xan4silkb14_ESO wrote: »I believe battle royale is better suited in which everyone is the same and gear(limited) is acquired on the battlefield so everyone has the same access.
50 people are dropped off on a starter island map with nothing but a broom weapon and bucket helmet.
Heavy sacks and crates randomly scattered around the map will provide random gear and consumables to use only for the duration of the match.
We will, of course, call this the Pay To Lose Festival, a time-honored tradition of closing up shop and honoring the original namesake of Rash Merchant's Plummet by beating each other senseless.
ArcVelarian wrote: »No, just no.
I think it would be fun to allow a free for all battle in homes. Let the owner of the home set the rules from a menu.
Would also be fun to instance some of the dungeons to become player vs player. The way I see it happening is an announcement similar to the ones we see when the server is about to go down. You could opt out of seeing the announcements if you want. Something along the lines of 'last man standing begins in Ebon Crypt in ten minutes'.
If you want to fight you go there and enter the dungeon. When twenty (as an example) players are in another instance is created for another twenty players. When the timer hits zero the fight begins.
SpiderKnight wrote: »This fad needs to go away
Goes to play need for speed-"Hey guys, this game needs a battle royale mode."
Plays Tomb Raider-"Hey guys, why doesn't this game have battle royale?"
Switches to Minecraft-"Hey guys..."
Turns on Spiderman-"Hey, I have a good idea my dudes, just what this game needs."
Buys old Sega Genesis and loads Toejam and Earl-"Wow, I can't believe this game doesn't have battle royale."