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A New Chum's Guide to Midyear Mayhem

NBrookus
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Midyear Mayhem is coming up. It's a great time to earn those alliance skills like Vigor or get your feet wet in PVP. But Cyrodiil is not kind to New Chums. Here's a few tips to get the most out of the event.

Getting Ready
PVP has different gearing needs. You want to buy or craft a PVP build for the event. Be prepared to die a lot. It's okay. Everyone dies in PvP, and as a New Chum you are going to die even more. Your gear doesn't degrade when you die to another player.
  • With the exception of sorcs who can get by with less, be sure you will have 25k health (you get an extra +5k in cyro)
  • Magicka toons want 15k stam
  • You need 2k-3k crit resist. You get crit resist through Champion Points, Impen gear, or the Impregnable armor set (EDIT: Also the Transmutation set)
  • Stock up on potions. Immovable potions, detect potions and invisible/speed pots (except nightblades) should be on your quickslot bar.
  • Bring a stack of soul gems
  • Install Discord and Teamspeak, even if you don't have a microphone.
  • Feed your horse. Speed and Stamina is important.

Arriving in Cyrodiil
  • There are boards with repeatable missions that grant AP; pick all those up. You don't need to actively work on completing them, especially any "take X Keep" missions. Some will more or less complete themselves.
  • Want to earn AP even faster? Kill any delve boss and you will get a buff that earns you 20% more AP for a while.
  • Join a PUG (Pick Up Group) if one is advertising in zone, stay on crown and follow orders.
  • If you aren't in a PUG, turn on zone chat. There may be a lot of chit chat and flotsam, but you want to listen for callouts like keeps going under attack so you can be there for the attack/defense. The most important objectives are your home assets. For AD those are everything called a "Castle" plus Nikel and Vlasterus. For DC, all "Forts," Bleakers and Bruma. For EP, all "Keeps," Sejanus and Cropsford.

Helping out (and making AP) when you have no idea what you are doing
  • As soon as you have AP you want to buy Flaming Oils, Scattershot Catapults and regular Ballistas; then add door repair kits and wall repair kits. Keep them restocked in your bag. These are sold by Siege Merchants at the faction gates and at any resource, outpost or keep your faction owns. Meatbags are also good for anyone with CP in Befoul. Coldharbour siege is also decent if you have any. When you have a lot of AP, buy Forward Camps.
  • If you are ATTACKING a keep use regular Ballistas to hit the front door or wall section everyone else is hitting. You can run 3 siege at a time. Get off your siege after each shot so you can react if attacked.
  • If you are DEFENDING a keep, use Scattershot and Meatbags on breeches and Flaming Oils over doors and on inner stairs.
  • Siege limit reached? Heal and buff your allies, run Siege Shield to protect them, rez allies or watch the rear and flanks for attacks. Sneaky nightblades can scout for enemy forward camps and destroy them.
  • Don't stand in enemy siege. It hurts.
  • Got nothing to do? Scout keeps to see if they are being attacked, make sure your faction owns its home resources or repair walls if an outpost has upgraded. (Don't repair resource towers.)
Edited by NBrookus on July 23, 2018 10:07PM
  • Odovacar
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    Thanks for the share!

    Wonderful times of the ESO year. My personal favs!

    #1 Witches Festival
    #2 Mid-year Mayhem
  • inthecoconut
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    Thanks for taking the time to write this up. I'm looking forward to my first Midyear Mayhem but I had no idea where to start, so this helps a lot! I especially didn't know what catapults would be best to carry around and its also helpful to have an HP/Stam goal to work toward, so I appreciate the tips!

    Also, got any suggestions for battlegrounds? I figured I'd give it a try, though I'm prepared to get face-stomped regardless.
  • Ragged_Claw
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    Awesome info thanks, I'm definitely a new chum (scrub) when it comes to Cyrodiil, and it's been a long time since I was there, I needed a refresher. :smile:
    PC EU & NA
  • Enemy-of-Coldharbour
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    Got some tips for grouping up for the achievements (Cyrodiil, Imperial City)?

