Pricing in guild traders, seriously?

  • Malmai
    Malmai
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    Raudgrani wrote: »
    You know, when you go to the supermarket you usually see these kind of offers where you get a better price on a product if you buy more than one at the same time. Why is this the other way around in this game?

    Like this: Let's say the price on Dreugh Wax is commonly 7000-7500 in most guild traders, so far all is fine. But why is it, that in like 60-80% of the cases people charge MORE than this if they sell multiple items? If you buy two, people usually charge 16-20k. You got 15 other guys selling one Dreugh Wax for 7000-7500, and then there's a number of people selling stacks of 2 for 16k each, and further down you got some wacko who decides that 80k for 8 Dreugh Wax is the perfect price, while they same one also sells stacks of two for 16k each. I mean, wtf? "Buy 10, pay for 11 and a half!".

    Are people just hoping that people can't count, and pay more without realizing it? Are they hoping people are so lazy, that they won't bother buying 8 separate items (usually widely available) - and will pay that much more because they want to click purchase only once instead of eight times?

    I'm speaking for Xbox EU now, and I don't know if the situation is the same on other platforms. I haven't really bothered to check out the fee for submitting these items to traders, if it differs that much for posting two 7.5k vs. one 16k item - but I strongly doubt that's some sort of explanation - especially since we have these people suddenly trying to peddle 8 wax for 80k, which is quite common. I have been talking to quite some people I know about this, and everyone is like "Dunno, guess they hope people are stupid", "they are just ****, buy the cheaper ones" or whatever so I doubt it's just me that missed some vital point here. I mean, I doubt people care about their fee for posting 2 vs 1 wax, and rather buy two of these numerous single 7000 ones instead of their two waxes for 8k each? It doesn't make any sense to me.

    If I sell like excess wax, tempers or resins I sort of always offer some kind of discount to the price. I mean, I will sell them all, but I rather sell all the Rosin I wish to get rid of at once and get 1000 gold less, than wait a week to have it all sold. Most people don't seem to reason that way? Enlighten me please... ;-D

    System is *** and makes lots of exploits and duping etc... AH would finish this problem and the prices would be fair... Because now if you buy something if you dont know how system works you get scammed and screwed...
    Edited by Malmai on February 10, 2018 9:57AM
  • Tetrafy
    Tetrafy
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    AH would fix these issues. I think eso guild trader is worse on new players.
  • helediron
    helediron
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    Tetrafy wrote: »
    AH would fix these issues. I think eso guild trader is worse on new players.
    AH would break this great feature which keeps prices more volatile, and where nobody really can control markets.

    In fact OP is wondering how there could BE different prices. This is exactly because of the fragmented guild traders system.
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  • bobdrad
    bobdrad
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    People can charge what they like. A better question is why anyone would pay more per unit when buying in bulk (assuming they actually do - maybe those don't actually sell)? I could imagine somebody paying extra for the convenience of one stop shopping. Easier and faster to buy a stack of 10 than to hunt around for individual items. Especially if you're talking mats for crafting a full set of CP160 armor. I wouldn't, but I could imagine somebody might pay more to avoid the hassle. I remember trading with somebody once who couldn't understand why I wanted to pay less per unit for a larger purchase.
    Edited by bobdrad on June 24, 2018 12:46AM
  • Raudgrani
    Raudgrani
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    FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.

    BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?
    I'm not trying to force people into adjust their prices according to my will, but why - just WHY - are people doing it like this? Laziness of other people? Hoping people can't count? I have no idea whatsoever. Why 1+1 isn't 2, or even (and more naturally) why 8 wax doesn't equal the price of 7½. That's the way people have been making business since dawn of time, except in this game.

    And furthermore, you never have to "hunt around" for wax, tempers or resin. They are readily availabke in dozens or even hundreds, in any more populated trader location. Only inconvenience is, to keep check of all these traders selling 4, 8, 16 or even 100 wax, and make sure you don't pay for 6, 9, 20 or 110 instead...
  • Gythral
    Gythral
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    If the market will bare it, it sells
    otherwise 30 days later you've lost the listing fee and have to do it again!
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  • SammyFable
    SammyFable
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    Raudgrani wrote: »
    FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.

    BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?

    Well I've seen 1kg packs of coffee beans being more expensive than 2 500g packs of the very same beans. Even same brand and everything. So yeah, that exists in the real world, though it's quite rare.
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  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    The price is set by demand, not supply. Go to Craglorn and tell those nuggets all of this.
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  • Raudgrani
    Raudgrani
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    SammyFable wrote: »
    Raudgrani wrote: »
    FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.

    BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?

    Well I've seen 1kg packs of coffee beans being more expensive than 2 500g packs of the very same beans. Even same brand and everything. So yeah, that exists in the real world, though it's quite rare.

