I love the class, i really do... but since wings are getting (Or have) Snare Immunity, it seems like its just KILLED class diversity in PvP. (PC NA)
Before.. you would NEVER see DK's.. or if you did, they never ran wings.. but why wouldnt you wanna play a Stam DK now?
Stam DK's pretty much do NOT need to run medium armor.. why? Theyre very tanky in heavy.. and now in Heavy, they dont need Forward Momentum.. why?
Wings gives the immunity and removal of snares. So they run rally for the burst heal.
So why not play a class that has pretty damn good damage, very tanky, major mending, class snare immunity/removal, can run 2 really good Burst Heals with a HoT, ON TOP of having a skill.. ONE skill that completely counters 2 classes...
MagSorc and MagBlade. (MagSorc to an extent)
Imo, the version of Wings that gives Snare Removal and Immunity, shouldn't reflect skills, but instead absorb them.
That might be to much, and wings is VERY handy for out numbered situations, but when it comes to 1v1's, or just GvG's, 1v2's etc.. its almost to OP imo.
I hate asking/suggesting another DK nerf since they get nerfed pretty much every patch, but i think wings have gone a little to far now.
Whats your guy's opinion on wings now?
Wings cost to much on stam dkBetween fragmented/igneous > Volitile/hardened armor stam dk does not have enough magic sustain to make wings a "threat" to any mag classes. You dont have to worry lol... the stam dk will still suck. Wings can be casted about 2 times in a row. If any stam dk cast wings 2x in a row, they are most likely a dead stam dk. Igneous and volitile are more important.
Have you taken a look at the DK class rep discord? StamDK is dead and has no identity according to DKs.
Things generally aren't as good as they look on paper. The grass is always greener on the other side.
I will say that I don't understand why DKs' calls for greater mobility within the class have been heeded by the devs repeatedly (the addition of Major Expedition, and now not only snare removal but snare immunity) when templars have been making exactly the same arguments and have gotten...um...Hasty Prayer.
I think this is a grass is greener thing going on as mentioned above.
is this just looking at paper or do you actually play the class?
a lot of your points have little to do with DK, anyone can wear heavy (almost every stam build that's not NB or sometimes warden run heavy) yeah DK can make the choice to run rally over FM but it is a choice and not an easy one for reasons, all other classes don't require rally as much as DK due to better heals.
other classes may not have built in snare removal but all of them save templar have built in speed buffs. that's a compromise DK's wanted, fine, they are not fast, but they don't want to be slow.
Stam NB, Sorc, and Warden still reign as top stamina dogs in pvp, I hope DK will get pushed a little closer, and I don't play stamina templar so I cannot tell you what they need or if they are getting it.
I love the class, i really do... but since wings are getting (Or have) Snare Immunity, it seems like its just KILLED class diversity in PvP. (PC NA)
Before.. you would NEVER see DK's.. or if you did, they never ran wings.. but why wouldnt you wanna play a Stam DK now?
Stam DK's pretty much do NOT need to run medium armor.. why? Theyre very tanky in heavy.. and now in Heavy, they dont need Forward Momentum.. why?
Wings gives the immunity and removal of snares. So they run rally for the burst heal.
So why not play a class that has pretty damn good damage, very tanky, major mending, class snare immunity/removal, can run 2 really good Burst Heals with a HoT, ON TOP of having a skill.. ONE skill that completely counters 2 classes...
MagSorc and MagBlade. (MagSorc to an extent)
Imo, the version of Wings that gives Snare Removal and Immunity, shouldn't reflect skills, but instead absorb them.
That might be to much, and wings is VERY handy for out numbered situations, but when it comes to 1v1's, or just GvG's, 1v2's etc.. its almost to OP imo.
I hate asking/suggesting another DK nerf since they get nerfed pretty much every patch, but i think wings have gone a little to far now.
Whats your guy's opinion on wings now?
Yet u asked for snare removal for streak/BoL
Definitely u want sorcs to be the top class
The Uninvited wrote: »Sure, stam DK can do that. Now, how about mag DK?
I love the class, i really do... but since wings are getting (Or have) Snare Immunity, it seems like its just KILLED class diversity in PvP. (PC NA)
Before.. you would NEVER see DK's.. or if you did, they never ran wings.. but why wouldnt you wanna play a Stam DK now?
Stam DK's pretty much do NOT need to run medium armor.. why? Theyre very tanky in heavy.. and now in Heavy, they dont need Forward Momentum.. why?
Wings gives the immunity and removal of snares. So they run rally for the burst heal.
So why not play a class that has pretty damn good damage, very tanky, major mending, class snare immunity/removal, can run 2 really good Burst Heals with a HoT, ON TOP of having a skill.. ONE skill that completely counters 2 classes...
