usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »I think the biggest issue is that sets like ravager/ truth/veiled/fury exist which give heavy wearers the option to have insane burst potential as well as healing. Add this to the tanky nature of heavy armor and you've got the current situation. I wouldn't expect to see things change when the best damage sets are locked under heavy armor.
Nope, that is not an issue. You can wear those sets in medium now.
I think you mean you can change the jewellery to robust? If you wear the armor, it's still heavy weight. I'm just saying that much damage with tanky passives causes a lot of the issues. You shouldn't be able to eat that much damage and drop a dawnbreaker that kills several people. If zenimax clearly established what the armor weights are meant to do a lot of the issues would go away. Light and medium should be for dps and heavy for tanking. If you mix say heavy and medium you should be tanky and do damage but not as tanky or damage dealing if you were wearing just purely one weight. The fact that stam wardens can run fury along with 7th legion and have 5+k weapon damage 30+k stamina with heavy armor resists and healing is utterly broken.
As I said countless and countless times, fury+seventh legion requires you to tank extreme amounts of hits to fully proc.(we're talking about 25 crits for fully procced fury to reach that ''5k weapon damage) , If those sets are so overperforming, why is cyrodiil full of magicka raids, full of magsorcs and stamblades? Your imaginary world differs from the actual reality of cyrodiil.
And that reality is that Fury+seventh is a setup that only really shines in outnumbered combat. Medium armor builds can easily *** on heavy armor setups right now, especially with bleeds and stuff. In group PvP, if you ignore the fury+seventh user, he will get absolutely no weapon damage, just for this very reason I recently dropped seventh legion for veiled heritance, so that I can get some weapon damage when I'm ignored by smart players.
As for battling medium armor players, dodge roll works very well against melee stamina players, everything in their set is dodgeable. That is not an excuse to why medium is bad.
Its the magicka builds that can trash out medium users without even trying, because their burst is unavoidable and extremely hard hitting.
Stop trying to change the point and make it look like heavy armor's fault. Its far from the truth. I'm trying to make medium work on my Dk for a very long time now(failing and going back to heavy every time), but you guys with your ''hurr durr its heavy armor's fault'' mentality, caused stamina to suffer more and more.
1. There is enough trash aoes in cyrodiil/bgs to keep fury up. The problem more so is being able to sustain but that only pertains to bgs.
2. Medium armor builds "sh*t" on heavy armor so by that logic what is wrong with light armor doing the same to medium?
3. Why do you even bother to bring up stam dk? Everyone knows that they are easily the worst stam spec right now and the boils down to class balance and nothing to do with armor.
1. as I said lots of trash AoEs requires lots of people. Fury build starts out weak and ramps up as you take damage. If that is such an issue, do not fart out weak aoes that crit? Which is also weird because aoes like caltrops etc do very decent damage.
2. medium stamina builds and heavy stamina builds are relatively balanced compared to each other. Its the magicka specs with their ridicilously high burst from the safety of range, which absolutely destroys medium users. Even heavy builds are getting a hard time surviving a magsorc/magblade burst combo. Which would be fine if they did not have the ability to face tank enemies as well as heavy armor stamina users.
Do tell me, why heavy armor doing damage is a problem but light armor magsorcs/magblades tanking as good as a heavy armor user is not?
3.Of course I'm going to bring out stamina Dk, The class has the best synergy with fury/seventh legion setup. And also every time there is a ''buff medium'' post, there is always that one tard who comes out and says hurr durr heavy armor Dks so op, thats why medium sucks.(not implying that you are that guy, don't get me wrong there. But there is aaaaaalways gonna be that one guy who cries about heavy armor stamDk, I'm just sick of it.)
And then in the next update heavy armor gets a nerf, which changes absolutely nothing.
I'm tired of this whole thing. DK passives got shrekt because of this very mental issue. redguard got nerfed for the same thing. black rose got nerfed for god knows how many times, constution got nerfed. Shuffle got changed to block heavy users. Wrath is entirely removed because of this very same QQ. Block got nerfed so bad that you could not even block without wearing sturdy+block glyphs in morrowind(which caused the meta of permablocking magDks btw), and in the end the whole thing was so ridicilous they had to buff block again for non tanks.
What more do you people want though? Heavy armor is getting nothing but nerfs since morrowind, we now have jewelrycrafting which allows you to wear heavy sets in medium, we now have sets like brass and impreg which allows you to get medium passives with heavy armor levels of tankyness and what changed for medium armor?
