>Be me a few months after launch.
>Actually have time to start playing.
>See Sorc with combat pets
>Think my pet with "grow up" with me and help
Yes, nc pets do nothing at the moment, to the point that you are required to disable them for trials (Xbox NA). This would be a nice change, but completely unnecessary.
Azurephoenix999 wrote: »>Be me a few months after launch.
>Actually have time to start playing.
>See Sorc with combat pets
>Think my pet with "grow up" with me and help
Yes, nc pets do nothing at the moment, to the point that you are required to disable them for trials (Xbox NA). This would be a nice change, but completely unnecessary.
Unnecessary, but nice.
I think being able to interact with our pets would be nice too. Maybe having them show off their tricks, asking them to harvest mats for the player or asking them not to, feeding them treats. Things like that. It's not necessary in the slightest, but neither are the pets themselves. I like having my pet, but I'd like being able to do stuff with them even more.
When have you last seen a cat chop wood? (scratching up your kitchen table doesn't count)Azurephoenix999 wrote: »* Gather -snip-
...are entirely possible. Though likely a better idea for "pet emotes" they can sell in the crown store. You know, just to avoid getting an "Cease and Desist" letter from pokemon lawyers if they add a "pet training system"...Azurephoenix999 wrote: »* Tricks -snip-
Ehhh... no. We have mounts for that.Azurephoenix999 wrote: »* Carry Capacity -snip-
Azurephoenix999 wrote: »Okay, so mounts were expanded upon by giving us more stats to grind, with the rewards being more bag space, extra speed while mounted, and more stamina while mounted. I think this was a good move.
Right now, all pets do is follow us around. I think that needs to change. We should be able to interact with them (because pets!) and if they're going to be following us around Tamriel, they should be useful in some way.
Here are three pet stats that I've come up with:
* Gather - Pets can pick up resource nodes on behalf of their owners. This stat affects the distance from which they detect these nodes and how quickly they harvest them.
* Tricks - Pets can perform tricks at contests held throughout Tamriel. This stat affects their skill at performing these tricks and increasing it can unlock new ones.
* Carry Capacity - Pets can carry some of your items for you! This stat affects how much your Carrying Capacity is increased.
As for how unlocking tricks would work, I'm thinking each pet would have four tricks it can learn. It would start with one, and unlock another at Trick rank 20, 40, and 60.
I can see it now...I just want pet battles



