium builds huh. Wow. Just confusing. If this game is to continue in this direction I think a mass exodus will eventually be what's left. I was loving this game before morrowind changes and now I'm really just waiting for an equivalent mmo to replace it. I suppose just wait and see what happens. Please just fix the game.
  • shaielzafine
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    The performance, sloadscreens and the class balance has been so bad, my hubby & I have finally decided to spend time & money on other games & another mmo specifically for the pvp aspect. We'll still pvp as long as some of our guildies are playing, but it isn't going to be daily anymore. And I won't be buying anymore notable houses or cosmetics since they just keep adding more & more of those things to the crown store instead of fixing PVP & PVE performance. Running around doing writs with 800 ping, random crashes during trials, same old loadscreens and now proc set meta because the lead combat designer has no idea what to do to balance the game = poor experience. Such a shame, I used to promote eso to other gamer friends.
  • JD2013
    JD2013
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    Ground textures not loading in right

    Abilities not firing off

    Frame rate dropping to a slideshow

    Being kicked from the server

    These are all problems I’ve faced last night in PvP and over the last 4+ years being in Cyrodiil on and off. So, it’s not a a case of they won’t fix it, I think it’s a case of they can’t. And it’s a shame because I genuinely love Cyrodiil. It can be a lot of fun.

    So the answer might be to relegate PvP to battlegrounds only, turn Cyrodiil and Imperial City into PvE group zone? Just shut the map off? What is the actual solution here?
    Edited by JD2013 on July 29, 2018 9:02AM
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • D0PAMINE
    D0PAMINE
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    ADarklore wrote: »
    Karivaa wrote: »
    I'm convinced that the root of the problem is their entire business model of releasing a new chapter and 3 DLCs a year. Obviously, it's too much of a workload for the development team, however big it may be. When the focus is on churning out new content, then fixes and improvements have to take a back seat. I don't think it's the developer's faults, either. I think it's the higher ups that want to sell more boxes and engage more new players that are making the bad calls. Honestly, I'd be much happier with this game if we got 1 DLC/chapter whatever per year, or maybe even every other year, but with gameplay and bug fixes regularly implemented throughout the year, along with combat balance issues (sloads went unaddressed for 4 months since it first appeared in the PTS).
    We all would but apparently the business model Zos uses is that they want more new players to join and do not care if the original players leave.

    Bolded is true. Original players do not spend nearly the amount of money that new players do. Vet players usually already have bought everything they want, new players still need/want a lot of things... so new players are a constant source of revenue, vet players are not. It isn't ESO+ subs that keep this game going, it's purchases in the Crown Store... and it seems to me most of the players complaining about 'never buying anything from the Crown Store' tend to be vet players. So yes I agree with you, they do not care if original players leave.

    Agreed :disappointed:
  • D0PAMINE
    D0PAMINE
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    ayu_fever wrote: »
    the problem with pvp in this game is the fact that it exists.

    give MY POEPLE a pve cyrodiil and imperial city, or at least let us be able to be passive like gta5 online.

    the sweaty tryhards hate this idea because when all of us carebears suddenly are not in the “real” cyrodiil, they will be facing an actual opponent who has a chance to kill them.

    You're goinna die numerous times in this game. Why not focus on learning to survive? The only way you're gonna complete Cyrodiil and IC quests and whatever is by going in and getting it done. No "tryhard" is going to be able to stop you.
  • BaneOfBattler
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    The irony is PvP is supposed to be the "endgame"

    No
  • Morgul667
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    It’s truely sad that ZOS despises and ignores a part of his player base.

    Many pvp players feel screwed and insulted by zos attitude, sure they stick for now but having an important part of your population seriously unsatisfied and ignored is not healthy.

    Next time someone asks me about a zos game, that would be my reply: dude dont get started with that game, they're amateurs who simply dont correct bug and spend most of their time monetizing content. They’d rather do lots of marketing and attract new players rather than make sure their existing players have a nice playing experience. Better to choose another game
  • webrgesner
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    double CC

    Edited by webrgesner on July 30, 2018 8:06AM
  • Gnozo
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    They will just ignore every Post like they did pre mayhem.

    Costumer care at it finest.
  • maboleth
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    My game doesn't crash like ever. Disconnects are extremely rare and lag is much better than it used to be than 2 or 3 years ago. I play Battlegrounds, IC, Vivec & Sotha sil. For this event I expected servers to melt, but so far so good. There are occasional lag spikes, but it's running mostly fine for me. PC EU.
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