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[Suggestions] for potentially upcoming Vampire DLC

Jerkling
Jerkling
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a few suggestions for any upcoming Vampire DLC...
  • Tyranny of Will (Light Armor set)
    Bonuses

    2 items: Adds 12-1096 Maximum Magicka
    3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10-27%.
    4 items: Adds 14-1206 Maximum Health
    5 items: When you take non-physical damage, you deal 23-2000 Magic Damage to the attacker. This effect can occur once every 1 second.
  • Endless Greed (Light Armor set)
    Bonuses

    2 items: Adds 12-1096 Maximum Magicka
    3 items: Adds 1-129 Spell Damage
    4 items: Adds 1-129 Magicka Recovery
    5 items: Adds 1-129 Spell Damage
    5 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
  • something that would also be pretty sweet would be a passive that would allow for Sneaking to cost Magicka instead of Stamina somehow

what ideas do you guys have for such an DLC?

Edited by Jerkling on July 11, 2018 8:14PM
  • pauli133
    pauli133
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    I like the idea of a light armor sneak set.

    (I also suspect that if they remember that sneak sets exist, they'll update the effect to Major Sneaking)
  • Ragged_Claw
    Ragged_Claw
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    It would be great to see some sets purely for vamp. Perhaps one that had a bonus effect that keeps your appearance at level one even if you are at level four? This would be good for those people asking for stuff to hide their ugly vampires. I wear my veiny skin with pride, but options are always cool. Something like:

    Blood trickster:

    2 Items add some magicka
    3 Items magicka recovery
    4 Items reduce cost of sneaky stuff
    5 Items Vampire appearance is hidden and vampire looks like a boring mortal

    Just for fun ofc.

    Vampire Lord polymorph is a popular ask too and some vampire-centric housing (purchasable with gold) would also be nice.
    PC EU & NA
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    I've been thinking up this set as a possibility for Vampires (what do you think about this @ZOS_GinaBruno):


    The Night Stalker:

    2 piece: Spell Damage...
    3 piece: Max Health...
    4 piece: Max Magicka...
    5 piece: Nightstalker. Grants Minor Evasion at all times. Add +200 Spell Damage to Vampiric Abilities...
    Edited by TheDoomsdayMonster on July 10, 2018 12:55PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Unit117
    Unit117
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    I like them. Though I can see endless greed as a crafting set for a new area. I would like to sets that’s synergize with vampires. Like increases to damage and length of vampire abilities. Sets that proc and summon a bloodfeind or does a places a swarm of bats on a enemy that do damage over time and adds maim or defile.
    Edited by Unit117 on July 10, 2018 10:50PM
  • Ectheliontnacil
    Ectheliontnacil
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    5pc that negates the extra flame and dawnbreaker damage.
  • Valen_Byte
    Valen_Byte
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    Full bar of abilities. Thats all I have ever wanted. : ))
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Pheefs
    Pheefs
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    to rescue my friend Verandis from hell, damnit!
    :'(
    & we need him, he's the poster boy for civilized vampirism
    ;)
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • Strider__Roshin
    Strider__Roshin
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    Potential theme song?

    https://youtu.be/aR3k-R2zcF4
  • Unit117
    Unit117
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    Daus wrote: »
    Potential theme song?

    https://youtu.be/aR3k-R2zcF4

    When I was a young boy my father took me into the city...
  • Wildberryjack
    Wildberryjack
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    Stronger Vampire abilities. I have pretty much none on my bars because they're too weak compared to the other spells. Shame that, really.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Strider__Roshin
    Strider__Roshin
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    Unit117 wrote: »
    Daus wrote: »
    Potential theme song?

    https://youtu.be/aR3k-R2zcF4

    When I was a young boy my father took me into the city...