    LOL

    That's not the same thing, right? It's more in support of what I say, isn't it? And no, it isn't rare at all. Buy small(er) packs of stuff at 7 Eleven gas station outlets, and pay more than at the supermarket for larger packs. And that's selling volume, not units. It's more or a rule to charge more for smaller volumes than larger ones, and exactly what I am referring to.
  • starkerealm
    starkerealm
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    Raudgrani wrote: »
    FFS!! It's like this: "People can charge what they want", of course. I've never, ever questioned that.

    BUT.... Have you ever gone to a supermarket, and seen this offer: "Buy one chocolate bar £1, buy two and pay £3!". Seriously? Have you?
    I'm not trying to force people into adjust their prices according to my will, but why - just WHY - are people doing it like this? Laziness of other people? Hoping people can't count? I have no idea whatsoever. Why 1+1 isn't 2, or even (and more naturally) why 8 wax doesn't equal the price of 7½. That's the way people have been making business since dawn of time, except in this game.

    And furthermore, you never have to "hunt around" for wax, tempers or resin. They are readily availabke in dozens or even hundreds, in any more populated trader location. Only inconvenience is, to keep check of all these traders selling 4, 8, 16 or even 100 wax, and make sure you don't pay for 6, 9, 20 or 110 instead...

    Because you've never seen a player look at a thing, go, "this must be worth a lot of money," and then list it for less than half of what it's, "really" worth in an AH system?

    Sometimes it is the one listing individual pieces who's misjudged the market. Just, you know, thinking here.
  • starkerealm
    starkerealm
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    Malmai wrote: »
    System is *** and makes lots of exploits and duping etc... AH would finish this problem and the prices would be fair... Because now if you buy something if you dont know how system works you get scammed and screwed...

    An Auction House would strip out the single largest gold sink in the game. Somewhere north of 100m gold leaves the game's economy each week from auction bids alone. (And, to be fair, I'm being extremely conservative with that number, it could easily be closer to three times that.) That's a lot of money which isn't pooling around, ending up in people's bank accounts, and driving inflation.

    An AH's prices would be fair... for the people who engaged with it on a regular basis; but for normal players? They'd be shut out completely, because the buy in would be insane. So you'd be left farming mats, and refining for Tempers on the hope that if you sold enough you might someday be able to afford the cool stuff floating through there, or that you might be lucky enough to find a goodie priced way below market value.
  • Fiktius
    Fiktius
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    It's very simple when you think about it:

    People who list items with stacks and charge slightly more than they would if listing items one by one, they are aware how markets works:

    They know their ideal target audience. They know that crafters time is money. They know that there are plenty people going to first store they know being good, scrolling down stacks and then consider how much above ideal profit margin they are willing to pay their items for.

    If you are willing to buy multiple materials one by one from different places, that's good for you. You will save gold that way. But that doesn't mean that everyone will do it. And in this case you may not be their target audience, but those are willing to pay slightly more for saving their time, they are the ideal target audience.
    Edited by Fiktius on June 24, 2018 4:28PM
  • Runs
    Runs
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    Probably because the farmer/owner of the goods didn't get a bulk discount on his time collecting them. Where as the stores you buy *** from do get bulk discounts and give bulk discounts in return.

    There is also more demand for bulk than there is single amounts. Sellers know this.
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  • wolfie1.0.
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    Raudgrani wrote: »
    It’s free enterprise or an open market absent of regulation.

    Some like it while others beg for tight regulations.

    Kinda of like what’s going on in most political discussions worldwide.
    Seems fine to me, buy or don’t buy.....ignore or send them a question as their name is on the listing

    I really doubt you read what I wrote? Short recap: Dreug Wax goes for 7500. Some guy sells one for 7500. SAME guy sells 2 for 16 000 or even more - say even 18 000 isn't all unusual. Why?

    This isn't some odd unusual occurrence either, but more a rule than an exception. Why?

    I'm not asking for regulations, cartels, new rules or anything - I simply wonder if there's something I've missed, why are people doing it? Normally, you would probably see someone selling two 7.5k wax for 14-14.5k, if it was the way the world normally works, at least not MORE than 15k.

    It's quite simple actually. The seller is banking on peoples willingness to pay a premium for convenience. The closest IRL example that I can give you is concessions at a cinemas, concerts, or sporting events. Sure you can find cheaper food elsewhere but people just want the stuff so they can go about playing the game.
  • Sylosi
    Sylosi
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    helediron wrote: »
    AH would break this great feature which keeps prices more volatile, and where nobody really can control markets.

    This system doesn't stop people controlling markets, it just makes it harder for an individual to do so, a small group can control a market the same as with an AH.

    This system also introduces other mechanisms for controlling the market, such as the limited trade spots, more especially the good trade spots, so you have things like big guilds buying up the next spots in other areas with second/third guilds and basically removing competition, you know the opposite to the thing you want in a good functioning market.

