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CP Grinding Dolmens. XP from 35k down to 9k??

  • ResTandRespeC
    ResTandRespeC
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    GawdSB wrote: »
    Phage wrote: »
    bg22 wrote: »
    God I hate grinding levels.

    So stop grinding? If you just play the game normally, you progress just fine.

    What's the rush?

    Having max CP kind of adds a lot to someone just reaching 160 CP or even someone 600 CP.

    It matters, and it takes forever when you "just play the game normally"

    Not to mention ZOS increases the CP every update so for some it's a never ending climb.

    The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750. You earn lower cp faster than you did back then. Can you imagine the grind back in the days? Or even when vet ranks were a thing? It's intentional that you can't grind your way to 750 in rocket speed. Quit whining.

    I don't know why people keep spreading this. It simply isn't true. If that was the case people who were at 720 last patch would be given a free 30 levels which isn't the case.
    And it totally is possible to power grind to 750 fast. Just depends how much effort you want to put into it. With gold training armor 150 pots, and the event 100% xp cake a player on ps4 grinded a 2nd account from 0-720cp in around 48hrs playtime in spellscar.
    Edited by ResTandRespeC on June 23, 2018 11:27PM
  • Thorstienn
    Thorstienn
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    Is that about CP grinding? Yes it makes you stronger, but it's account wide, and just happens no matter what you doin the game.
    MG, FG, Undaunted, Psijic order, RNG gear are the only grind in this game.
  • Chilly-McFreeze
    Chilly-McFreeze
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    GawdSB wrote: »
    Phage wrote: »
    bg22 wrote: »
    God I hate grinding levels.

    So stop grinding? If you just play the game normally, you progress just fine.

    What's the rush?

    Having max CP kind of adds a lot to someone just reaching 160 CP or even someone 600 CP.

    It matters, and it takes forever when you "just play the game normally"

    Not to mention ZOS increases the CP every update so for some it's a never ending climb.

    The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750. You earn lower cp faster than you did back then. Can you imagine the grind back in the days? Or even when vet ranks were a thing? It's intentional that you can't grind your way to 750 in rocket speed. Quit whining.

    I don't know why people keep spreading this. It simply isn't true. If that was the case people who were at 720 last patch would be given a free 30 levels which isn't the case.
    And it totally is possible to power grind to 750 fast. Just depends how much effort you want to put into it. With gold training armor 150 pots, and the event 100% xp cake a player on ps4 grinded a 2nd account from 0-720cp in around 48hrs playtime in spellscar.

    Comprehension issues? Maybe because XP aren't retroactive? You don't get CP granted bc of an cap increase, right, but that's not what I said anyway. I merely said that lower CP don't require as much XP as they did in lower cap updates, is that so hard to get?
    Edited by Chilly-McFreeze on June 24, 2018 10:41AM
  • Chilly-McFreeze
    Chilly-McFreeze
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    And I quote Gina Bruno from the Patches Notes of Update 14 (Morrowind):

    "Champion Point Increase
    The Champion Point cap has been raised by a total of 30 points (10 in each red/blue/green constellation) for a maximum of 630 Champion Points. The Champion Point experience curve has been automatically adjusted with this new cap, so that earlier Champion Points require less experience and can be earned faster."


    https://forums.elderscrollsonline.com/en/discussion/comment/4198431/#Comment_4198431

    And from Update 18 (Summerset):

    "Champion Point Increase
    The Champion Point cap has been raised by a total of 30 points (10 in each red/blue/green constellation) for a total of 750 Champion Points. The Champion Point experience curve has been automatically adjusted with this new cap, so that earlier Champion Points require less experience and can be earned faster."


    https://forums.elderscrollsonline.com/en/discussion/comment/5145894/#Comment_5145894
    Edited by Chilly-McFreeze on June 24, 2018 10:58AM
  • swippy
    swippy
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    Hammy01 wrote: »
    Dolmens are the slowest grind available. Grind Skyreach or overland mobs. Dolmens are only for new players that can't solo anything.

    And why are you even grinding CP? Just play the game. Enlightenment will take care of the rest.

    .. I think the more characters you have over 50 the more enlightenment you get?

    please don't make stuff up. someone might believe you, and then other people who care about the game will have to spend time refuting you, when they could be actually helping real players. this isn't gameFAQs
  • testd4n1
    testd4n1
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    bg22 wrote: »
    zaria wrote: »
    Kawall wrote: »
    Well, i didn't think i would see a day people complaining about enlightenment.
    You could hand out free gold bars and some would complain they are too heavy.

