Tried Sload's today and didn't get many kills. Everyone was purging and Wyrding it—even the Stamblades. Set isn't even that good, guess that's why I rarely see it on my recap.
...am I doing it right yet, @Lexxypwns?
Meanwhile, Sload's is doing literally twice the DPS, with nearly identical uptime, and doing all of this automatically with no change to your rotation. More damage, more utility, less drawbacks. Who's ignoring what here?
@Kelces it has never been easier for a new player to enter PvP. The normalization of BiS weapon traits in HotR, the introduction of retraiting in CWC, and the introduction of jewelry crafting in Summerset means that it has never been easier to fully gear oneself for PvP.
But I think we all know that the problems new players face isn't one of itemisation—it's due to a lack of skill. Give a newbie BiS gear and they'll still lose to a top-tier PvPer. Give them Sload's and they'll lose just as fast, because the latter has that much more knowledge and experience with the game.
If that newbie wants to compete with the best someday, they need to learn the mechanics of combat. And this is something you don't learn when you're stacking 3 proc sets and receiving kills from light attacks + a poison injection.
I say that from the position of someone who ran Tremor/Viper/Fire on his stamsorc when he was new to PvP in Morrowind, thought he was the sh!t after killing stuff, but really didn't know anything about PvP in retrospect.
Just as someone should work on developing their PvP skills, don't forget that the game has a PvE side too. Players should also be given avenues to improve their build—and this comes in the form of doing increasingly hard veteran content for increasingly attractive rewards. I'm sure many of us can relate to how good it felt when we earned that first vMA weapon (back when they were actually relevant to PvP, at least).
But if you give a new player in Cyrodiil EVERYTHING they need on day one, where do you go from there?
Meanwhile, Sload's is doing literally twice the DPS, with nearly identical uptime, and doing all of this automatically with no change to your rotation. More damage, more utility, less drawbacks. Who's ignoring what here?
I've missed a part where you calculated Sload's proc uptime and his overall DPS based on it's uptime.
Care to point on it?
All I've seen is your summarization, where Sload's DPS was taken as it has 100% proc rate, that is definitely wrong.
Meanwhile, Sload's is doing literally twice the DPS, with nearly identical uptime, and doing all of this automatically with no change to your rotation. More damage, more utility, less drawbacks. Who's ignoring what here?
I've missed a part where you calculated Sload's proc uptime and his overall DPS based on it's uptime.
Care to point on it?
All I've seen is your summarization, where Sload's DPS was taken as it has 100% proc rate, that is definitely wrong.
Meanwhile, Sload's is doing literally twice the DPS, with nearly identical uptime, and doing all of this automatically with no change to your rotation. More damage, more utility, less drawbacks. Who's ignoring what here?
I've missed a part where you calculated Sload's proc uptime and his overall DPS based on it's uptime.
Care to point on it?
All I've seen is your summarization, where Sload's DPS was taken as it has 100% proc rate, that is definitely wrong.
use dot - it will keep your sloads almost 100% on
poisoned glyph proc sloads
burning proc sloads
poison injection proc sloads
caltrops proc sloads
rearming trap proc sloads
venomous claw proc sloads
etc.
Tan9oSuccka wrote: »Those masters bleed builds are stupid broken as well.
Got hit with a 9K bloodcraze tick recently. Wat.
Paired up with overtuned Incap and Zaan. Lights out.
Chilly-McFreeze wrote: »Tan9oSuccka wrote: »Those masters bleed builds are stupid broken as well.
Got hit with a 9K bloodcraze tick recently. Wat.
Paired up with overtuned Incap and Zaan. Lights out.
Doubt
Chilly-McFreeze wrote: »You say a single, solitary tick for 9k. You must have mAde a screenshot of that unbelievable badboy. Or you missed the tiny number in front of it on your recap. I am honestly very curious about how you would build for such a high tool tip. Especially in no cp
flacidstone wrote: »Highest I’ve had my masters dw bleed tick for was 5.4k in a cp campaign. 9k tick in no cp seems a little high. Not that 5.4k isn’t.
@Lexxypwns here ya go.
https://docs.google.com/spreadsheets/d/1uvxjS3Ao34bYU5NNHqz0Evt0nDz9umilXZqy6Xft0dc/edit?usp=sharing
Only edit that really had to be made was changing the base damage (since OS deals 946 instead of Viper's 800 per tick, after battlespirit). But I also added a column to simulate minor vuln as the only buff/debuff since you asked about concussion.
It performs surprisingly well actually, up to 742 DPS against a Med target with only minor vuln up. Could even be jacked up further with Altmer and Sorc passives (though it would be pretty unusual on a Sorc).
But still worse than Sload's, expectedly. Also unpredictable with more than a single target around.
Drakkdjinn wrote: »heng14rwb17_ESO wrote: »GO SLOAD OR GO CRY !
Yep, I'm also tired of all these nerf sloads threads. Sloads is a CRAFTED set, so it's available for everyone to use. If you choose to NOT use a tool to help you in combat, that's all you.
Complaining about sloads is like complaining that the person with a rifle can shoot farther and more accurately than you can with your shotgun.
PvP is all about using the best tools available to you. Your refusal to use a specific set that can help you is YOUR crutch. Quit complaining and go craft it!!!
ZoS has acknowledged it is overtuned and will be adjusted in a forthcoming patch; try again, paid Sloads lobbyist.
