Strife

Vietfox
Vietfox
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This skill is not a projectile, neither are its morphs. Stop making it reflectable.
  • BohnT
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    How you come to the assumption it's not a projectile?
    It's ranged, blockable, dodgeable, cloakable, reflectable and has a traveltime.

    Anything a projectile has on this game is something that's fulfilled by strife and it's morph
  • RighteousBacon
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    Oooo he hit you with the facts boi
  • Vietfox
    Vietfox
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    BohnT wrote: »
    How you come to the assumption it's not a projectile?

    "Strife: steal an enemy’s life force"
    You basically absorb and deal damage when absorbing, there's nothing heading to the target before that
    Edited by Vietfox on July 6, 2018 6:32PM
  • Asmael
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    Vietfox wrote: »
    BohnT wrote: »
    How you come to the assumption it's not a projectile?

    "Strife: steal an enemy’s life force"
    You basically absorb and deal damage whabsorbing, there's nothing heading to the target before that

    Actually, I suggest you actually pay attention to the animation, because there is. A small red ball which returns energy after it lands.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Vietfox
    Vietfox
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    Asmael wrote: »
    Vietfox wrote: »
    BohnT wrote: »
    How you come to the assumption it's not a projectile?

    "Strife: steal an enemy’s life force"
    You basically absorb and deal damage whabsorbing, there's nothing heading to the target before that

    Actually, I suggest you actually pay attention to the animation, because there is. A small red ball which returns energy after it lands.

    Strife takes the same time to deal the damage, doesnt matter if the target is 5 or 30 meters away from you. Any proper projectile takes its time depending on the distance.
    As for the animation i cant tell right now because my laptop is being repaired, but i've checked videos and havent seen any ball being launched to the target.
    If strife is a projectile zos should make it clear, same way it was confusing for many people when warden was released and people asked why they were getting knocked back from clench/reach while using shimmering shields.
  • RighteousBacon
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    Honestly, ranged magnb has almost nothing else for damage but strife and assassin’s will proc, so honestly strife shouldn’t be reflectable because they otherwise they’re forced to use force pulse right? Build diversity is important.
  • Zoal_AUG
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    Build diversity is being wrecked. Everyone is getting forced into the same shape/meta (staff use).
    They don't give a damn about you wanting a class skill to be useful they want you to join the meta and spam force pulse cuz its simply better. I cried for soo long to make strife not reflectable since the whole damage kit of a magblade is reflectable which makes it 100% impossible to fight back a mag dk but noone gives a damn.
    Just carry on, i dont think this will ever even be considered to change.....
  • ak_pvp
    ak_pvp
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    Honestly, ranged magnb has almost nothing else for damage but strife and assassin’s will proc, so honestly strife shouldn’t be reflectable because they otherwise they’re forced to use force pulse right? Build diversity is important.

    What is the point of reflect then? It doesn't work on any non projectiles, and it doesn't work on a great deal of projectiles, not to mention its 4 only. If anything, make cripple go through, to. Match with curse, and make swarm go through too, pulse, bird and strife shouldn't.

    Also build diversity... "Build diversity is good, up until a diverse build reflects against me."

    Let's make cloak 8 dot ticks suppressed only, since it counters nearly every dot? But wings doesn't make you invis or untargetable by St abilities either. Just a shoddy (outnumbered) reflect on a shoddy ability. I know hard counters suck, and I want reflect gone and replaced with a better ability myself, adding another exception is ***.
    Edited by ak_pvp on July 6, 2018 7:35PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Vietfox
    Vietfox
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    ak_pvp wrote: »
    What is the point of reflect then? It doesn't work on any non projectiles
    That's exactly what i'm asking for. Strife is not a projectile, thus shouldn't be reflected.
    What scales tooltip says: Flex your scales, reflecting up to 4 projectiles over 6 seconds.
    I'm not asking for buffs nor nerfs, just the game to be working as they say it works.
  • BohnT
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    Vietfox wrote: »
    ak_pvp wrote: »
    What is the point of reflect then? It doesn't work on any non projectiles
    That's exactly what i'm asking for. Strife is not a projectile, thus shouldn't be reflected.
    What scales tooltip says: Flex your scales, reflecting up to 4 projectiles over 6 seconds.
    I'm not asking for buffs nor nerfs, just the game to be working as they say it works.