    More realistic: you will get complains if you hand out free wine or beer as adverting as some both get drunk and some of them will complain.
    This one does not understand Humans at all, an benefit of the Aldmeri Dominion is that we have few humans, unfortunately Bosmer might be more insane.

    I’m not complaining about enlightenment...


    I’m complaining about how crap xp is WITHOUT enlightenment.

    Geniuses...

    Without enlightenment is the default, therefore any complains about the XP means you aren't happy with the current enlightenment. Also remember you get almost 160CP worth of enlightenment when you initially reach 50 on your first character.
  • Davor
    Davor
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    What is "enlightenment"?
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    You should only grind dolmens if you want to do other things while grinding, such as watching TV or Twitch streams. There are grinds that yield significantly more exp/hr than dolmens and can even be done solo.
  • DuskMarine
    DuskMarine
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    bg22 wrote: »
    Does enlightened make THAT big of a difference?

    Makes me want to quit...


    Again.

    God I hate grinding levels.

    enlightenment is unreal its a catch up mechanic not a mmo godmode
  • Potenza
    Potenza
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    You don't need no stinking CP! Go into Sotha Sil and learn to fight with real men!

    No really, you will enjoy no-CP better - less lag, fewer bomb groups, better fights...the list goes on.

    All you need is your gear and your skill.
  • Girl_Number8
    Girl_Number8
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    bg22 wrote: »
    Does enlightened make THAT big of a difference?

    Makes me want to quit...


    Again.

    God I hate grinding levels.

    Then quit~ It is easier now to level up then ever before, compared with vet system where you had to do it for every character you had. Also, until you are champion level you are scaled, so maybe take the time to play the game and understand it better because the experience a cp takes is a lot more then a normal level. :)
  • ResTandRespeC
    ResTandRespeC
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    GawdSB wrote: »
    Phage wrote: »
    bg22 wrote: »
    God I hate grinding levels.

    So stop grinding? If you just play the game normally, you progress just fine.

    What's the rush?

    Having max CP kind of adds a lot to someone just reaching 160 CP or even someone 600 CP.

    It matters, and it takes forever when you "just play the game normally"

    Not to mention ZOS increases the CP every update so for some it's a never ending climb.

    The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750. You earn lower cp faster than you did back then. Can you imagine the grind back in the days? Or even when vet ranks were a thing? It's intentional that you can't grind your way to 750 in rocket speed. Quit whining.

    I don't know why people keep spreading this. It simply isn't true. If that was the case people who were at 720 last patch would be given a free 30 levels which isn't the case.
    And it totally is possible to power grind to 750 fast. Just depends how much effort you want to put into it. With gold training armor 150 pots, and the event 100% xp cake a player on ps4 grinded a 2nd account from 0-720cp in around 48hrs playtime in spellscar.

    Comprehension issues? Maybe because XP aren't retroactive? You don't get CP granted bc of an cap increase, right, but that's not what I said anyway. I merely said that lower CP don't require as much XP as they did in lower cap updates, is that so hard to get?

    Ummm you said, and I quote "The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750" which, if true, would mean that a player who was at 720 should be 750 after an increase as they've already gotten the needed xp. Which isn't true. The total amount of needed XP increases each time the cp cap is increased. Sooooo, no comprehension issues here =)

    EDIT: Your reply has accurate information though. The experience curve is adjusted, so earlier levels are easier to get. Also, just to clarify, the amount XP needed at 501 was aprox. 120,000,000 XP, now it is roughly 180,000,000.
    Edited by ResTandRespeC on June 26, 2018 2:42AM
  • SHADOW2KK
    SHADOW2KK
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    bg22 wrote: »
    zaria wrote: »
    Kawall wrote: »
    Well, i didn't think i would see a day people complaining about enlightenment.
    You could hand out free gold bars and some would complain they are too heavy.

    More realistic: you will get complains if you hand out free wine or beer as adverting as some both get drunk and some of them will complain.
    This one does not understand Humans at all, an benefit of the Aldmeri Dominion is that we have few humans, unfortunately Bosmer might be more insane.

    I’m not complaining about enlightenment...


    I’m complaining about how crap xp is WITHOUT enlightenment.

    Geniuses...

    Ye so?, back in the day when CP`s first came out, they took a while to grind, and many were grinding them out for better performance in PvE and PvP and we all had the crap xp without enlightenment and grind spots were worse back then, nowadays casuals have it way easier to grind up CP`s.

    Maybe instead of whining, get back to the game and grind for your CP`s since they seem so important to you, or l2p and get better with every CP you get.
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

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    Been playing since Beta and Early Access

  • Chilly-McFreeze
    Chilly-McFreeze
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    GawdSB wrote: »
    Phage wrote: »
    bg22 wrote: »
    God I hate grinding levels.