They said, they will look into it, anything more would pe presumptuous.
Looks like some people want to preserve their title of nobility called "master weapons". This is sad, because you refuse especially new players the benefit of a nice start into any part of this game, but especially PvP, since this is the most debated about relating to this set.
Almost like the old monopolist's saying "Competition is a sin." I get it...
@Lexxypwns here ya go.
https://docs.google.com/spreadsheets/d/1uvxjS3Ao34bYU5NNHqz0Evt0nDz9umilXZqy6Xft0dc/edit?usp=sharing
Only edit that really had to be made was changing the base damage (since OS deals 946 instead of Viper's 800 per tick, after battlespirit). But I also added a column to simulate minor vuln as the only buff/debuff since you asked about concussion.
It performs surprisingly well actually, up to 742 DPS against a Med target with only minor vuln up. Could even be jacked up further with Altmer and Sorc passives (though it would be pretty unusual on a Sorc).
But still worse than Sload's, expectedly. Also unpredictable with more than a single target around.
So Surge is the superior proc then, since the damage is really close and concussion will boost your other outgoing damage.
WillhelmBlack wrote: »What really grinds my gears is that the player base CALLED it. And exactly what was predicted came true. Yet all the analysis fell on deaf ears. So my question to the devs is, what is the point of the pts if you are going to literally just ignore all feedback and then have to backtrack three months later?
Really not trying to be rude or dismissive but as patrons of the product, many of us who spend good money on this game, I really do believe we deserve better service. I know plenty of people who have literally quit over how lame Bummerset is. Hopefully the class representative program is a step in the right direction and their input is taken seriously.
I think ZOS were seeing how much QQ/hype they got in PTS. If it's a lot, then that's good in their eyes. It means they've created a must have set like Zaan and the majority of the PvP player base will also go buy the DLC. They could easily bring down the damage or proc condition but then they'd be losing out money. It's gonna get nerfed, Zaan too but only after they've got your money.
@Lexxypwns here ya go.
https://docs.google.com/spreadsheets/d/1uvxjS3Ao34bYU5NNHqz0Evt0nDz9umilXZqy6Xft0dc/edit?usp=sharing
Only edit that really had to be made was changing the base damage (since OS deals 946 instead of Viper's 800 per tick, after battlespirit). But I also added a column to simulate minor vuln as the only buff/debuff since you asked about concussion.
It performs surprisingly well actually, up to 742 DPS against a Med target with only minor vuln up. Could even be jacked up further with Altmer and Sorc passives (though it would be pretty unusual on a Sorc).
But still worse than Sload's, expectedly. Also unpredictable with more than a single target around.
So Surge is the superior proc then, since the damage is really close and concussion will boost your other outgoing damage.
Hm, you're right. Surge might actually come out ahead in a 1v1 if you can get decent uptime. Even more so if you're running ele drain.
Girl_Number8 wrote: »FloppyTouch wrote: »I'm fine with zos making another useless crafted set. they can add it to the pile of crafted sets no one uses after they nerf it. we can finally can go back to crying about sorcs and nb. GG
I hope they offer a new class soon that is a {socry/nightblade} called Ka-cheese~ Then no more arguing to be had
@Lexxypwns here ya go.
https://docs.google.com/spreadsheets/d/1uvxjS3Ao34bYU5NNHqz0Evt0nDz9umilXZqy6Xft0dc/edit?usp=sharing
Only edit that really had to be made was changing the base damage (since OS deals 946 instead of Viper's 800 per tick, after battlespirit). But I also added a column to simulate minor vuln as the only buff/debuff since you asked about concussion.
It performs surprisingly well actually, up to 742 DPS against a Med target with only minor vuln up. Could even be jacked up further with Altmer and Sorc passives (though it would be pretty unusual on a Sorc).
But still worse than Sload's, expectedly. Also unpredictable with more than a single target around.
So Surge is the superior proc then, since the damage is really close and concussion will boost your other outgoing damage.
Hm, you're right. Surge might actually come out ahead in a 1v1 if you can get decent uptime. Even more so if you're running ele drain.
Also, the argument against Surge because it’s less reliable in Scenarios with multiple targets isn’t accurate either then, because you can’t control a sload proc if there’s any aoe in your build.
Basically it’s a question of wether you prefer the 2-4 pc of a specific set more
Drakkdjinn wrote: »heng14rwb17_ESO wrote: »GO SLOAD OR GO CRY !
Yep, I'm also tired of all these nerf sloads threads. Sloads is a CRAFTED set, so it's available for everyone to use. If you choose to NOT use a tool to help you in combat, that's all you.
Complaining about sloads is like complaining that the person with a rifle can shoot farther and more accurately than you can with your shotgun.
PvP is all about using the best tools available to you. Your refusal to use a specific set that can help you is YOUR crutch. Quit complaining and go craft it!!!
ZoS has acknowledged it is overtuned and will be adjusted in a forthcoming patch; try again, paid Sloads lobbyist.
They said, they will look into it, anything more would pe presumptuous.
Looks like some people want to preserve their title of nobility called "master weapons". This is sad, because you refuse especially new players the benefit of a nice start into any part of this game, but especially PvP, since this is the most debated about relating to this set.
Almost like the old monopolist's saying "Competition is a sin." I get it...