Mag DK Heavy Attack Build; Elegant vs Infal?

Chibs
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I am currently hitting 30k give or take with BSW/Elegant/Zaan. What sets for a heavy attack build can I run to maximize dps? I was thinking maybe infal is among a set that could be higher dps.
  • Vercingetorix
    Vercingetorix
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    Chibs wrote: »
    I am currently hitting 30k give or take with BSW/Elegant/Zaan. What sets for a heavy attack build can I run to maximize dps? I was thinking maybe infal is among a set that could be higher dps.

    Infallible Aether adds more BASE damage which synergizes well with the 40% increase you get from Molten Armaments. Elegant only adds more percentage additively to your existing 40% bonus. You can also stack Infallible Aether's bonus with a Maelstrom Staff for even greater base HA damage.

    40% of a larger base value > 60% of a small base value
    Edited by Vercingetorix on July 18, 2018 2:10PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • OrphanHelgen
    OrphanHelgen
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    Chibs wrote: »
    I am currently hitting 30k give or take with BSW/Elegant/Zaan. What sets for a heavy attack build can I run to maximize dps? I was thinking maybe infal is among a set that could be higher dps.

    Infallible Aether adds more BASE damage which synergizes well with the 40% increase you get from Molten Armaments. Elegant just adds more percentage additively to your existing 40% bonus.

    40% of a larger base value > 60% of a small base value

    Isn't the bonus dmg from aether additional damage? Or does it ADD to the heavy attack? I personal did'nt think the bonus dmg on aether scales with molten, but I can be wrong for sure, you tested this right?
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  • Vercingetorix
    Vercingetorix
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    Chibs wrote: »
    I am currently hitting 30k give or take with BSW/Elegant/Zaan. What sets for a heavy attack build can I run to maximize dps? I was thinking maybe infal is among a set that could be higher dps.

    Infallible Aether adds more BASE damage which synergizes well with the 40% increase you get from Molten Armaments. Elegant just adds more percentage additively to your existing 40% bonus.

    40% of a larger base value > 60% of a small base value

    Isn't the bonus dmg from aether additional damage? Or does it ADD to the heavy attack? I personal did'nt think the bonus dmg on aether scales with molten, but I can be wrong for sure, you tested this right?

    I get higher damage ticks with Aether than I do with Elegant. Make of that what you will. I play on console so my testing is limited to what my eyes see on the screen in combat - no fancy metrics. Another bonus of using Aether is that it grants Minor Vulnerability on enemies, increasing your overall damage to them by 8% without needing to first concuss them.
    Edited by Vercingetorix on July 18, 2018 2:14PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • WrathOfInnos
    WrathOfInnos
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    Have you considered Siroria? You can’t go wrong with 729 spell damage.
  • Chibs
    Chibs
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    Have you considered Siroria? You can’t go wrong with 729 spell damage.

    I have indeed but I don’t got the funds to buy Summerset sadly or else I would totally test it out
  • Vercingetorix
    Vercingetorix
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    Have you considered Siroria? You can’t go wrong with 729 spell damage.

    Standing still with a heavy attack build isn't going to help much when boss mechanics force you to move, negating any benefit this set would provide. Contrary to popular belief, Siroria is garbage - yeah, I said it. It's only good for highly specific builds and it restricts movement, the one thing that keeps DPS alive. Most trials bosses will force players to move and time lost between evading mechanics means a loss of stacks and then the armor set is doing nothing for you.

    Also, Siroria requires constant spamming of SINGLE TARGET abilities to gain stacks and HA builds rely on channeled attacks and reapplying DoTs on cooldown, NONE of which trigger Siroria AT ALL.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • jaws343
    jaws343
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    Have you considered Siroria? You can’t go wrong with 729 spell damage.

    Standing still with a heavy attack build isn't going to help much when boss mechanics force you to move, negating any benefit this set would provide. Contrary to popular belief, Siroria is garbage - yeah, I said it. It's only good for highly specific builds and it restricts movement, the one thing that keeps DPS alive. Most trials bosses will force players to move and time lost between evading mechanics means a loss of stacks and then the armor set is doing nothing for you.

    Also, Siroria requires constant spamming of SINGLE TARGET abilities to gain stacks and HA builds rely on channeled attacks and reapplying DoTs on cooldown, NONE of which trigger Siroria AT ALL.