    So stop grinding? If you just play the game normally, you progress just fine.

    What's the rush?

    Having max CP kind of adds a lot to someone just reaching 160 CP or even someone 600 CP.

    It matters, and it takes forever when you "just play the game normally"

    Not to mention ZOS increases the CP every update so for some it's a never ending climb.

    The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750. You earn lower cp faster than you did back then. Can you imagine the grind back in the days? Or even when vet ranks were a thing? It's intentional that you can't grind your way to 750 in rocket speed. Quit whining.

    I don't know why people keep spreading this. It simply isn't true. If that was the case people who were at 720 last patch would be given a free 30 levels which isn't the case.
    And it totally is possible to power grind to 750 fast. Just depends how much effort you want to put into it. With gold training armor 150 pots, and the event 100% xp cake a player on ps4 grinded a 2nd account from 0-720cp in around 48hrs playtime in spellscar.

    Comprehension issues? Maybe because XP aren't retroactive? You don't get CP granted bc of an cap increase, right, but that's not what I said anyway. I merely said that lower CP don't require as much XP as they did in lower cap updates, is that so hard to get?

    Ummm you said, and I quote "The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750" which, if true, would mean that a player who was at 720 should be 750 after an increase as they've already gotten the needed xp. Which isn't true. The total amount of needed XP increases each time the cp cap is increased. Sooooo, no comprehension issues here =)

    EDIT: Your reply has accurate information though. The experience curve is adjusted, so earlier levels are easier to get. Also, just to clarify, the amount XP needed at 501 was aprox. 120,000,000 XP, now it is roughly 180,000,000.

    Then it's more of an articulation issue on my side ;) However, where did you get the new XP values from?
  • Chilly-McFreeze
    Chilly-McFreeze
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    Davor wrote: »
    What is "enlightenment"?

    It's what you experience by spending too much time in the forums, reading troll threads and biased nerf request justifications.


    Or simply the daily XP boost during CP gathering.
  • Sparr0w
    Sparr0w
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    Hammy01 wrote: »
    Dolmens are the slowest grind available. Grind Skyreach or overland mobs. Dolmens are only for new players that can't solo anything.

    And why are you even grinding CP? Just play the game. Enlightenment will take care of the rest.

    I always wondered if grinding Crimson Cove would be any good? Tons of NPCs and easy to round up and mow down.


    Back to the enlightenment.. I think the more characters you have over 50 the more enlightenment you get? I know on first character on my first account grinding CP took a long time but once I got more characters over level 50 my CP started to fly.

    I am now on my 2nd account and just about to get my 2nd character to lev 50 because I need some fast CP... I may have to get my 3rd character to level 50 as well so my CP will go even faster.

    Nah it's per account not per character, but with more characters you can do more random dailies. Plus you'll be better at the game so you'll kill stuff quicker = quicker XP.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Sparr0w
    Sparr0w
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    I've been sat at 550 for about a week, only 'grind' CP when someone needs help leveling a character. CP is only neccessary up to a certain point (300-500 I'd say) after that it's just %gain, knowledge and refining playstyle are more important after that.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • zaria
    zaria
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    Potenza wrote: »
    You don't need no stinking CP! Go into Sotha Sil and learn to fight with real men!

    No really, you will enjoy no-CP better - less lag, fewer bomb groups, better fights...the list goes on.

    All you need is your gear and your skill.
    I only do non cp pvp even if capped, average skill level in non pvp is much closer to my own.

    And yes cp is important in pvp as the defensive bonuses are also very important.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    Davor wrote: »
    What is "enlightenment"?
    Above level 50 you get 4x xp gain on the first 400.000 xp each day. you also get 2.400K xp then first character get to 50.
    its capped at 4.8M xp or around 14 days.

    One random daily dungeon (normal or vet) will give 100K xp or 400K with enlightenment, yes you also get xp for kill in dungeon and quests in it.