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • neverwalk
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    groups do towns, each town has two quest-givers, each quest-giver has 5 quests = 10 rewards per towns x by 5 towns = 50 rewards.
  • casparian
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    NBrookus wrote: »
    You get crit resist through Champion Points, Impen gear, or the Impregnable armor set
    Or the Transmutation set, if you're a magplar, magwarden, or magblade. Equipping Transmutation is an easy way for new players to make themselves useful to the group, too.

    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • VaranisArano
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    Don't buy forward camps. You'll get plenty of them from the Rewards of the Worthy.

    Clarification: last year, forward camps dropped as part of the festival rewards received alongside the rewards of the Worthy.
    Edited by VaranisArano on July 23, 2018 4:32PM
  • pteam
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    How much will the 20% more ap delve boss buff give after double ap, will it be more like 40%?
    The Flawless Conqueror
    Xbox NA - its pteam

    Completed vDSA - vHRC HM - vAA HM - vSO HM - vMoL - vHoF HM - vCR +1 - vMA Flawless 585k - vAS +2 HM
  • THEDKEXPERIENCE
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    Good info opp.

    I’ll add some more.

    - Make sure you do the initial quest. It takes under 5 minutes and gives you 2 skill points. There is somewhere between a 0 and 0.000005% chance you’ll see an enemy player during this quest.
    - Don’t try to be a hero. There are guys like me who have spent YEARS in Cyrodiil and will ruin your afternoon quickly if you continue to put yourself in bad spots. Fighting at range has its merits. Here is a helpful diagram for those not used to Zerg on Zerg warfare.

    Back Line 1 —————————————
    Front Line 1 VVVVVVVVVVVVVVVVVVV
    Front Line 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
    Back Line 2 —————————————

    Unless you are a tank or have a ton of experience in Cyrodiil DO NOT HANG OUT IN THE FRONT LINES! Dart up from the back line and then dart back. Move laterally on the back line, then forward for an attack or 2 and then back, and then laterally in the back and so on. This will keep you alive better than any armor ever could. Use your factionmates as meat shields.
    - Do not assume that holding block will give you a free pass. It generally won’t. Now, don’t get me wrong, there are very few long term PvPers these days who will just hang out and gank at quest hubs and such ... but if you’re in the way you’re in the way. If you don’t want to PvP in PvP do not go near the center ring and stay to the outskirts.
    - It took me an hour to get Alliance Rank 5 from zero yesterday. Even if you have a broken controller with just one button you can spam you’ll have Vigor in under 2 hours just by spamming heals in a group.
    - Cyrodiil is not a place to expect a “fair fight”. You might be able to win 95% of your duels and still get absolutely wrecked in Cyrodiil. If you’re in a 1 on 1 situation you better rest assured that it will be a 2 on 1 or worse any second later. So keep your head on a swivel. The number of kills I have where 2 people were going ham on each other while completely ignoring the 20 people fighting around them, leading to a death from me 30 meters away is easily in the thousands.
    - Always be running, riding or hiding.
    - If it looks like a trap it probably is. If it doesn’t look like a trap it’s already too late.
    - Aggression is key. People lose because they turtle up ... and worse ... ball up. If you keep pressure on your opponent the chances of them making a mistake increase dramatically.
    - Per the previous point ... if you see 10+ people all balling up then rest assured you are just moments away from a destro ultimate train moving right at you. But ... like a train it’s hard to get a dozen cars (or in this case players) to move in unison in any way aside from forward and backward. So stand 20 or 30 meters away to the left or right and ultimate bomb the middle of the train with a meteor or a negate or even a non-ultimate like Time Stop. You’ll slowly help dwindle down the train and get a ton of AP at once.

