Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
jedtb16_ESO wrote: »Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
getting a trader for a week is hardly winning. especially if they have little or nothing to sell in it. probably the next week they loose it so it become pay to lose.
Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
It's better if you let the players buy something which they can sell in game for gold rather than just selling gold directly.Anotherone773 wrote: »Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
Actually they should have a direct crown to gold conversion. 500 crowns buys you 500k gold or something like that. Ive played other games that offered people ways to convert real life money into game money easily and it murdered in game money farmers nearly overnight.
Being able to buy in game money for real life money doesn't harm the economy, it stimulates it.
There is no new gold being injected into the game, it's just being moved around the playerbase. This means more gold with more players rather than stored only with the richest ones who won't buy materials etc. because they rarely need them.
The people buying gold for crowns want that gold to spend, either on housing/NPC items (gold sinks) or on items via the traders from players (movement of funds, good for economy and trading).
Note that EVE Online has had the option to buy in game currency for real life money via their PLEX system for years and that game has one of the most complex and well functioning economies in MMO gaming.
Edit to make it read a little better.
There is no new gold coming in, but it is now being gathered in the hands of a few people who have a lot of IRL money and are selling crown store items to other players for gold. This is creating a massive imbalance in the economy.
I am very sorry you cannot see that.
Edit to add: In honesty, a system that allows wealthy players to buy gold packs but including more (and more varied, and more desired) gold sinks, might be preferable.
I can see why some people have issues with it, but at the same time for me it's letting loads more players have fun in their own way and giving the players with a lot of free time (and gold) like the unemployed or students get items from the crown store they never would have been able to before.redspecter23 wrote: »I'm using my stockpile of gold to buy gifts from the store I never would have bought as I don't buy crowns. The players I buy from now have loads of gold they put back into the system buying things I would never bother with. I see that as stimulating the economy. Maybe I'm wrong.
Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
I can see why some people have issues with it, but at the same time for me it's letting loads more players have fun in their own way and giving the players with a lot of free time (and gold) like the unemployed or students get items from the crown store they never would have been able to before.redspecter23 wrote: »I'm using my stockpile of gold to buy gifts from the store I never would have bought as I don't buy crowns. The players I buy from now have loads of gold they put back into the system buying things I would never bother with. I see that as stimulating the economy. Maybe I'm wrong.
Unless it's abused for scamming I think it's a great thing for ESO.
I think ZOS was pushing for that any way, look at how hard some motifs have become or were going to be (hello crate only motif) for that.redspecter23 wrote: »I can see why some people have issues with it, but at the same time for me it's letting loads more players have fun in their own way and giving the players with a lot of free time (and gold) like the unemployed or students get items from the crown store they never would have been able to before.redspecter23 wrote: »I'm using my stockpile of gold to buy gifts from the store I never would have bought as I don't buy crowns. The players I buy from now have loads of gold they put back into the system buying things I would never bother with. I see that as stimulating the economy. Maybe I'm wrong.
Unless it's abused for scamming I think it's a great thing for ESO.
I agree that currently, with the items in the store, things are mostly fine. I do have concerns about the future. ZOS is watching the exchange rate on crown gifts to gold carefully. If they choose to balance the rarity of new items such that it becomes more viable for players with in game gold to buy that same item as a gift from another player instead of buying it for gold in game, then ZOS is warping their game to directly push players to the crown store as the most efficient way to acquire the item. The new motif is a potential sign of this abuse. I know that for me personally, I'll be looking to buy it as a gift as it will be easier and possibly cheaper to do so. This is the first motif I've seen this situation come up with. Up until now, it has been foolish for game rich players to buy motifs from the store if they can get them in game for gold instead. I hope this isn't a sign of things to come and massive rarity shifts across the board to push the store.
Being able to buy in game money for real life money doesn't harm the economy, it stimulates it.
There is no new gold being injected into the game, it's just being moved around the playerbase. This means more gold with more players rather than stored only with the richest ones who won't buy materials etc. because they rarely need them.
The people buying gold for crowns want that gold to spend, either on housing/NPC items (gold sinks) or on items via the traders from players (movement of funds, good for economy and trading).
Note that EVE Online has had the option to buy in game currency for real life money via their PLEX system for years and that game has one of the most complex and well functioning economies in MMO gaming.
Edit to make it read a little better.
There is no new gold coming in, but it is now being gathered in the hands of a few people who have a lot of IRL money and are selling crown store items to other players for gold. This is creating a massive imbalance in the economy.
I am very sorry you cannot see that.
Edit to add: In honesty, a system that allows wealthy players to buy gold packs but including more (and more varied, and more desired) gold sinks, might be preferable.
Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
Okay, they gather 20 million gold and outbid the other guy/guild. Traders stay "bought" for a week, right? The friends who outbid Johnny and Co. to get the trader, have they also gathered enough items/mats/tempers/whatevers to fill the trader slots? They going to make back their original bid plus more so they can do the whole exercise over in a week? Or have they simply thrown 20 million gold out the window to say up yours to Johnny and his friends, who haven't lost any gold or items and can make another bid and fill the trader slots?
Is there some secret Achievement for getting a trader or something? One for gathering "elebenty bazillion gold"? What on Nirn do you "win" if you get a trader [hopefully on a consistent basis] and sell stuff? What would they be paying to win?
It's better if you let the players buy something which they can sell in game for gold rather than just selling gold directly.Anotherone773 wrote: »Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
Actually they should have a direct crown to gold conversion. 500 crowns buys you 500k gold or something like that. Ive played other games that offered people ways to convert real life money into game money easily and it murdered in game money farmers nearly overnight.
Selling gold directly means it has to be created and injected into the game (this isn't good for economies).
Letting players sell items from the Crown Store for gold means that two parties benefit from it without injecting new gold into the game.
Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
Okay, they gather 20 million gold and outbid the other guy/guild. Traders stay "bought" for a week, right? The friends who outbid Johnny and Co. to get the trader, have they also gathered enough items/mats/tempers/whatevers to fill the trader slots? They going to make back their original bid plus more so they can do the whole exercise over in a week? Or have they simply thrown 20 million gold out the window to say up yours to Johnny and his friends, who haven't lost any gold or items and can make another bid and fill the trader slots?
Is there some secret Achievement for getting a trader or something? One for gathering "elebenty bazillion gold"? What on Nirn do you "win" if you get a trader [hopefully on a consistent basis] and sell stuff? What would they be paying to win?
No there’s no secret achievement. And as I stated before you don’t have to bid 20 million to get a trader. Don’t you think that the majority of ppl that started guild in the last couple years would have like to started with an excessive amount of gold? Idk if you or others are aware but it is much easier to recruit players to join a guild if you have a decent trader. You can get daggerfall for 1.5m easy and hold it. I don’t understand why it’s hard for anyone to see that if you have the cash then you have the advantage. Yes this is the case with anything and it won’t change but those that deny it are delusional. Let me try to paint it with crayons. If I farm and sell for a week to make 1M and you sell two 15 packs of crown crates for 1M in 5 minutes, did you not just pay to beat me!? Do you not have an advantage over me because you’re spending real money? This is p2w whether denying it or not. I’m not pushing for a change, I’m just stating facts.
Agreed. Less gold purchased from 3rd parties means less bots as well (in theory) as the game becomes less profitable for them to work on.Anotherone773 wrote: »It's better if you let the players buy something which they can sell in game for gold rather than just selling gold directly.Anotherone773 wrote: »Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
Actually they should have a direct crown to gold conversion. 500 crowns buys you 500k gold or something like that. Ive played other games that offered people ways to convert real life money into game money easily and it murdered in game money farmers nearly overnight.
Selling gold directly means it has to be created and injected into the game (this isn't good for economies).
Letting players sell items from the Crown Store for gold means that two parties benefit from it without injecting new gold into the game.
Either way works. The point was there needs to be a real life money to gold route. That will make gold sellers less appealing.
Allowing trading of crowns for gold.
I have heard several people say that is not "P2W", because crown items are only cosmetic.
However, this is neglecting to look at the other side of the transaction.
People who can open their IRL wallets and offer crown items for sale, are now able to afford anything they like - vet trial carries, guild kiosks, any boe gear they want, carries in dungeons with dungeon gear being exchanged for the limitless amount of gold now available to the IRL wealthy in the game - there are now many multi-billionaires in game, simply due to this one thing.
And it is destroying the economy, and destroying trading.
I wonder whether this thread will be allowed to stay up, but I would like to hear any comments.
Here’s my only issue with it. I actually think it’s not a bad system but let’s say tommy and his friends have rich parents and each of them have a thousand bucks to waste so they sell crates or whatever other crown store item. A few friends could gather 20 million gold in no time. So they can now go out bid Johnny and his friends on a trader that they spent the last 6 months on collecting low dues and grinding for stuff to sell and raffle to make their bid. How is this not p2w?
Okay, they gather 20 million gold and outbid the other guy/guild. Traders stay "bought" for a week, right? The friends who outbid Johnny and Co. to get the trader, have they also gathered enough items/mats/tempers/whatevers to fill the trader slots? They going to make back their original bid plus more so they can do the whole exercise over in a week? Or have they simply thrown 20 million gold out the window to say up yours to Johnny and his friends, who haven't lost any gold or items and can make another bid and fill the trader slots?
Is there some secret Achievement for getting a trader or something? One for gathering "elebenty bazillion gold"? What on Nirn do you "win" if you get a trader [hopefully on a consistent basis] and sell stuff? What would they be paying to win?
