lordrichter wrote: »Shrug. ZOS does not use visible game masters in the game. I am sure ZOS employees are in the game, though. I even think there might be a couple doing "ToS Enforcement".
alainjbrennanb16_ESO wrote: »they are there just no visable, even other mmo's have taken to hidding them
Hey,
If you have played ESO on PC EU you have very probably noticed there are NO active game masters to be seen anywhere. Meanwhile it is very easy going to gathering hot spots and noticing an alarming number of bots gathering materials.
These bots influence the game quite a bit, for example plummeting prices of legendary upgrading materials and materials used for crafting gear, effectively pushing down the economy. Some could argue that this is good for never players as that keeps richer players from raising the price of said materials to profit, but it is still not the way the economy is supposed to function. Also the profit these bots make are very probably being used by some players to have extra capital to use in bidding a guild trader for their guilds. This of course is not okay as it makes for unfair battle over the highly sought after guild traders.
Even if multiple players repeatedly report these bots, there seems to be very little to no bans on them. It is clear these issues could easily be fixed with having a few active game masters available to inspect these players and ban them if they are observed to in fact be bots. Even 1-2 game masters doing inspection based on reports/tickets once in a while the situation would get better.
So why are there no active game masters in PC EU megaserver? Do other servers have this issue too?
What are your thoughts on this matter guys?
@ZOS_GinaBruno
You could ague that it would act as a deterrent, but if these are truly bots (as in it's an automated process "playing" the game with human input only needed to start and stop it) then that wouldn't achieve anything because there would be no one there to be deterred.
lordrichter wrote: »Shrug. ZOS does not use visible game masters in the game. I am sure ZOS employees are in the game, though. I even think there might be a couple doing "ToS Enforcement".alainjbrennanb16_ESO wrote: »they are there just no visable, even other mmo's have taken to hidding them
Okay, if they are there, and are just hiding, how come none of them ever venture to gathering hot spots to ban a few bots eh?
As for why they don't get banned after people report them, I'm not sure. My guess is it's a combination of not as many people report them as you might expect - either because they can't be bothered or because they genuinely don't realise that complaining in zone chat isn't a report - and ZOS banning botters in waves. I know other games will do that, they monitor reports and player activity for a few months and when they decide they've identified as many of 1 type of bot as they can they ban them all in one go, so if any are left they can't figure out how the others were caught and modify their bots to avoid it.
They are there, but as stated before they are hidden. Otherwise all those fan boys will run after them all day long...
These bots influence the game quite a bit, for example plummeting prices of legendary upgrading materials and materials used for crafting gear, effectively pushing down the economy.
Also the profit these bots make are very probably being used by some players to have extra capital to use in bidding a guild trader for their guilds. This of course is not okay as it makes for unfair battle over the highly sought after guild traders.
the_other_Alice wrote: »They are there, but as stated before they are hidden. Otherwise all those fan boys will run after them all day long...
If this is true, can you please show me the source of your knowledge?
´Cause other than an official statement from zeni nothing would be enough to convince me that there are any gm in this game.
Some could argue that this is good for never players as that keeps richer players from raising the price of said materials to profit, but it is still not the way the economy is supposed to function.
Suspect that to, players running in circles killing mobs can be hard to spot as bots if group is small.lordrichter wrote: »lordrichter wrote: »Shrug. ZOS does not use visible game masters in the game. I am sure ZOS employees are in the game, though. I even think there might be a couple doing "ToS Enforcement".alainjbrennanb16_ESO wrote: »they are there just no visable, even other mmo's have taken to hidding them
Okay, if they are there, and are just hiding, how come none of them ever venture to gathering hot spots to ban a few bots eh?
That is the real question, and one that we can only speculate as to how ZOS might answer.
Personally, I chalk it up to a couple of things... Studio ambivalence, lack of employee resources, and dependence on player reports. I don't think they are really all that interested in chasing down bots. When some bot gets reported too much, they sigh, go check it out, and maybe delete it, or maybe just chalk it up to "kids being kids" and go back to whatever else they do all day. I figure that none of this actually happens in the game, and not with a visible GM character, if they do go into the game.
I figure that, until ZOS clarifies, the above meets all observable criteria for how they respond to bots.As for why they don't get banned after people report them, I'm not sure. My guess is it's a combination of not as many people report them as you might expect - either because they can't be bothered or because they genuinely don't realise that complaining in zone chat isn't a report - and ZOS banning botters in waves. I know other games will do that, they monitor reports and player activity for a few months and when they decide they've identified as many of 1 type of bot as they can they ban them all in one go, so if any are left they can't figure out how the others were caught and modify their bots to avoid it.
While I know that there is a reporting criteria that they seem to have, mainly because Jessica said so, she also always seems to talk about gold sellers in the same breath. This has led me to suspect, along with in-game observations, that gold sellers get priority when it comes to ToS enforcement. Normal players who might be botting, or multiboxing, for personal gain, might be getting the "kids will be kids" response.
This is largely why I stopped reporting bots. I can spot them a mile away, but I don't sense that ZOS cares that much. On top of that, I don't want to be reporting someone who ZOS is not going to take action against. It is a waste of my time, it is a waste of their time, and it puts an "innocent" player under a microscope unnecessarily.
YES, I have seen a Gamemaster in the game on PC NA
Can we stop repeating that myth that bots are affecting economy and are main reason of crafting mats prices drops ? I am totally against bots but I am also against spreading misinformation.

Can we stop repeating that myth that bots are affecting economy and are main reason of crafting mats prices drops ? I am totally against bots but I am also against spreading misinformation.
Maybe bots don't impact the economy as much as they used to, even though its marginal they still affect the economy in someway.
Just look at this:
Bots are good and bad at the same time because it makes easier for new players to acquire golden mats but it also ruins the market by pushing down the price for people who rely on selling gold mats as main gold income.
You could ague that it would act as a deterrent, but if these are truly bots (as in it's an automated process "playing" the game with human input only needed to start and stop it) then that wouldn't achieve anything because there would be no one there to be deterred.
But it would achieve something as those accounts being used as bots, are owned by someone. So whether they are selling gold or using the gold themselves to bid on guild traders or whatever, banning those bots will at least for a while stop it from happening. They could of course always buy new accounts and setup again, but we haven't stopped sending criminals to prison even though they can just commit new crimes after they get out.
The days of someone from the company needing to be logged in on a visible character to spot people breaking the TOS and act on it are long gone. Honestly I'd be concerned if ZOS were still using that method when there are much more efficient ways to monitor player activity behind the scenes.
You could ague that it would act as a deterrent, but if these are truly bots (as in it's an automated process "playing" the game with human input only needed to start and stop it) then that wouldn't achieve anything because there would be no one there to be deterred.