    There are thousands of other tips that people can share. These are just a few. While there are things that can be exploited - I can die to snipe spamming from full health for example - most of those are exploits in YOUR OWN BUILD - I don’t run a lot of crit resist by choice - as opposed to monsters in the closet. At the end of the day just keep calm, have some fun and do your best to avoid situations that will lead to your certain death by your own doing and you’ll have a great time.
  • THEDKEXPERIENCE
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    Thanks for taking the time to write this up. I'm looking forward to my first Midyear Mayhem but I had no idea where to start, so this helps a lot! I especially didn't know what catapults would be best to carry around and its also helpful to have an HP/Stam goal to work toward, so I appreciate the tips!

    Also, got any suggestions for battlegrounds? I figured I'd give it a try, though I'm prepared to get face-stomped regardless.

    Re Siege

    Basic ballistas are your best all-around bet. If you simply buy 10 of these each night you’ll be good to go.

    Anything with an AOE is better against people than structures but a significant majority of your sieging will be against doors so don’t worry about it. Scattershots, oils, fire, cold fire etc are all people killers.
  • THEDKEXPERIENCE
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    Don't buy forward camps. You'll get plenty of them from the Rewards of the Worthy.

    We must be getting different rewards. :)

    They also cost 20k AP. If you’re a new player while it would be appreciated, that’s quite a lot to ask of someone who might only get 500k AP all year.
  • VaranisArano
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    Don't buy forward camps. You'll get plenty of them from the Rewards of the Worthy.

    We must be getting different rewards. :)

    They also cost 20k AP. If you’re a new player while it would be appreciated, that’s quite a lot to ask of someone who might only get 500k AP all year.

    IDK, I got like 20 forward camps from the rewards of the Worthy during the event (well, really, the festival boxes that came with the RotW) and it took me 6 months to actually use them all.

    Totally agree that 20k AP isn't something I'd advise new PVPers to be spending on a consumable. The siege weapons are useful because those actually help you get AP.
  • kringled_1
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    That makes more sense, I've never seen a camp in a rewards before but I didn't play this event last year.
  • THEDKEXPERIENCE
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    Don't buy forward camps. You'll get plenty of them from the Rewards of the Worthy.

    We must be getting different rewards. :)

    They also cost 20k AP. If you’re a new player while it would be appreciated, that’s quite a lot to ask of someone who might only get 500k AP all year.

    IDK, I got like 20 forward camps from the rewards of the Worthy during the event (well, really, the festival boxes that came with the RotW) and it took me 6 months to actually use them all.

    Totally agree that 20k AP isn't something I'd advise new PVPers to be spending on a consumable. The siege weapons are useful because those actually help you get AP.

    My bad. I thought you were talking about the RFTW emails we get normally. Ironically enough about the only time in the last 5 years I didn’t PvP like it was my second job was from a 10 month period where I was gone and last year’s event was during that.
  • VaranisArano
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    Got some tips for grouping up for the achievements (Cyrodiil, Imperial City)?

    For Cyrodiil, here's my advice for grouping.

    1. Decide what type of group you want. Groups with Discord or Teamspeak are going to be more active and organized. You might not need Discord or TS to run with them, but I guarantee its much easier to run with them when you can listen to the calls. Pickup Groups without voice comms tend to be more disorganized and slower paced, but can be good if you really just want to stick with a group of people and come and go as you please. Pay attention to zone chat and see who is picking up people from zone. On PC/NA, groups will often use a text string to auto-invite from zone. If all else fails, go to a fight and follow the most organized group you can see.

    2. Be prepared for group fighting. Bring siege weapons (or use what you get from the festival rewards), soul gems, potions, and food/drink. Most groups will focus on capturing/defending objectives, so you can't go wrong with regular ballistas, oils, and repair kits. Soul gems will let you help rez dead teammates.

    3. Stick with your group. For the more organized groups, stick with your Crown, the group leader. That's the person calling the shots, so your best chance is to be right there with them. For less organized groups, try to stick together when you can. Especially if you are new, find strength in numbers. If you have a slow mount, equip Rapid Manuevers and do your best to keep up with the group.


