Suggesting this to try to fill a lot of “gaps” in the end-game scene. Suggestion is to create an 8-player Trial (2 tanks, 2 healers, 4 dps) that is accessible only through LFG (premade groups of 8 can queue and enter). The content would be based on Normal difficulty but would be tuned to be easier and gear drops would be green quality to compensate.
Pros:
-Newer or inexperienced players have a “safe” environment to try the trial scene and learn boss fights before progressing to Normal and then maybe Veteran. More players that are comfortable doing trials, the better the trial player base will be.
-Players can do/experience trials without needing to be in a dedicated group or guild. Also able to do them at any time, better flexibility with real life schedules.
-People can use them to farm gear (with a bigger investment to upgrade with drops being green but still pretty easy to do), helping the newer/inexperienced players in the process.
-An option for groups/guilds to experiment or if unable to get 12 people together.
Cons:
-People who typically do Normals may feel pressured to only do this version due to it being easier and thus have to figure 4 regular players to cut. This could be allievated by Normals being/feeling faster with experienced groups that don’t have new players learning the fights.
-Developer resources that may, or people think may, be used to make newer content for everyone.
-All of the current LFG bugs would likely still be present and could be even more frustrating in this environment.
Thoughts?
Alternate suggestion: Have the developers create an in-game “Trial Guide” for players to reference so they don’t need to go out of the game for information. At this point in the game’s life very few trial groups are going to want to do runs just to teach people fights.