A huge nothing.(except the recent soul assault and cliff racer changes which helped medium more than any of the heavy armor changes) You don't need to be a rocket scientist to understand what is wrong after so many trials and errors. The moment I wear 2 weapon damage sets in medium armor and go out in cyrodiil, I will face a magsorc and die a horrible , unavoidable death. What does this have to do with Fury and seventh legion? Why are we insisting on being ignorant?
Just why?
1. We really don't have an argument here... except for the fact that heavy sets shouldn't be pumping out 500 to 700 weapon damage.
Chilly-McFreeze wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »I think the biggest issue is that sets like ravager/ truth/veiled/fury exist which give heavy wearers the option to have insane burst potential as well as healing. Add this to the tanky nature of heavy armor and you've got the current situation. I wouldn't expect to see things change when the best damage sets are locked under heavy armor.
Nope, that is not an issue. You can wear those sets in medium now.
I think you mean you can change the jewellery to robust? If you wear the armor, it's still heavy weight. I'm just saying that much damage with tanky passives causes a lot of the issues. You shouldn't be able to eat that much damage and drop a dawnbreaker that kills several people. If zenimax clearly established what the armor weights are meant to do a lot of the issues would go away. Light and medium should be for dps and heavy for tanking. If you mix say heavy and medium you should be tanky and do damage but not as tanky or damage dealing if you were wearing just purely one weight. The fact that stam wardens can run fury along with 7th legion and have 5+k weapon damage 30+k stamina with heavy armor resists and healing is utterly broken.
As I said countless and countless times, fury+seventh legion requires you to tank extreme amounts of hits to fully proc.(we're talking about 25 crits for fully procced fury to reach that ''5k weapon damage) , If those sets are so overperforming, why is cyrodiil full of magicka raids, full of magsorcs and stamblades? Your imaginary world differs from the actual reality of cyrodiil.
And that reality is that Fury+seventh is a setup that only really shines in outnumbered combat. Medium armor builds can easily *** on heavy armor setups right now, especially with bleeds and stuff. In group PvP, if you ignore the fury+seventh user, he will get absolutely no weapon damage, just for this very reason I recently dropped seventh legion for veiled heritance, so that I can get some weapon damage when I'm ignored by smart players.
As for battling medium armor players, dodge roll works very well against melee stamina players, everything in their set is dodgeable. That is not an excuse to why medium is bad.
Its the magicka builds that can trash out medium users without even trying, because their burst is unavoidable and extremely hard hitting.
Stop trying to change the point and make it look like heavy armor's fault. Its far from the truth. I'm trying to make medium work on my Dk for a very long time now(failing and going back to heavy every time), but you guys with your ''hurr durr its heavy armor's fault'' mentality, caused stamina to suffer more and more.
1. There is enough trash aoes in cyrodiil/bgs to keep fury up. The problem more so is being able to sustain but that only pertains to bgs.
2. Medium armor builds "sh*t" on heavy armor so by that logic what is wrong with light armor doing the same to medium?
3. Why do you even bother to bring up stam dk? Everyone knows that they are easily the worst stam spec right now and the boils down to class balance and nothing to do with armor.
1. as I said lots of trash AoEs requires lots of people. Fury build starts out weak and ramps up as you take damage. If that is such an issue, do not fart out weak aoes that crit? Which is also weird because aoes like caltrops etc do very decent damage.
2. medium stamina builds and heavy stamina builds are relatively balanced compared to each other. Its the magicka specs with their ridicilously high burst from the safety of range, which absolutely destroys medium users. Even heavy builds are getting a hard time surviving a magsorc/magblade burst combo. Which would be fine if they did not have the ability to face tank enemies as well as heavy armor stamina users.
Do tell me, why heavy armor doing damage is a problem but light armor magsorcs/magblades tanking as good as a heavy armor user is not?
3.Of course I'm going to bring out stamina Dk, The class has the best synergy with fury/seventh legion setup. And also every time there is a ''buff medium'' post, there is always that one tard who comes out and says hurr durr heavy armor Dks so op, thats why medium sucks.(not implying that you are that guy, don't get me wrong there. But there is aaaaaalways gonna be that one guy who cries about heavy armor stamDk, I'm just sick of it.)
And then in the next update heavy armor gets a nerf, which changes absolutely nothing.