    For Imperial City, the only thing I remember is that its a nice thing to alternate who gets the chests you find in the city, so the 1st member gets the 1st chest, 2nd member gets the 2nd chest, etc.
  • fgoron2000
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    Thanks for taking the time to write this up. I'm looking forward to my first Midyear Mayhem but I had no idea where to start, so this helps a lot! I especially didn't know what catapults would be best to carry around and its also helpful to have an HP/Stam goal to work toward, so I appreciate the tips!

    Also, got any suggestions for battlegrounds? I figured I'd give it a try, though I'm prepared to get face-stomped regardless.


    if you haven't already done so, do the starter quests for Cyro - Welcome to Cyrodiil, Siege Warfare, and Reporting for Duty, and then optionally, if you have the IC DLC or have ESO+, do that starter quest too - City on the Brink. In addition to XP, AP, and gold, you'll also get at least 1 or possibly 2 skill points from those activities alone. It's been a while since I've done them. You can skip the Siege Warfare, but if you do that, you may lose out on a little bit of AP, and that might be the difference in 1 or 2 skill points. In addition, that quest allows you to get acquainted with the weapons like catapults, etc, and repairing them as well. Those are vital if you're really going to get involved with the alliance war...

    In addition, do the Battlegrounds starter quest - For Glory!...for the same reasons. I'm not sure about a skill point, but you do get the other stuff. It also opens you to the BG repeatable quests. As far as strategies for BG, I have none, I use them only for getting AP to raise my skill lines, because the AP is a lot higher and it's sometimes faster than doing the scouting report repeatables. The reason is, that, even the last place team members get a minimum of 7k+ of AP, and these are immediately repeatable, not daily! At least, that's been the fastest way for a PvE'er like me to get the AP and skill leveling...

    The only other thing I can advise on BG is, that you will get stomped, everybody does...with the exception of experienced players who come in as pre-made teams. These have a big advantage over the PUG's who go into BG.

    After that, the OP's post is a great guide...

  • DedEmbryonicCell19
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    Thanks for the guide buddeh ..

    Honestly though I have been in and out of this game since it released but over the last month I've been having a ton of fun running an early build, even without really knowing what I'm doing ..

    I will join and get killed a million times lol ..
  • VaranisArano
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    For Battlegrounds, I have no profound advice, only what helped me when I was starting.

    #1 Look up the rules and medals for each game match type in the Help Menu before you jump in. Pay attention to the win conditions of the match and how,you can get awarded medals.

    #2 Stick together with your teammates. Especially if you are struggling or confused by the objectives, seek strength in numbers.

    #3 if you are in below level 50 battlegrounds, make yourself crafted gear close to your current level for the greatest benefit from battleleveling.
    (Sload's is an obvious choice atm, I personally like the resistances of Fortified Brass, and there are other good crafted sets.)
  • Mojmir
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    Dont forget basic knowledge of your PC, turn off add-ons you dont need and be prepared to turn down your graphics.
  • THEDKEXPERIENCE
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    I want to echo the stay on crown thing. Every person off crown who dies requires someone to leave crown to rez them lowering the strength of the group. If you are starting a new group I would advise you to have your crown either be a tank (they should be in front anyway, may as well make it official) or a healer so people know where the heals are. Making a DPS your crown is asking for a squishy guy to be dead a lot.

    Oh, let’s talk about healing. Cyrodiil isn’t a dungeon. You MUST be able to heal yourself to some degree. The total chaos of 60 people brawling means that you cannot rely someone else to heal you. If you’re the type who blames the healer for everything Cyrodiil won’t be for you.
  • Hurtfan
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    Great post OP and also some good tid bits in this thread.

