Titaniiumite wrote: »In a world where the developers and most of the understanding player base wants there to be less tank builds in cyro ie. less heavy armour. Since you cant run shuffle in heavy anymore, why is it viable to run heavy w/forward momentum which gives more than twice the benefit shuffle ever gave but now they are even more tankier with unlimited snare immunity. You'd think that the developers would try promote the use of light/medium over heavy in order to bring out more skillful play. Really feel the flat benefit should be more than .5 seconds. Wearing a generic 5-1-1 gives you 2.5 seconds of snare immunity. 80% of the time you are snared is when you are running away from a sweaty group and they are spamming snares on you because they know how tiny the window is for immunity. I really do feel it should be increased upwards of 100%. 1 second per piece of medium seems reasonable. IMO regardless, between the 2 skills, you'd think that if you're wearing medium and susceptible to taking a lot of damage you could at least get snare immunity for the duration of forward momentum over shuffle. The immunity time for both skills should be swapped if i'm being totally honest, does anyone else feel the same way?
Not even to mention that for whatever reason may it be lag or whatever but you can cast shuffle and immediately have a snare applied. Not sure if it's a bug, broken, lag or a combination of all 3.
Cheers,
Titaniiumite wrote: »Sure, it gave dodge chance but you were already in heavy armour so the damage mitigation was not what you were looking for lol
But now its a trade off.
Going heavy means you use forward momentum for snare removal. So you dont have the burst heal from Rally. But you are tanky
Medium allows you run shuffle for snare removal and acces to burst heal with really but you are squishy.
I think its in a good point atm.
Titaniiumite wrote: »In a world where the developers and most of the understanding player base wants there to be less tank builds in cyro ie. less heavy armour. Since you cant run shuffle in heavy anymore, why is it viable to run heavy w/forward momentum which gives more than twice the benefit shuffle ever gave but now they are even more tankier with unlimited snare immunity. You'd think that the developers would try promote the use of light/medium over heavy in order to bring out more skillful play. Really feel the flat benefit should be more than .5 seconds. Wearing a generic 5-1-1 gives you 2.5 seconds of snare immunity. 80% of the time you are snared is when you are running away from a sweaty group and they are spamming snares on you because they know how tiny the window is for immunity. I really do feel it should be increased upwards of 100%. 1 second per piece of medium seems reasonable. IMO regardless, between the 2 skills, you'd think that if you're wearing medium and susceptible to taking a lot of damage you could at least get snare immunity for the duration of forward momentum over shuffle. The immunity time for both skills should be swapped if i'm being totally honest, does anyone else feel the same way?
Not even to mention that for whatever reason may it be lag or whatever but you can cast shuffle and immediately have a snare applied. Not sure if it's a bug, broken, lag or a combination of all 3.
Cheers,
b4nn3d7337 wrote: »“forward momentum which gives more than twice the benefit shuffle ever gave“
Lols seems a troll post to me... you suddenly forgot that it comes with 15 seconds major evasion or what? Look... we all have to make hard choices sometimes .. so if you want longer immunity then you have to use FM.
b4nn3d7337 wrote: »“forward momentum which gives more than twice the benefit shuffle ever gave“
Lols seems a troll post to me... you suddenly forgot that it comes with 15 seconds major evasion or what? Look... we all have to make hard choices sometimes .. so if you want longer immunity then you have to use FM.
You mean to tell me that you'd rather have Major Evasion over Major Brutality?
FM has more than double the immunity, a superior primary buff, a HoT, and is around 40% cheaper to cast while its primary buff lasts 50% longer.
Yeah Shuffle is overdue for some love.
b4nn3d7337 wrote: »“forward momentum which gives more than twice the benefit shuffle ever gave“
Lols seems a troll post to me... you suddenly forgot that it comes with 15 seconds major evasion or what? Look... we all have to make hard choices sometimes .. so if you want longer immunity then you have to use FM.
You mean to tell me that you'd rather have Major Evasion over Major Brutality?
FM has more than double the immunity, a superior primary buff, a HoT, and is around 40% cheaper to cast while its primary buff lasts 50% longer.
Yeah Shuffle is overdue for some love.
You have major brutality regardless with rally
b4nn3d7337 wrote: »“forward momentum which gives more than twice the benefit shuffle ever gave“
Lols seems a troll post to me... you suddenly forgot that it comes with 15 seconds major evasion or what? Look... we all have to make hard choices sometimes .. so if you want longer immunity then you have to use FM.
You mean to tell me that you'd rather have Major Evasion over Major Brutality?
FM has more than double the immunity, a superior primary buff, a HoT, and is around 40% cheaper to cast while its primary buff lasts 50% longer.
Yeah Shuffle is overdue for some love.
Exhibit B why 2s on a 4k cost wings isn't close to long enough. 2.5-3.5 isn't long enough o shuffle and it can be unchained too.
b4nn3d7337 wrote: »b4nn3d7337 wrote: »“forward momentum which gives more than twice the benefit shuffle ever gave“
Lols seems a troll post to me... you suddenly forgot that it comes with 15 seconds major evasion or what? Look... we all have to make hard choices sometimes .. so if you want longer immunity then you have to use FM.
You mean to tell me that you'd rather have Major Evasion over Major Brutality?
FM has more than double the immunity, a superior primary buff, a HoT, and is around 40% cheaper to cast while its primary buff lasts 50% longer.
Yeah Shuffle is overdue for some love.
Honestly.. yes! I would rather have major evasion with 3seconds snare and root immunity on heavy armor... but going back to the point... major brutality is particularly not that hard to get for a buff... major evasion on the other hand is not that easy to access unless your medium build or a NB class or using certain sets ... and this is why im against buffing shuffle coz its a 1 skill press that removes snares , gives immunity and a rng dodge chance its a perfect defensive skill.
@Solariken wrote: »Titaniiumite wrote: »Sure, it gave dodge chance but you were already in heavy armour so the damage mitigation was not what you were looking for lol
Major Evasion is hella strong on heavy armor, but that's not the biggest reason it was over-performing... It's that free dodging let's you perma-block much easier because you avoid so many stamina block costs.
Alpha-Lupi wrote: »@Solariken wrote: »Titaniiumite wrote: »Sure, it gave dodge chance but you were already in heavy armour so the damage mitigation was not what you were looking for lol
Major Evasion is hella strong on heavy armor, but that's not the biggest reason it was over-performing... It's that free dodging let's you perma-block much easier because you avoid so many stamina block costs.
It still is if one uses the hist bark armor set, the set that grants major evasion while blocking...