I'm tired of this whole thing. DK passives got shrekt because of this very mental issue. redguard got nerfed for the same thing. black rose got nerfed for god knows how many times, constution got nerfed. Shuffle got changed to block heavy users. Wrath is entirely removed because of this very same QQ. Block got nerfed so bad that you could not even block without wearing sturdy+block glyphs in morrowind(which caused the meta of permablocking magDks btw), and in the end the whole thing was so ridicilous they had to buff block again for non tanks.
What more do you people want though? Heavy armor is getting nothing but nerfs since morrowind, we now have jewelrycrafting which allows you to wear heavy sets in medium, we now have sets like brass and impreg which allows you to get medium passives with heavy armor levels of tankyness and what changed for medium armor?
A huge nothing.(except the recent soul assault and cliff racer changes which helped medium more than any of the heavy armor changes) You don't need to be a rocket scientist to understand what is wrong after so many trials and errors. The moment I wear 2 weapon damage sets in medium armor and go out in cyrodiil, I will face a magsorc and die a horrible , unavoidable death. What does this have to do with Fury and seventh legion? Why are we insisting on being ignorant?
Just why?
1. We really don't have an argument here... except for the fact that heavy sets shouldn't be pumping out 500 to 700 weapon damage.
Okay, little thought experiment.
Imagine those sets (namely fury, 7th) would be medium. It wouldn't make any sense at all. Medium thrives to evade damage (shuffle, dodge) while heavy takes the dmg and exploits it (resource return, formerly wrath). Only candidates to swap armor weight without anything would be ravager and heritance.
You either have to completely redesign those sets or nerf them to the ground and make them useless.
But no need for that as you can already transmog jewels, wear a heavy chest or weapons and get the benefit while wearing 6+ medium. But you wouldn't do that because it ususally doesn't go well when you get critted 25 times in medium armor.
But it doesn't stop there. Given you turn them to medium sets, redesigned or not, you can run whatever great heavy set would remain as your armor and still run a nice then-medium set on your jewels and weapons and we are at the exact same point again where we are now. Nothing stops me from running 7 heavy with bone pirates on jewels. What's the next logical step then? Introducing a mechanic that forbids to equip medium sets when wearing min 5p heavy?
usmguy1234 wrote: »Chilly-McFreeze wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »I think the biggest issue is that sets like ravager/ truth/veiled/fury exist which give heavy wearers the option to have insane burst potential as well as healing. Add this to the tanky nature of heavy armor and you've got the current situation. I wouldn't expect to see things change when the best damage sets are locked under heavy armor.
Nope, that is not an issue. You can wear those sets in medium now.
I think you mean you can change the jewellery to robust? If you wear the armor, it's still heavy weight. I'm just saying that much damage with tanky passives causes a lot of the issues. You shouldn't be able to eat that much damage and drop a dawnbreaker that kills several people. If zenimax clearly established what the armor weights are meant to do a lot of the issues would go away. Light and medium should be for dps and heavy for tanking. If you mix say heavy and medium you should be tanky and do damage but not as tanky or damage dealing if you were wearing just purely one weight. The fact that stam wardens can run fury along with 7th legion and have 5+k weapon damage 30+k stamina with heavy armor resists and healing is utterly broken.
As I said countless and countless times, fury+seventh legion requires you to tank extreme amounts of hits to fully proc.(we're talking about 25 crits for fully procced fury to reach that ''5k weapon damage) , If those sets are so overperforming, why is cyrodiil full of magicka raids, full of magsorcs and stamblades? Your imaginary world differs from the actual reality of cyrodiil.
And that reality is that Fury+seventh is a setup that only really shines in outnumbered combat. Medium armor builds can easily *** on heavy armor setups right now, especially with bleeds and stuff. In group PvP, if you ignore the fury+seventh user, he will get absolutely no weapon damage, just for this very reason I recently dropped seventh legion for veiled heritance, so that I can get some weapon damage when I'm ignored by smart players.
As for battling medium armor players, dodge roll works very well against melee stamina players, everything in their set is dodgeable. That is not an excuse to why medium is bad.
Its the magicka builds that can trash out medium users without even trying, because their burst is unavoidable and extremely hard hitting.
Stop trying to change the point and make it look like heavy armor's fault. Its far from the truth. I'm trying to make medium work on my Dk for a very long time now(failing and going back to heavy every time), but you guys with your ''hurr durr its heavy armor's fault'' mentality, caused stamina to suffer more and more.