    Just want to reiterate, dying is part of it, don't worry about it and have fun. And listen to crown! (your group leader)
    Edited by Hurtfan on July 23, 2018 5:00PM
    For the Pact!
    Keyboard not found, press any key to continue
  • BrokenGameMechanics
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    First to emphasis what a number of others mentioned. Everyone dies in Cyrodiil, the good, the bad, the new, the experienced, all the time and in mass quantities. It's no big deal at all. Don't be self-conscious about i.t You'll get over it pretty quick. Just rez and get back into the battle. Also, rez your alliance and group people whenever possible.

    One more tip expanding on what some briefly mentioned in above posts.

    There will be groups / players that appear to not be playing the main objectives of the game. And you'll wonder what the heck they are doing? It will drive you crazy for awhile as initially you will assume that they MUST be doing something directly related to Cyrodiil and Alliance goals and you'll rack your brain trying to figure it out.

    While the majority of groups / players will be focused on conquering or defending keeps and resources. Yet, you will see players that are doing nothing but running around rocks in circles, or a small group running up and down a hill next to an outpost, or a group that runs right by, ignoring the resource (farm, logging or mining resource) and rushes up into a tower keep and just ...sits ... there. And you'll wonder why? What they are doing is trying to "farm" you! They WANT you to run around the rock with them or rush into the keep, or attempt to root them off of the hill or out of the resource tower. They are just baiting you.

    You have 2 options:
    1. The best approach is to just ignore them. The primary goal is to take or defend resources or keeps and definitely stay focused on doing that when getting your feet wet in PVP. Most players will be doing that as well.
    2. Or you can take the taunting and baiting and rush into the tower, or run after them in circles around the rocks.

    If you take the bait, and we all do on occasion just to change things up, be aware these players and groups are doing specialized builds ideal for running around rocks or keeps in circles at high speed. Or the groups sitting at the top of a tower are strictly focused on heal spamming, spamming ultis and endless single skill spamming some finisher skill. i.e. the deck is stacked in their favor.

    My main point here is regardless if you choose ignore them or choose to accept the challenge to root them out, is for you to be aware of what is going on and avoid trying to rack your brain to figure out what "brilliant" and subtle Cyrodiil strategy is happening that somehow relates to main objectives. It's not. These are "side" games in a way.
    Edited by BrokenGameMechanics on July 23, 2018 5:14PM
  • THEDKEXPERIENCE
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    First to emphasis what a number of others mentioned. Everyone dies in Cyrodiil, the good, the bad, the new, the experienced, all the time and in mass quantities. It's no big deal at all. Don't be self-conscious about i.t You'll get over it pretty quick. Just rez and get back into the battle. Also, rez your alliance and group people whenever possible.

    One more tip expanding on what some briefly mentioned in above posts.

    There will be groups / players that appear to not be playing the main objectives of the game. And you'll wonder what the heck they are doing? It will drive you crazy for awhile as initially you will assume that they MUST be doing something directly related to Cyrodiil and Alliance goals and you'll rack your brain trying to figure it out.

    While the majority of groups / players will be focused on conquering or defending keeps and resources. Yet, you will see players that are doing nothing but running around rocks in circles, or a small group running up and down a hill next to an outpost, or a group that runs right by, ignoring the resource (farm, logging or mining resource) and rushes up into a tower keep and just ...sits ... there. And you'll wonder why? What they are doing is trying to "farm" you! They WANT you to run around the rock with them or rush into the keep, or attempt to root them off of the hill or out of the resource tower. They are just baiting you.

    You have 2 options:
    1. The best approach is to just ignore them. The primary goal is to take or defend resources or keeps and definitely stay focused on doing that when getting your feet wet in PVP. Most players will be doing that as well.
    2. Or you can take the taunting and baiting and rush into the tower, or run after them in circles around the rocks.

    If you take the bait, and we all do on occasion just to change things up, be aware these players and groups are doing specialized builds ideal for running around rocks or keeps in circles at high speed. Or the groups sitting at the top of a tower are strictly focused on heal spamming, spamming ultis and endless single skill spamming some finisher skill. i.e. the deck is stacked in their favor.