No there’s no secret achievement. And as I stated before you don’t have to bid 20 million to get a trader. Don’t you think that the majority of ppl that started guild in the last couple years would have like to started with an excessive amount of gold? Idk if you or others are aware but it is much easier to recruit players to join a guild if you have a decent trader. You can get daggerfall for 1.5m easy and hold it. I don’t understand why it’s hard for anyone to see that if you have the cash then you have the advantage. Yes this is the case with anything and it won’t change but those that deny it are delusional. Let me try to paint it with crayons. If I farm and sell for a week to make 1M and you sell two 15 packs of crown crates for 1M in 5 minutes, did you not just pay to beat me!? Do you not have an advantage over me because you’re spending real money? This is p2w whether denying it or not. I’m not pushing for a change, I’m just stating facts.
There's "endgame" content that consists of "how fast can you make gold"? How, exactly did I "beat" you when I have no idea that getting billions of gold is some kind of race? Who keeps track? I don't think I've ever noticed any kind of leaderboards or ladders. I know there aren't any tangible rewards, but please, tell me what exactly, specifically is the in-game "prize" I've won because I 'beat' you and got the same amount of gold in the end? :hopes it will be a radiant apex senche mount that you can't buy for gold: What is the advantage I've just paid to win?
I really don't understand. There are players who have, either alone or with multiple guilds, accumulated hundreds of millions of gold. Good for them. They can, if they actually play the game instead of constantly farming/trading, still be a really crappy, totally suxxors player who can't fight swarming mudcrabs. Totally filthy swimming in gold rich, yes. But still a crappy player at the game part of the game.
Carbonised wrote: »It's very unlikely people who are buying gold with crowns are doing so just to sit on it.Being able to buy in game money for real life money doesn't harm the economy, it stimulates it.
There is no new gold being injected into the game, it's just being moved around the playerbase. This means more gold with more players rather than stored only with the richest ones who won't buy materials etc. because they rarely need them.
The people buying gold for crowns want that gold to spend, either on housing/NPC items (gold sinks) or on items via the traders from players (movement of funds, good for economy and trading).
Note that EVE Online has had the option to buy in game currency for real life money via their PLEX system for years and that game has one of the most complex and well functioning economies in MMO gaming.
Edit to make it read a little better.
There is no new gold coming in, but it is now being gathered in the hands of a few people who have a lot of IRL money and are selling crown store items to other players for gold. This is creating a massive imbalance in the economy.
I am very sorry you cannot see that.
Edit to add: In honesty, a system that allows wealthy players to buy gold packs but including more (and more varied) gold sinks, might be preferable.
Even if that was the case and those people were buying all the gold up and not using it, how would that be any different from the people who horde it without spending real life money before this was an option?
All in all, it's hard not to interpret this as someone being very salty that they're missing out on a lot of gold.
Don't see what else is the point of the complaint tbh. As you say, there's no difference between a lot of gold sitting on market manipulators/flippers/trade overseers or on a bunch of crown sellers.
There is no new gold coming in, but it is now being gathered in the hands of a few people who have a lot of IRL money and are selling crown store items to other players for gold. This is creating a massive imbalance in the economy.
I am very sorry you cannot see that.
Edit to add: In honesty, a system that allows wealthy players to buy gold packs but including more (and more varied, and more desired) gold sinks, might be preferable.
Being able to buy in game money for real life money doesn't harm the economy, it stimulates it.
There is no new gold being injected into the game, it's just being moved around the playerbase. This means more gold with more players rather than stored only with the richest ones who won't buy materials etc. because they rarely need them.
The people buying gold for crowns want that gold to spend, either on housing/NPC items (gold sinks) or on items via the traders from players (movement of funds, good for economy and trading).
Note that EVE Online has had the option to buy in game currency for real life money via their PLEX system for years and that game has one of the most complex and well functioning economies in MMO gaming.
Edit to make it read a little better.
It's normally very rare for legitimate players to run bot trains because the consequences for being caught and associated with accounts would be the loss of your account.Being able to buy in game money for real life money doesn't harm the economy, it stimulates it.
There is no new gold being injected into the game, it's just being moved around the playerbase. This means more gold with more players rather than stored only with the richest ones who won't buy materials etc. because they rarely need them.
The people buying gold for crowns want that gold to spend, either on housing/NPC items (gold sinks) or on items via the traders from players (movement of funds, good for economy and trading).
Note that EVE Online has had the option to buy in game currency for real life money via their PLEX system for years and that game has one of the most complex and well functioning economies in MMO gaming.
Edit to make it read a little better.
Unfortunately it will also stimulate something else...more bots grinding for more gold since now they can trade it without fear of consequence and their potential customer base just increased to include everyone who wants to trade gold for RL money but didn't want to risk a ban.
Undeniably, this is going to cause an inflationary effect of some kind since goldsellers will be grinding more. That is how the new gold will be introduced into the game.