1. There is enough trash aoes in cyrodiil/bgs to keep fury up. The problem more so is being able to sustain but that only pertains to bgs.
2. Medium armor builds "sh*t" on heavy armor so by that logic what is wrong with light armor doing the same to medium?
3. Why do you even bother to bring up stam dk? Everyone knows that they are easily the worst stam spec right now and the boils down to class balance and nothing to do with armor.
1. as I said lots of trash AoEs requires lots of people. Fury build starts out weak and ramps up as you take damage. If that is such an issue, do not fart out weak aoes that crit? Which is also weird because aoes like caltrops etc do very decent damage.
2. medium stamina builds and heavy stamina builds are relatively balanced compared to each other. Its the magicka specs with their ridicilously high burst from the safety of range, which absolutely destroys medium users. Even heavy builds are getting a hard time surviving a magsorc/magblade burst combo. Which would be fine if they did not have the ability to face tank enemies as well as heavy armor stamina users.
Do tell me, why heavy armor doing damage is a problem but light armor magsorcs/magblades tanking as good as a heavy armor user is not?
3.Of course I'm going to bring out stamina Dk, The class has the best synergy with fury/seventh legion setup. And also every time there is a ''buff medium'' post, there is always that one tard who comes out and says hurr durr heavy armor Dks so op, thats why medium sucks.(not implying that you are that guy, don't get me wrong there. But there is aaaaaalways gonna be that one guy who cries about heavy armor stamDk, I'm just sick of it.)
And then in the next update heavy armor gets a nerf, which changes absolutely nothing.
I'm tired of this whole thing. DK passives got shrekt because of this very mental issue. redguard got nerfed for the same thing. black rose got nerfed for god knows how many times, constution got nerfed. Shuffle got changed to block heavy users. Wrath is entirely removed because of this very same QQ. Block got nerfed so bad that you could not even block without wearing sturdy+block glyphs in morrowind(which caused the meta of permablocking magDks btw), and in the end the whole thing was so ridicilous they had to buff block again for non tanks.
What more do you people want though? Heavy armor is getting nothing but nerfs since morrowind, we now have jewelrycrafting which allows you to wear heavy sets in medium, we now have sets like brass and impreg which allows you to get medium passives with heavy armor levels of tankyness and what changed for medium armor?
A huge nothing.(except the recent soul assault and cliff racer changes which helped medium more than any of the heavy armor changes) You don't need to be a rocket scientist to understand what is wrong after so many trials and errors. The moment I wear 2 weapon damage sets in medium armor and go out in cyrodiil, I will face a magsorc and die a horrible , unavoidable death. What does this have to do with Fury and seventh legion? Why are we insisting on being ignorant?
Just why?
1. We really don't have an argument here... except for the fact that heavy sets shouldn't be pumping out 500 to 700 weapon damage.
Okay, little thought experiment.
Imagine those sets (namely fury, 7th) would be medium. It wouldn't make any sense at all. Medium thrives to evade damage (shuffle, dodge) while heavy takes the dmg and exploits it (resource return, formerly wrath). Only candidates to swap armor weight without anything would be ravager and heritance.
You either have to completely redesign those sets or nerf them to the ground and make them useless.
But no need for that as you can already transmog jewels, wear a heavy chest or weapons and get the benefit while wearing 6+ medium. But you wouldn't do that because it ususally doesn't go well when you get critted 25 times in medium armor.
But it doesn't stop there. Given you turn them to medium sets, redesigned or not, you can run whatever great heavy set would remain as your armor and still run a nice then-medium set on your jewels and weapons and we are at the exact same point again where we are now. Nothing stops me from running 7 heavy with bone pirates on jewels. What's the next logical step then? Introducing a mechanic that forbids to equip medium sets when wearing min 5p heavy?
Forum people sure do grasp at a lot of strawman arguments. It's simple... Light and medium should equal dps and heavy should equal tanking/survivability. Zos got this one fundamental wrong from the beginning and here we are.
usmguy1234 wrote: »Chilly-McFreeze wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »I think the biggest issue is that sets like ravager/ truth/veiled/fury exist which give heavy wearers the option to have insane burst potential as well as healing. Add this to the tanky nature of heavy armor and you've got the current situation. I wouldn't expect to see things change when the best damage sets are locked under heavy armor.