    My main point here is regardless if you choose ignore them or choose to accept the challenge to root them out, is for you to be aware of what is going on and avoid trying to rack your brain to figure out what "brilliant" and subtle Cyrodiil strategy is happening that somehow relates to main objectives. It's not. These are "side" games in a way.

    So much all of this. I made a point earlier about ultimate trains and this poster nailed what I did a not nearly as good of a job conveying.

    If something looks like a trap ... it’s a trap.
    If something doesn’t look like a trap ... it’s a trap.
    If you’re confused in any way why someone is doing something illogical ... it’s a trap.
    If you see one person standing in the middle of a meadow ... it’s a trap.
  • VaranisArano
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    First to emphasis what a number of others mentioned. Everyone dies in Cyrodiil, the good, the bad, the new, the experienced, all the time and in mass quantities. It's no big deal at all. Don't be self-conscious about i.t You'll get over it pretty quick. Just rez and get back into the battle. Also, rez your alliance and group people whenever possible.

    One more tip expanding on what some briefly mentioned in above posts.

    There will be groups / players that appear to not be playing the main objectives of the game. And you'll wonder what the heck they are doing? It will drive you crazy for awhile as initially you will assume that they MUST be doing something directly related to Cyrodiil and Alliance goals and you'll rack your brain trying to figure it out.

    While the majority of groups / players will be focused on conquering or defending keeps and resources. Yet, you will see players that are doing nothing but running around rocks in circles, or a small group running up and down a hill next to an outpost, or a group that runs right by, ignoring the resource (farm, logging or mining resource) and rushes up into a tower keep and just ...sits ... there. And you'll wonder why? What they are doing is trying to "farm" you! They WANT you to run around the rock with them or rush into the keep, or attempt to root them off of the hill or out of the resource tower. They are just baiting you.

    You have 2 options:
    1. The best approach is to just ignore them. The primary goal is to take or defend resources or keeps and definitely stay focused on doing that when getting your feet wet in PVP. Most players will be doing that as well.
    2. Or you can take the taunting and baiting and rush into the tower, or run after them in circles around the rocks.

    If you take the bait, and we all do on occasion just to change things up, be aware these players and groups are doing specialized builds ideal for running around rocks or keeps in circles at high speed. Or the groups sitting at the top of a tower are strictly focused on heal spamming, spamming ultis and endless single skill spamming some finisher skill. i.e. the deck is stacked in their favor.

    My main point here is regardless if you choose ignore them or choose to accept the challenge to root them out, is for you to be aware of what is going on and avoid trying to rack your brain to figure out what "brilliant" and subtle Cyrodiil strategy is happening that somehow relates to main objectives. It's not. These are "side" games in a way.

    So much all of this. I made a point earlier about ultimate trains and this poster nailed what I did a not nearly as good of a job conveying.

    If something looks like a trap ... it’s a trap.
    If something doesn’t look like a trap ... it’s a trap.
    If you’re confused in any way why someone is doing something illogical ... it’s a trap.
    If you see one person standing in the middle of a meadow ... it’s a trap.

    Don't stop riding for that Columbine or psijic portal. Its a trap.
  • THEDKEXPERIENCE
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    First to emphasis what a number of others mentioned. Everyone dies in Cyrodiil, the good, the bad, the new, the experienced, all the time and in mass quantities. It's no big deal at all. Don't be self-conscious about i.t You'll get over it pretty quick. Just rez and get back into the battle. Also, rez your alliance and group people whenever possible.

    One more tip expanding on what some briefly mentioned in above posts.

    There will be groups / players that appear to not be playing the main objectives of the game. And you'll wonder what the heck they are doing? It will drive you crazy for awhile as initially you will assume that they MUST be doing something directly related to Cyrodiil and Alliance goals and you'll rack your brain trying to figure it out.

