* outfit system
* housing storage
* pet fixes
* community events
* pet fixes but not all in trials
* some sustain fixes like off balanced eniemies give you double resources back.
* off balance isn't consumed on bosses
* Monsters no longer have elemental affinities
* Concussion is 4 secs long
* Off balance is 5 secs long but bosses gain imunity for 20 secs
* some snare and stun stuff
* the rise of dk healers
* orbs give either stamina or magicka... depends on higher resources
* sliver lesh is a chaining ability
* Jelwery crafting
Edit
* Multi core performance
* Lots of optimization