Nope, that is not an issue. You can wear those sets in medium now.
I think you mean you can change the jewellery to robust? If you wear the armor, it's still heavy weight. I'm just saying that much damage with tanky passives causes a lot of the issues. You shouldn't be able to eat that much damage and drop a dawnbreaker that kills several people. If zenimax clearly established what the armor weights are meant to do a lot of the issues would go away. Light and medium should be for dps and heavy for tanking. If you mix say heavy and medium you should be tanky and do damage but not as tanky or damage dealing if you were wearing just purely one weight. The fact that stam wardens can run fury along with 7th legion and have 5+k weapon damage 30+k stamina with heavy armor resists and healing is utterly broken.
As I said countless and countless times, fury+seventh legion requires you to tank extreme amounts of hits to fully proc.(we're talking about 25 crits for fully procced fury to reach that ''5k weapon damage) , If those sets are so overperforming, why is cyrodiil full of magicka raids, full of magsorcs and stamblades? Your imaginary world differs from the actual reality of cyrodiil.
And that reality is that Fury+seventh is a setup that only really shines in outnumbered combat. Medium armor builds can easily *** on heavy armor setups right now, especially with bleeds and stuff. In group PvP, if you ignore the fury+seventh user, he will get absolutely no weapon damage, just for this very reason I recently dropped seventh legion for veiled heritance, so that I can get some weapon damage when I'm ignored by smart players.
As for battling medium armor players, dodge roll works very well against melee stamina players, everything in their set is dodgeable. That is not an excuse to why medium is bad.
Its the magicka builds that can trash out medium users without even trying, because their burst is unavoidable and extremely hard hitting.
Stop trying to change the point and make it look like heavy armor's fault. Its far from the truth. I'm trying to make medium work on my Dk for a very long time now(failing and going back to heavy every time), but you guys with your ''hurr durr its heavy armor's fault'' mentality, caused stamina to suffer more and more.
1. There is enough trash aoes in cyrodiil/bgs to keep fury up. The problem more so is being able to sustain but that only pertains to bgs.
2. Medium armor builds "sh*t" on heavy armor so by that logic what is wrong with light armor doing the same to medium?
3. Why do you even bother to bring up stam dk? Everyone knows that they are easily the worst stam spec right now and the boils down to class balance and nothing to do with armor.
1. as I said lots of trash AoEs requires lots of people. Fury build starts out weak and ramps up as you take damage. If that is such an issue, do not fart out weak aoes that crit? Which is also weird because aoes like caltrops etc do very decent damage.
2. medium stamina builds and heavy stamina builds are relatively balanced compared to each other. Its the magicka specs with their ridicilously high burst from the safety of range, which absolutely destroys medium users. Even heavy builds are getting a hard time surviving a magsorc/magblade burst combo. Which would be fine if they did not have the ability to face tank enemies as well as heavy armor stamina users.
Do tell me, why heavy armor doing damage is a problem but light armor magsorcs/magblades tanking as good as a heavy armor user is not?
3.Of course I'm going to bring out stamina Dk, The class has the best synergy with fury/seventh legion setup. And also every time there is a ''buff medium'' post, there is always that one tard who comes out and says hurr durr heavy armor Dks so op, thats why medium sucks.(not implying that you are that guy, don't get me wrong there. But there is aaaaaalways gonna be that one guy who cries about heavy armor stamDk, I'm just sick of it.)
And then in the next update heavy armor gets a nerf, which changes absolutely nothing.
I'm tired of this whole thing. DK passives got shrekt because of this very mental issue. redguard got nerfed for the same thing. black rose got nerfed for god knows how many times, constution got nerfed. Shuffle got changed to block heavy users. Wrath is entirely removed because of this very same QQ. Block got nerfed so bad that you could not even block without wearing sturdy+block glyphs in morrowind(which caused the meta of permablocking magDks btw), and in the end the whole thing was so ridicilous they had to buff block again for non tanks.
What more do you people want though? Heavy armor is getting nothing but nerfs since morrowind, we now have jewelrycrafting which allows you to wear heavy sets in medium, we now have sets like brass and impreg which allows you to get medium passives with heavy armor levels of tankyness and what changed for medium armor?