    While the majority of groups / players will be focused on conquering or defending keeps and resources. Yet, you will see players that are doing nothing but running around rocks in circles, or a small group running up and down a hill next to an outpost, or a group that runs right by, ignoring the resource (farm, logging or mining resource) and rushes up into a tower keep and just ...sits ... there. And you'll wonder why? What they are doing is trying to "farm" you! They WANT you to run around the rock with them or rush into the keep, or attempt to root them off of the hill or out of the resource tower. They are just baiting you.

    You have 2 options:
    1. The best approach is to just ignore them. The primary goal is to take or defend resources or keeps and definitely stay focused on doing that when getting your feet wet in PVP. Most players will be doing that as well.
    2. Or you can take the taunting and baiting and rush into the tower, or run after them in circles around the rocks.

    If you take the bait, and we all do on occasion just to change things up, be aware these players and groups are doing specialized builds ideal for running around rocks or keeps in circles at high speed. Or the groups sitting at the top of a tower are strictly focused on heal spamming, spamming ultis and endless single skill spamming some finisher skill. i.e. the deck is stacked in their favor.

    My main point here is regardless if you choose ignore them or choose to accept the challenge to root them out, is for you to be aware of what is going on and avoid trying to rack your brain to figure out what "brilliant" and subtle Cyrodiil strategy is happening that somehow relates to main objectives. It's not. These are "side" games in a way.

    So much all of this. I made a point earlier about ultimate trains and this poster nailed what I did a not nearly as good of a job conveying.

    If something looks like a trap ... it’s a trap.
    If something doesn’t look like a trap ... it’s a trap.
    If you’re confused in any way why someone is doing something illogical ... it’s a trap.
    If you see one person standing in the middle of a meadow ... it’s a trap.

    Don't stop riding for that Columbine or psijic portal. Its a trap.

    100%

    Never farm for mats in Cyrodiil haha
  • NordSwordnBoard
    NordSwordnBoard
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    "Chum" is what you toss in the water to attract sharks, and sometimes to rile them up into a feeding frenzy.

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    Fear is the Mindkiller
  • VaranisArano
    VaranisArano
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    "Chum" is what you toss in the water to attract sharks, and sometimes to rile them up into a feeding frenzy.

    giphy.gif



    That'd be an accurate description of experienced PVPers waiting for the incoming tide of new players and PVEers.

    Look, we're really glad to see new faces and help new players and PVEers learn to experience and maybe even like PVP. But we cant deny that we smell blood in the water. :smiley:
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    "Chum" is what you toss in the water to attract sharks, and sometimes to rile them up into a feeding frenzy.

    giphy.gif



    That'd be an accurate description of experienced PVPers waiting for the incoming tide of new players and PVEers.

    Look, we're really glad to see new faces and help new players and PVEers learn to experience and maybe even like PVP. But we cant deny that we smell blood in the water. :smiley:

    1 - I actually did a Jaws marathon on Saturday night. 1100 men going into the water and only 316 coming out paints a pretty good picture of what Cyrodiil is going to look like. Haha.
    2 - I am all about helping the 1/3rd of players in my alliance. For those 2/3rds on the other team ... chompchompchomp.
    3 - Hopefully Cyrodiil can handle it but I’m afraid we’re going to need a bigger boat.
  • NBrookus
    NBrookus
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    Thanks to everyone who hopped in with more pointers. B) Joy did a guide last year but I couldn't find it. Mostly I wanted to let new people know which siege to buy and what to do instead of what I see many new players do, which is light attacking from the walls or stand around looking lost without keeping their buffs up. (Keep your defensive buffs up, guys... probably won't save you from a ganker but may save you from a less focused attack.)

    Forward camps... well it depends on how much AP someone earns and whether or not they are saving for something on the Golden. They can make or break a battle, but yea, wait to buy them when you have lots of AP. Cheap Flaming Oils give a lot of bang for the buck.

  • Conduit0
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    pteam wrote: »
    How much will the 20% more ap delve boss buff give after double ap, will it be more like 40%?

    The bonus will be additive, so you'll have a 120% AP bonus with the scroll and delve boss buff.
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