You know, when you go to the supermarket you usually see these kind of offers where you get a better price on a product if you buy more than one at the same time. Why is this the other way around in this game?
Like this: Let's say the price on Dreugh Wax is commonly 7000-7500 in most guild traders, so far all is fine. But why is it, that in like 60-80% of the cases people charge MORE than this if they sell multiple items? If you buy two, people usually charge 16-20k. You got 15 other guys selling one Dreugh Wax for 7000-7500, and then there's a number of people selling stacks of 2 for 16k each, and further down you got some wacko who decides that 80k for 8 Dreugh Wax is the perfect price, while they same one also sells stacks of two for 16k each. I mean, wtf? "Buy 10, pay for 11 and a half!".
Are people just hoping that people can't count, and pay more without realizing it? Are they hoping people are so lazy, that they won't bother buying 8 separate items (usually widely available) - and will pay that much more because they want to click purchase only once instead of eight times?
I'm speaking for Xbox EU now, and I don't know if the situation is the same on other platforms. I haven't really bothered to check out the fee for submitting these items to traders, if it differs that much for posting two 7.5k vs. one 16k item - but I strongly doubt that's some sort of explanation - especially since we have these people suddenly trying to peddle 8 wax for 80k, which is quite common. I have been talking to quite some people I know about this, and everyone is like "Dunno, guess they hope people are stupid", "they are just ****, buy the cheaper ones" or whatever so I doubt it's just me that missed some vital point here. I mean, I doubt people care about their fee for posting 2 vs 1 wax, and rather buy two of these numerous single 7000 ones instead of their two waxes for 8k each? It doesn't make any sense to me.
If I sell like excess wax, tempers or resins I sort of always offer some kind of discount to the price. I mean, I will sell them all, but I rather sell all the Rosin I wish to get rid of at once and get 1000 gold less, than wait a week to have it all sold. Most people don't seem to reason that way? Enlighten me please... ;-D
AH would break this great feature which keeps prices more volatile, and where nobody really can control markets.AH would fix these issues. I think eso guild trader is worse on new players.
FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.
BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?
SammyFable wrote: »FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.
BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?
Well I've seen 1kg packs of coffee beans being more expensive than 2 500g packs of the very same beans. Even same brand and everything. So yeah, that exists in the real world, though it's quite rare.
FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.
BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?
I'm not trying to force people into adjust their prices according to my will, but why - just WHY - are people doing it like this? Laziness of other people? Hoping people can't count? I have no idea whatsoever. Why 1+1 isn't 2, or even (and more naturally) why 8 wax doesn't equal the price of 7½. That's the way people have been making business since dawn of time, except in this game.
And furthermore, you never have to "hunt around" for wax, tempers or resin. They are readily availabke in dozens or even hundreds, in any more populated trader location. Only inconvenience is, to keep check of all these traders selling 4, 8, 16 or even 100 wax, and make sure you don't pay for 6, 9, 20 or 110 instead...
System is *** and makes lots of exploits and duping etc... AH would finish this problem and the prices would be fair... Because now if you buy something if you dont know how system works you get scammed and screwed...
NewBlacksmurf wrote: »It’s free enterprise or an open market absent of regulation.
Some like it while others beg for tight regulations.
Kinda of like what’s going on in most political discussions worldwide.
Seems fine to me, buy or don’t buy.....ignore or send them a question as their name is on the listing
I really doubt you read what I wrote? Short recap: Dreug Wax goes for 7500. Some guy sells one for 7500. SAME guy sells 2 for 16 000 or even more - say even 18 000 isn't all unusual. Why?
This isn't some odd unusual occurrence either, but more a rule than an exception. Why?
I'm not asking for regulations, cartels, new rules or anything - I simply wonder if there's something I've missed, why are people doing it? Normally, you would probably see someone selling two 7.5k wax for 14-14.5k, if it was the way the world normally works, at least not MORE than 15k.
AH would break this great feature which keeps prices more volatile, and where nobody really can control markets.
This, its the same way games are cheaper outside the official channels and online is more expensive than retail, ESO store is most expensive, then steam followed by others. Yes ESO store give an early start and steam is convenient.It's very simple when you think about it:
People who list items with stacks and charge slightly more than they would if listing items one by one, they are aware how markets works:
They know their ideal target audience. They know that crafters time is money. They know that there are plenty people going to first store they know being good, scrolling down stacks and then consider how much above ideal profit margin they are willing to pay their items for.
If you are willing to buy multiple materials one by one from different places, that's good for you. You will save gold that way. But that doesn't mean that everyone will do it. And in this case you may not be their target audience, but those are willing to pay slightly more for saving their time, they are the ideal target audience.
Zbigb4life wrote: »Well that's the way of economics: prices are set at an amount people still pay for them. You want lower prices then everyone should stop buying items...
I have also wondered why some sellers think they should charge more for items because they are being sold in a stack as opposed to a single item. I always have my calculator handy so I never fall for the attempt at hiding a price increase.
The prices have always been hyper inflated on PS4 NA and I sometimes wonder how many of the top permanent traders were PC transfers that were able to easily carve out a permanent spot in the market by having everything duplicated and transferred to the new console servers. I also wonder about the occasional traders in popular areas that suspiciously, sometimes only have a handful of items for sale. What would be the point to spend so much gold on a popular location if you have nothing to sell?
ZoS needs to re-examine their trading system. Badly. It is long over due.