A huge nothing.(except the recent soul assault and cliff racer changes which helped medium more than any of the heavy armor changes) You don't need to be a rocket scientist to understand what is wrong after so many trials and errors. The moment I wear 2 weapon damage sets in medium armor and go out in cyrodiil, I will face a magsorc and die a horrible , unavoidable death. What does this have to do with Fury and seventh legion? Why are we insisting on being ignorant?
Just why?
1. We really don't have an argument here... except for the fact that heavy sets shouldn't be pumping out 500 to 700 weapon damage.
Okay, little thought experiment.
Imagine those sets (namely fury, 7th) would be medium. It wouldn't make any sense at all. Medium thrives to evade damage (shuffle, dodge) while heavy takes the dmg and exploits it (resource return, formerly wrath). Only candidates to swap armor weight without anything would be ravager and heritance.
You either have to completely redesign those sets or nerf them to the ground and make them useless.
But no need for that as you can already transmog jewels, wear a heavy chest or weapons and get the benefit while wearing 6+ medium. But you wouldn't do that because it ususally doesn't go well when you get critted 25 times in medium armor.
But it doesn't stop there. Given you turn them to medium sets, redesigned or not, you can run whatever great heavy set would remain as your armor and still run a nice then-medium set on your jewels and weapons and we are at the exact same point again where we are now. Nothing stops me from running 7 heavy with bone pirates on jewels. What's the next logical step then? Introducing a mechanic that forbids to equip medium sets when wearing min 5p heavy?
Forum people sure do grasp at a lot of strawman arguments. It's simple... Light and medium should equal dps and heavy should equal tanking/survivability. Zos got this one fundamental wrong from the beginning and here we are.
thankyourat wrote: »usmguy1234 wrote: »Chilly-McFreeze wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »Ragnarock41 wrote: »usmguy1234 wrote: »I think the biggest issue is that sets like ravager/ truth/veiled/fury exist which give heavy wearers the option to have insane burst potential as well as healing. Add this to the tanky nature of heavy armor and you've got the current situation. I wouldn't expect to see things change when the best damage sets are locked under heavy armor.
Nope, that is not an issue. You can wear those sets in medium now.
I think you mean you can change the jewellery to robust? If you wear the armor, it's still heavy weight. I'm just saying that much damage with tanky passives causes a lot of the issues. You shouldn't be able to eat that much damage and drop a dawnbreaker that kills several people. If zenimax clearly established what the armor weights are meant to do a lot of the issues would go away. Light and medium should be for dps and heavy for tanking. If you mix say heavy and medium you should be tanky and do damage but not as tanky or damage dealing if you were wearing just purely one weight. The fact that stam wardens can run fury along with 7th legion and have 5+k weapon damage 30+k stamina with heavy armor resists and healing is utterly broken.
As I said countless and countless times, fury+seventh legion requires you to tank extreme amounts of hits to fully proc.(we're talking about 25 crits for fully procced fury to reach that ''5k weapon damage) , If those sets are so overperforming, why is cyrodiil full of magicka raids, full of magsorcs and stamblades? Your imaginary world differs from the actual reality of cyrodiil.
And that reality is that Fury+seventh is a setup that only really shines in outnumbered combat. Medium armor builds can easily *** on heavy armor setups right now, especially with bleeds and stuff. In group PvP, if you ignore the fury+seventh user, he will get absolutely no weapon damage, just for this very reason I recently dropped seventh legion for veiled heritance, so that I can get some weapon damage when I'm ignored by smart players.
As for battling medium armor players, dodge roll works very well against melee stamina players, everything in their set is dodgeable. That is not an excuse to why medium is bad.
Its the magicka builds that can trash out medium users without even trying, because their burst is unavoidable and extremely hard hitting.
Stop trying to change the point and make it look like heavy armor's fault. Its far from the truth. I'm trying to make medium work on my Dk for a very long time now(failing and going back to heavy every time), but you guys with your ''hurr durr its heavy armor's fault'' mentality, caused stamina to suffer more and more.
1. There is enough trash aoes in cyrodiil/bgs to keep fury up. The problem more so is being able to sustain but that only pertains to bgs.
2. Medium armor builds "sh*t" on heavy armor so by that logic what is wrong with light armor doing the same to medium?
3. Why do you even bother to bring up stam dk? Everyone knows that they are easily the worst stam spec right now and the boils down to class balance and nothing to do with armor.
1. as I said lots of trash AoEs requires lots of people. Fury build starts out weak and ramps up as you take damage. If that is such an issue, do not fart out weak aoes that crit? Which is also weird because aoes like caltrops etc do very decent damage.
