CatchMeTrolling wrote: »Reduction of snares and defiles will barely be noticeable in a game where you can simply reapply things because there’s no cool down to skills. They will essentially still have a 100 percent uptime.
Templar house is poor , a nice gesture to keep the buff on you but that would make it more like a vehicle with a few house essentials. And It’s only really a buff to those that use restoring focus because it’ll cost more now.
The detect notification is actually ridiculous, no one should be advocating for that. You can’t see the nb in stealth and the nb couldn’t tell if you could see them, it was fair. Now it’s one sided.
CatchMeTrolling wrote: »Reduction of snares and defiles will barely be noticeable in a game where you can simply reapply things because there’s no cool down to skills. They will essentially still have a 100 percent uptime.
Templar house is poor , a nice gesture to keep the buff on you but that would make it more like a vehicle with a few house essentials. And It’s only really a buff to those that use restoring focus because it’ll cost more now.
The detect notification is actually ridiculous, no one should be advocating for that. You can’t see the nb in stealth and the nb couldn’t tell if you could see them, it was fair. Now it’s one sided.
I suggest Mark, Detect Potions, ML, Flare and Camo Hunter get removed. Instead we all just get lanterns like the NPCs have that show our pitiful detection radius. Stealth play needs a lower floor.
D0ntevenL1ft wrote: »cazlonb16_ESO wrote: »
Im wondering this exact same thing..?
I'm also looking forward to have all the endless fury casts dodged again. And the -15% damage nerf to Sloads probably is inconsequential. It's the stacking that's the issue. Yes, they tried. I'm not optimistic Update 19 will be awesome for PvP though.
I'm also looking forward to have all the endless fury casts dodged again. And the -15% damage nerf to Sloads probably is inconsequential. It's the stacking that's the issue. Yes, they tried. I'm not optimistic Update 19 will be awesome for PvP though.
I think they did fix the Sloads stacking in a way that wasn't very clear. It looks like it was proccing off of its own dmg, which means it was causing it to reproduce itself on the affected person. That's probably why the stacks were so massive. Now it should just be one infection with 6 tics.