    Lightning heavy attack tics proc siroria...
  • Vercingetorix
    Vercingetorix
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    jaws343 wrote: »
    Have you considered Siroria? You can’t go wrong with 729 spell damage.

    Standing still with a heavy attack build isn't going to help much when boss mechanics force you to move, negating any benefit this set would provide. Contrary to popular belief, Siroria is garbage - yeah, I said it. It's only good for highly specific builds and it restricts movement, the one thing that keeps DPS alive. Most trials bosses will force players to move and time lost between evading mechanics means a loss of stacks and then the armor set is doing nothing for you.

    Also, Siroria requires constant spamming of SINGLE TARGET abilities to gain stacks and HA builds rely on channeled attacks and reapplying DoTs on cooldown, NONE of which trigger Siroria AT ALL.

    Lightning heavy attack tics proc siroria...

    That's a bug and it's going to be fixed. Lightning staff HA's are treated as DoTs in the game. They shouldn't be proccing Siroria and it will be addressed soon enough, wasting the OP's time in farming the set. Your suggestion of Siroria is still invalid.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • WrathOfInnos
    WrathOfInnos
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    The pulse at the end of a lightning heavy is direct damage and intended to proc Siroria. The initial hit of Burning Embers, and every tick of Flames of Oblivion are single target direct damage. Even heavy attack build use some light attacks, which also activate Siroria. Enchant procs are another source of damage that fits the requirement, and should go off every 2s with infused weapons.

    As for movement, there are a few rare situations where you lose stacks enough to make the set it useful (vAS, vCR). Most dungeons and trials allow for maintaining 20 stacks, since you can be out of the circle 5 seconds without losing the buff, and you can move the circle every 10s. It definitely adds another layer and challenge to positioning, but it’s certainly not garbage, it just requires learning how to use it effectively.

    It only takes an average of 10 stacks for Siroria’s 5pc bonus to equal that of Julianos. If you take into account the 3pc Minor Slayer than this goes down to average 7 stacks (effectively you can lose the buff every 14s and still break even). And if you are able to get your hands on the Perfected Siroria set this drops even further, requiring only about 3 stacks on average to perform the same as Julianos.
    Edited by WrathOfInnos on July 18, 2018 5:30PM
  • jaws343
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    The pulse at the end of a lightning heavy is direct damage and intended to proc Siroria. The initial hit of Burning Embers, and every tick of Flames of Oblivion are single target direct damage. Even heavy attack build use some light attacks, which also activate Siroria. Enchant procs are another source of damage that fits the requirement, and should go off every 2s with infused weapons.

    As for movement, there are a few rare situations where you lose stacks enough to make the set it useful (vAS, vCR). Most dungeons and trials allow for maintaining 20 stacks, since you can be out of the circle 5 seconds without losing the buff, and you can move the circle every 10s. It definitely adds another layer and challenge to positioning, but it’s certainly not garbage, it just requires learning how to use it effectively.

    It only takes an average of 10 stacks for Siroria’s 5pc bonus to equal that of Julianos. If you take into account the 3pc Minor Slayer than this goes down to average 7 stacks (effectively you can lose the buff every 14s and still break even). And if you are able to get your hands on the Perfected Siroria set this drops even further, requiring only about 3 stacks on average to perform the same as Julianos.

    Exactly this. Plus, what other minor slayer set are you going to run? Infal? Many healers are wearing this and the 5 piece effect doesn't stack. Moondancer? The 5 piece is pretty useless if you aren't stacked on the boss and if your tank is wearing alkosh. MA? What ultimate does a DK have that is able to be cast repeatedly enough and keep you in range to make this worth it?

    Siroria is the only minor slayer mag set that doesn't require you to change anything about your rotation to be effective.
  • pizzaow
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    If you haven't seen it, the thread for "Elemental Fury" has some great advice/discussions for a MagDK heavy attack build.

    Another set to consider is undaunted infiltrator, which will add a fixed 1.1K damage to each tick of your heavy attacks. My personal [console] testing with elegance was disappointing... it's a medium armor set, so you'd need to transmute the jewelry.
    XBox/NA GT: Pizzaow
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