Didn’t you already make a thread about this
Part of me wonders if the OP doesn't realize that Time Stop actually freezes players who get caught in it. /sarcasm
And the other thread they posted didn't go their way because many times over they said that Time Stop was causing the crash problems in Cyrodil when tons of players were in the area casting it. Rather than realizing that the issue has more to do with tons of players in a single area casting abilities, the OP attributed the issue to Time Stop and has still failed to actually provide proof of this. Which they won't be able to do without actually looking at the coding.
Part of me wonders if the OP doesn't realize that Time Stop actually freezes players who get caught in it. /sarcasm
And the other thread they posted didn't go their way because many times over they said that Time Stop was causing the crash problems in Cyrodil when tons of players were in the area casting it. Rather than realizing that the issue has more to do with tons of players in a single area casting abilities, the OP attributed the issue to Time Stop and has still failed to actually provide proof of this. Which they won't be able to do without actually looking at the coding.
Actually no what is stated in THIS FORUM is what I was getting at, sorry you couldn't comprehend.
Part of me wonders if the OP doesn't realize that Time Stop actually freezes players who get caught in it. /sarcasm
And the other thread they posted didn't go their way because many times over they said that Time Stop was causing the crash problems in Cyrodil when tons of players were in the area casting it. Rather than realizing that the issue has more to do with tons of players in a single area casting abilities, the OP attributed the issue to Time Stop and has still failed to actually provide proof of this. Which they won't be able to do without actually looking at the coding.
Actually no what is stated in THIS FORUM is what I was getting at, sorry you couldn't comprehend.
Couldn't comprehend? Your claim is that time stop is causing freezing and crashing. You have no proof for you claim other than to say that many players in an area casting it is causing players to crash. That doesn't mean that time stop is causing players to crash. I mentioned it in your other thread, correlation does not equal causation. Simple logic.
And here is the thing that I think you are failing to understand, no one is trying to disprove you or disbelieve you. We just want to see proof. Because all you are doing is making a claim and calling for a nerf but without any proof your claim holds zero water and just sound like you hate this skill.
Part of me wonders if the OP doesn't realize that Time Stop actually freezes players who get caught in it. /sarcasm
And the other thread they posted didn't go their way because many times over they said that Time Stop was causing the crash problems in Cyrodil when tons of players were in the area casting it. Rather than realizing that the issue has more to do with tons of players in a single area casting abilities, the OP attributed the issue to Time Stop and has still failed to actually provide proof of this. Which they won't be able to do without actually looking at the coding.
Actually no what is stated in THIS FORUM is what I was getting at, sorry you couldn't comprehend.
Couldn't comprehend? Your claim is that time stop is causing freezing and crashing. You have no proof for you claim other than to say that many players in an area casting it is causing players to crash. That doesn't mean that time stop is causing players to crash. I mentioned it in your other thread, correlation does not equal causation. Simple logic.
And here is the thing that I think you are failing to understand, no one is trying to disprove you or disbelieve you. We just want to see proof. Because all you are doing is making a claim and calling for a nerf but without any proof your claim holds zero water and just sound like you hate this skill.
Part of me wonders if the OP doesn't realize that Time Stop actually freezes players who get caught in it. /sarcasm
And the other thread they posted didn't go their way because many times over they said that Time Stop was causing the crash problems in Cyrodil when tons of players were in the area casting it. Rather than realizing that the issue has more to do with tons of players in a single area casting abilities, the OP attributed the issue to Time Stop and has still failed to actually provide proof of this. Which they won't be able to do without actually looking at the coding.
Actually no what is stated in THIS FORUM is what I was getting at, sorry you couldn't comprehend.
Couldn't comprehend? Your claim is that time stop is causing freezing and crashing. You have no proof for you claim other than to say that many players in an area casting it is causing players to crash. That doesn't mean that time stop is causing players to crash. I mentioned it in your other thread, correlation does not equal causation. Simple logic.
And here is the thing that I think you are failing to understand, no one is trying to disprove you or disbelieve you. We just want to see proof. Because all you are doing is making a claim and calling for a nerf but without any proof your claim holds zero water and just sound like you hate this skill.
Hate the skill? Its trash and it isn't even useful, I have never died to the skill, yet I'm not the only one complaining about it causing the game to crash, you clearly must not be good at pvp or dont pvp at all.