    There is nothing indicating that it isn't a projectile.
  • Vietfox
    Vietfox
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    BohnT wrote: »
    There is nothing indicating that it isn't a projectile.
    Lol, i guess entropy or curse are projectiles since the tooltip doesnt say that they aren't projectiles. In that case, they should be reflected as well.
  • BohnT
    BohnT
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    Vietfox wrote: »
    BohnT wrote: »
    There is nothing indicating that it isn't a projectile.
    Lol, i guess entropy or curse are projectiles since the tooltip doesnt say that they aren't projectiles. In that case, they should be reflected as well.

    Curse and entropy stick to the target it gets summoned into them.
    Now let's look at strife, you fire the "red Ball" at your enemy and then it hits the target or it keeps flying through thin air, if it hits it brings the heal back to you.

    It is a projectile accept it.
  • Vietfox
    Vietfox
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    BohnT wrote: »
    Curse and entropy stick to the target it gets summoned into them.
    Now let's look at strife, you fire the "red Ball" at your enemy and then it hits the target or it keeps flying through thin air, if it hits it brings the heal back to you.

    It is a projectile accept it.

    Curse comes out from your hand before applying the curse, it comes from outside the target, accept it.

    As i said above, strife takes the same time to deal the damage despite the fact of the distance between you and the target, a projectile doesnt work like that. And honestly dont remember any red ball, just the red lines coming to you.
    I also said that if it is a projectile ZOS should make it clear, the same way they did with shimmering shields by saying "absorbs damage" when people asked why were they being knocked back by clench/reach.
  • Zoal_AUG
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    One reason why it shouldnt be reflectable is that they tried to line it up with force pulse....they said they want strife to have the similar cost to force pulse just they forgot about that one is stronger than the other and one is reflectable while the other is not...why line it up in cost if the skills dont work the same? make it not reflectable and it will be actually useful considering the 3x cost it has after all the nerfs it got this is the least it deserves...and mag dk mains are out of this thread pls
  • BohnT
    BohnT
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    Vietfox wrote: »
    BohnT wrote: »
    Curse and entropy stick to the target it gets summoned into them.
    Now let's look at strife, you fire the "red Ball" at your enemy and then it hits the target or it keeps flying through thin air, if it hits it brings the heal back to you.

    It is a projectile accept it.

    Curse comes out from your hand before applying the curse, it comes from outside the target, accept it.

    As i said above, strife takes the same time to deal the damage despite the fact of the distance between you and the target, a projectile doesnt work like that. And honestly dont remember any red ball, just the red lines coming to you.
    I also said that if it is a projectile ZOS should make it clear, the same way they did with shimmering shields by saying "absorbs damage" when people asked why were they being knocked back by clench/reach.

    There is a Red Ball, i know you can't play so you'll have to wait so see it for yourself.

    Strife defenitly doesn't hit at the same time when used from max range when compared to meele, it's 0.xx seconds you won't notice it much but there is a traveltime.
  • BohnT
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    Zoal_AUG wrote: »
    One reason why it shouldnt be reflectable is that they tried to line it up with force pulse....they said they want strife to have the similar cost to force pulse just they forgot about that one is stronger than the other and one is reflectable while the other is not...why line it up in cost if the skills dont work the same? make it not reflectable and it will be actually useful considering the 3x cost it has after all the nerfs it got this is the least it deserves...and mag dk mains are out of this thread pls

    Because strife is a projectile and force pulse is a beam according to the devs.
  • Zoal_AUG
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    Your argument about that its a projectile is that its blockable cloakable dodgable and ranged...all these apply to force pulse while its not reflectable and the other is reflectable, so basically your argument not worth anything here.
    It is not a projectile yet its reflectable for whichever crazy thought that appeared in Wrobel's mind long ago, I guess they jsut simply don't want anyoen to use class skills that would make them unique like wing makes dks unique
  • BohnT
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    Zoal_AUG wrote: »
    Your argument about that its a projectile is that its blockable cloakable dodgable and ranged...all these apply to force pulse while its not reflectable and the other is reflectable, so basically your argument not worth anything here.
    It is not a projectile yet its reflectable for whichever crazy thought that appeared in Wrobel's mind long ago, I guess they jsut simply don't want anyoen to use class skills that would make them unique like wing makes dks unique