    To see a marching band :wink:
  • Ragged_Claw
    Ragged_Claw
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    Pheefs wrote: »
    to rescue my friend Verandis from hell, damnit!
    :'(
    & we need him, he's the poster boy for civilized vampirism
    ;)

    Agreed! I always assumed we'd get to go rescue him, or he'd turn up later. Hated the way that whole questline ended. Here's hoping we'll see him again one day, like
    Darien
    PC EU & NA
  • OmniDo
    OmniDo
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    If theyre going to make a Vampire DLC, then vampire abilities should be re-worked.
    Example: Using Vampire Abilities advances their fed Stages.
    Uhh...why?
    Do these abilities require the use of Blood?
    If so, then once a Vampire reaches stage 4, they should not be able to use their vampiric abilities at all, since theyve expended all their blood.
    That or, they should take health damage for using an ability while at stage 4 until feeding and lowering their stage.
    The problem could also be resolved by adding an extra mechanic, such as a "Blood Pool" that drains when using abilities in addition to advancing their stages.

    Even so, my question is "why does using these abilities advance stages, and the only way to revert stages is to feed on humanoids?"
    This doesnt exist anywhere in previous Tamriel Lore.
    Vampire abilities were merely extensions of Magicka abilities; being special spells that only those harboring Molag Bal's curse would know intrinsically, and even then they were never the same for each bloodline or "Strain".

    As for the content, eh...a nice Vampire-themed home would be neat; a cave, a grotto, or an underground cavernous palace made of rock, with lots of macabre elements would be nice.
    As for Story elements, eh...vampire here, vampire there, there are vampires everywhere nowadays, so it wouldnt be any more surprising than what they did for the Werewolf DLC.
    Just slap a trope or two on a randomly named NPC baddie, narrate some dialogue, and call it a day.

    If they were to add or change Vampire Abilities, I for one would like the option to turn into Mist Form as a mount.
    Nothing cooler than floating around as a deadly mist instead of being forced to ride the latest baskin-robbins flavor of <insert horse/guar/camel/cat/insect mount here>.
    Edited by OmniDo on July 10, 2018 11:51PM
  • Jerkling
    Jerkling
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    Unit117 wrote: »
    [...] I would like to sets that’s synergize with vampires. [...]
    synergies exclusivly between vampires - i like it! :)
    Valen_Byte wrote: »
    Full bar of abilities. Thats all I have ever wanted. : ))
    ...my neck hurts from agreeing so much.



    also, it seems like people would like to see a vampire themed house or houses. interesting.
  • Khaleesi8688
    Khaleesi8688
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    I just want a costume like what Selene wears in Underworld for my new werewolf hunter.
  • Valen_Byte
    Valen_Byte
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    Also, the fact that you are at your strongest when you have gone without feeding, is totally backwards. You should be at your strongest after feeding and get weaker as you go without. This would also solve a lot of the complaints about how vamps look. We are forced to stay at stage 4 to be stronk, or have all our passives, and be ugly.

    I had a thought for a new skill, it could be called "charm" or something like that. It would work a bit like fear but the opposite. When you charm someone or something, it would make them come towards you, sort of like a taunt but it would also work on players.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Jerkling
    Jerkling
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    as time goes by the curse takes hold of you, increasing your unholy powers, and when you feed you introduce new, more human, blood, weakening the curses grip. using vampiric abilities spends blood, therefor strengthening the curse again, progressing your stage. so i don't think it's backwards in any way.

    ANDVAMPIRESARENOTUGLY!
  • LordSemaj
    LordSemaj
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    If they rework vampires, they should also be nerfed. Less healing and less up time, specifically.
  • Valen_Byte
    Valen_Byte
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    Jerkling wrote: »
    as time goes by the curse takes hold of you, increasing your unholy powers, and when you feed you introduce new, more human, blood, weakening the curses grip. using vampiric abilities spends blood, therefor strengthening the curse again, progressing your stage. so i don't think it's backwards in any way.

    ANDVAMPIRESARENOTUGLY!

    Ok, backwards compared to every other instance of vampires in the world then. Perfectly normal for Eso though...I cant roll my eyes any harder...
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
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