So this thread may be a creation from someone lacking sleep, or just from a sense of mild bother about the way some people deliver their "Helpful" and "Constructive" critique on how let's say... Someone's damage output or general performance in anything that involves fighting stuff.
I do not expect this thread to be a mighty rulebook, but more as guidelines that may suggest an optimal encounter, that will leave everyone happy, and not at each other's throats.
1. Do not be rude.
Pretty obvious with this one, telling someone that they are the worst player in existence and having a whiff of superiority over them won't help the player know what he is doing wrong, nor will he care to figure out because the person won't be too happy with someone telling them "U suck noob", block them and that is the end of it. Yes, being polite is hard, but do try the minimal best and treat the person you are talking to as a human being.
2. Encouragement.
What I mean with this, is that if you are already taking the role of a judge, you may want to at least acknowledge some things that are done good by the player you are judging. Something that many people seem to forget, and are then shocked why their words aren't taken seriously. Example: You are in a dungeon with someone who is doing poor DPS, but is doing a great job at surviving the encounter, and is also not taxing the healer too much.
Which do you think sounds better?
"Hey, you're doing a good job at surviving, but there are a few things that can be improved upon"
Or "You need improvements, experiment with builds"
Which leads to this one:
3. Hush with the builds
I suppose this one doesn't make much sense, but it does resonate in the sense of "Telling someone to experiment with builds isn't helping much". Let us be honest, how being a DPS is in this game can be described as... Strange to some degree. I personally have found out that the only way I am able to do higher DPS than I usually do, is by being a Magicka class with a lot of DoT's. And that is really not a fun way to play if you ask me, but I am kinda enthralled to do so due to ambitions of grandeour. Basically I want to say is, don't tell someone about builds, because they are pants.
5. Stop expecting perfection.
Hard to describe this one, but I see it as such: Stop expecting people to perform 30 to 40k single-target DPS, just because you saw some guy jumping around dropping one AoE down that killed a bunch of mobs in three seconds. Keep things realistic, and don't have a "If I can do it, so can everyone else, so do it or git fuckt" attitude, because not everyone are able to pin-point the exact formulae that will allow them to do a million billion damage, especially since it involves a lot of precise alchemy in this here game.
So... These are my musings. Feel free to debate me whether I am correct to think this or not.
Edited by Kalgert on June 20, 2018 2:54AM