2. medium stamina builds and heavy stamina builds are relatively balanced compared to each other. Its the magicka specs with their ridicilously high burst from the safety of range, which absolutely destroys medium users. Even heavy builds are getting a hard time surviving a magsorc/magblade burst combo. Which would be fine if they did not have the ability to face tank enemies as well as heavy armor stamina users.
Do tell me, why heavy armor doing damage is a problem but light armor magsorcs/magblades tanking as good as a heavy armor user is not?
3.Of course I'm going to bring out stamina Dk, The class has the best synergy with fury/seventh legion setup. And also every time there is a ''buff medium'' post, there is always that one tard who comes out and says hurr durr heavy armor Dks so op, thats why medium sucks.(not implying that you are that guy, don't get me wrong there. But there is aaaaaalways gonna be that one guy who cries about heavy armor stamDk, I'm just sick of it.)
And then in the next update heavy armor gets a nerf, which changes absolutely nothing.
I'm tired of this whole thing. DK passives got shrekt because of this very mental issue. redguard got nerfed for the same thing. black rose got nerfed for god knows how many times, constution got nerfed. Shuffle got changed to block heavy users. Wrath is entirely removed because of this very same QQ. Block got nerfed so bad that you could not even block without wearing sturdy+block glyphs in morrowind(which caused the meta of permablocking magDks btw), and in the end the whole thing was so ridicilous they had to buff block again for non tanks.
What more do you people want though? Heavy armor is getting nothing but nerfs since morrowind, we now have jewelrycrafting which allows you to wear heavy sets in medium, we now have sets like brass and impreg which allows you to get medium passives with heavy armor levels of tankyness and what changed for medium armor?
A huge nothing.(except the recent soul assault and cliff racer changes which helped medium more than any of the heavy armor changes) You don't need to be a rocket scientist to understand what is wrong after so many trials and errors. The moment I wear 2 weapon damage sets in medium armor and go out in cyrodiil, I will face a magsorc and die a horrible , unavoidable death. What does this have to do with Fury and seventh legion? Why are we insisting on being ignorant?
Just why?
1. We really don't have an argument here... except for the fact that heavy sets shouldn't be pumping out 500 to 700 weapon damage.
Okay, little thought experiment.
Imagine those sets (namely fury, 7th) would be medium. It wouldn't make any sense at all. Medium thrives to evade damage (shuffle, dodge) while heavy takes the dmg and exploits it (resource return, formerly wrath). Only candidates to swap armor weight without anything would be ravager and heritance.
You either have to completely redesign those sets or nerf them to the ground and make them useless.
But no need for that as you can already transmog jewels, wear a heavy chest or weapons and get the benefit while wearing 6+ medium. But you wouldn't do that because it ususally doesn't go well when you get critted 25 times in medium armor.
But it doesn't stop there. Given you turn them to medium sets, redesigned or not, you can run whatever great heavy set would remain as your armor and still run a nice then-medium set on your jewels and weapons and we are at the exact same point again where we are now. Nothing stops me from running 7 heavy with bone pirates on jewels. What's the next logical step then? Introducing a mechanic that forbids to equip medium sets when wearing min 5p heavy?
Forum people sure do grasp at a lot of strawman arguments. It's simple... Light and medium should equal dps and heavy should equal tanking/survivability. Zos got this one fundamental wrong from the beginning and here we are.
You will do more damage in light and medium though. Heavy has good damage but with new jewelery crafting and staff changes light and medium will do more damage. Heavys also needs to have decent damage in this day and age because the burst damage in PvP makes it pretty mandatory for solo players. I switch between light and heavy regularly and I find light to only be playable solo on magsorc. I figure it's probably the same for medium decent on stamblade but not so strong on the other classes. I wouldn't say heavy armor is better overall because on paper light and medium have really good passives, but the way players in cyrodiil Zerg heavy is becoming mandatory.
medium literally just needs its armor/spell resist values scaled up closer to heavy armor. This way you can run Medium Sustain Set+Damage set+Utility/damage undaunted and not need protective jewels to reach levels where you don't just get melted.
Ragnarock41 wrote: »
medium literally just needs its armor/spell resist values scaled up closer to heavy armor. This way you can run Medium Sustain Set+Damage set+Utility/damage undaunted and not need protective jewels to reach levels where you don't just get melted.