MagSorc and MagBlade. (MagSorc to an extent)
Imo, the version of Wings that gives Snare Removal and Immunity, shouldn't reflect skills, but instead absorb them.
That might be to much, and wings is VERY handy for out numbered situations, but when it comes to 1v1's, or just GvG's, 1v2's etc.. its almost to OP imo.
I hate asking/suggesting another DK nerf since they get nerfed pretty much every patch, but i think wings have gone a little to far now.
Whats your guy's opinion on wings now?
Yet u asked for snare removal for streak/BoL
Definitely u want sorcs to be the top class
Please tell me when i asked for a snare removal on streak or BOL..?
And no, MagSorc are defiently not the top class. Maybe for dueling? But open world.. not even close.
out numbered situations magsorcs are pretty bad, considering they rely on shields heavily, and when youre taking a easy 30k+ DPS from a ball of people.. 25k shields wont dont much.. even LOSing barley can save them.. without rune cage too, theyre bad. Yet people are calling for a nerf on rune cage?
I love the class, i really do... but since wings are getting (Or have) Snare Immunity, it seems like its just KILLED class diversity in PvP. (PC NA)
Before.. you would NEVER see DK's..
brandonv516 wrote: »I love fighting DKs with my Torugs Oblivion build spamming Force Pulse.
Lightning staff is also another option if you are having trouble with Wings.
Magblade is not completely shut down. You can also go melee MagBlade and be successful.
WhoThenNow7 wrote: »Wings doesn't give snare immunity, though. It just removes them.
WhoThenNow7 wrote: »Wings doesn't give snare immunity, though. It just removes them.
Check the patch notes
Wings counter mag sorc now?
Oh, yeah, forgot about Curse / Rune cage / Shock & resto heavies / Enchant procs / Meteor / Fury / Force Pulse / Soul Assault / Pets / atro / dbos / WoE / Mines / Streak.
Yeah, definitely, mag sorcs are completely defenseless against wings. A whole 1 ability from their usual combo gets countered, definitely we need to nerf wings because magicka sorcs are clearly struggling.
Wings counter mag sorc now?
Oh, yeah, forgot about Curse / Rune cage / Shock & resto heavies / Enchant procs / Meteor / Fury / Force Pulse / Soul Assault / Pets / atro / dbos / WoE / Mines / Streak.
Yeah, definitely, mag sorcs are completely defenseless against wings. A whole 1 ability from their usual combo gets countered, definitely we need to nerf wings because magicka sorcs are clearly struggling.
Wings cost to much on stam dkBetween fragmented/igneous > Volitile/hardened armor stam dk does not have enough magic sustain to make wings a "threat" to any mag classes. You dont have to worry lol... the stam dk will still suck. Wings can be casted about 2 times in a row. If any stam dk cast wings 2x in a row, they are most likely a dead stam dk. Igneous and volitile are more important.
You would be surprised.
Ive fought a few StamDK's that can manage to keep wings up with about 70% up time.
Smartest idea would be to run a infused jewelry with a mag recov. Leap is cheap, so magicka isnt a problem.
Volitile is a pretty long buff, so you can easily regen up.
Smartest idea would be to run a infused jewelry with a mag recov.
Wings cost to much on stam dkBetween fragmented/igneous > Volitile/hardened armor stam dk does not have enough magic sustain to make wings a "threat" to any mag classes. You dont have to worry lol... the stam dk will still suck. Wings can be casted about 2 times in a row. If any stam dk cast wings 2x in a row, they are most likely a dead stam dk. Igneous and volitile are more important.
You would be surprised.
Ive fought a few StamDK's that can manage to keep wings up with about 70% up time.
Smartest idea would be to run a infused jewelry with a mag recov. Leap is cheap, so magicka isnt a problem.
Volitile is a pretty long buff, so you can easily regen up.
I have been a stam dk main since the beginning, and have NOT jumped on the mag sorc train. I can tell you that having wings up 70% is not ideal considering most stam DK's run 10-11k stam.
If I were to change my jewerly from robust/WD to infused/mag regen, that would be a bigger nerf to me then all the nerfs we have had so far... lol.. Lets be practical, ok?
Noxious is a clunky way to pull NBs out of cloak, so stam dks that STILL play this class, know that volitile is a decent magic dump considering its our most effective way to pull NB's out of cloak(Dont you dare say detect pots, I pop stam/speed/immovables or lingering speed pots only)
Igneous is being hit as much as dark deal is being hit on a stam sorc.
this post is not needed.. and is not a relevant issue... For every 1 stam dk there is in pvp, there are 30 mag sorcs..