    No there is a key reason why my point stands.
    Back when force pulse was changed to being unreflectable they said it isn't any longer because it's now classified as a beam.
    Strife is a projectile and i won't go into why people are using strife over force pulse on almost any occasion on a magblade i did this enough when they increased the cost.
  • brandonv516
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    I don't see an issue having one ranged NB skill being non-reflectable. It would have been Agony but they messed that all up.
  • Zoal_AUG
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    it doesnt have to be strife it can be ANY mag nb skill becuz its not normal that 100% of magblade attacks can be countered with 1 skill... give 1 skill to nb that goes through reflect and we can call it balanced.
  • ak_pvp
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    I don't see an issue having one ranged NB skill being non-reflectable. It would have been Agony but they messed that all up.

    Cripple then. Pressure and utility.

    But wings in general needs a massive buff. Try playing a dk outnumbered and laugh and your wings are snipped in a second.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Koolio
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    Zoal_AUG wrote: »
    it doesnt have to be strife it can be ANY mag nb skill becuz its not normal that 100% of magblade attacks can be countered with 1 skill... give 1 skill to nb that goes through reflect and we can call it balanced.

    Concealed Weapon.
  • BohnT
    BohnT
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    Zoal_AUG wrote: »
    it doesnt have to be strife it can be ANY mag nb skill becuz its not normal that 100% of magblade attacks can be countered with 1 skill... give 1 skill to nb that goes through reflect and we can call it balanced.

    Like lotus fan, sap essence, concealed weapons, path, shade, incap, soul tether?
  • Koolio
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    This thread is literally the only reason why Melee MNB will continue to exist ( if I’m not the only one left). Otherwise the Risk to Reward ratio just isn’t there.
    Edited by Koolio on July 6, 2018 9:00PM
  • Zoal_AUG
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    lol like if dw mag nb was an actual thing lol...have fun playing that :D:D:D
  • Zoal_AUG
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    BohnT wrote: »
    Zoal_AUG wrote: »
    it doesnt have to be strife it can be ANY mag nb skill becuz its not normal that 100% of magblade attacks can be countered with 1 skill... give 1 skill to nb that goes through reflect and we can call it balanced.

    Like lotus fan, sap essence, concealed weapons, path, shade, incap, soul tether?

    I wanna see magblade killing any mag dk that is not a potato and uses wings tactically not just ocassionaly when he notices he has the skill at all.....if its rly not a potato dk you can have fun wasting your magicka using any of the skills mentioned above you wont kill it without a merciless/strife/dot pressure (cripple) which are apparently.....reflectable.
    I'd prefer getting arguments from ppl who actually played the spec in such situations so its a bit more constructive, thank you.
  • Koolio
    Koolio
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    Zoal_AUG wrote: »
    lol like if dw mag nb was an actual thing lol...have fun playing that :D:D:D

    It was when you got more Spell Damage. Almost The only way to complete 2 5pc sets with monster set. It’s also been Nerfed a few times while destro has been buffed a few times.

    https://youtu.be/QOG0cWylSzY

    https://youtu.be/7SWGj23M2Fs

    https://youtu.be/A4ualhe6IR4

    https://youtu.be/6xNkhhdKOp4

    Yep never was a thing.
    Edited by Koolio on July 6, 2018 9:06PM
  • BohnT
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    Zoal_AUG wrote: »
    lol like if dw mag nb was an actual thing lol...have fun playing that :D:D:D

    yeah back then when @KenaPKK won the duel Tournament 3 weeks in a row with a dw magnb must've been Pretty bad back then
  • Zoal_AUG
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    and how did kena win those duels? definitely not by spamming your mentioned skills but by using a merciless which is..hmm..reflectable...lol..oh wait so we are back to our original argument....reflect is a problem for mag nb isnt it.
  • BohnT
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    @Vietfox i have a Task for you once you get your laptop back alright?

    you go to max range of strife and cast it with a dodge cancel, you'll be hit by the heal after you finished the dodge roll.

    now do this while you are only as far away as the dodge roll will take you and repeat the test.

    you'll be suprised when the heal will connect (small hint your butt is still mid-air)

    there is a travel time, not as slow as caluurion or will but there is one.
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