    Purpose is an catch up mechanism, it also makes it hard to power grind cp.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • schwarzman1
    schwarzman1
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    I get alot of xp in pvp
    PS4 NA AD
    PSN: schwarzman1
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    Just play random dungeons. You get drops (which you can deconstruct), skill points for the dungeon quests, and XP.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Asardes
    Asardes
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    Enlightened only counts towards CP gain. The levels and skill lines just level as normally. As for grinding dolmens for XP, just pick a less crowded zone since mobs from dolmen also give plenty of XP when you kill them. If there's already a big group of players there they'll all be hitting them, even if they spawn in larger numbers, so overall you'll get much less XP since it's divided among all of them. To maximize XP gain go to a zone where there are 3-4 players doing the dolmens, and if you're CP160 already, also pick a zone with good sets since you can sell the purples for quite a bit of gold on guild stores, and use the green and blue to level jewelry crafting. I only grind dolmens occasionally, to pump some XP into newly acquired skills ex. Undaunted or AvA.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
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    Pact Veteran Trade: Exemplary
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    Valinor Overflow: Trader
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
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    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Mystrius_Archaion
    Mystrius_Archaion
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    Hammy01 wrote: »
    Back to the enlightenment.. I think the more characters you have over 50 the more enlightenment you get? I know on first character on my first account grinding CP took a long time but once I got more characters over level 50 my CP started to fly.

    Nope. You just waste xp on no cp before level 50 for the same time spent. That's why it seems faster if you play multiple characters anyway when they are all max level. You don't use enlightenment while on below 50 characters and you don't gain cp either.
    I maxed out one character on each class as soon as I wanted to play any of them so that they all would be the exact same strength and all progress each other.

    I actually wish every game had "account levels" from the very beginning of leveling so that we never felt like we were completely starting over when making a new character.
  • Mystrius_Archaion
    Mystrius_Archaion
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    GawdSB wrote: »
    Phage wrote: »
    bg22 wrote: »
    God I hate grinding levels.

    So stop grinding? If you just play the game normally, you progress just fine.

    What's the rush?

    Having max CP kind of adds a lot to someone just reaching 160 CP or even someone 600 CP.

    It matters, and it takes forever when you "just play the game normally"

    Not to mention ZOS increases the CP every update so for some it's a never ending climb.

    The total amount of XP needed to reach the CP cap stayed the same, no matter if it was 501 or 750. You earn lower cp faster than you did back then. Can you imagine the grind back in the days? Or even when vet ranks were a thing? It's intentional that you can't grind your way to 750 in rocket speed. Quit whining.

    I don't know why people keep spreading this. It simply isn't true. If that was the case people who were at 720 last patch would be given a free 30 levels which isn't the case.
    And it totally is possible to power grind to 750 fast. Just depends how much effort you want to put into it. With gold training armor 150 pots, and the event 100% xp cake a player on ps4 grinded a 2nd account from 0-720cp in around 48hrs playtime in spellscar.

    Actually, the total amount of xp to reach CP cap is reduced with every update to get newer players up there faster to compete with people who have went well beyond the cap.
    It's like when they reorganized the skill trees to move some skills lower in the tree and some higher and then we respeced to find the skills that moved up in the tree were now not maxed out anymore because the amount of xp they had wasn't enough anymore.

    If I were to level to the same CP as I am now today without having done it ages ago when the cap was just 561 then I would probably be at least CP 1000 now instead of CP 847(or whatever I am, don't remember the exact number).
    The quest and enemy xp awarded hasn't changed, just the amount needed to reach max is reduced. Anything beyond max still takes the same relative amount to advance. It just likely retains the percentage you were at to the next CP when it adjusts, just like the skill realignment kept the fact that a skill was morphed even if it really wouldn't have had enough XP to reach the morph level.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Asardes wrote: »
    Enlightened only counts towards CP gain. The levels and skill lines just level as normally. As for grinding dolmens for XP, just pick a less crowded zone since mobs from dolmen also give plenty of XP when you kill them.

    They don't anymore actually. You get more xp from regular mobs away from dolmens. Some enemies give no xp in fact. It's all loaded on the big ones and the boss and final reward. Group events are weird that way, likely so that nobody feels like they lost out if they didn't get credit for every enemy.
  • Asardes
    Asardes
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    Asardes wrote: »
    Enlightened only counts towards CP gain. The levels and skill lines just level as normally. As for grinding dolmens for XP, just pick a less crowded zone since mobs from dolmen also give plenty of XP when you kill them.

    They don't anymore actually. You get more xp from regular mobs away from dolmens. Some enemies give no xp in fact. It's all loaded on the big ones and the boss and final reward. Group events are weird that way, likely so that nobody feels like they lost out if they didn't get credit for every enemy.

    You do get ~500 XP per mob on dolmens. I've done some in Deshaan recently and I was getting 24-25K per dolmen in total, doing mob waves, boss and the XP from closing it, but I was solo or with 2-3 other players at most. If more players hit that mob the XP is divided among them. For example if 4 players hit the same scamp, each will only get ~120 XP from it. The XP is displayed on the lower right corner of the screen so it's relatively easy to see when you gain. Dolmen mobs give the same XP as overland ones, but if lots of players congregate there is normal that they will get much less per mob.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
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