What_In_Tarnation wrote: »max health is beneficial if you're using witch mother's potent brew, but you'll missed out 1.6k spell crit (near 9%) from Juliano. Instead you gain 129 spell damage and 1.2k hp from silk of the sun. Personally, I'll run thief stone (16% Iirc) to make up lack of spell crit if I'm going to use silk of the sun. But you can still run apprentice stone for maxium spell damage tho. Just depends on you.
ive tried out multiple setups on my mDK with grothdar as my helm , including julianos & sun, julianos & bsw, bsw & sun .... all are fairly good setups .... i've recently swapped the julianos out for elf bane though and swapped grothdarr out for zaan.... have seen a decent increase in my dps from the change
Rebirthment wrote: »What_In_Tarnation wrote: »max health is beneficial if you're using witch mother's potent brew, but you'll missed out 1.6k spell crit (near 9%) from Juliano. Instead you gain 129 spell damage and 1.2k hp from silk of the sun. Personally, I'll run thief stone (16% Iirc) to make up lack of spell crit if I'm going to use silk of the sun. But you can still run apprentice stone for maxium spell damage tho. Just depends on you.
how much spell crit should you have? I also run witch mothers potent brew so that max HP could actually help since im only at just 15k hp.
Rebirthment wrote: »ive tried out multiple setups on my mDK with grothdar as my helm , including julianos & sun, julianos & bsw, bsw & sun .... all are fairly good setups .... i've recently swapped the julianos out for elf bane though and swapped grothdarr out for zaan.... have seen a decent increase in my dps from the change
I would like to try out elf bane at some point. Although Im not quite sure if the extra 2 seconds would make a significant dps increase or very minimal. But then again, those 2 seconds do tend to help out with rotations which is nice.
Do you know which of the 3 setups you mentioned had the most DPS, or at least most consistent DPS?
Somewhat off topic, but how difficult is vet scalecaller peak? I want to try out zaan at some point, but im not sure how difficult it would be to do a full run in order to get the helm.
Rebirthment wrote: »ive tried out multiple setups on my mDK with grothdar as my helm , including julianos & sun, julianos & bsw, bsw & sun .... all are fairly good setups .... i've recently swapped the julianos out for elf bane though and swapped grothdarr out for zaan.... have seen a decent increase in my dps from the change
I would like to try out elf bane at some point. Although Im not quite sure if the extra 2 seconds would make a significant dps increase or very minimal. But then again, those 2 seconds do tend to help out with rotations which is nice.
Do you know which of the 3 setups you mentioned had the most DPS, or at least most consistent DPS?
Somewhat off topic, but how difficult is vet scalecaller peak? I want to try out zaan at some point, but im not sure how difficult it would be to do a full run in order to get the helm.
Rebirthment wrote: »ive tried out multiple setups on my mDK with grothdar as my helm , including julianos & sun, julianos & bsw, bsw & sun .... all are fairly good setups .... i've recently swapped the julianos out for elf bane though and swapped grothdarr out for zaan.... have seen a decent increase in my dps from the change
I would like to try out elf bane at some point. Although Im not quite sure if the extra 2 seconds would make a significant dps increase or very minimal. But then again, those 2 seconds do tend to help out with rotations which is nice.
Do you know which of the 3 setups you mentioned had the most DPS, or at least most consistent DPS?
Somewhat off topic, but how difficult is vet scalecaller peak? I want to try out zaan at some point, but im not sure how difficult it would be to do a full run in order to get the helm.
i think bsw/sun gave a LITTLE more damage ( if i remember right ) .... for scalecaller, its all about the mechanics, my group wiped at the last boss a few times before finally clearing it
@Rebirthment the extra 2 seconds helps with sustain a good amount .... even only 2 seconds, it still gives you that 2 seconds where you dont have to cast another wall or eruption which is nice
Rebirthment wrote: »@Rebirthment the extra 2 seconds helps with sustain a good amount .... even only 2 seconds, it still gives you that 2 seconds where you dont have to cast another wall or eruption which is nice
ill keep that in mind, thanks!
What_In_Tarnation wrote: »max health is beneficial if you're using witch mother's potent brew, but you'll missed out 1.6k spell crit (near 9%) from Juliano. Instead you gain 129 spell damage and 1.2k hp from silk of the sun. Personally, I'll run thief stone (16% Iirc) to make up lack of spell crit if I'm going to use silk of the sun. But you can still run apprentice stone for maxium spell damage tho. Just depends on you.
Lightspeedflashb14_ESO wrote: »What_In_Tarnation wrote: »max health is beneficial if you're using witch mother's potent brew, but you'll missed out 1.6k spell crit (near 9%) from Juliano. Instead you gain 129 spell damage and 1.2k hp from silk of the sun. Personally, I'll run thief stone (16% Iirc) to make up lack of spell crit if I'm going to use silk of the sun. But you can still run apprentice stone for maxium spell damage tho. Just depends on you.
julanios has two 833 spell crit with is equal to 7.6% crit (833*2/219.1) and the thief stone with 7 gold armor is only 10.6% (7% base * 52.5%) crit. so you remember wrong.