    Then on top of that you have information and transparency to the buyer, important aspects of a competitive market, the ESO system again makes that worse by obfuscating information.

    So rather than a competitive free market that certain people claim you get with ESO, what you actually have in ESO is the opposite, something with aspects of oligopolies or cartels, then to top it off you have that it is simply much less convenient.
    Edited by Sylosi on June 24, 2018 7:38PM
  • zaria
    zaria
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    Fiktius wrote: »
    It's very simple when you think about it:

    People who list items with stacks and charge slightly more than they would if listing items one by one, they are aware how markets works:

    They know their ideal target audience. They know that crafters time is money. They know that there are plenty people going to first store they know being good, scrolling down stacks and then consider how much above ideal profit margin they are willing to pay their items for.

    If you are willing to buy multiple materials one by one from different places, that's good for you. You will save gold that way. But that doesn't mean that everyone will do it. And in this case you may not be their target audience, but those are willing to pay slightly more for saving their time, they are the ideal target audience.
    This, its the same way games are cheaper outside the official channels and online is more expensive than retail, ESO store is most expensive, then steam followed by others. Yes ESO store give an early start and steam is convenient.

    You also has the dumping, players underbid just to get rid of stuff and get some gold but want it sold fast as they have more goods in the pipeline, note that this hit casual players who just play a few hour in a week and want gold for the blue recipes.
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  • Vizier
    Vizier
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    Zbigb4life wrote: »
    Well that's the way of economics: prices are set at an amount people still pay for them. You want lower prices then everyone should stop buying items...

    Nah. I think we're reaching a point in ESO where the guild traders have organized among themselves to set prices. Evidence of this is a serious lack of competition for locations. The same guilds have the same traders for ages. The only one's flipping hands are the fringe locations. There is a trading cabal running the show and they have been for a long time now. No question. It seems ZOS failed in their attempt to create a system that couldn't be "controlled." Now the community is paying through the nose.

    It's time for a guild trader overhaul or... a global auction house.
  • SSlarg
    SSlarg
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    I always sell seperately so it's affordable for the "little guys"
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  • DeadlyPhoenix
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    You also have people with tons of excess gold that don't mind paying an extra 1k per wax. Usually everyone wants the cheapest stuff, but I've been known to overpay myself just for the time and convenience factor. If I'm upgrading a full 5 piece set to legendary all at once, I'll usually buy the cheapest until I get so tired of searching vendors I might start paying a bit more and even buy 8 at a time for a slightly higher price.
  • DuskMarine
    DuskMarine
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    the thing is gold is so easy to get why are people mad about pricing?
  • AlboMalefica
    AlboMalefica
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    There are plenty of decent prices in the guild traders on XboxEu, although completely different to other servers. There’s more good than bad, they just get sold quicker so you’re probably just missing them
  • Tholian1
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    I have also wondered why some sellers think they should charge more for items because they are being sold in a stack as opposed to a single item. I always have my calculator handy so I never fall for the attempt at hiding a price increase.

    The prices have always been hyper inflated on PS4 NA and I sometimes wonder how many of the top permanent traders were PC transfers that were able to easily carve out a permanent spot in the market by having everything duplicated and transferred to the new console servers. I also wonder about the occasional traders in popular areas that suspiciously, sometimes only have a handful of items for sale. What would be the point to spend so much gold on a popular location if you have nothing to sell?

    ZoS needs to re-examine their trading system. Badly. It is long over due.
    PS4 Pro NA
  • DuskMarine
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    Tholian1 wrote: »
    I have also wondered why some sellers think they should charge more for items because they are being sold in a stack as opposed to a single item. I always have my calculator handy so I never fall for the attempt at hiding a price increase.

    The prices have always been hyper inflated on PS4 NA and I sometimes wonder how many of the top permanent traders were PC transfers that were able to easily carve out a permanent spot in the market by having everything duplicated and transferred to the new console servers. I also wonder about the occasional traders in popular areas that suspiciously, sometimes only have a handful of items for sale. What would be the point to spend so much gold on a popular location if you have nothing to sell?

    ZoS needs to re-examine their trading system. Badly. It is long over due.

    the trading system is fine. golds to easy to come by anymore to the point who cares how much stuff costs. its like just stop being lazy and go farm once in awhile and youll make bank really fricken quick.
  • Gprime31
    Gprime31
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    Never touch guild traders....farm it or zone chat.... artificial inflation from guild traders needs to go...
    Public auction house!!!!!!!!
  • Facefister
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    A free, undependant market would solve the pricing problems, especially in the Alchemy section.
  • ZOS_Mika
    ZOS_Mika
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    We have recently removed some unnecessary back and forth. Please keep this discussion civil and constructive. Thank you for your understanding.
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