Girl_Number8 wrote: »White wabbit wrote: »Zos you need to block that wall to put a stop to this
They need to fix those random load screens in cyro~ that's the biggest exploit of all~
Judas Helviaryn wrote: »White wabbit wrote: »Judas Helviaryn wrote: »okay let me put it this way. Forum accounts are not important for me. Im rdy to risk this and all of the rest of my (btw non existent) accounts to put an end to this and many other exploits sadly of those players and acts i do not have a proof at hand.
Yes, congratulations. You've highlighted a once again arguably legitimate use of streak that was already reported and sent to ZOS, along with the aforementioned video. You've risked your only voice on this forum, the voice you want to use to expose and end the exploitative side of our community, on low hanging fruit.
You could've gone out with a bigger bang, you know.
Lol legitimate sorry no one should be able to go back into a safety zone like that, clearly an abuse which the player knew
Arguably legitimate, not straight up legitimate. Until we hear from ZOS on the issue, I can't say that this ranks up with the aforementioned TV exploit, the MoL exploit, or even ambushing up to keep walls. The area designers surely would have placed the walls out of streak range if they hadn't intended we get up there.
I know this, because anywhere ZOS truly doesn't want you to go, such as the player spawns in the same district, is generally covered in an instant-kill zone, is higher than any nearby platforms, or is too far away from any sufficiently tall platforms to streak or jump to.
The design of the area alone lends itself to being an expected use of streak.
Judas Helviaryn wrote: »White wabbit wrote: »Judas Helviaryn wrote: »okay let me put it this way. Forum accounts are not important for me. Im rdy to risk this and all of the rest of my (btw non existent) accounts to put an end to this and many other exploits sadly of those players and acts i do not have a proof at hand.
Yes, congratulations. You've highlighted a once again arguably legitimate use of streak that was already reported and sent to ZOS, along with the aforementioned video. You've risked your only voice on this forum, the voice you want to use to expose and end the exploitative side of our community, on low hanging fruit.
You could've gone out with a bigger bang, you know.
Lol legitimate sorry no one should be able to go back into a safety zone like that, clearly an abuse which the player knew
Arguably legitimate, not straight up legitimate. Until we hear from ZOS on the issue, I can't say that this ranks up with the aforementioned TV exploit, the MoL exploit, or even ambushing up to keep walls. The area designers surely would have placed the walls out of streak range if they hadn't intended we get up there.
I know this, because anywhere ZOS truly doesn't want you to go, such as the player spawns in the same district, is generally covered in an instant-kill zone, is higher than any nearby platforms, or is too far away from any sufficiently tall platforms to streak or jump to.
The design of the area alone lends itself to being an expected use of streak.
It cannot be an insta kill zone since you spawn there when you arrive to the district and it also cannot be taller than this cuz you are not suppsoed to die in fall damage or take a big disadvantage in fight as soon as you land cuz you lost half your hp in fall dmg jsut to be jumped by 4 players right after.
This is 100% not intended and has to be closed.
Emma_Overload wrote: »Unless the player can attack you by entering the safe space this way, I don't see how this is an exploit. There are plenty of areas in the game that can only be accessed by streaking, and I've never heard anyone call them exploits.
Emma_Overload wrote: »Unless the player can attack you by entering the safe space this way, I don't see how this is an exploit. There are plenty of areas in the game that can only be accessed by streaking, and I've never heard anyone call them exploits.
didnt they state at one point that however anim cancelling wasnt intended they agree with the use of it and are even amazed by what some players can pull out with it?
didnt they state at one point that however anim cancelling wasnt intended they agree with the use of it and are even amazed by what some players can pull out with it?

@Klande why are you even upset about this - the alternative would be that they run from you while queuing for a different campaign and then disappear into thin air.
If ZOS would ban exploiters, there would be no one left to play their game, because we all would be banned for animation canceling.
@Klande why are you even upset about this - the alternative would be that they run from you while queuing for a different campaign and then disappear into thin air.
both are annoying but this could be prevented with a wall and u would need to think twice if u wanna queue for another campaign just to avoid clear defeat and then ride back to IC cuz ur exploits dont work anymore
all the rest dies and loses everything, although im pretty sure this player is not saving stones he is used to die in unexploitable districts yet she always runs this set its her own choice i suppose but why is she allowed to save everything while everyone else has to die??
Derra i rly dont want to offend you but its clear you are mag sorc main .... im not fancy queuing myself to shor any time this player is zerging me down 5v1 whilst when i have superior number she can just pass to a safety zone and be happy.
And after witnessing this 100+ times through months and then get soul assaulted in the back from the same player while he zergs you down once more with 5 ppl i wonder.....where is my safety zone? is it rly as far as shor?